1 | // Copyright (C) 2024 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #ifndef QQUICK3DXRSPATIALANCHOR_P_H |
5 | #define QQUICK3DXRSPATIALANCHOR_P_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <QtQuick3DXr/qtquick3dxrglobal.h> |
19 | #include <QtQuick3DXr/private/qtquick3dxrglobal_p.h> |
20 | |
21 | #include <QtCore/qobject.h> |
22 | #include <QtCore/quuid.h> |
23 | #include <QtCore/qstring.h> |
24 | |
25 | #include <QtGui/qvectornd.h> |
26 | #include <QtGui/qquaternion.h> |
27 | |
28 | #include <QtQmlIntegration/qqmlintegration.h> |
29 | |
30 | QT_BEGIN_NAMESPACE |
31 | |
32 | class QQuick3DXrSpatialAnchor : public QObject |
33 | { |
34 | Q_OBJECT |
35 | Q_PROPERTY(bool has2DBounds READ has2DBounds NOTIFY has2DBoundsChanged FINAL) |
36 | Q_PROPERTY(bool has3DBounds READ has3DBounds NOTIFY has3DBoundsChanged FINAL) |
37 | Q_PROPERTY(QVector2D offset2D READ offset2D NOTIFY offset2DChanged FINAL) |
38 | Q_PROPERTY(QVector2D extent2D READ extent2D NOTIFY extent2DChanged FINAL) |
39 | Q_PROPERTY(QVector3D offset3D READ offset3D NOTIFY offset3DChanged FINAL) |
40 | Q_PROPERTY(QVector3D extent3D READ extent3D NOTIFY extent3DChanged FINAL) |
41 | Q_PROPERTY(QVector3D position READ position NOTIFY positionChanged FINAL) |
42 | Q_PROPERTY(QQuaternion rotation READ rotation NOTIFY rotationChanged FINAL) |
43 | Q_PROPERTY(Classification classification READ classification NOTIFY classificationChanged FINAL) |
44 | Q_PROPERTY(QString classificationString READ classificationString NOTIFY classificationStringChanged FINAL) |
45 | Q_PROPERTY(QString identifier READ identifier CONSTANT) |
46 | |
47 | QML_NAMED_ELEMENT(XrSpatialAnchor) |
48 | QML_UNCREATABLE("Spatial anchor objects cannot be created in QML" ); |
49 | QML_ADDED_IN_VERSION(6, 8) |
50 | public: |
51 | enum class Classification { |
52 | Unknown, |
53 | Wall, |
54 | Ceiling, |
55 | Floor, |
56 | Table, |
57 | Seat, |
58 | Window, |
59 | Door, |
60 | Other, |
61 | }; |
62 | Q_ENUM(Classification) |
63 | |
64 | QQuick3DXrSpatialAnchor(QtQuick3DXr::XrSpaceId space, QUuid &uuid, QObject *parent = nullptr); |
65 | ~QQuick3DXrSpatialAnchor() override; |
66 | |
67 | QVector3D offset3D() const; |
68 | void setOffset3D(const QVector3D &newOffset); |
69 | |
70 | QVector3D extent3D() const; |
71 | void setExtent3D(const QVector3D &newExtent); |
72 | |
73 | QVector3D position() const; |
74 | void setPosition(const QVector3D &newPosition); |
75 | |
76 | QQuaternion rotation() const; |
77 | void setRotation(const QQuaternion &newRotation); |
78 | |
79 | Classification classification() const; |
80 | void setClassification(Classification newClassification); |
81 | |
82 | QString classificationString() const; |
83 | void setClassificationString(const QString &newClassificationString); |
84 | |
85 | bool has2DBounds() const; |
86 | void setBounds2D(const QVector2D &offset, const QVector2D &extent); |
87 | bool has3DBounds() const; |
88 | void setBounds3D(const QVector3D &offset, const QVector3D &extent); |
89 | |
90 | QVector2D offset2D() const; |
91 | QVector2D extent2D() const; |
92 | |
93 | QString identifier() const; |
94 | |
95 | QSet<QUuid> roomLayoutUuids() const; |
96 | void setRoomLayoutUuids(const QSet<QUuid> &newRoomLayoutUuids); |
97 | |
98 | QSet<QUuid> spaceContainerUuids() const; |
99 | void setSpaceContainerUuids(const QSet<QUuid> &newSpaceContainerUuids); |
100 | |
101 | QtQuick3DXr::XrSpaceId space() const { return m_space; } |
102 | |
103 | signals: |
104 | void offset3DChanged(); |
105 | void extent3DChanged(); |
106 | void positionChanged(); |
107 | void rotationChanged(); |
108 | void classificationChanged(); |
109 | void classificationStringChanged(); |
110 | void has2DBoundsChanged(); |
111 | void has3DBoundsChanged(); |
112 | void offset2DChanged(); |
113 | void extent2DChanged(); |
114 | |
115 | private: |
116 | // Note: internally, and from C++ we still store this as a QUuid, |
117 | // so this just keeps the compatibility and avoid conversions in |
118 | // in the managers. |
119 | friend class QQuick3DXrAnchorManager; |
120 | QUuid uuid() const { return m_uuid; } |
121 | |
122 | QtQuick3DXr::XrSpaceId m_space { }; |
123 | QUuid m_uuid; |
124 | QVector3D m_offset3D; |
125 | QVector3D m_extent3D; |
126 | QVector3D m_position; |
127 | QQuaternion m_rotation; |
128 | Classification m_classification { Classification::Unknown }; |
129 | QString m_classificationString; |
130 | QSet<QUuid> m_roomLayoutUuids; |
131 | QSet<QUuid> m_spaceContainerUuids; |
132 | bool m_has2DBounds = false; |
133 | bool m_has3DBounds = false; |
134 | QVector2D m_offset2D; |
135 | QVector2D m_extent2D; |
136 | }; |
137 | |
138 | QT_END_NAMESPACE |
139 | |
140 | #endif // QQUICK3DXRSPATIALANCHOR_P_H |
141 | |