1 | // Copyright (C) 2020 The Qt Company Ltd. |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #include "qquick3dmorphtarget_p.h" |
5 | |
6 | #include <QtQuick3DRuntimeRender/private/qssgrendermorphtarget_p.h> |
7 | #include <QtQml/QQmlFile> |
8 | |
9 | QT_BEGIN_NAMESPACE |
10 | |
11 | /*! |
12 | \qmltype MorphTarget |
13 | \inherits Object |
14 | \inqmlmodule QtQuick3D |
15 | \brief Defines the properties of a morph target. |
16 | |
17 | Each \e MorphTarget is a morph target for a \l{Morphing Animation}{vertex animation}. The degree |
18 | of morphing is controlled by changing the \l {weight} property. |
19 | |
20 | \qml |
21 | MorphTarget { |
22 | id: morphtarget0 |
23 | attributes: MorphTarget.Position | MorphTarget.Normal |
24 | weight: 0.5 |
25 | } |
26 | \endqml |
27 | |
28 | The \l {Qt Quick 3D - Morphing Example}{morphing example} shows how to use a morph target. |
29 | */ |
30 | |
31 | QQuick3DMorphTarget::QQuick3DMorphTarget(QQuick3DObject *parent) |
32 | : QQuick3DObject(*(new QQuick3DObjectPrivate(QQuick3DObjectPrivate::Type::MorphTarget)), parent) {} |
33 | |
34 | QQuick3DMorphTarget::~QQuick3DMorphTarget() |
35 | { |
36 | } |
37 | |
38 | /*! |
39 | \qmlproperty float MorphTarget::weight |
40 | |
41 | Specifies the weight of the current morph target. The weight is the multiplication factor used |
42 | by the linear interpolation. A weight of 1 means that this target is fully applied. A weight of |
43 | 0 means that it has no influence. |
44 | */ |
45 | |
46 | float QQuick3DMorphTarget::weight() const |
47 | { |
48 | return m_weight; |
49 | } |
50 | |
51 | /*! |
52 | \qmlproperty enumeration MorphTarget::attributes |
53 | |
54 | Specifies the set of attributes of the current morph target. |
55 | In order to animate vertex attributes in morphing, the mesh must |
56 | contain those target attributes and the morph target must have the |
57 | attributes enabled. |
58 | |
59 | The attributes for a morph target are specified by OR-ing together the following values: |
60 | \value MorphTarget.Position animates the vertex positions |
61 | \value MorphTarget.Normal animates the normal vectors |
62 | \value MorphTarget.Tangent animates the tangent vectors |
63 | \value MorphTarget.Binormal animates the binormal vectors |
64 | \value MorphTarget.TexCoord0 animates the texture coordinate 0 vectors |
65 | \value MorphTarget.TexCoord1 animates the texture coordinate 1 vectors |
66 | \value MorphTarget.Color animates the vertex color vectors |
67 | */ |
68 | |
69 | QQuick3DMorphTarget::MorphTargetAttributes QQuick3DMorphTarget::attributes() const |
70 | { |
71 | return m_attributes; |
72 | } |
73 | |
74 | void QQuick3DMorphTarget::markAllDirty() |
75 | { |
76 | m_dirtyAttributes = 0xffffffff; |
77 | QQuick3DObject::markAllDirty(); |
78 | } |
79 | |
80 | void QQuick3DMorphTarget::setWeight(float weight) |
81 | { |
82 | if (m_weight == weight) |
83 | return; |
84 | |
85 | m_weight = weight; |
86 | emit weightChanged(); |
87 | markDirty(type: WeightDirty); |
88 | } |
89 | |
90 | void QQuick3DMorphTarget::setAttributes(MorphTargetAttributes attributes) |
91 | { |
92 | if (m_attributes == attributes) |
93 | return; |
94 | |
95 | m_attributes = attributes; |
96 | m_numAttribs = 0; |
97 | int flags = attributes; |
98 | while (flags) { |
99 | m_numAttribs += flags & 0x1; |
100 | flags >>= 1; |
101 | } |
102 | emit attributesChanged(); |
103 | markDirty(type: MorphTargetAttributesDirty); |
104 | } |
105 | |
106 | QSSGRenderGraphObject *QQuick3DMorphTarget::updateSpatialNode(QSSGRenderGraphObject *node) |
107 | { |
108 | if (!node) { |
109 | markAllDirty(); |
110 | node = new QSSGRenderMorphTarget(); |
111 | } |
112 | QQuick3DObject::updateSpatialNode(node); |
113 | auto modelNode = static_cast<QSSGRenderMorphTarget *>(node); |
114 | if (m_dirtyAttributes & WeightDirty) |
115 | modelNode->weight = m_weight; |
116 | if (m_dirtyAttributes & MorphTargetAttributesDirty) |
117 | modelNode->attributes = QSSGRenderMorphTarget::InputAttributes(int(m_attributes)); |
118 | |
119 | m_dirtyAttributes = 0; |
120 | |
121 | return modelNode; |
122 | } |
123 | |
124 | void QQuick3DMorphTarget::markDirty(QQuick3DMorphTarget::QSSGMorphTargetDirtyType type) |
125 | { |
126 | if (!(m_dirtyAttributes & quint32(type))) { |
127 | m_dirtyAttributes |= quint32(type); |
128 | update(); |
129 | } |
130 | } |
131 | |
132 | size_t QQuick3DMorphTarget::numAttribs() |
133 | { |
134 | return m_numAttribs; |
135 | } |
136 | |
137 | QT_END_NAMESPACE |
138 |