1 | // Copyright (C) 2022 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-3.0-only |
3 | #ifndef QSPATIALSOUND_H |
4 | #define QSPATIALSOUND_H |
5 | |
6 | #include <QtSpatialAudio/qtspatialaudioglobal.h> |
7 | #include <QtCore/QObject> |
8 | #include <QtGui/qvector3d.h> |
9 | #include <QtGui/qquaternion.h> |
10 | |
11 | QT_BEGIN_NAMESPACE |
12 | |
13 | class QAudioEngine; |
14 | class QAmbientSoundPrivate; |
15 | |
16 | class QSpatialSoundPrivate; |
17 | class Q_SPATIALAUDIO_EXPORT QSpatialSound : public QObject |
18 | { |
19 | Q_OBJECT |
20 | Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged) |
21 | Q_PROPERTY(QVector3D position READ position WRITE setPosition NOTIFY positionChanged) |
22 | Q_PROPERTY(QQuaternion rotation READ rotation WRITE setRotation NOTIFY rotationChanged) |
23 | Q_PROPERTY(float volume READ volume WRITE setVolume NOTIFY volumeChanged) |
24 | Q_PROPERTY(DistanceModel distanceModel READ distanceModel WRITE setDistanceModel NOTIFY distanceModelChanged) |
25 | Q_PROPERTY(float size READ size WRITE setSize NOTIFY sizeChanged) |
26 | Q_PROPERTY(float distanceCutoff READ distanceCutoff WRITE setDistanceCutoff NOTIFY distanceCutoffChanged) |
27 | Q_PROPERTY(float manualAttenuation READ manualAttenuation WRITE setManualAttenuation NOTIFY manualAttenuationChanged) |
28 | Q_PROPERTY(float occlusionIntensity READ occlusionIntensity WRITE setOcclusionIntensity NOTIFY occlusionIntensityChanged) |
29 | Q_PROPERTY(float directivity READ directivity WRITE setDirectivity NOTIFY directivityChanged) |
30 | Q_PROPERTY(float directivityOrder READ directivityOrder WRITE setDirectivityOrder NOTIFY directivityOrderChanged) |
31 | Q_PROPERTY(float nearFieldGain READ nearFieldGain WRITE setNearFieldGain NOTIFY nearFieldGainChanged) |
32 | Q_PROPERTY(int loops READ loops WRITE setLoops NOTIFY loopsChanged) |
33 | Q_PROPERTY(bool autoPlay READ autoPlay WRITE setAutoPlay NOTIFY autoPlayChanged) |
34 | |
35 | public: |
36 | explicit QSpatialSound(QAudioEngine *engine); |
37 | ~QSpatialSound(); |
38 | |
39 | void setSource(const QUrl &url); |
40 | QUrl source() const; |
41 | |
42 | enum Loops |
43 | { |
44 | Infinite = -1, |
45 | Once = 1 |
46 | }; |
47 | Q_ENUM(Loops) |
48 | |
49 | int loops() const; |
50 | void setLoops(int loops); |
51 | |
52 | bool autoPlay() const; |
53 | void setAutoPlay(bool autoPlay); |
54 | |
55 | void setPosition(QVector3D pos); |
56 | QVector3D position() const; |
57 | |
58 | void setRotation(const QQuaternion &q); |
59 | QQuaternion rotation() const; |
60 | |
61 | void setVolume(float volume); |
62 | float volume() const; |
63 | |
64 | enum class DistanceModel { |
65 | Logarithmic, |
66 | Linear, |
67 | ManualAttenuation |
68 | }; |
69 | Q_ENUM(DistanceModel); |
70 | |
71 | void setDistanceModel(DistanceModel model); |
72 | DistanceModel distanceModel() const; |
73 | |
74 | void setSize(float size); |
75 | float size() const; |
76 | |
77 | void setDistanceCutoff(float cutoff); |
78 | float distanceCutoff() const; |
79 | |
80 | void setManualAttenuation(float attenuation); |
81 | float manualAttenuation() const; |
82 | |
83 | void setOcclusionIntensity(float occlusion); |
84 | float occlusionIntensity() const; |
85 | |
86 | void setDirectivity(float alpha); |
87 | float directivity() const; |
88 | |
89 | void setDirectivityOrder(float alpha); |
90 | float directivityOrder() const; |
91 | |
92 | void setNearFieldGain(float gain); |
93 | float nearFieldGain() const; |
94 | |
95 | QAudioEngine *engine() const; |
96 | |
97 | Q_SIGNALS: |
98 | void sourceChanged(); |
99 | void loopsChanged(); |
100 | void autoPlayChanged(); |
101 | void positionChanged(); |
102 | void rotationChanged(); |
103 | void volumeChanged(); |
104 | void distanceModelChanged(); |
105 | void sizeChanged(); |
106 | void distanceCutoffChanged(); |
107 | void manualAttenuationChanged(); |
108 | void occlusionIntensityChanged(); |
109 | void directivityChanged(); |
110 | void directivityOrderChanged(); |
111 | void nearFieldGainChanged(); |
112 | |
113 | public Q_SLOTS: |
114 | void play(); |
115 | void pause(); |
116 | void stop(); |
117 | |
118 | private: |
119 | void setEngine(QAudioEngine *engine); |
120 | friend class QAmbientSoundPrivate; |
121 | friend class QSpatialSoundPrivate; |
122 | QSpatialSoundPrivate *d = nullptr; |
123 | }; |
124 | |
125 | QT_END_NAMESPACE |
126 | |
127 | #endif |
128 | |