1 | // Copyright (C) 2008-2012 NVIDIA Corporation. |
2 | // Copyright (C) 2019 The Qt Company Ltd. |
3 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
4 | |
5 | #include <QtQuick3DRuntimeRender/private/qssgrenderlight_p.h> |
6 | |
7 | QT_BEGIN_NAMESPACE |
8 | |
9 | QSSGRenderLight::QSSGRenderLight(QSSGRenderGraphObject::Type type) |
10 | : QSSGRenderNode(type) |
11 | , m_scope(nullptr) |
12 | , m_diffuseColor(1, 1, 1) |
13 | , m_specularColor(1, 1, 1) |
14 | , m_ambientColor(0, 0, 0) |
15 | , m_brightness(1) |
16 | , m_constantFade(1) |
17 | , m_linearFade(0) |
18 | , m_quadraticFade(1) |
19 | , m_coneAngle(40.0f) |
20 | , m_innerConeAngle(30.0f) |
21 | , m_castShadow(false) |
22 | , m_shadowBias(0.0f) |
23 | , m_shadowFactor(5.0f) |
24 | , m_shadowMapRes(9) |
25 | , m_shadowMapFar(5000.0f) |
26 | , m_shadowFilter(35.0f) |
27 | { |
28 | Q_ASSERT(QSSGRenderGraphObject::isLight(type)); |
29 | markDirty(dirtyFlag: DirtyFlag::LightDirty); |
30 | } |
31 | |
32 | void QSSGRenderLight::markDirty(DirtyFlag dirtyFlag) |
33 | { |
34 | m_lightDirtyFlags |= FlagT(dirtyFlag); |
35 | QSSGRenderNode::markDirty(dirtyFlag: QSSGRenderNode::DirtyFlag::SubNodeDirty); |
36 | } |
37 | |
38 | void QSSGRenderLight::clearDirty(DirtyFlag dirtyFlag) |
39 | { |
40 | m_lightDirtyFlags &= ~FlagT(dirtyFlag); |
41 | QSSGRenderNode::clearDirty(dirtyFlag: QSSGRenderNode::DirtyFlag::SubNodeDirty); |
42 | } |
43 | |
44 | QT_END_NAMESPACE |
45 | |