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25 | // |
26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
29 | |
30 | |
31 | #ifndef PX_PHYSICS_PX_PHYSICS_INSERTION_CALLBACK |
32 | #define PX_PHYSICS_PX_PHYSICS_INSERTION_CALLBACK |
33 | |
34 | #include "common/PxBase.h" |
35 | |
36 | /** \addtogroup common |
37 | @{ |
38 | */ |
39 | |
40 | #if !PX_DOXYGEN |
41 | namespace physx |
42 | { |
43 | #endif |
44 | |
45 | /** |
46 | |
47 | \brief Callback interface that permits PxCooking to insert a |
48 | TriangleMesh, HeightfieldMesh or ConvexMesh directly into PxPhysics without the need to store |
49 | the cooking results into a stream. |
50 | |
51 | |
52 | Using this is advised only if real-time cooking is required; using "offline" cooking and |
53 | streams is otherwise preferred. |
54 | |
55 | The default PxPhysicsInsertionCallback implementation must be used. The PxPhysics |
56 | default callback can be obtained using the PxPhysics::getPhysicsInsertionCallback(). |
57 | |
58 | @see PxCooking PxPhysics |
59 | */ |
60 | class PxPhysicsInsertionCallback |
61 | { |
62 | public: |
63 | PxPhysicsInsertionCallback() {} |
64 | |
65 | /** |
66 | \brief Builds object (TriangleMesh, HeightfieldMesh or ConvexMesh) from given data in PxPhysics. |
67 | |
68 | \param type Object type to build. |
69 | \param data Object data |
70 | \return PxBase Created object in PxPhysics. |
71 | */ |
72 | virtual PxBase* buildObjectFromData(PxConcreteType::Enum type, void* data) = 0; |
73 | |
74 | protected: |
75 | virtual ~PxPhysicsInsertionCallback() {} |
76 | }; |
77 | |
78 | |
79 | #if !PX_DOXYGEN |
80 | } // namespace physx |
81 | #endif |
82 | |
83 | /** @} */ |
84 | #endif |
85 | |