1 | // Copyright (C) 2022 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #include "qquick3dparticledynamicburst_p.h" |
5 | |
6 | QT_BEGIN_NAMESPACE |
7 | |
8 | /*! |
9 | \qmltype DynamicBurst3D |
10 | \inherits EmitBurst3D |
11 | \inqmlmodule QtQuick3D.Particles3D |
12 | \brief Dynamic emitter bursts. |
13 | \since 6.3 |
14 | |
15 | This element defines particle bursts in the \l ParticleEmitter3D. These bursts are |
16 | dynamic, meaning that they are evaluated while the particlesystem runs. Use these |
17 | instead of \l EmitBurst3D for example when the emitter moves, so that emitting |
18 | happens at the correct position. |
19 | |
20 | For example, to emit 100 particles at 1 second time and 200 particles at 2 second: |
21 | |
22 | \qml |
23 | ParticleEmitter3D { |
24 | ... |
25 | emitBursts: [ |
26 | DynamicBurst3D { |
27 | time: 1000 |
28 | amount: 100 |
29 | }, |
30 | DynamicBurst3D { |
31 | time: 2000 |
32 | amount: 200 |
33 | } |
34 | ] |
35 | } |
36 | \endqml |
37 | */ |
38 | |
39 | QQuick3DParticleDynamicBurst::QQuick3DParticleDynamicBurst(QObject *parent) |
40 | : QQuick3DParticleEmitBurst(parent) |
41 | { |
42 | |
43 | } |
44 | |
45 | /*! |
46 | \qmlproperty bool DynamicBurst3D::enabled |
47 | |
48 | If enabled is set to \c false, this burst will not emit any particles. |
49 | |
50 | The default value is \c true. |
51 | */ |
52 | bool QQuick3DParticleDynamicBurst::enabled() const |
53 | { |
54 | return m_enabled; |
55 | } |
56 | |
57 | /*! |
58 | \qmlproperty int DynamicBurst3D::amountVariation |
59 | |
60 | This property defines the random variation in particle emit amount. |
61 | |
62 | For example, to have a random range between 0 and 10 |
63 | \qml |
64 | DynamicBurst3D { |
65 | time: 1000 |
66 | amount: 5 |
67 | amountVariation: 5 |
68 | } |
69 | \endqml |
70 | |
71 | The default value is \c 0. |
72 | */ |
73 | int QQuick3DParticleDynamicBurst::amountVariation() const |
74 | { |
75 | return m_amountVariation; |
76 | } |
77 | |
78 | /*! |
79 | \qmlproperty ShapeType DynamicBurst3D::triggerMode |
80 | |
81 | This property defines the emitting mode. |
82 | |
83 | The default value is \c TriggerMode.TriggerTime. |
84 | */ |
85 | |
86 | /*! |
87 | \qmlproperty enumeration DynamicBurst3D::TriggerMode |
88 | |
89 | Defines the mode of the bursting. |
90 | |
91 | \value DynamicBurst3D.TriggerTime |
92 | The particles are emitted when the burst \l {EmitBurst3D::time}{time} is due. |
93 | \value DynamicBurst3D.TriggerStart |
94 | The particles are emitted when the followed particle is emitted. |
95 | \note This property is restricted to only work with trail emitters. |
96 | \note In this mode, \c time and \c duration properties don't have an effect. |
97 | \value DynamicBurst3D.TriggerEnd |
98 | The particles are emitted when the followed particle \c lifeSpan ends. |
99 | \note This property is restricted to only work with trail emitters. |
100 | \note In this mode, \c time and \c duration properties don't have an effect. |
101 | */ |
102 | |
103 | QQuick3DParticleDynamicBurst::TriggerMode QQuick3DParticleDynamicBurst::triggerMode() const |
104 | { |
105 | return m_triggerMode; |
106 | } |
107 | |
108 | void QQuick3DParticleDynamicBurst::setEnabled(bool enabled) |
109 | { |
110 | if (m_enabled == enabled) |
111 | return; |
112 | |
113 | m_enabled = enabled; |
114 | Q_EMIT enabledChanged(); |
115 | } |
116 | |
117 | void QQuick3DParticleDynamicBurst::setAmountVariation(int value) |
118 | { |
119 | if (m_amountVariation == value) |
120 | return; |
121 | |
122 | if (value < 0) { |
123 | qWarning () << "DynamicBurst3D: Amount variation must be positive." ; |
124 | return; |
125 | } |
126 | m_amountVariation = value; |
127 | Q_EMIT amountVariationChanged(); |
128 | } |
129 | |
130 | void QQuick3DParticleDynamicBurst::setTriggerMode(TriggerMode mode) |
131 | { |
132 | if (m_triggerMode == mode) |
133 | return; |
134 | |
135 | m_triggerMode = mode; |
136 | Q_EMIT triggerModeChanged(); |
137 | } |
138 | |
139 | QT_END_NAMESPACE |
140 | |