| 1 | // Copyright 2009-2021 Intel Corporation | 
| 2 | // SPDX-License-Identifier: Apache-2.0 | 
| 3 |  | 
| 4 | #pragma once | 
| 5 |  | 
| 6 | #include "../common/scene.h" | 
| 7 | #include "../common/primref.h" | 
| 8 | #include "../common/primref_mb.h" | 
| 9 | #include "priminfo.h" | 
| 10 | #include "bvh_builder_morton.h" | 
| 11 |  | 
| 12 | namespace embree | 
| 13 | {  | 
| 14 |   namespace isa | 
| 15 |   { | 
| 16 |     PrimInfo createPrimRefArray(Geometry* geometry, unsigned int geomID, size_t numPrimitives, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor); | 
| 17 |     | 
| 18 |     PrimInfo createPrimRefArray(Scene* scene, Geometry::GTypeMask types, bool mblur, size_t numPrimitives, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor); | 
| 19 |     | 
| 20 |     PrimInfo createPrimRefArrayMBlur(Scene* scene, Geometry::GTypeMask types, size_t numPrimitives, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor, size_t itime = 0); | 
| 21 |  | 
| 22 |     PrimInfoMB createPrimRefArrayMSMBlur(Scene* scene, Geometry::GTypeMask types, size_t numPrimitives, mvector<PrimRefMB>& prims, BuildProgressMonitor& progressMonitor, BBox1f t0t1 = BBox1f(0.0f,1.0f)); | 
| 23 |  | 
| 24 |     template<typename Mesh> | 
| 25 |       size_t createMortonCodeArray(Mesh* mesh, mvector<BVHBuilderMorton::BuildPrim>& morton, BuildProgressMonitor& progressMonitor); | 
| 26 |  | 
| 27 |     /* special variants for grids */ | 
| 28 |     PrimInfo createPrimRefArrayGrids(Scene* scene, mvector<PrimRef>& prims, mvector<SubGridBuildData>& sgrids); | 
| 29 |  | 
| 30 |     PrimInfo createPrimRefArrayGrids(GridMesh* mesh, mvector<PrimRef>& prims, mvector<SubGridBuildData>& sgrids); | 
| 31 |      | 
| 32 |   } | 
| 33 | } | 
| 34 |  | 
| 35 |  |