| 1 | // Copyright (C) 2023 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef PHYSXWORLD_H |
| 5 | #define PHYSXWORLD_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists purely as an |
| 12 | // implementation detail. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include "qtconfigmacros.h" |
| 19 | |
| 20 | namespace physx { |
| 21 | class PxScene; |
| 22 | class PxControllerManager; |
| 23 | } |
| 24 | |
| 25 | QT_BEGIN_NAMESPACE |
| 26 | |
| 27 | class SimulationEventCallback; |
| 28 | class QPhysicsWorld; |
| 29 | class QVector3D; |
| 30 | |
| 31 | class QPhysXWorld |
| 32 | { |
| 33 | public: |
| 34 | void createWorld(); |
| 35 | void deleteWorld(); |
| 36 | void createScene(float typicalLength, float typicalSpeed, const QVector3D &gravity, |
| 37 | bool enableCCD, QPhysicsWorld *physicsWorld, unsigned int numThreads); |
| 38 | |
| 39 | // variables unique to each world/scene |
| 40 | physx::PxControllerManager *controllerManager = nullptr; |
| 41 | SimulationEventCallback *callback = nullptr; |
| 42 | physx::PxScene *scene = nullptr; |
| 43 | bool isRunning = false; |
| 44 | }; |
| 45 | |
| 46 | QT_END_NAMESPACE |
| 47 | |
| 48 | #endif |
| 49 | |