1 | // Copyright (C) 2019 The Qt Company Ltd. |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #ifndef Q_QUICK3D_GEOMETRY_P_H |
5 | #define Q_QUICK3D_GEOMETRY_P_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <QtQuick3D/qquick3dgeometry.h> |
19 | #include <QtQuick3D/private/qquick3dobject_p.h> |
20 | #include <QtQuick3DRuntimeRender/private/qssgrendergeometry_p.h> |
21 | |
22 | #include <QtGui/qvector3d.h> |
23 | |
24 | QT_BEGIN_NAMESPACE |
25 | |
26 | class Q_QUICK3D_PRIVATE_EXPORT QQuick3DGeometryPrivate : public QQuick3DObjectPrivate |
27 | { |
28 | public: |
29 | QQuick3DGeometryPrivate(); |
30 | |
31 | struct Subset { |
32 | QString name; |
33 | QVector3D boundsMin; |
34 | QVector3D boundsMax; |
35 | quint32 offset; |
36 | quint32 count; |
37 | }; |
38 | |
39 | static const int MAX_ATTRIBUTE_COUNT = 16; |
40 | static const int MAX_TARGET_ATTRIBUTE_COUNT = 32; |
41 | QByteArray m_vertexBuffer; |
42 | QByteArray m_targetBuffer; |
43 | QByteArray m_indexBuffer; |
44 | QQuick3DGeometry::Attribute m_attributes[MAX_ATTRIBUTE_COUNT]; |
45 | QVector<Subset> m_subsets; |
46 | int m_attributeCount = 0; |
47 | QQuick3DGeometry::TargetAttribute m_targetAttributes[MAX_TARGET_ATTRIBUTE_COUNT]; |
48 | int m_targetAttributeCount = 0; |
49 | QQuick3DGeometry::PrimitiveType m_primitiveType = QQuick3DGeometry::PrimitiveType::Triangles; |
50 | QVector3D m_min; |
51 | QVector3D m_max; |
52 | int m_stride = 0; |
53 | bool m_geometryChanged = true; |
54 | bool m_geometryBoundsChanged = true; |
55 | bool m_targetChanged = true; |
56 | bool m_usesOldTargetSemantics = false; |
57 | |
58 | static QQuick3DGeometry::Attribute::Semantic semanticFromName(const QByteArray &name); |
59 | static QQuick3DGeometry::Attribute::ComponentType toComponentType(QSSGMesh::Mesh::ComponentType componentType); |
60 | }; |
61 | |
62 | QT_END_NAMESPACE |
63 | |
64 | #endif |
65 |