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13//
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26// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
27// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
28// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
29
30#ifndef PX_FOUNDATION_PX_FOUNDATION_CONFIG_H
31#define PX_FOUNDATION_PX_FOUNDATION_CONFIG_H
32
33#include "foundation/PxPreprocessor.h"
34
35/** \addtogroup foundation
36 @{
37*/
38
39#if defined PX_PHYSX_STATIC_LIB
40 #define PX_FOUNDATION_API
41#else
42 #if (PX_WINDOWS_FAMILY || PX_XBOXONE || PX_PS4 || PX_XBOX_SERIES_X) && !defined(__CUDACC__)
43 #if defined PX_PHYSX_FOUNDATION_EXPORTS
44 #define PX_FOUNDATION_API __declspec(dllexport)
45 #else
46 #define PX_FOUNDATION_API __declspec(dllimport)
47 #endif
48 #elif PX_UNIX_FAMILY
49 #define PX_FOUNDATION_API PX_UNIX_EXPORT
50 #else
51 #define PX_FOUNDATION_API
52 #endif
53#endif
54
55
56/** @} */
57#endif // PX_FOUNDATION_PX_ASSERT_H
58

source code of qtquick3dphysics/src/3rdparty/PhysX/include/foundation/PxFoundationConfig.h