1 | // Copyright (C) 2022 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #include "qssgsceneedit_p.h" |
5 | |
6 | #include <QtGui/QGuiApplication> |
7 | |
8 | #include <QtCore/QVariant> |
9 | #include <QtCore/QHash> |
10 | #include <QtCore/QMetaProperty> |
11 | #include <QtCore/QUrl> |
12 | |
13 | #include <QtCore/QJsonObject> |
14 | #include <QtCore/QJsonDocument> |
15 | #include <QtCore/QJsonArray> |
16 | |
17 | #include <QtQuick3DAssetImport/private/qssgassetimportmanager_p.h> |
18 | #include <QtQuick3DAssetUtils/private/qssgscenedesc_p.h> |
19 | #include <QtQuick3DAssetUtils/private/qssgqmlutilities_p.h> |
20 | #include <QtQuick3DAssetUtils/private/qssgrtutilities_p.h> |
21 | |
22 | QT_BEGIN_NAMESPACE |
23 | using namespace Qt::Literals::StringLiterals; |
24 | namespace QSSGQmlUtilities { |
25 | |
26 | static const char* typeNames[] = |
27 | { |
28 | "Transform" , |
29 | "Camera" , |
30 | "Model" , |
31 | "Texture" , |
32 | "Material" , |
33 | "Light" , |
34 | "Mesh" , |
35 | "Skin" , |
36 | "Skeleton" , |
37 | "Joint" , |
38 | "MorphTarget" , |
39 | "ERROR" |
40 | }; |
41 | |
42 | static constexpr qsizetype nNodeTypes = std::size(typeNames) - 1; |
43 | |
44 | static QSSGSceneDesc::Node::Type nodeTypeFromName(const QByteArrayView &typeName) |
45 | { |
46 | int i = 0; |
47 | while (i < nNodeTypes) { |
48 | if (typeName == typeNames[i]) |
49 | break; |
50 | ++i; |
51 | } |
52 | return QSSGSceneDesc::Node::Type(i); |
53 | } |
54 | |
55 | static void replaceReferencesToResource(QSSGSceneDesc::Node *node, QSSGSceneDesc::Node *resource, QSSGSceneDesc::Node *replacement) |
56 | { |
57 | for (auto *prop : node->properties) { |
58 | auto &val = prop->value; |
59 | if (qvariant_cast<QSSGSceneDesc::Node *>(v: val) == resource) { |
60 | if (replacement) |
61 | val = QVariant::fromValue(value: replacement); |
62 | } |
63 | if (val.metaType().id() == qMetaTypeId<QSSGSceneDesc::NodeList *>()) { |
64 | const auto &list = *qvariant_cast<QSSGSceneDesc::NodeList *>(v: val); |
65 | for (int i = 0, end = list.count; i != end; ++i) { |
66 | if (list.head[i] == resource) { |
67 | list.head[i] = replacement; |
68 | } |
69 | } |
70 | } |
71 | } |
72 | for (auto *child : node->children) |
73 | replaceReferencesToResource(node: child, resource, replacement); |
74 | } |
75 | |
76 | // TODO: optimize this by using a hashmap or similar |
77 | static QSSGSceneDesc::Node *findNode(QSSGSceneDesc::Node *root, const QByteArrayView name, |
78 | QSSGSceneDesc::Node::Type type, QSSGSceneDesc::Node **parent = nullptr) |
79 | { |
80 | if (!root || name.isEmpty()) |
81 | return nullptr; |
82 | |
83 | if (root->name == name && root->nodeType == type) |
84 | return root; |
85 | |
86 | for (auto *child : root->children) { |
87 | if (auto *ret = findNode(root: child, name, type, parent)) { |
88 | if (parent && !*parent) |
89 | *parent = root; |
90 | return ret; |
91 | } |
92 | } |
93 | return nullptr; |
94 | } |
95 | |
96 | static QSSGSceneDesc::Node *findResource(const QSSGSceneDesc::Scene *scene, const QByteArrayView &name, QSSGSceneDesc::Node::Type nodeType) |
97 | { |
98 | if (name.isEmpty()) |
99 | return nullptr; // Empty strings by definition means nothing |
100 | for (auto *resource : scene->resources) { |
101 | if (resource->name == name && resource->nodeType == nodeType) |
102 | return resource; |
103 | } |
104 | |
105 | return nullptr; |
106 | } |
107 | |
108 | using NodeSet = QSet<QSSGSceneDesc::Node *>; |
109 | typedef bool NodeFilter(QSSGSceneDesc::Node *); |
110 | |
111 | static NodeSet flattenTree(QSSGSceneDesc::Node *node, NodeFilter *excludeFunction = nullptr) |
112 | { |
113 | NodeSet ret = { node }; |
114 | for (auto *child : node->children) |
115 | if (!excludeFunction || !excludeFunction(child)) |
116 | ret.unite(other: flattenTree(node: child)); |
117 | return ret; |
118 | } |
119 | |
120 | static void unlinkChild(QSSGSceneDesc::Node *child, QSSGSceneDesc::Node *parent) |
121 | { |
122 | parent->children.removeOne(t: child); |
123 | } |
124 | |
125 | static void removeFromAnimation(QSSGSceneDesc::Animation *animation, const NodeSet &nodes) |
126 | { |
127 | auto isTargeted = [nodes](QSSGSceneDesc::Animation::Channel *channel) { return nodes.contains(value: channel->target); }; |
128 | const auto end_it = animation->channels.end(); |
129 | auto remove_it = std::remove_if(first: animation->channels.begin(), last: end_it, pred: isTargeted); |
130 | for (auto it = remove_it; it != end_it; ++it) |
131 | delete *it; |
132 | animation->channels.erase(abegin: remove_it, aend: end_it); |
133 | } |
134 | |
135 | static void deleteTree(QSSGSceneDesc::Node *node) |
136 | { |
137 | const auto children = flattenTree(node); |
138 | for (auto *animation : node->scene->animations) |
139 | removeFromAnimation(animation, nodes: children); |
140 | for (auto *child : children) |
141 | delete child; |
142 | } |
143 | |
144 | static void removeProperty(QSSGSceneDesc::Node *node, const QByteArrayView &name) |
145 | { |
146 | auto *propList = &node->properties; |
147 | |
148 | auto findName = [name](QSSGSceneDesc::Property *p) { return p->name == name; }; |
149 | auto it = std::find_if(first: propList->begin(), last: propList->end(), pred: findName); |
150 | if (it != propList->end()) { |
151 | QSSGSceneDesc::Property *p = *it; |
152 | propList->erase(pos: it); |
153 | delete p; |
154 | } |
155 | } |
156 | |
157 | static QSSGSceneDesc::Node *nodeFromJson(const QSSGSceneDesc::Scene *scene, const QJsonObject &nodeRef) |
158 | { |
159 | auto it = nodeRef.constBegin(); |
160 | if (it == nodeRef.constEnd()) |
161 | return nullptr; |
162 | auto nodeType = nodeTypeFromName(typeName: it.key().toUtf8()); |
163 | auto nodeName = it.value().toString().toUtf8(); |
164 | auto *node = findResource(scene, name: nodeName, nodeType); |
165 | if (!node) |
166 | node = findNode(root: scene->root, name: nodeName, type: nodeType); |
167 | return node; |
168 | } |
169 | |
170 | static QSSGSceneDesc::NodeList *nodeListFromJson(const QSSGSceneDesc::Scene *scene, const QJsonArray &array) |
171 | { |
172 | QVarLengthArray<QSSGSceneDesc::Node *> nodes; |
173 | |
174 | for (auto json : array) { |
175 | auto *node = nodeFromJson(scene, nodeRef: json.toObject()); |
176 | if (!node) { |
177 | qWarning() << "Could not find node for" << json; |
178 | continue; |
179 | } |
180 | nodes.append(t: node); |
181 | } |
182 | auto *nodeList = new QSSGSceneDesc::NodeList(reinterpret_cast<void **>(nodes.data()), nodes.count()); |
183 | return nodeList; |
184 | } |
185 | |
186 | /* |
187 | JSON format |
188 | |
189 | Node reference: {"<nodeTypeName>": "<name>"} |
190 | URL: {"url": "<filepath>"} |
191 | List: [ {"<nodeTypeName>": "<name>"}, ... ] |
192 | */ |
193 | |
194 | void setProperty(QSSGSceneDesc::Node *node, const QStringView propertyName, const QJsonValue &value) |
195 | { |
196 | QVariant var; |
197 | |
198 | if (value.isArray()) { |
199 | var = QVariant::fromValue(value: nodeListFromJson(scene: node->scene, array: value.toArray())); |
200 | } else if (value.isObject()) { |
201 | auto obj = value.toObject(); |
202 | if (obj.contains(key: u"url" )) { |
203 | auto path = obj.value(key: u"url" ).toString(); |
204 | var = QVariant::fromValue(value: QUrl(path)); |
205 | } else { |
206 | QSSGSceneDesc::Node *n = nodeFromJson(scene: node->scene, nodeRef: obj); |
207 | var = QVariant::fromValue(value: n); |
208 | } |
209 | } else { |
210 | var = value.toVariant(); // The rest of the special handling happens in QSSGRuntimeUtils::applyPropertyValue |
211 | } |
212 | |
213 | const auto name = propertyName.toUtf8(); |
214 | removeProperty(node, name); // TODO: change property if it exists, instead of deleting and adding |
215 | auto *property = QSSGSceneDesc::setProperty(node&: *node, name, value: std::move(var)); |
216 | |
217 | if (node->obj) |
218 | QSSGRuntimeUtils::applyPropertyValue(node, obj: node->obj, property); |
219 | } |
220 | |
221 | |
222 | QSSGSceneDesc::Node *addResource(QSSGSceneDesc::Scene *scene, const QJsonObject &addition) |
223 | { |
224 | auto name = addition.value(key: u"name" ).toString().toUtf8(); |
225 | auto typeName = addition.value(key: u"type" ).toString().toUtf8(); |
226 | if (name.isEmpty() || typeName.isEmpty()) { |
227 | qWarning(msg: "Can't create node without name or type" ); |
228 | return nullptr; |
229 | } |
230 | |
231 | QSSGSceneDesc::Node *node = nullptr; |
232 | QSSGSceneDesc::Node *prevResource = findResource(scene, name, nodeType: nodeTypeFromName(typeName)); |
233 | |
234 | if (typeName == "Material" ) { |
235 | bool isSpecGlossy = addition.contains(key: u"albedoColor" ) || addition.contains(key: u"albedoMap" ) |
236 | || addition.contains(key: u"glossinessMap" ) || addition.contains(key: u"glossiness" ); |
237 | typeName = isSpecGlossy ? "SpecularGlossyMaterial" : "PrincipledMaterial" ; |
238 | } |
239 | |
240 | if (typeName == "PrincipledMaterial" ) { |
241 | node = new QSSGSceneDesc::Node(name, QSSGSceneDesc::Node::Type::Material, |
242 | QSSGRenderGraphObject::Type::PrincipledMaterial); |
243 | } else if (typeName == "SpecularGlossyMaterial" ) { |
244 | node = new QSSGSceneDesc::Node(name, QSSGSceneDesc::Node::Type::Material, |
245 | QSSGRenderGraphObject::Type::SpecularGlossyMaterial); |
246 | } else if (typeName == "Texture" ) { |
247 | node = new QSSGSceneDesc::Node(name, QSSGSceneDesc::Node::Type::Texture, |
248 | QSSGRenderGraphObject::Type::Image2D); |
249 | } else { |
250 | qWarning() << "Not supported. Don't know how to create" << typeName; |
251 | return nullptr; |
252 | } |
253 | Q_ASSERT(node); |
254 | node->scene = scene; |
255 | for (auto it = addition.constBegin(); it != addition.constEnd(); ++it) { |
256 | const auto &propertyName = it.key(); |
257 | if (propertyName == u"name" || propertyName == u"type" || propertyName == u"comment" || propertyName == u"command" ) |
258 | continue; |
259 | setProperty(node, propertyName: it.key(), value: it.value()); |
260 | } |
261 | |
262 | if (prevResource) { |
263 | replaceReferencesToResource(node: scene->root, resource: prevResource, replacement: node); |
264 | scene->resources.removeOne(t: prevResource); |
265 | delete prevResource; |
266 | } |
267 | |
268 | QSSGSceneDesc::addNode(scene&: *scene, node&: *node); |
269 | return node; |
270 | } |
271 | |
272 | void applyEdit(QSSGSceneDesc::Scene *scene, const QJsonObject &changes) |
273 | { |
274 | auto doApply = [scene](const QJsonObject &obj) { |
275 | QByteArray name = obj.value(key: u"name" ).toString().toUtf8(); |
276 | QByteArray typeName = obj.value(key: u"type" ).toString().toUtf8(); |
277 | auto command = obj.value(key: u"command" ).toString(defaultValue: u"edit"_s ); |
278 | auto nodeType = nodeTypeFromName(typeName); |
279 | if (command == u"edit" ) { |
280 | auto *node = findNode(root: scene->root, name, type: nodeType); |
281 | if (!node) |
282 | node = findResource(scene, name, nodeType); |
283 | if (node) { |
284 | for (auto it = obj.constBegin(); it != obj.constEnd(); ++it) { |
285 | const auto &propertyName = it.key(); |
286 | if (propertyName == u"name" || propertyName == u"type" || propertyName == u"comment" || propertyName == u"command" ) |
287 | continue; |
288 | setProperty(node, propertyName: it.key(), value: it.value()); |
289 | } |
290 | } |
291 | } else if (command == u"add" ) { |
292 | addResource(scene, addition: obj); |
293 | } else if (command == u"delete" ) { |
294 | QSSGSceneDesc::Node *parent = nullptr; |
295 | auto *node = findNode(root: scene->root, name, type: nodeType, parent: &parent); |
296 | if (node) { |
297 | deleteTree(node); |
298 | if (parent) |
299 | unlinkChild(child: node, parent); |
300 | else |
301 | qWarning(msg: "Delete: could not find parent for node" ); |
302 | } |
303 | } |
304 | }; |
305 | |
306 | const auto editList = changes.value(key: u"editList" ).toArray(); |
307 | |
308 | // Do all the adds first, since the edits may depend on them |
309 | // If adds depend on each other, they need to be in dependency order |
310 | for (auto edit : editList) { |
311 | auto obj = edit.toObject(); |
312 | if (obj.value(key: u"command" ) == u"add"_s ) |
313 | doApply(obj); |
314 | } |
315 | |
316 | for (auto edit : editList) { |
317 | auto obj = edit.toObject(); |
318 | if (obj.value(key: u"command" ) != u"add"_s ) |
319 | doApply(obj); |
320 | } |
321 | |
322 | } |
323 | |
324 | } |
325 | |
326 | QT_END_NAMESPACE |
327 | |