1 | // |
2 | // Redistribution and use in source and binary forms, with or without |
3 | // modification, are permitted provided that the following conditions |
4 | // are met: |
5 | // * Redistributions of source code must retain the above copyright |
6 | // notice, this list of conditions and the following disclaimer. |
7 | // * Redistributions in binary form must reproduce the above copyright |
8 | // notice, this list of conditions and the following disclaimer in the |
9 | // documentation and/or other materials provided with the distribution. |
10 | // * Neither the name of NVIDIA CORPORATION nor the names of its |
11 | // contributors may be used to endorse or promote products derived |
12 | // from this software without specific prior written permission. |
13 | // |
14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY |
15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
17 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
18 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
19 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
21 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 | // |
26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
29 | |
30 | #ifndef PXFOUNDATION_PXSIMPLETYPES_H |
31 | #define PXFOUNDATION_PXSIMPLETYPES_H |
32 | |
33 | /** \addtogroup foundation |
34 | @{ |
35 | */ |
36 | |
37 | // Platform specific types: |
38 | // Design note: Its OK to use int for general loop variables and temps. |
39 | |
40 | #include "foundation/PxPreprocessor.h" |
41 | #if PX_VC |
42 | #pragma warning(push) |
43 | #pragma warning(disable : 4668) // suppressing warning generated by Microsoft Visual Studio when including this standard |
44 | // header |
45 | #endif |
46 | |
47 | #if PX_LINUX |
48 | #define __STDC_LIMIT_MACROS |
49 | #endif |
50 | |
51 | #include <stdint.h> |
52 | #if PX_VC |
53 | #pragma warning(pop) |
54 | #endif |
55 | |
56 | #if PX_VC // we could use inttypes.h starting with VC12 |
57 | #define PX_PRIu64 "I64u" |
58 | #else |
59 | #if !PX_PS4 && !PX_APPLE_FAMILY |
60 | #define __STDC_FORMAT_MACROS |
61 | #endif |
62 | #include <inttypes.h> |
63 | #define PX_PRIu64 PRIu64 |
64 | #endif |
65 | |
66 | namespace physx |
67 | { |
68 | typedef int64_t PxI64; |
69 | typedef uint64_t PxU64; |
70 | typedef int32_t PxI32; |
71 | typedef uint32_t PxU32; |
72 | typedef int16_t PxI16; |
73 | typedef uint16_t PxU16; |
74 | typedef int8_t PxI8; |
75 | typedef uint8_t PxU8; |
76 | typedef float PxF32; |
77 | typedef double PxF64; |
78 | typedef float PxReal; |
79 | } |
80 | |
81 | // Type ranges |
82 | |
83 | // These are here because we sometimes have non-IEEE compliant platforms to deal with. |
84 | // Removal is under consideration (issue GWSD-34) |
85 | |
86 | #define PX_MAX_F32 3.4028234663852885981170418348452e+38F |
87 | // maximum possible float value |
88 | #define PX_MAX_F64 DBL_MAX // maximum possible double value |
89 | |
90 | #define PX_EPS_F32 FLT_EPSILON // maximum relative error of float rounding |
91 | #define PX_EPS_F64 DBL_EPSILON // maximum relative error of double rounding |
92 | |
93 | #define PX_MAX_REAL PX_MAX_F32 |
94 | #define PX_EPS_REAL PX_EPS_F32 |
95 | #define PX_NORMALIZATION_EPSILON float(1e-20f) |
96 | |
97 | // Legacy type ranges used by PhysX |
98 | #define PX_MAX_I8 INT8_MAX |
99 | #define PX_MIN_I8 INT8_MIN |
100 | #define PX_MAX_U8 UINT8_MAX |
101 | #define PX_MIN_U8 UINT8_MIN |
102 | #define PX_MAX_I16 INT16_MAX |
103 | #define PX_MIN_I16 INT16_MIN |
104 | #define PX_MAX_U16 UINT16_MAX |
105 | #define PX_MIN_U16 UINT16_MIN |
106 | #define PX_MAX_I32 INT32_MAX |
107 | #define PX_MIN_I32 INT32_MIN |
108 | #define PX_MAX_U32 UINT32_MAX |
109 | #define PX_MIN_U32 UINT32_MIN |
110 | |
111 | /** @} */ |
112 | #endif // #ifndef PXFOUNDATION_PXSIMPLETYPES_H |
113 | |