| 1 | // Copyright (C) 2024 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #include "cuboidgeometry_p.h" |
| 5 | |
| 6 | #if QT_CONFIG(concurrent) |
| 7 | #include <QtConcurrentRun> |
| 8 | #endif |
| 9 | |
| 10 | QT_BEGIN_NAMESPACE |
| 11 | |
| 12 | /*! |
| 13 | \qmltype CuboidGeometry |
| 14 | \inqmlmodule QtQuick3D.Helpers |
| 15 | \inherits Geometry |
| 16 | \since 6.9 |
| 17 | \brief Provides geometry for a cuboid. |
| 18 | |
| 19 | CuboidGeometry is a geometry type that represents a cuboid. The cuboid's size is |
| 20 | defined by its xExtent, yExtent, and zExtent properties. The topology of the plane is defined by |
| 21 | the yzMeshResolution, xzMeshResolution, and xyMeshResolution properties. |
| 22 | */ |
| 23 | |
| 24 | /*! |
| 25 | \qmlproperty real CuboidGeometry::xExtent |
| 26 | The x extent of the cuboid. The default value is 100.0. |
| 27 | */ |
| 28 | |
| 29 | /*! |
| 30 | \qmlproperty real CuboidGeometry::yExtent |
| 31 | The y extent of the cuboid. The default value is 100.0. |
| 32 | */ |
| 33 | |
| 34 | /*! |
| 35 | \qmlproperty real CuboidGeometry::zExtent |
| 36 | The z extent of the cuboid. The default value is 100.0. |
| 37 | */ |
| 38 | |
| 39 | /*! |
| 40 | \qmlproperty size CuboidGeometry::yzMeshResolution |
| 41 | The number of segments in the y and z direction. The default value is 2x2. |
| 42 | */ |
| 43 | |
| 44 | /*! |
| 45 | \qmlproperty size CuboidGeometry::xzMeshResolution |
| 46 | The number of segments in the x and z direction. The default value is 2x2. |
| 47 | */ |
| 48 | |
| 49 | /*! |
| 50 | \qmlproperty size CuboidGeometry::xyMeshResolution |
| 51 | The number of segments in the x and y direction. The default value is 2x2. |
| 52 | */ |
| 53 | |
| 54 | /*! |
| 55 | \qmlproperty bool CuboidGeometry::asynchronous |
| 56 | |
| 57 | This property holds whether the geometry generation should be asynchronous. |
| 58 | */ |
| 59 | |
| 60 | /*! |
| 61 | \qmlproperty bool CuboidGeometry::status |
| 62 | \readonly |
| 63 | |
| 64 | This property holds the status of the geometry generation when asynchronous is true. |
| 65 | |
| 66 | \value CuboidGeometry.Null The geometry generation has not started |
| 67 | \value CuboidGeometry.Ready The geometry generation is complete. |
| 68 | \value CuboidGeometry.Loading The geometry generation is in progress. |
| 69 | \value CuboidGeometry.Error The geometry generation failed. |
| 70 | */ |
| 71 | |
| 72 | |
| 73 | CuboidGeometry::CuboidGeometry(QQuick3DObject *parent) |
| 74 | : QQuick3DGeometry(parent) |
| 75 | { |
| 76 | #if QT_CONFIG(concurrent) |
| 77 | connect(sender: &m_geometryDataWatcher, signal: &QFutureWatcher<GeometryData>::finished, context: this, slot: &CuboidGeometry::requestFinished); |
| 78 | #endif |
| 79 | scheduleGeometryUpdate(); |
| 80 | } |
| 81 | |
| 82 | CuboidGeometry::~CuboidGeometry() |
| 83 | { |
| 84 | |
| 85 | } |
| 86 | |
| 87 | float CuboidGeometry::xExtent() const |
| 88 | { |
| 89 | return m_xExtent; |
| 90 | } |
| 91 | |
| 92 | void CuboidGeometry::setXExtent(float newXExtent) |
| 93 | { |
| 94 | if (qFuzzyCompare(p1: m_xExtent, p2: newXExtent)) |
| 95 | return; |
| 96 | m_xExtent = newXExtent; |
| 97 | emit xExtentChanged(); |
| 98 | scheduleGeometryUpdate(); |
| 99 | } |
| 100 | |
| 101 | float CuboidGeometry::yExtent() const |
| 102 | { |
| 103 | return m_yExtent; |
| 104 | } |
| 105 | |
| 106 | void CuboidGeometry::setYExtent(float newYExtent) |
| 107 | { |
| 108 | if (qFuzzyCompare(p1: m_yExtent, p2: newYExtent)) |
| 109 | return; |
| 110 | m_yExtent = newYExtent; |
| 111 | emit yExtentChanged(); |
| 112 | scheduleGeometryUpdate(); |
| 113 | } |
| 114 | |
| 115 | float CuboidGeometry::zExtent() const |
| 116 | { |
| 117 | return m_zExtent; |
| 118 | } |
| 119 | |
| 120 | void CuboidGeometry::setZExtent(float newZExtent) |
| 121 | { |
| 122 | if (qFuzzyCompare(p1: m_zExtent, p2: newZExtent)) |
| 123 | return; |
| 124 | m_zExtent = newZExtent; |
| 125 | emit zExtentChanged(); |
| 126 | scheduleGeometryUpdate(); |
| 127 | } |
| 128 | |
| 129 | QSize CuboidGeometry::yzMeshResolution() const |
| 130 | { |
| 131 | return m_yzMeshResolution; |
| 132 | } |
| 133 | |
| 134 | void CuboidGeometry::setYzMeshResolution(const QSize &newYzMeshResolution) |
| 135 | { |
| 136 | if (m_yzMeshResolution == newYzMeshResolution) |
| 137 | return; |
| 138 | m_yzMeshResolution = newYzMeshResolution; |
| 139 | emit yzMeshResolutionChanged(); |
| 140 | scheduleGeometryUpdate(); |
| 141 | } |
| 142 | |
| 143 | QSize CuboidGeometry::xzMeshResolution() const |
| 144 | { |
| 145 | return m_xzMeshResolution; |
| 146 | } |
| 147 | |
| 148 | void CuboidGeometry::setXzMeshResolution(const QSize &newXzMeshResolution) |
| 149 | { |
| 150 | if (m_xzMeshResolution == newXzMeshResolution) |
| 151 | return; |
| 152 | m_xzMeshResolution = newXzMeshResolution; |
| 153 | emit xzMeshResolutionChanged(); |
| 154 | scheduleGeometryUpdate(); |
| 155 | } |
| 156 | |
| 157 | QSize CuboidGeometry::xyMeshResolution() const |
| 158 | { |
| 159 | return m_xyMeshResolution; |
| 160 | } |
| 161 | |
| 162 | void CuboidGeometry::setXyMeshResolution(const QSize &newXyMeshResolution) |
| 163 | { |
| 164 | if (m_xyMeshResolution == newXyMeshResolution) |
| 165 | return; |
| 166 | m_xyMeshResolution = newXyMeshResolution; |
| 167 | emit xyMeshResolutionChanged(); |
| 168 | scheduleGeometryUpdate(); |
| 169 | } |
| 170 | |
| 171 | bool CuboidGeometry::asynchronous() const |
| 172 | { |
| 173 | return m_asynchronous; |
| 174 | } |
| 175 | |
| 176 | void CuboidGeometry::setAsynchronous(bool newAsynchronous) |
| 177 | { |
| 178 | if (m_asynchronous == newAsynchronous) |
| 179 | return; |
| 180 | m_asynchronous = newAsynchronous; |
| 181 | emit asynchronousChanged(); |
| 182 | } |
| 183 | |
| 184 | CuboidGeometry::Status CuboidGeometry::status() const |
| 185 | { |
| 186 | return m_status; |
| 187 | } |
| 188 | |
| 189 | void CuboidGeometry::doUpdateGeometry() |
| 190 | { |
| 191 | // reset the flag since we are processing the update |
| 192 | m_geometryUpdateRequested = false; |
| 193 | |
| 194 | #if QT_CONFIG(concurrent) |
| 195 | if (m_geometryDataFuture.isRunning()) { |
| 196 | m_pendingAsyncUpdate = true; |
| 197 | return; |
| 198 | } |
| 199 | #endif |
| 200 | |
| 201 | |
| 202 | |
| 203 | // Check validity of the geometry parameters |
| 204 | if (m_xExtent <= 0 || m_yExtent <= 0 || m_yExtent <= 0) { |
| 205 | clear(); |
| 206 | update(); |
| 207 | return; |
| 208 | } |
| 209 | |
| 210 | #if QT_CONFIG(concurrent) |
| 211 | if (m_asynchronous) { |
| 212 | m_geometryDataFuture = QtConcurrent::run(f&: generateCuboidGeometryAsync, |
| 213 | args&: m_xExtent, |
| 214 | args&: m_yExtent, |
| 215 | args&: m_zExtent, |
| 216 | args&: m_yzMeshResolution, |
| 217 | args&: m_xzMeshResolution, |
| 218 | args&: m_xyMeshResolution); |
| 219 | m_geometryDataWatcher.setFuture(m_geometryDataFuture); |
| 220 | m_status = Status::Loading; |
| 221 | Q_EMIT statusChanged(); |
| 222 | } else { |
| 223 | #else |
| 224 | { |
| 225 | |
| 226 | #endif // QT_CONFIG(concurrent) |
| 227 | updateGeometry(geometryData: generateCuboidGeometry(xExtent: m_xExtent, |
| 228 | yExtent: m_yExtent, |
| 229 | zExtent: m_zExtent, |
| 230 | yzMeshResolution: m_yzMeshResolution, |
| 231 | xzMeshResolution: m_xzMeshResolution, |
| 232 | xyMeshResolution: m_xyMeshResolution)); |
| 233 | } |
| 234 | } |
| 235 | |
| 236 | void CuboidGeometry::requestFinished() |
| 237 | { |
| 238 | #if QT_CONFIG(concurrent) |
| 239 | const auto output = m_geometryDataFuture.takeResult(); |
| 240 | updateGeometry(geometryData: output); |
| 241 | #endif |
| 242 | } |
| 243 | |
| 244 | void CuboidGeometry::scheduleGeometryUpdate() |
| 245 | { |
| 246 | if (!m_geometryUpdateRequested) { |
| 247 | QMetaObject::invokeMethod(obj: this, member: "doUpdateGeometry" , c: Qt::QueuedConnection); |
| 248 | m_geometryUpdateRequested = true; |
| 249 | } |
| 250 | } |
| 251 | |
| 252 | void CuboidGeometry::updateGeometry(const GeometryData &geometryData) |
| 253 | { |
| 254 | setStride(sizeof(float) * 8); // 3 for position, 2 for uv0, 3 for normal |
| 255 | setPrimitiveType(QQuick3DGeometry::PrimitiveType::Triangles); |
| 256 | addAttribute(semantic: QQuick3DGeometry::Attribute::PositionSemantic, |
| 257 | offset: 0, |
| 258 | componentType: QQuick3DGeometry::Attribute::F32Type); |
| 259 | addAttribute(semantic: QQuick3DGeometry::Attribute::TexCoord0Semantic, |
| 260 | offset: 3 * sizeof(float), |
| 261 | componentType: QQuick3DGeometry::Attribute::F32Type); |
| 262 | addAttribute(semantic: QQuick3DGeometry::Attribute::NormalSemantic, |
| 263 | offset: 5 * sizeof(float), |
| 264 | componentType: QQuick3DGeometry::Attribute::F32Type); |
| 265 | addAttribute(semantic: QQuick3DGeometry::Attribute::IndexSemantic, |
| 266 | offset: 0, |
| 267 | componentType: QQuick3DGeometry::Attribute::U16Type); |
| 268 | |
| 269 | setBounds(min: geometryData.boundsMin, max: geometryData.boundsMax); |
| 270 | setVertexData(geometryData.vertexData); |
| 271 | setIndexData(geometryData.indexData); |
| 272 | |
| 273 | // If the geometry update was requested while the geometry was being generated asynchronously, |
| 274 | // we need to schedule another geometry update now that the geometry is ready. |
| 275 | if (m_pendingAsyncUpdate) { |
| 276 | m_pendingAsyncUpdate = false; |
| 277 | scheduleGeometryUpdate(); |
| 278 | } else { |
| 279 | m_status = Status::Ready; |
| 280 | Q_EMIT statusChanged(); |
| 281 | } |
| 282 | update(); |
| 283 | } |
| 284 | |
| 285 | CuboidGeometry::GeometryData CuboidGeometry::generateCuboidGeometry(float xExtent, float yExtent, float zExtent, QSize yzMeshResolution, QSize xzMeshResolution, QSize xyMeshResolution) |
| 286 | { |
| 287 | GeometryData geometryData; |
| 288 | |
| 289 | const float halfXExtent = xExtent / 2.0f; |
| 290 | const float halfYExtent = yExtent / 2.0f; |
| 291 | const float halfZExtent = zExtent / 2.0f; |
| 292 | geometryData.boundsMin = QVector3D(-halfXExtent, -halfYExtent, -halfZExtent); |
| 293 | geometryData.boundsMax = QVector3D(halfXExtent, halfYExtent, halfZExtent); |
| 294 | |
| 295 | // Total number of vertices and indices required |
| 296 | int numVertices = (yzMeshResolution.width() + 1) * (yzMeshResolution.height() + 1) * 2 + |
| 297 | (xzMeshResolution.width() + 1) * (xzMeshResolution.height() + 1) * 2 + |
| 298 | (xyMeshResolution.width() + 1) * (xyMeshResolution.height() + 1) * 2; |
| 299 | |
| 300 | int numIndices = yzMeshResolution.width() * yzMeshResolution.height() * 6 * 2 + |
| 301 | xzMeshResolution.width() * xzMeshResolution.height() * 6 * 2 + |
| 302 | xyMeshResolution.width() * xyMeshResolution.height() * 6 * 2; |
| 303 | |
| 304 | const int vertexStride = sizeof(float) * (3 + 2 + 3); // vec3 (position), vec2 (uv), vec3 (normal) |
| 305 | const int indexStride = sizeof(uint16_t); // 16-bit index |
| 306 | |
| 307 | // Allocate memory for vertex and index data |
| 308 | geometryData.vertexData.resize(size: numVertices * vertexStride); |
| 309 | geometryData.indexData.resize(size: numIndices * indexStride); |
| 310 | |
| 311 | // Set up raw pointers for direct memory manipulation |
| 312 | float* vertexPtr = reinterpret_cast<float*>(geometryData.vertexData.data()); |
| 313 | uint16_t* indexPtr = reinterpret_cast<uint16_t*>(geometryData.indexData.data()); |
| 314 | |
| 315 | // Inline lambda for plane generation |
| 316 | auto generatePlane = [](float* &vertexPtr, uint16_t* &indexPtr, uint16_t &indexOffset, float width, float height, const QVector3D& origin, const QVector3D& right, const QVector3D& up, const QVector3D& normal, QSize resolution, bool flipWinding = false) { |
| 317 | const int quadsX = resolution.width(); |
| 318 | const int quadsY = resolution.height(); |
| 319 | const float halfWidth = width / 2.0f; |
| 320 | const float halfHeight = height / 2.0f; |
| 321 | quint16 vertexCount = 0; |
| 322 | |
| 323 | // Generate vertices |
| 324 | for (int y = 0; y <= quadsY; ++y) { |
| 325 | for (int x = 0; x <= quadsX; ++x) { |
| 326 | // Normalized UV coordinates |
| 327 | float u = static_cast<float>(x) / quadsX; |
| 328 | float v = static_cast<float>(y) / quadsY; |
| 329 | |
| 330 | // Compute the position of the vertex |
| 331 | QVector3D position = origin + right * (u * width - halfWidth) + up * (v * height - halfHeight); |
| 332 | |
| 333 | // Write position |
| 334 | *vertexPtr++ = position.x(); |
| 335 | *vertexPtr++ = position.y(); |
| 336 | *vertexPtr++ = position.z(); |
| 337 | |
| 338 | // Write UV coordinates |
| 339 | *vertexPtr++ = u; |
| 340 | *vertexPtr++ = v; |
| 341 | |
| 342 | // Write normal |
| 343 | *vertexPtr++ = normal.x(); |
| 344 | *vertexPtr++ = normal.y(); |
| 345 | *vertexPtr++ = normal.z(); |
| 346 | |
| 347 | ++vertexCount; |
| 348 | } |
| 349 | } |
| 350 | |
| 351 | // Generate indices |
| 352 | for (int y = 0; y < quadsY; ++y) { |
| 353 | for (int x = 0; x < quadsX; ++x) { |
| 354 | uint16_t a = indexOffset + static_cast<uint16_t>(y * (quadsX + 1) + x); |
| 355 | uint16_t b = static_cast<uint16_t>(a + quadsX + 1); |
| 356 | uint16_t c = static_cast<uint16_t>(b + 1); |
| 357 | uint16_t d = static_cast<uint16_t>(a + 1); |
| 358 | |
| 359 | if (!flipWinding) { |
| 360 | // First triangle (a, d, b) |
| 361 | *indexPtr++ = a; |
| 362 | *indexPtr++ = d; |
| 363 | *indexPtr++ = b; |
| 364 | |
| 365 | // Second triangle (b, d, c) |
| 366 | *indexPtr++ = b; |
| 367 | *indexPtr++ = d; |
| 368 | *indexPtr++ = c; |
| 369 | } else { |
| 370 | *indexPtr++ = a; |
| 371 | *indexPtr++ = b; |
| 372 | *indexPtr++ = d; |
| 373 | |
| 374 | *indexPtr++ = b; |
| 375 | *indexPtr++ = c; |
| 376 | *indexPtr++ = d; |
| 377 | } |
| 378 | } |
| 379 | } |
| 380 | indexOffset += vertexCount; |
| 381 | }; |
| 382 | |
| 383 | // Generate the 6 faces of the cuboid |
| 384 | // Right and Left (YZ plane) |
| 385 | uint16_t indexOffset = 0; |
| 386 | generatePlane(vertexPtr, indexPtr, indexOffset, zExtent, yExtent, QVector3D(halfXExtent, 0, 0), QVector3D(0, 0, -1), QVector3D(0, 1, 0), QVector3D(1, 0, 0), yzMeshResolution); |
| 387 | generatePlane(vertexPtr, indexPtr, indexOffset, zExtent, yExtent, QVector3D(-halfXExtent, 0, 0), QVector3D(0, 0, 1), QVector3D(0, 1, 0), QVector3D(-1, 0, 0), yzMeshResolution); |
| 388 | |
| 389 | |
| 390 | // Top and Bottom (XZ plane) |
| 391 | generatePlane(vertexPtr, indexPtr, indexOffset, xExtent, zExtent, QVector3D(0, halfYExtent, 0), QVector3D(-1, 0, 0), QVector3D(0, 0, 1), QVector3D(0, 1, 0), xzMeshResolution); |
| 392 | generatePlane(vertexPtr, indexPtr, indexOffset, xExtent, zExtent, QVector3D(0, -halfYExtent, 0), QVector3D(1, 0, 0), QVector3D(0, 0, 1), QVector3D(0, -1, 0), xzMeshResolution); |
| 393 | |
| 394 | // Front and Back (XY plane) |
| 395 | generatePlane(vertexPtr, indexPtr, indexOffset, xExtent, yExtent, QVector3D(0, 0, halfZExtent), QVector3D(1, 0, 0), QVector3D(0, 1, 0), QVector3D(0, 0, 1), xyMeshResolution); |
| 396 | generatePlane(vertexPtr, indexPtr, indexOffset, xExtent, yExtent, QVector3D(0, 0, -halfZExtent), QVector3D(-1, 0, 0), QVector3D(0, 1, 0), QVector3D(0, 0, -1), xyMeshResolution); |
| 397 | |
| 398 | // Return the geometry data |
| 399 | return geometryData; |
| 400 | } |
| 401 | |
| 402 | #if QT_CONFIG(concurrent) |
| 403 | void CuboidGeometry::generateCuboidGeometryAsync(QPromise<CuboidGeometry::GeometryData> &promise, |
| 404 | float xExtent, |
| 405 | float yExtent, |
| 406 | float zExtent, |
| 407 | QSize yzMeshResolution, |
| 408 | QSize xzMeshResolution, |
| 409 | QSize xyMeshResolution) |
| 410 | { |
| 411 | auto output = generateCuboidGeometry(xExtent, yExtent, zExtent, yzMeshResolution, xzMeshResolution, xyMeshResolution); |
| 412 | promise.addResult(result&: output); |
| 413 | } |
| 414 | #endif |
| 415 | |
| 416 | QT_END_NAMESPACE |
| 417 | |