| 1 | // Copyright (C) 2021 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0 |
| 3 | |
| 4 | #include "uniformmodel.h" |
| 5 | |
| 6 | QT_BEGIN_NAMESPACE |
| 7 | |
| 8 | UniformModel::UniformModel(QObject *parent) |
| 9 | : QAbstractListModel(parent) |
| 10 | { |
| 11 | |
| 12 | } |
| 13 | |
| 14 | void UniformModel::setModelData(UniformTable *data) |
| 15 | { |
| 16 | beginResetModel(); |
| 17 | m_uniformTable = data; |
| 18 | endResetModel(); |
| 19 | } |
| 20 | |
| 21 | int UniformModel::rowCount(const QModelIndex &) const |
| 22 | { |
| 23 | return int((m_uniformTable != nullptr) ? m_uniformTable->size() : 0); |
| 24 | } |
| 25 | |
| 26 | QVariant UniformModel::data(const QModelIndex &index, int role) const |
| 27 | { |
| 28 | if (!m_uniformTable || !index.isValid()) |
| 29 | return QVariant(); |
| 30 | |
| 31 | if (index.row() >= m_uniformTable->size()) |
| 32 | return false; |
| 33 | |
| 34 | const auto &uniform = (*m_uniformTable)[index.row()]; |
| 35 | |
| 36 | if (role == Type) { |
| 37 | return QVariant::fromValue(value: uniform.type); |
| 38 | } else if (role == Name) { |
| 39 | return QVariant::fromValue(value: QString::fromLatin1(ba: uniform.name)); |
| 40 | } else if (role == Value) { |
| 41 | switch (uniform.type) { |
| 42 | case CustomMaterial::Uniform::Type::Sampler: |
| 43 | return QVariant::fromValue(value: uniform.imagePath); |
| 44 | case CustomMaterial::Uniform::Type::Bool: |
| 45 | return QVariant::fromValue(value: uniform.b); |
| 46 | case CustomMaterial::Uniform::Type::Int: |
| 47 | return QVariant::fromValue(value: uniform.i); |
| 48 | case CustomMaterial::Uniform::Type::Float: |
| 49 | return QVariant::fromValue(value: uniform.f); |
| 50 | case CustomMaterial::Uniform::Type::Vec2: |
| 51 | return QVariant::fromValue(value: uniform.vec2); |
| 52 | case CustomMaterial::Uniform::Type::Vec3: |
| 53 | return QVariant::fromValue(value: uniform.vec3); |
| 54 | case CustomMaterial::Uniform::Type::Vec4: |
| 55 | return QVariant::fromValue(value: uniform.vec4); |
| 56 | case CustomMaterial::Uniform::Type::Mat44: |
| 57 | return QVariant::fromValue(value: uniform.m44); |
| 58 | case CustomMaterial::Uniform::Type::Last: |
| 59 | break; |
| 60 | } |
| 61 | } |
| 62 | |
| 63 | return QVariant(); |
| 64 | } |
| 65 | |
| 66 | QHash<int, QByteArray> UniformModel::roleNames() const |
| 67 | { |
| 68 | QHash<int, QByteArray> roles; |
| 69 | roles[Type] = "type" ; |
| 70 | roles[Name] = "name" ; |
| 71 | roles[Value] = "value" ; |
| 72 | return roles; |
| 73 | } |
| 74 | |
| 75 | bool UniformModel::setData(const QModelIndex &index, const QVariant &value, int role) |
| 76 | { |
| 77 | if (!index.isValid() || !m_uniformTable) |
| 78 | return false; |
| 79 | |
| 80 | if (index.row() >= m_uniformTable->size()) |
| 81 | return false; |
| 82 | |
| 83 | auto &uniform = (*m_uniformTable)[index.row()]; |
| 84 | |
| 85 | bool ok = true; |
| 86 | |
| 87 | if (role == Type) { |
| 88 | const auto v = value.toInt(ok: &ok); |
| 89 | if (ok) |
| 90 | uniform.type = static_cast<CustomMaterial::Uniform::Type>(v); |
| 91 | } else if (role == Name) { |
| 92 | uniform.name = value.toString().toUtf8(); |
| 93 | } else if (role == Value) { |
| 94 | switch (uniform.type) { |
| 95 | case CustomMaterial::Uniform::Type::Bool: |
| 96 | uniform.b = value.toBool(); |
| 97 | break; |
| 98 | case CustomMaterial::Uniform::Type::Int: |
| 99 | uniform.i = value.toInt(); |
| 100 | break; |
| 101 | case CustomMaterial::Uniform::Type::Float: |
| 102 | uniform.f = value.toFloat(); |
| 103 | break; |
| 104 | case CustomMaterial::Uniform::Type::Vec2: |
| 105 | uniform.vec2 = value.value<QVector2D>(); |
| 106 | break; |
| 107 | case CustomMaterial::Uniform::Type::Vec3: |
| 108 | uniform.vec3 = value.value<QVector3D>(); |
| 109 | break; |
| 110 | case CustomMaterial::Uniform::Type::Vec4: |
| 111 | uniform.vec4 = value.value<QVector4D>(); |
| 112 | break; |
| 113 | case CustomMaterial::Uniform::Type::Mat44: |
| 114 | uniform.m44 = value.value<QMatrix4x4>(); |
| 115 | break; |
| 116 | case CustomMaterial::Uniform::Type::Sampler: |
| 117 | uniform.imagePath = value.toUrl().path(); |
| 118 | break; |
| 119 | case CustomMaterial::Uniform::Type::Last: |
| 120 | break; |
| 121 | } |
| 122 | } |
| 123 | |
| 124 | |
| 125 | if (ok) |
| 126 | emit dataChanged(topLeft: index, bottomRight: index, roles: {role}); |
| 127 | |
| 128 | return ok; |
| 129 | } |
| 130 | |
| 131 | bool UniformModel::insertRow(int rowIndex, int type, const QString &id) |
| 132 | { |
| 133 | if (m_uniformTable == nullptr) |
| 134 | return false; |
| 135 | |
| 136 | if (!validateUniformName(uniformName: id)) |
| 137 | return false; |
| 138 | |
| 139 | |
| 140 | beginInsertRows(parent: QModelIndex(), first: rowIndex, last: rowIndex); |
| 141 | |
| 142 | CustomMaterial::Uniform uniform = { }; |
| 143 | uniform.type = CustomMaterial::Uniform::Type(type); |
| 144 | uniform.name = id.toLocal8Bit(); |
| 145 | switch (uniform.type) { |
| 146 | case CustomMaterial::Uniform::Type::Bool: |
| 147 | uniform.b = false; |
| 148 | break; |
| 149 | case CustomMaterial::Uniform::Type::Int: |
| 150 | uniform.i = 0; |
| 151 | break; |
| 152 | case CustomMaterial::Uniform::Type::Float: |
| 153 | uniform.f = 0.0f; |
| 154 | break; |
| 155 | case CustomMaterial::Uniform::Type::Vec2: |
| 156 | uniform.vec2 = QVector2D(); |
| 157 | break; |
| 158 | case CustomMaterial::Uniform::Type::Vec3: |
| 159 | uniform.vec3 = QVector3D(); |
| 160 | break; |
| 161 | case CustomMaterial::Uniform::Type::Vec4: |
| 162 | uniform.vec4 = QVector4D(); |
| 163 | break; |
| 164 | case CustomMaterial::Uniform::Type::Mat44: |
| 165 | uniform.m44 = QMatrix4x4(); |
| 166 | break; |
| 167 | case CustomMaterial::Uniform::Type::Sampler: |
| 168 | uniform.imagePath = QString(); |
| 169 | break; |
| 170 | case CustomMaterial::Uniform::Type::Last: |
| 171 | Q_UNREACHABLE(); |
| 172 | break; |
| 173 | } |
| 174 | |
| 175 | m_uniformTable->insert(i: rowIndex, t: uniform); |
| 176 | |
| 177 | endInsertRows(); |
| 178 | |
| 179 | emit dataChanged(topLeft: QAbstractItemModel::createIndex(arow: 0, acolumn: 0), |
| 180 | bottomRight: QAbstractItemModel::createIndex(arow: rowIndex, acolumn: 0)); |
| 181 | return true; |
| 182 | } |
| 183 | |
| 184 | void UniformModel::removeRow(int rowIndex, int rows) |
| 185 | { |
| 186 | if (m_uniformTable == nullptr) |
| 187 | return; |
| 188 | |
| 189 | if (m_uniformTable->size() > rowIndex) { |
| 190 | rows = qBound(min: 1, val: rows, max: m_uniformTable->size()); |
| 191 | beginRemoveRows(parent: QModelIndex(), first: rowIndex, last: rowIndex + rows - 1); |
| 192 | m_uniformTable->remove(i: rowIndex, n: rows); |
| 193 | endRemoveRows(); |
| 194 | emit dataChanged(topLeft: QAbstractItemModel::createIndex(arow: 0, acolumn: 0), |
| 195 | bottomRight: QAbstractItemModel::createIndex(arow: rowIndex, acolumn: 0)); |
| 196 | } |
| 197 | } |
| 198 | |
| 199 | bool UniformModel::validateUniformName(const QString &uniformName) |
| 200 | { |
| 201 | if (!m_uniformTable) |
| 202 | return false; |
| 203 | |
| 204 | // must be unique |
| 205 | for (const auto &uniform : *m_uniformTable) |
| 206 | { |
| 207 | if (uniform.name == uniformName) |
| 208 | return false; |
| 209 | } |
| 210 | |
| 211 | // TODO: There are probably some other requirments |
| 212 | |
| 213 | return true; |
| 214 | } |
| 215 | |
| 216 | QT_END_NAMESPACE |
| 217 | |
| 218 | |
| 219 | |