| 1 | // Copyright 2009-2021 Intel Corporation | 
| 2 | // SPDX-License-Identifier: Apache-2.0 | 
| 3 |  | 
| 4 | #pragma once | 
| 5 |  | 
| 6 | #include "../common/default.h" | 
| 7 | #include "bezier_curve.h" | 
| 8 |  | 
| 9 | namespace embree | 
| 10 | { | 
| 11 |   template<typename Vertex> | 
| 12 |     struct HermiteCurveT : BezierCurveT<Vertex> | 
| 13 |     { | 
| 14 |       __forceinline HermiteCurveT() {} | 
| 15 |  | 
| 16 |       __forceinline HermiteCurveT(const BezierCurveT<Vertex>& curve) | 
| 17 |         : BezierCurveT<Vertex>(curve) {} | 
| 18 |        | 
| 19 |       __forceinline HermiteCurveT(const Vertex& v0, const Vertex& t0, const Vertex& v1, const Vertex& t1) | 
| 20 |         : BezierCurveT<Vertex>(v0,madd(1.0f/3.0f,t0,v0),nmadd(1.0f/3.0f,t1,v1),v1) {} | 
| 21 |  | 
| 22 |       __forceinline HermiteCurveT<Vec3ff> xfm_pr(const LinearSpace3fa& space, const Vec3fa& p) const | 
| 23 |       { | 
| 24 |         const Vec3ff q0(xfmVector(space,this->v0-p), this->v0.w); | 
| 25 |         const Vec3ff q1(xfmVector(space,this->v1-p), this->v1.w); | 
| 26 |         const Vec3ff q2(xfmVector(space,this->v2-p), this->v2.w); | 
| 27 |         const Vec3ff q3(xfmVector(space,this->v3-p), this->v3.w); | 
| 28 |         return BezierCurveT<Vec3ff>(q0,q1,q2,q3); | 
| 29 |       } | 
| 30 |     }; | 
| 31 |  | 
| 32 |   template<typename CurveGeometry> | 
| 33 |   __forceinline HermiteCurveT<Vec3ff> enlargeRadiusToMinWidth(const IntersectContext* context, const CurveGeometry* geom, const Vec3fa& ray_org, const HermiteCurveT<Vec3ff>& curve) { | 
| 34 |     return HermiteCurveT<Vec3ff>(enlargeRadiusToMinWidth(context,geom,ray_org,BezierCurveT<Vec3ff>(curve))); | 
| 35 |   } | 
| 36 |    | 
| 37 |   typedef HermiteCurveT<Vec3fa> HermiteCurve3fa; | 
| 38 | } | 
| 39 |  | 
| 40 |  |