| 1 | // Copyright (C) 2021 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QSSG_GLSLTYPE_H |
| 5 | #define QSSG_GLSLTYPE_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists purely as an |
| 12 | // implementation detail. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <QtQuick3DGlslParser/private/glsl_p.h> |
| 19 | #include <QString> |
| 20 | |
| 21 | QT_BEGIN_NAMESPACE |
| 22 | |
| 23 | namespace GLSL { |
| 24 | |
| 25 | class Q_QUICK3DGLSLPARSER_EXPORT Type |
| 26 | { |
| 27 | public: |
| 28 | virtual ~Type(); |
| 29 | |
| 30 | virtual QString toString() const = 0; |
| 31 | |
| 32 | virtual const UndefinedType *asUndefinedType() const { return nullptr; } |
| 33 | virtual const VoidType *asVoidType() const { return nullptr; } |
| 34 | virtual const BoolType *asBoolType() const { return nullptr; } |
| 35 | virtual const IntType *asIntType() const { return nullptr; } |
| 36 | virtual const UIntType *asUIntType() const { return nullptr; } |
| 37 | virtual const FloatType *asFloatType() const { return nullptr; } |
| 38 | virtual const DoubleType *asDoubleType() const { return nullptr; } |
| 39 | virtual const ScalarType *asScalarType() const { return nullptr; } |
| 40 | virtual const IndexType *asIndexType() const { return nullptr; } |
| 41 | virtual const VectorType *asVectorType() const { return nullptr; } |
| 42 | virtual const MatrixType *asMatrixType() const { return nullptr; } |
| 43 | virtual const ArrayType *asArrayType() const { return nullptr; } |
| 44 | virtual const SamplerType *asSamplerType() const { return nullptr; } |
| 45 | virtual const OverloadSet *asOverloadSetType() const { return nullptr; } |
| 46 | |
| 47 | virtual const Struct *asStructType() const { return nullptr; } |
| 48 | virtual const Function *asFunctionType() const { return nullptr; } |
| 49 | |
| 50 | virtual bool isEqualTo(const Type *other) const = 0; |
| 51 | virtual bool isLessThan(const Type *other) const = 0; |
| 52 | }; |
| 53 | |
| 54 | } // namespace GLSL |
| 55 | |
| 56 | QT_END_NAMESPACE |
| 57 | |
| 58 | #endif // QSSG_GLSLTYPE_H |
| 59 | |