1 | // Copyright (C) 2022 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #include "qssgrenderbasetypes_p.h" |
5 | |
6 | QT_BEGIN_NAMESPACE |
7 | |
8 | const char *QSSGRenderTextureFormat::toString() const |
9 | { |
10 | switch (format) { |
11 | case QSSGRenderTextureFormat::R8: |
12 | return "R8" ; |
13 | case QSSGRenderTextureFormat::R16: |
14 | return "R16" ; |
15 | case QSSGRenderTextureFormat::R16F: |
16 | return "R16F" ; |
17 | case QSSGRenderTextureFormat::R32I: |
18 | return "R32I" ; |
19 | case QSSGRenderTextureFormat::R32UI: |
20 | return "R32UI" ; |
21 | case QSSGRenderTextureFormat::R32F: |
22 | return "R32F" ; |
23 | case QSSGRenderTextureFormat::RG8: |
24 | return "RG8" ; |
25 | case QSSGRenderTextureFormat::RGBA8: |
26 | return "RGBA8" ; |
27 | case QSSGRenderTextureFormat::RGB8: |
28 | return "RGB8" ; |
29 | case QSSGRenderTextureFormat::SRGB8: |
30 | return "SRGB8" ; |
31 | case QSSGRenderTextureFormat::SRGB8A8: |
32 | return "SRGB8A8" ; |
33 | case QSSGRenderTextureFormat::RGB565: |
34 | return "RGB565" ; |
35 | case QSSGRenderTextureFormat::RGBA5551: |
36 | return "RGBA5551" ; |
37 | case QSSGRenderTextureFormat::Alpha8: |
38 | return "Alpha8" ; |
39 | case QSSGRenderTextureFormat::Luminance8: |
40 | return "Luminance8" ; |
41 | case QSSGRenderTextureFormat::Luminance16: |
42 | return "Luminance16" ; |
43 | case QSSGRenderTextureFormat::LuminanceAlpha8: |
44 | return "LuminanceAlpha8" ; |
45 | case QSSGRenderTextureFormat::RGBA16F: |
46 | return "RGBA16F" ; |
47 | case QSSGRenderTextureFormat::RG16F: |
48 | return "RG16F" ; |
49 | case QSSGRenderTextureFormat::RG32F: |
50 | return "RG32F" ; |
51 | case QSSGRenderTextureFormat::RGB32F: |
52 | return "RGB32F" ; |
53 | case QSSGRenderTextureFormat::RGBA32F: |
54 | return "RGBA32F" ; |
55 | case QSSGRenderTextureFormat::R11G11B10: |
56 | return "R11G11B10" ; |
57 | case QSSGRenderTextureFormat::RGB9E5: |
58 | return "RGB9E5" ; |
59 | case QSSGRenderTextureFormat::RGBE8: |
60 | return "RGBE8" ; |
61 | case QSSGRenderTextureFormat::RGBA_DXT1: |
62 | return "RGBA_DXT1" ; |
63 | case QSSGRenderTextureFormat::RGB_DXT1: |
64 | return "RGB_DXT1" ; |
65 | case QSSGRenderTextureFormat::RGBA_DXT3: |
66 | return "RGBA_DXT3" ; |
67 | case QSSGRenderTextureFormat::RGBA_DXT5: |
68 | return "RGBA_DXT5" ; |
69 | case QSSGRenderTextureFormat::R11_EAC_UNorm: |
70 | return "R11_EAC_UNorm" ; |
71 | case QSSGRenderTextureFormat::R11_EAC_SNorm: |
72 | return "R11_EAC_SNorm" ; |
73 | case QSSGRenderTextureFormat::RG11_EAC_UNorm: |
74 | return "RG11_EAC_UNorm" ; |
75 | case QSSGRenderTextureFormat::RG11_EAC_SNorm: |
76 | return "RG11_EAC_SNorm" ; |
77 | case QSSGRenderTextureFormat::RGB8_ETC2: |
78 | return "RGB8_ETC2" ; |
79 | case QSSGRenderTextureFormat::SRGB8_ETC2: |
80 | return "SRGB8_ETC2" ; |
81 | case QSSGRenderTextureFormat::RGB8_PunchThrough_Alpha1_ETC2: |
82 | return "RGB8_PunchThrough_Alpha1_ETC2" ; |
83 | case QSSGRenderTextureFormat::SRGB8_PunchThrough_Alpha1_ETC2: |
84 | return "SRGB8_PunchThrough_Alpha1_ETC2" ; |
85 | case QSSGRenderTextureFormat::RGBA8_ETC2_EAC: |
86 | return "RGBA8_ETC2_EAC" ; |
87 | case QSSGRenderTextureFormat::SRGB8_Alpha8_ETC2_EAC: |
88 | return "SRGB8_Alpha8_ETC2_EAC" ; |
89 | case QSSGRenderTextureFormat::RGBA_ASTC_4x4: |
90 | return "RGBA_ASTC_4x4" ; |
91 | case QSSGRenderTextureFormat::RGBA_ASTC_5x4: |
92 | return "RGBA_ASTC_5x4" ; |
93 | case QSSGRenderTextureFormat::RGBA_ASTC_5x5: |
94 | return "RGBA_ASTC_5x5" ; |
95 | case QSSGRenderTextureFormat::RGBA_ASTC_6x5: |
96 | return "RGBA_ASTC_6x5" ; |
97 | case QSSGRenderTextureFormat::RGBA_ASTC_6x6: |
98 | return "RGBA_ASTC_6x6" ; |
99 | case QSSGRenderTextureFormat::RGBA_ASTC_8x5: |
100 | return "RGBA_ASTC_8x5" ; |
101 | case QSSGRenderTextureFormat::RGBA_ASTC_8x6: |
102 | return "RGBA_ASTC_8x6" ; |
103 | case QSSGRenderTextureFormat::RGBA_ASTC_8x8: |
104 | return "RGBA_ASTC_8x8" ; |
105 | case QSSGRenderTextureFormat::RGBA_ASTC_10x5: |
106 | return "RGBA_ASTC_10x5" ; |
107 | case QSSGRenderTextureFormat::RGBA_ASTC_10x6: |
108 | return "RGBA_ASTC_10x6" ; |
109 | case QSSGRenderTextureFormat::RGBA_ASTC_10x8: |
110 | return "RGBA_ASTC_10x8" ; |
111 | case QSSGRenderTextureFormat::RGBA_ASTC_10x10: |
112 | return "RGBA_ASTC_10x10" ; |
113 | case QSSGRenderTextureFormat::RGBA_ASTC_12x10: |
114 | return "RGBA_ASTC_12x10" ; |
115 | case QSSGRenderTextureFormat::RGBA_ASTC_12x12: |
116 | return "RGBA_ASTC_12x12" ; |
117 | case QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_4x4: |
118 | return "SRGB8_Alpha8_ASTC_4x4" ; |
119 | case QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_5x4: |
120 | return "SRGB8_Alpha8_ASTC_5x4" ; |
121 | case QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_5x5: |
122 | return "SRGB8_Alpha8_ASTC_5x5" ; |
123 | case QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_6x5: |
124 | return "SRGB8_Alpha8_ASTC_6x5" ; |
125 | case QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_6x6: |
126 | return "SRGB8_Alpha8_ASTC_6x6" ; |
127 | case QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_8x5: |
128 | return "SRGB8_Alpha8_ASTC_8x5" ; |
129 | case QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_8x6: |
130 | return "SRGB8_Alpha8_ASTC_8x6" ; |
131 | case QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_8x8: |
132 | return "SRGB8_Alpha8_ASTC_8x8" ; |
133 | case QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_10x5: |
134 | return "SRGB8_Alpha8_ASTC_10x5" ; |
135 | case QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_10x6: |
136 | return "SRGB8_Alpha8_ASTC_10x6" ; |
137 | case QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_10x8: |
138 | return "SRGB8_Alpha8_ASTC_10x8" ; |
139 | case QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_10x10: |
140 | return "SRGB8_Alpha8_ASTC_10x10" ; |
141 | case QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_12x10: |
142 | return "SRGB8_Alpha8_ASTC_12x10" ; |
143 | case QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_12x12: |
144 | return "SRGB8_Alpha8_ASTC_12x12" ; |
145 | case QSSGRenderTextureFormat::BC1: |
146 | return "BC1" ; |
147 | case QSSGRenderTextureFormat::BC2: |
148 | return "BC2" ; |
149 | case QSSGRenderTextureFormat::BC3: |
150 | return "BC3" ; |
151 | case QSSGRenderTextureFormat::BC4: |
152 | return "BC4" ; |
153 | case QSSGRenderTextureFormat::BC5: |
154 | return "BC5" ; |
155 | case QSSGRenderTextureFormat::BC6H: |
156 | return "BC6H" ; |
157 | case QSSGRenderTextureFormat::BC7: |
158 | return "BC7" ; |
159 | case QSSGRenderTextureFormat::Depth16: |
160 | return "Depth16" ; |
161 | case QSSGRenderTextureFormat::Depth24: |
162 | return "Depth24" ; |
163 | case QSSGRenderTextureFormat::Depth32: |
164 | return "Depth32" ; |
165 | case QSSGRenderTextureFormat::Depth24Stencil8: |
166 | return "Depth24Stencil8" ; |
167 | case QSSGRenderTextureFormat::RGB10_A2: |
168 | return "RGB10_A2" ; |
169 | case QSSGRenderTextureFormat::RGB16F: |
170 | return "RGB16F" ; |
171 | case QSSGRenderTextureFormat::RGBA32UI: |
172 | return "RGBA32UI" ; |
173 | case QSSGRenderTextureFormat::RGB32UI: |
174 | return "RGB32UI" ; |
175 | case QSSGRenderTextureFormat::RGBA16UI: |
176 | return "RGBA16UI" ; |
177 | case QSSGRenderTextureFormat::RGB16UI: |
178 | return "RGB16UI" ; |
179 | case QSSGRenderTextureFormat::RGBA8UI: |
180 | return "RGBA8UI" ; |
181 | case QSSGRenderTextureFormat::RGB8UI: |
182 | return "RGB8UI" ; |
183 | case QSSGRenderTextureFormat::RGBA32I: |
184 | return "RGBA32I" ; |
185 | case QSSGRenderTextureFormat::RGB32I: |
186 | return "RGB32I" ; |
187 | case QSSGRenderTextureFormat::RGBA16I: |
188 | return "RGBA16I" ; |
189 | case QSSGRenderTextureFormat::RGB16I: |
190 | return "RGB16I" ; |
191 | case QSSGRenderTextureFormat::RGBA8I: |
192 | return "RGBA8I" ; |
193 | case QSSGRenderTextureFormat::RGB8I: |
194 | return "RGB8I" ; |
195 | case QSSGRenderTextureFormat::Unknown: |
196 | return "Unknown" ; |
197 | } |
198 | |
199 | Q_UNREACHABLE_RETURN(nullptr); |
200 | } |
201 | |
202 | qint32 QSSGRenderTextureFormat::getSizeofFormat() const noexcept |
203 | { |
204 | switch (format) { |
205 | case R8: |
206 | return 1; |
207 | case R16F: |
208 | return 2; |
209 | case R16: |
210 | return 2; |
211 | case R32I: |
212 | return 4; |
213 | case R32F: |
214 | return 4; |
215 | case RGBE8: |
216 | case RGBA8: |
217 | return 4; |
218 | case RGB8: |
219 | return 3; |
220 | case RGB565: |
221 | return 2; |
222 | case RGBA5551: |
223 | return 2; |
224 | case Alpha8: |
225 | return 1; |
226 | case Luminance8: |
227 | return 1; |
228 | case LuminanceAlpha8: |
229 | return 1; |
230 | case Depth16: |
231 | return 2; |
232 | case Depth24: |
233 | return 3; |
234 | case Depth32: |
235 | return 4; |
236 | case Depth24Stencil8: |
237 | return 4; |
238 | case RGB9E5: |
239 | return 4; |
240 | case SRGB8: |
241 | return 3; |
242 | case SRGB8A8: |
243 | return 4; |
244 | case RGBA16F: |
245 | return 8; |
246 | case RG16F: |
247 | return 4; |
248 | case RG32F: |
249 | return 8; |
250 | case RGBA32F: |
251 | return 16; |
252 | case RGB32F: |
253 | return 12; |
254 | case R11G11B10: |
255 | return 4; |
256 | default: |
257 | break; |
258 | } |
259 | Q_ASSERT(false); |
260 | return 0; |
261 | } |
262 | |
263 | qint32 QSSGRenderTextureFormat::getNumberOfComponent() const noexcept |
264 | { |
265 | switch (format) { |
266 | case R8: |
267 | return 1; |
268 | case R16F: |
269 | return 1; |
270 | case R16: |
271 | return 1; |
272 | case R32I: |
273 | return 1; |
274 | case R32F: |
275 | return 1; |
276 | case RGBA8: |
277 | return 4; |
278 | case RGB8: |
279 | return 3; |
280 | case RGB565: |
281 | return 3; |
282 | case RGBA5551: |
283 | return 4; |
284 | case Alpha8: |
285 | return 1; |
286 | case Luminance8: |
287 | return 1; |
288 | case LuminanceAlpha8: |
289 | return 2; |
290 | case Depth16: |
291 | return 1; |
292 | case Depth24: |
293 | return 1; |
294 | case Depth32: |
295 | return 1; |
296 | case Depth24Stencil8: |
297 | return 2; |
298 | case RGB9E5: |
299 | return 3; |
300 | case SRGB8: |
301 | return 3; |
302 | case SRGB8A8: |
303 | return 4; |
304 | case RGBA16F: |
305 | return 4; |
306 | case RG16F: |
307 | return 2; |
308 | case RG32F: |
309 | return 2; |
310 | case RGBA32F: |
311 | return 4; |
312 | case RGB32F: |
313 | return 3; |
314 | case R11G11B10: |
315 | return 3; |
316 | case RGBE8: |
317 | return 4; |
318 | default: |
319 | break; |
320 | } |
321 | Q_ASSERT(false); |
322 | return 0; |
323 | } |
324 | |
325 | void QSSGRenderTextureFormat::decodeToFloat(void *inPtr, qint32 byteOfs, float *outPtr) const |
326 | { |
327 | Q_ASSERT(byteOfs >= 0); |
328 | outPtr[0] = 0.0f; |
329 | outPtr[1] = 0.0f; |
330 | outPtr[2] = 0.0f; |
331 | outPtr[3] = 0.0f; |
332 | quint8 *src = reinterpret_cast<quint8 *>(inPtr); |
333 | switch (format) { |
334 | case Alpha8: |
335 | outPtr[0] = (float(src[byteOfs])) / 255.0f; |
336 | break; |
337 | |
338 | case Luminance8: |
339 | case LuminanceAlpha8: |
340 | case R8: |
341 | case RG8: |
342 | case RGB8: |
343 | case RGBA8: |
344 | case SRGB8: |
345 | case SRGB8A8: |
346 | for (qint32 i = 0; i < getSizeofFormat(); ++i) { |
347 | float val = (float(src[byteOfs + i])) / 255.0f; |
348 | outPtr[i] = (i < 3) ? std::pow(x: val, y: 0.4545454545f) : val; |
349 | } |
350 | break; |
351 | case RGBE8: |
352 | { |
353 | float pwd = powf(x: 2.0f, y: int(src[byteOfs + 3]) - 128); |
354 | outPtr[0] = float(src[byteOfs + 0]) * pwd / 255.0; |
355 | outPtr[1] = float(src[byteOfs + 1]) * pwd / 255.0; |
356 | outPtr[2] = float(src[byteOfs + 2]) * pwd / 255.0; |
357 | outPtr[3] = 1.0f; |
358 | } break; |
359 | |
360 | case R32F: |
361 | outPtr[0] = reinterpret_cast<float *>(src + byteOfs)[0]; |
362 | break; |
363 | case RG32F: |
364 | outPtr[0] = reinterpret_cast<float *>(src + byteOfs)[0]; |
365 | outPtr[1] = reinterpret_cast<float *>(src + byteOfs)[1]; |
366 | break; |
367 | case RGBA32F: |
368 | outPtr[0] = reinterpret_cast<float *>(src + byteOfs)[0]; |
369 | outPtr[1] = reinterpret_cast<float *>(src + byteOfs)[1]; |
370 | outPtr[2] = reinterpret_cast<float *>(src + byteOfs)[2]; |
371 | outPtr[3] = reinterpret_cast<float *>(src + byteOfs)[3]; |
372 | break; |
373 | case RGB32F: |
374 | outPtr[0] = reinterpret_cast<float *>(src + byteOfs)[0]; |
375 | outPtr[1] = reinterpret_cast<float *>(src + byteOfs)[1]; |
376 | outPtr[2] = reinterpret_cast<float *>(src + byteOfs)[2]; |
377 | break; |
378 | |
379 | case R16F: |
380 | case RG16F: |
381 | case RGBA16F: |
382 | for (qint32 i = 0; i < (getSizeofFormat() >> 1); ++i) { |
383 | // NOTE : This only works on the assumption that we don't have any denormals, |
384 | // Infs or NaNs. |
385 | // Every pixel in our source image should be "regular" |
386 | quint16 h = reinterpret_cast<quint16 *>(src + byteOfs)[i]; |
387 | quint32 sign = (h & 0x8000u) << 16u; |
388 | quint32 exponent = (((((h & 0x7c00u) >> 10) - 15) + 127) << 23); |
389 | quint32 mantissa = ((h & 0x3ffu) << 13); |
390 | quint32 result = sign | exponent | mantissa; |
391 | |
392 | if (h == 0 || h == 0x8000) |
393 | result = 0; |
394 | memcpy(dest: outPtr + i, src: &result, n: 4); |
395 | } |
396 | break; |
397 | |
398 | case R11G11B10: |
399 | // place holder |
400 | Q_ASSERT(false); |
401 | break; |
402 | |
403 | default: |
404 | outPtr[0] = 0.0f; |
405 | outPtr[1] = 0.0f; |
406 | outPtr[2] = 0.0f; |
407 | outPtr[3] = 0.0f; |
408 | break; |
409 | } |
410 | } |
411 | void QSSGRenderTextureFormat::encodeToPixel(float *inPtr, void *outPtr, qint32 byteOfs) const |
412 | { |
413 | struct M8E8 |
414 | { |
415 | quint8 m; |
416 | quint8 e; |
417 | M8E8() : m(0), e(0){ |
418 | } |
419 | M8E8(const float val) { |
420 | float l2 = 1.f + std::floor(x: log2f(x: val)); |
421 | float mm = val / powf(x: 2.f, y: l2); |
422 | m = quint8(mm * 255.f); |
423 | e = quint8(l2 + 128); |
424 | } |
425 | M8E8(const float val, quint8 exp) { |
426 | if (val <= 0) { |
427 | m = e = 0; |
428 | return; |
429 | } |
430 | float mm = val / powf(x: 2.f, y: exp - 128); |
431 | m = quint8(mm * 255.f); |
432 | e = exp; |
433 | } |
434 | }; |
435 | |
436 | Q_ASSERT(byteOfs >= 0); |
437 | quint8 *dest = reinterpret_cast<quint8 *>(outPtr); |
438 | switch (format) { |
439 | case QSSGRenderTextureFormat::Alpha8: |
440 | dest[byteOfs] = quint8(inPtr[0] * 255.0f); |
441 | break; |
442 | |
443 | case Luminance8: |
444 | case LuminanceAlpha8: |
445 | case R8: |
446 | case RG8: |
447 | case RGB8: |
448 | case RGBA8: |
449 | case SRGB8: |
450 | case SRGB8A8: |
451 | for (qint32 i = 0; i < getSizeofFormat(); ++i) { |
452 | inPtr[i] = (inPtr[i] > 1.0f) ? 1.0f : inPtr[i]; |
453 | if (i < 3) |
454 | dest[byteOfs + i] = quint8(powf(x: inPtr[i], y: 2.2f) * 255.0f); |
455 | else |
456 | dest[byteOfs + i] = quint8(inPtr[i] * 255.0f); |
457 | } |
458 | break; |
459 | case RGBE8: |
460 | { |
461 | float max = qMax(a: inPtr[0], b: qMax(a: inPtr[1], b: inPtr[2])); |
462 | M8E8 ex(max); |
463 | M8E8 a(inPtr[0], ex.e); |
464 | M8E8 b(inPtr[1], ex.e); |
465 | M8E8 c(inPtr[2], ex.e); |
466 | quint8 *dst = reinterpret_cast<quint8 *>(outPtr) + byteOfs; |
467 | dst[0] = a.m; |
468 | dst[1] = b.m; |
469 | dst[2] = c.m; |
470 | dst[3] = ex.e; |
471 | } break; |
472 | |
473 | case R32F: |
474 | reinterpret_cast<float *>(dest + byteOfs)[0] = inPtr[0]; |
475 | break; |
476 | case RG32F: |
477 | reinterpret_cast<float *>(dest + byteOfs)[0] = inPtr[0]; |
478 | reinterpret_cast<float *>(dest + byteOfs)[1] = inPtr[1]; |
479 | break; |
480 | case RGBA32F: |
481 | reinterpret_cast<float *>(dest + byteOfs)[0] = inPtr[0]; |
482 | reinterpret_cast<float *>(dest + byteOfs)[1] = inPtr[1]; |
483 | reinterpret_cast<float *>(dest + byteOfs)[2] = inPtr[2]; |
484 | reinterpret_cast<float *>(dest + byteOfs)[3] = inPtr[3]; |
485 | break; |
486 | case RGB32F: |
487 | reinterpret_cast<float *>(dest + byteOfs)[0] = inPtr[0]; |
488 | reinterpret_cast<float *>(dest + byteOfs)[1] = inPtr[1]; |
489 | reinterpret_cast<float *>(dest + byteOfs)[2] = inPtr[2]; |
490 | break; |
491 | |
492 | case R16F: |
493 | case RG16F: |
494 | case RGBA16F: |
495 | for (qint32 i = 0; i < (getSizeofFormat() >> 1); ++i) { |
496 | // NOTE : This also has the limitation of not handling infs, NaNs and |
497 | // denormals, but it should be |
498 | // sufficient for our purposes. |
499 | if (inPtr[i] > 65519.0f) |
500 | inPtr[i] = 65519.0f; |
501 | if (std::fabs(x: inPtr[i]) < 6.10352E-5f) |
502 | inPtr[i] = 0.0f; |
503 | quint32 f = reinterpret_cast<quint32 *>(inPtr)[i]; |
504 | quint32 sign = (f & 0x80000000) >> 16; |
505 | qint32 exponent = (f & 0x7f800000) >> 23; |
506 | quint32 mantissa = (f >> 13) & 0x3ff; |
507 | exponent = exponent - 112; |
508 | if (exponent > 31) |
509 | exponent = 31; |
510 | if (exponent < 0) |
511 | exponent = 0; |
512 | exponent = exponent << 10; |
513 | reinterpret_cast<quint16 *>(dest + byteOfs)[i] = quint16(sign | quint32(exponent) | mantissa); |
514 | } |
515 | break; |
516 | |
517 | case R11G11B10: |
518 | // place holder |
519 | Q_ASSERT(false); |
520 | break; |
521 | |
522 | default: |
523 | dest[byteOfs] = 0; |
524 | dest[byteOfs + 1] = 0; |
525 | dest[byteOfs + 2] = 0; |
526 | dest[byteOfs + 3] = 0; |
527 | break; |
528 | } |
529 | } |
530 | |
531 | const char *QSSGBaseTypeHelpers::toString(QSSGRenderWinding value) |
532 | { |
533 | switch (value) { |
534 | case QSSGRenderWinding::Clockwise: |
535 | return "Clockwise" ; |
536 | case QSSGRenderWinding::CounterClockwise: |
537 | return "CounterClockwise" ; |
538 | } |
539 | |
540 | Q_UNREACHABLE_RETURN(nullptr); |
541 | } |
542 | |
543 | const char *QSSGBaseTypeHelpers::toString(QSSGCullFaceMode value) |
544 | { |
545 | switch (value) { |
546 | case QSSGCullFaceMode::Front: |
547 | return "Front" ; |
548 | case QSSGCullFaceMode::Back: |
549 | return "Back" ; |
550 | case QSSGCullFaceMode::FrontAndBack: |
551 | return "FrontAndBack" ; |
552 | case QSSGCullFaceMode::Unknown: |
553 | return "Unknown" ; |
554 | case QSSGCullFaceMode::Disabled: |
555 | return "Disabled" ; |
556 | } |
557 | |
558 | Q_UNREACHABLE_RETURN(nullptr); |
559 | } |
560 | |
561 | const char *QSSGBaseTypeHelpers::toString(QSSGRenderTextureCubeFace value) |
562 | { |
563 | switch (value) { |
564 | case QSSGRenderTextureCubeFace::NegX: |
565 | return "NegX" ; |
566 | case QSSGRenderTextureCubeFace::NegZ: |
567 | return "NegZ" ; |
568 | case QSSGRenderTextureCubeFace::NegY: |
569 | return "NegY" ; |
570 | case QSSGRenderTextureCubeFace::PosY: |
571 | return "PosY" ; |
572 | case QSSGRenderTextureCubeFace::PosX: |
573 | return "PosX" ; |
574 | case QSSGRenderTextureCubeFace::PosZ: |
575 | return "PosZ" ; |
576 | } |
577 | |
578 | Q_UNREACHABLE_RETURN(nullptr); |
579 | } |
580 | |
581 | const char *QSSGBaseTypeHelpers::toString(QSSGRenderTextureTypeValue value) |
582 | { |
583 | switch (value) { |
584 | case QSSGRenderTextureTypeValue::Unknown: |
585 | return "Unknown" ; |
586 | case QSSGRenderTextureTypeValue::Diffuse: |
587 | return "Diffuse" ; |
588 | case QSSGRenderTextureTypeValue::Specular: |
589 | return "Specular" ; |
590 | case QSSGRenderTextureTypeValue::Environment: |
591 | return "Environment" ; |
592 | case QSSGRenderTextureTypeValue::Bump: |
593 | return "Bump" ; |
594 | case QSSGRenderTextureTypeValue::Normal: |
595 | return "Normal" ; |
596 | case QSSGRenderTextureTypeValue::Emissive: |
597 | return "Emissive" ; |
598 | case QSSGRenderTextureTypeValue::Anisotropy: |
599 | return "Anisotropy" ; |
600 | case QSSGRenderTextureTypeValue::Translucent: |
601 | return "Translucent" ; |
602 | } |
603 | |
604 | Q_UNREACHABLE_RETURN(nullptr); |
605 | } |
606 | |
607 | const char *QSSGBaseTypeHelpers::toString(QSSGDepthDrawMode value) |
608 | { |
609 | switch (value) { |
610 | case QSSGDepthDrawMode::OpaqueOnly: |
611 | return "OpaqueOnly" ; |
612 | case QSSGDepthDrawMode::Always: |
613 | return "Always" ; |
614 | case QSSGDepthDrawMode::Never: |
615 | return "Never" ; |
616 | case QSSGDepthDrawMode::OpaquePrePass: |
617 | return "OpaquePrePass" ; |
618 | } |
619 | |
620 | Q_UNREACHABLE_RETURN(nullptr); |
621 | } |
622 | |
623 | const char *QSSGBaseTypeHelpers::toString(QSSGRenderComponentType value) |
624 | { |
625 | switch (value) { |
626 | case QSSGRenderComponentType::UnsignedInt8: |
627 | return "UnsignedInt8" ; |
628 | case QSSGRenderComponentType::Int8: |
629 | return "Int8" ; |
630 | case QSSGRenderComponentType::UnsignedInt16: |
631 | return "UnsignedInt16" ; |
632 | case QSSGRenderComponentType::Int16: |
633 | return "Int16" ; |
634 | case QSSGRenderComponentType::UnsignedInt32: |
635 | return "UnsignedInt32" ; |
636 | case QSSGRenderComponentType::Int32: |
637 | return "Int32" ; |
638 | case QSSGRenderComponentType::UnsignedInt64: |
639 | return "UnsignedInt64" ; |
640 | case QSSGRenderComponentType::Int64: |
641 | return "Int64" ; |
642 | case QSSGRenderComponentType::Float16: |
643 | return "Float16" ; |
644 | case QSSGRenderComponentType::Float32: |
645 | return "Float32" ; |
646 | case QSSGRenderComponentType::Float64: |
647 | return "Float64" ; |
648 | } |
649 | |
650 | Q_UNREACHABLE_RETURN("Unknown" ); |
651 | } |
652 | |
653 | const char *QSSGBaseTypeHelpers::toString(QSSGRenderTextureFormat::Format value) |
654 | { |
655 | return QSSGRenderTextureFormat(value).toString(); |
656 | } |
657 | |
658 | const char *QSSGBaseTypeHelpers::toString(QSSGRenderTextureCoordOp value) |
659 | { |
660 | switch (value) { |
661 | case QSSGRenderTextureCoordOp::ClampToEdge: |
662 | return "ClampToEdge" ; |
663 | case QSSGRenderTextureCoordOp::MirroredRepeat: |
664 | return "MirroredRepeat" ; |
665 | case QSSGRenderTextureCoordOp::Repeat: |
666 | return "Repeat" ; |
667 | case QSSGRenderTextureCoordOp::Unknown: |
668 | return "Unknown" ; |
669 | } |
670 | |
671 | Q_UNREACHABLE_RETURN(nullptr); |
672 | } |
673 | |
674 | const char *QSSGBaseTypeHelpers::toString(QSSGRenderTextureFilterOp value) |
675 | { |
676 | switch (value) { |
677 | case QSSGRenderTextureFilterOp::Nearest: |
678 | return "Nearest" ; |
679 | case QSSGRenderTextureFilterOp::Linear: |
680 | return "Linear" ; |
681 | case QSSGRenderTextureFilterOp::None: |
682 | return "None" ; |
683 | } |
684 | |
685 | Q_UNREACHABLE_RETURN(nullptr); |
686 | } |
687 | |
688 | const char *QSSGBaseTypeHelpers::displayName(QSSGRenderTextureCubeFace face) |
689 | { |
690 | switch (face) { |
691 | case QSSGRenderTextureCubeFace::NegX: |
692 | return "-X" ; |
693 | case QSSGRenderTextureCubeFace::NegZ: |
694 | return "-Z" ; |
695 | case QSSGRenderTextureCubeFace::NegY: |
696 | return "-Y" ; |
697 | case QSSGRenderTextureCubeFace::PosY: |
698 | return "+Y" ; |
699 | case QSSGRenderTextureCubeFace::PosX: |
700 | return "+X" ; |
701 | case QSSGRenderTextureCubeFace::PosZ: |
702 | return "+Z" ; |
703 | } |
704 | |
705 | Q_UNREACHABLE_RETURN(nullptr); |
706 | } |
707 | |
708 | size_t QSSGBaseTypeHelpers::getSizeOfType(QSSGRenderComponentType type) |
709 | { |
710 | switch (type) { |
711 | case QSSGRenderComponentType::UnsignedInt8: |
712 | return sizeof(quint8); |
713 | case QSSGRenderComponentType::Int8: |
714 | return sizeof(qint8); |
715 | case QSSGRenderComponentType::UnsignedInt16: |
716 | return sizeof(quint16); |
717 | case QSSGRenderComponentType::Int16: |
718 | return sizeof(qint16); |
719 | case QSSGRenderComponentType::UnsignedInt32: |
720 | return sizeof(quint32); |
721 | case QSSGRenderComponentType::Int32: |
722 | return sizeof(qint32); |
723 | case QSSGRenderComponentType::UnsignedInt64: |
724 | return sizeof(quint64); |
725 | case QSSGRenderComponentType::Int64: |
726 | return sizeof(qint64); |
727 | case QSSGRenderComponentType::Float16: |
728 | return sizeof(qfloat16); |
729 | case QSSGRenderComponentType::Float32: |
730 | return sizeof(float); |
731 | case QSSGRenderComponentType::Float64: |
732 | return sizeof(double); |
733 | } |
734 | Q_UNREACHABLE_RETURN(0); |
735 | } |
736 | |
737 | QT_END_NAMESPACE |
738 | |