1 | // Copyright (C) 2019 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #ifndef QSSGNODE_H |
5 | #define QSSGNODE_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <QtQuick3D/qquick3dobject.h> |
19 | |
20 | #include <QtGui/QVector3D> |
21 | #include <QtGui/QQuaternion> |
22 | #include <QtGui/QMatrix4x4> |
23 | |
24 | #include <QtQuick3DRuntimeRender/private/qssgrendergraphobject_p.h> |
25 | |
26 | QT_BEGIN_NAMESPACE |
27 | struct QSSGRenderNode; |
28 | class QQuick3DNodePrivate; |
29 | class Q_QUICK3D_EXPORT QQuick3DNode : public QQuick3DObject |
30 | { |
31 | Q_OBJECT |
32 | Q_PROPERTY(float x READ x WRITE setX NOTIFY xChanged) |
33 | Q_PROPERTY(float y READ y WRITE setY NOTIFY yChanged) |
34 | Q_PROPERTY(float z READ z WRITE setZ NOTIFY zChanged) |
35 | Q_PROPERTY(QQuaternion rotation READ rotation WRITE setRotation NOTIFY rotationChanged) |
36 | Q_PROPERTY(QVector3D eulerRotation READ eulerRotation WRITE setEulerRotation NOTIFY eulerRotationChanged) |
37 | Q_PROPERTY(QVector3D position READ position WRITE setPosition NOTIFY positionChanged) |
38 | Q_PROPERTY(QVector3D scale READ scale WRITE setScale NOTIFY scaleChanged) |
39 | Q_PROPERTY(QVector3D pivot READ pivot WRITE setPivot NOTIFY pivotChanged) |
40 | Q_PROPERTY(float opacity READ localOpacity WRITE setLocalOpacity NOTIFY localOpacityChanged) |
41 | Q_PROPERTY(bool visible READ visible WRITE setVisible NOTIFY visibleChanged) |
42 | Q_PROPERTY(QVector3D forward READ forward NOTIFY forwardChanged) |
43 | Q_PROPERTY(QVector3D up READ up NOTIFY upChanged) |
44 | Q_PROPERTY(QVector3D right READ right NOTIFY rightChanged) |
45 | Q_PROPERTY(QVector3D scenePosition READ scenePosition NOTIFY scenePositionChanged) |
46 | Q_PROPERTY(QQuaternion sceneRotation READ sceneRotation NOTIFY sceneRotationChanged) |
47 | Q_PROPERTY(QVector3D sceneScale READ sceneScale NOTIFY sceneScaleChanged) |
48 | Q_PROPERTY(QMatrix4x4 sceneTransform READ sceneTransform NOTIFY sceneTransformChanged) |
49 | Q_PROPERTY(int staticFlags READ staticFlags WRITE setStaticFlags NOTIFY staticFlagsChanged) |
50 | |
51 | QML_NAMED_ELEMENT(Node) |
52 | |
53 | public: |
54 | enum TransformSpace { |
55 | LocalSpace, |
56 | ParentSpace, |
57 | SceneSpace |
58 | }; |
59 | Q_ENUM(TransformSpace) |
60 | |
61 | enum StaticFlags { |
62 | None |
63 | }; |
64 | Q_ENUM(StaticFlags) |
65 | |
66 | explicit QQuick3DNode(QQuick3DNode *parent = nullptr); |
67 | ~QQuick3DNode() override; |
68 | |
69 | float x() const; |
70 | float y() const; |
71 | float z() const; |
72 | QQuaternion rotation() const; |
73 | QVector3D eulerRotation() const; |
74 | QVector3D position() const; |
75 | QVector3D scale() const; |
76 | QVector3D pivot() const; |
77 | float localOpacity() const; |
78 | bool visible() const; |
79 | int staticFlags() const; |
80 | |
81 | QQuick3DNode *parentNode() const; |
82 | |
83 | QVector3D forward() const; |
84 | QVector3D up() const; |
85 | QVector3D right() const; |
86 | |
87 | QVector3D scenePosition() const; |
88 | QQuaternion sceneRotation() const; |
89 | QVector3D sceneScale() const; |
90 | QMatrix4x4 sceneTransform() const; |
91 | |
92 | Q_INVOKABLE void rotate(qreal degrees, const QVector3D &axis, QQuick3DNode::TransformSpace space); |
93 | |
94 | Q_INVOKABLE QVector3D mapPositionToScene(const QVector3D &localPosition) const; |
95 | Q_INVOKABLE QVector3D mapPositionFromScene(const QVector3D &scenePosition) const; |
96 | Q_INVOKABLE QVector3D mapPositionToNode(const QQuick3DNode *node, const QVector3D &localPosition) const; |
97 | Q_INVOKABLE QVector3D mapPositionFromNode(const QQuick3DNode *node, const QVector3D &localPosition) const; |
98 | Q_INVOKABLE QVector3D mapDirectionToScene(const QVector3D &localDirection) const; |
99 | Q_INVOKABLE QVector3D mapDirectionFromScene(const QVector3D &sceneDirection) const; |
100 | Q_INVOKABLE QVector3D mapDirectionToNode(const QQuick3DNode *node, const QVector3D &localDirection) const; |
101 | Q_INVOKABLE QVector3D mapDirectionFromNode(const QQuick3DNode *node, const QVector3D &localDirection) const; |
102 | |
103 | void markAllDirty() override; |
104 | |
105 | protected: |
106 | void connectNotify(const QMetaMethod &signal) override; |
107 | void disconnectNotify(const QMetaMethod &signal) override; |
108 | void componentComplete() override; |
109 | |
110 | public Q_SLOTS: |
111 | void setX(float x); |
112 | void setY(float y); |
113 | void setZ(float z); |
114 | void setRotation(const QQuaternion &rotation); |
115 | void setEulerRotation(const QVector3D &eulerRotation); |
116 | void setPosition(const QVector3D &position); |
117 | void setScale(const QVector3D &scale); |
118 | void setPivot(const QVector3D &pivot); |
119 | void setLocalOpacity(float opacity); |
120 | void setVisible(bool visible); |
121 | void setStaticFlags(int staticFlags); |
122 | |
123 | Q_SIGNALS: |
124 | void xChanged(); |
125 | void yChanged(); |
126 | void zChanged(); |
127 | void rotationChanged(); |
128 | void eulerRotationChanged(); |
129 | void positionChanged(); |
130 | void scaleChanged(); |
131 | void pivotChanged(); |
132 | void localOpacityChanged(); |
133 | void visibleChanged(); |
134 | void forwardChanged(); |
135 | void upChanged(); |
136 | void rightChanged(); |
137 | void sceneTransformChanged(); |
138 | void scenePositionChanged(); |
139 | void sceneRotationChanged(); |
140 | void sceneScaleChanged(); |
141 | void staticFlagsChanged(); |
142 | |
143 | protected: |
144 | QQuick3DNode(QQuick3DNodePrivate &dd, QQuick3DNode *parent = nullptr); |
145 | QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) override; |
146 | virtual void itemChange(ItemChange, const ItemChangeData &) override; |
147 | |
148 | private: |
149 | friend QQuick3DSceneManager; |
150 | Q_DISABLE_COPY(QQuick3DNode) |
151 | Q_DECLARE_PRIVATE(QQuick3DNode) |
152 | }; |
153 | |
154 | QT_END_NAMESPACE |
155 | |
156 | QML_DECLARE_TYPE(QQuick3DNode) |
157 | |
158 | #endif // QSSGNODE_H |
159 | |