| 1 | // Copyright (C) 2022 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef FPSHELPER_H |
| 5 | #define FPSHELPER_H |
| 6 | |
| 7 | #include <QQuickItem> |
| 8 | #include <QElapsedTimer> |
| 9 | |
| 10 | class FpsHelper : public QQuickItem |
| 11 | { |
| 12 | Q_OBJECT |
| 13 | Q_PROPERTY(float fps READ fps NOTIFY fpsChanged) |
| 14 | |
| 15 | public: |
| 16 | FpsHelper(); |
| 17 | |
| 18 | float fps() const; |
| 19 | |
| 20 | protected: |
| 21 | QSGNode *updatePaintNode(QSGNode *node, UpdatePaintNodeData *) override; |
| 22 | |
| 23 | signals: |
| 24 | void fpsChanged(); |
| 25 | |
| 26 | private: |
| 27 | float m_fps = 0.0f; |
| 28 | int m_frames = 0; |
| 29 | QElapsedTimer m_timer; |
| 30 | }; |
| 31 | |
| 32 | #endif // FPSHELPER_H |
| 33 | |