1 | // |
2 | // Redistribution and use in source and binary forms, with or without |
3 | // modification, are permitted provided that the following conditions |
4 | // are met: |
5 | // * Redistributions of source code must retain the above copyright |
6 | // notice, this list of conditions and the following disclaimer. |
7 | // * Redistributions in binary form must reproduce the above copyright |
8 | // notice, this list of conditions and the following disclaimer in the |
9 | // documentation and/or other materials provided with the distribution. |
10 | // * Neither the name of NVIDIA CORPORATION nor the names of its |
11 | // contributors may be used to endorse or promote products derived |
12 | // from this software without specific prior written permission. |
13 | // |
14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY |
15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
17 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
18 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
19 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
21 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 | // |
26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
29 | |
30 | #include "PxPvdDefaultSocketTransport.h" |
31 | |
32 | namespace physx |
33 | { |
34 | namespace pvdsdk |
35 | { |
36 | PvdDefaultSocketTransport::PvdDefaultSocketTransport(const char* host, int port, unsigned int timeoutInMilliseconds) |
37 | : mHost(host), mPort(uint16_t(port)), mTimeout(timeoutInMilliseconds), mConnected(false), mWrittenData(0) |
38 | { |
39 | } |
40 | |
41 | PvdDefaultSocketTransport::~PvdDefaultSocketTransport() |
42 | { |
43 | } |
44 | |
45 | bool PvdDefaultSocketTransport::connect() |
46 | { |
47 | if(mConnected) |
48 | return true; |
49 | |
50 | if(mSocket.connect(host: mHost, port: mPort, timeout: mTimeout)) |
51 | { |
52 | mSocket.setBlocking(true); |
53 | mConnected = true; |
54 | } |
55 | return mConnected; |
56 | } |
57 | |
58 | void PvdDefaultSocketTransport::disconnect() |
59 | { |
60 | mSocket.flush(); |
61 | mSocket.disconnect(); |
62 | mConnected = false; |
63 | } |
64 | |
65 | bool PvdDefaultSocketTransport::isConnected() |
66 | { |
67 | return mSocket.isConnected(); |
68 | } |
69 | |
70 | bool PvdDefaultSocketTransport::write(const uint8_t* inBytes, uint32_t inLength) |
71 | { |
72 | if(mConnected) |
73 | { |
74 | if(inLength == 0) |
75 | return true; |
76 | |
77 | uint32_t amountWritten = 0; |
78 | uint32_t totalWritten = 0; |
79 | do |
80 | { |
81 | // Sockets don't have to write as much as requested, so we need |
82 | // to wrap this call in a do/while loop. |
83 | // If they don't write any bytes then we consider them disconnected. |
84 | amountWritten = mSocket.write(data: inBytes, length: inLength); |
85 | inLength -= amountWritten; |
86 | inBytes += amountWritten; |
87 | totalWritten += amountWritten; |
88 | } while(inLength && amountWritten); |
89 | |
90 | if(amountWritten == 0) |
91 | return false; |
92 | |
93 | mWrittenData += totalWritten; |
94 | |
95 | return true; |
96 | } |
97 | else |
98 | return false; |
99 | } |
100 | |
101 | PxPvdTransport& PvdDefaultSocketTransport::lock() |
102 | { |
103 | mMutex.lock(); |
104 | return *this; |
105 | } |
106 | |
107 | void PvdDefaultSocketTransport::unlock() |
108 | { |
109 | mMutex.unlock(); |
110 | } |
111 | |
112 | void PvdDefaultSocketTransport::flush() |
113 | { |
114 | mSocket.flush(); |
115 | } |
116 | |
117 | uint64_t PvdDefaultSocketTransport::getWrittenDataSize() |
118 | { |
119 | return mWrittenData; |
120 | } |
121 | |
122 | void PvdDefaultSocketTransport::release() |
123 | { |
124 | PX_DELETE(this); |
125 | } |
126 | |
127 | } // namespace pvdsdk |
128 | |
129 | PxPvdTransport* PxDefaultPvdSocketTransportCreate(const char* host, int port, unsigned int timeoutInMilliseconds) |
130 | { |
131 | return PX_NEW(pvdsdk::PvdDefaultSocketTransport)(host, port, timeoutInMilliseconds); |
132 | } |
133 | |
134 | } // namespace physx |
135 | |