| 1 | // Copyright (C) 2023 The Qt Company Ltd. | 
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only | 
| 3 |  | 
| 4 | #ifndef PHYSXWORLD_H | 
| 5 | #define PHYSXWORLD_H | 
| 6 |  | 
| 7 | // | 
| 8 | //  W A R N I N G | 
| 9 | //  ------------- | 
| 10 | // | 
| 11 | // This file is not part of the Qt API.  It exists purely as an | 
| 12 | // implementation detail.  This header file may change from version to | 
| 13 | // version without notice, or even be removed. | 
| 14 | // | 
| 15 | // We mean it. | 
| 16 | // | 
| 17 |  | 
| 18 | #include "qtconfigmacros.h" | 
| 19 |  | 
| 20 | namespace physx { | 
| 21 | class PxScene; | 
| 22 | class PxControllerManager; | 
| 23 | } | 
| 24 |  | 
| 25 | QT_BEGIN_NAMESPACE | 
| 26 |  | 
| 27 | class SimulationEventCallback; | 
| 28 | class QPhysicsWorld; | 
| 29 | class QVector3D; | 
| 30 |  | 
| 31 | class QPhysXWorld | 
| 32 | { | 
| 33 | public: | 
| 34 |     void createWorld(); | 
| 35 |     void deleteWorld(); | 
| 36 |     void createScene(float typicalLength, float typicalSpeed, const QVector3D &gravity, | 
| 37 |                      bool enableCCD, QPhysicsWorld *physicsWorld, unsigned int numThreads); | 
| 38 |  | 
| 39 |     // variables unique to each world/scene | 
| 40 |     physx::PxControllerManager *controllerManager = nullptr; | 
| 41 |     SimulationEventCallback *callback = nullptr; | 
| 42 |     physx::PxScene *scene = nullptr; | 
| 43 |     bool isRunning = false; | 
| 44 | }; | 
| 45 |  | 
| 46 | QT_END_NAMESPACE | 
| 47 |  | 
| 48 | #endif | 
| 49 |  |