1 | // Copyright (C) 2021 The Qt Company Ltd. |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #ifndef QQUICK3DPARTICLECUSTOMSHAPE_H |
5 | #define QQUICK3DPARTICLECUSTOMSHAPE_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include "qquick3dparticleabstractshape_p.h" |
19 | |
20 | QT_BEGIN_NAMESPACE |
21 | |
22 | class Q_QUICK3DPARTICLES_EXPORT QQuick3DParticleCustomShape : public QQuick3DParticleAbstractShape |
23 | { |
24 | Q_OBJECT |
25 | Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged) |
26 | Q_PROPERTY(bool randomizeData READ randomizeData WRITE setRandomizeData NOTIFY randomizeDataChanged) |
27 | QML_NAMED_ELEMENT(ParticleCustomShape3D) |
28 | QML_ADDED_IN_VERSION(6, 3) |
29 | public: |
30 | explicit QQuick3DParticleCustomShape(QObject *parent = nullptr); |
31 | |
32 | QUrl source() const; |
33 | bool randomizeData() const; |
34 | |
35 | // Returns point inside this shape |
36 | QVector3D getPosition(int particleIndex) override; |
37 | |
38 | public Q_SLOTS: |
39 | void setSource(const QUrl &source); |
40 | void setRandomizeData(bool random); |
41 | |
42 | Q_SIGNALS: |
43 | void sourceChanged(); |
44 | void randomizeDataChanged(); |
45 | |
46 | private: |
47 | void loadFromSource(); |
48 | void doRandomizeData(); |
49 | |
50 | QUrl m_source; |
51 | bool m_random = false; |
52 | bool m_randomizeDirty = false; |
53 | QList<QVector3D> m_positions; |
54 | }; |
55 | |
56 | QT_END_NAMESPACE |
57 | |
58 | #endif // QQUICK3DPARTICLECUSTOMSHAPE_H |
59 |