| 1 | // Copyright (C) 2023 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #include "qblendanimationnode_p.h" |
| 5 | |
| 6 | #include <QVariant> |
| 7 | #include <QVector2D> |
| 8 | #include <QVector3D> |
| 9 | #include <QVector4D> |
| 10 | #include <QQuaternion> |
| 11 | #include <QColor> |
| 12 | #include <QRect> |
| 13 | #include <QRectF> |
| 14 | |
| 15 | QT_BEGIN_NAMESPACE |
| 16 | |
| 17 | /*! |
| 18 | \qmltype BlendAnimationNode |
| 19 | \inherits BlendTreeNode |
| 20 | \nativetype QBlendAnimationNode |
| 21 | \inqmlmodule QtQuick.Timeline.BlendTrees |
| 22 | \ingroup qtqmltypes |
| 23 | |
| 24 | \brief A blend tree node that blends between two animation sources. |
| 25 | |
| 26 | BlendAnimationNode is a blend tree node that blends between two animation |
| 27 | sources based on a weight value. The weight value can be animated to |
| 28 | dynamically blend between the two animation sources. |
| 29 | */ |
| 30 | |
| 31 | /*! |
| 32 | \qmlproperty BlendTreeNode BlendAnimationNode::source1 |
| 33 | |
| 34 | This property holds the first animation source. |
| 35 | */ |
| 36 | |
| 37 | /*! |
| 38 | \qmlproperty BlendTreeNode BlendAnimationNode::source2 |
| 39 | |
| 40 | This property holds the second animation source. |
| 41 | */ |
| 42 | |
| 43 | /*! |
| 44 | \qmlproperty real BlendAnimationNode::weight |
| 45 | |
| 46 | This property holds the weight value used to blend between the two animation |
| 47 | sources. |
| 48 | The weight value determines how much of the first animation source is blended |
| 49 | with the second animation source. A weight value of \c 0.0 means the first |
| 50 | animation source is used exclusively, a weight value of \c 1.0 means the |
| 51 | second animation source is used exclusively, and a weight value of \c 0.5 means |
| 52 | both animation sources are blended equally. The default value is \c 0.5. |
| 53 | */ |
| 54 | |
| 55 | QBlendAnimationNode::QBlendAnimationNode(QObject *parent) |
| 56 | : QBlendTreeNode(parent) |
| 57 | { |
| 58 | connect(sender: this, |
| 59 | signal: &QBlendAnimationNode::weightChanged, |
| 60 | context: this, |
| 61 | slot: &QBlendAnimationNode::handleInputFrameDataChanged); |
| 62 | } |
| 63 | |
| 64 | QBlendTreeNode *QBlendAnimationNode::source1() const |
| 65 | { |
| 66 | return m_source1; |
| 67 | } |
| 68 | |
| 69 | void QBlendAnimationNode::setSource1(QBlendTreeNode *newSource1) |
| 70 | { |
| 71 | if (m_source1 == newSource1) |
| 72 | return; |
| 73 | |
| 74 | if (m_source1) { |
| 75 | disconnect(m_source1OutputConnection); |
| 76 | disconnect(m_source1DestroyedConnection); |
| 77 | } |
| 78 | |
| 79 | m_source1 = newSource1; |
| 80 | |
| 81 | if (m_source1) { |
| 82 | m_source1OutputConnection = connect(sender: m_source1, |
| 83 | signal: &QBlendTreeNode::frameDataChanged, |
| 84 | context: this, |
| 85 | slot: &QBlendAnimationNode::handleInputFrameDataChanged); |
| 86 | m_source1DestroyedConnection = connect(sender: m_source1, |
| 87 | signal: &QObject::destroyed, |
| 88 | context: this, |
| 89 | slot: [this] { setSource1(nullptr);}); |
| 90 | } |
| 91 | Q_EMIT source1Changed(); |
| 92 | } |
| 93 | |
| 94 | QBlendTreeNode *QBlendAnimationNode::source2() const |
| 95 | { |
| 96 | return m_source2; |
| 97 | } |
| 98 | |
| 99 | void QBlendAnimationNode::setSource2(QBlendTreeNode *newSource2) |
| 100 | { |
| 101 | if (m_source2 == newSource2) |
| 102 | return; |
| 103 | |
| 104 | if (m_source2) { |
| 105 | disconnect(m_source2OutputConnection); |
| 106 | disconnect(m_source2DestroyedConnection); |
| 107 | } |
| 108 | |
| 109 | m_source2 = newSource2; |
| 110 | |
| 111 | if (m_source2) { |
| 112 | m_source2OutputConnection = connect(sender: m_source2, |
| 113 | signal: &QBlendTreeNode::frameDataChanged, |
| 114 | context: this, |
| 115 | slot: &QBlendAnimationNode::handleInputFrameDataChanged); |
| 116 | m_source2DestroyedConnection = connect(sender: m_source2, |
| 117 | signal: &QObject::destroyed, |
| 118 | context: this, |
| 119 | slot: [this] { setSource2(nullptr);}); |
| 120 | } |
| 121 | |
| 122 | Q_EMIT source2Changed(); |
| 123 | } |
| 124 | |
| 125 | qreal QBlendAnimationNode::weight() const |
| 126 | { |
| 127 | return m_weight; |
| 128 | } |
| 129 | |
| 130 | void QBlendAnimationNode::setWeight(qreal newWeight) |
| 131 | { |
| 132 | if (qFuzzyCompare(p1: m_weight, p2: newWeight)) |
| 133 | return; |
| 134 | m_weight = newWeight; |
| 135 | Q_EMIT weightChanged(); |
| 136 | } |
| 137 | |
| 138 | static QVariant lerp(const QVariant &first, const QVariant &second, float weight) |
| 139 | { |
| 140 | // Don't bother with weights if there is no data (for now) |
| 141 | if (first.isNull()) |
| 142 | return second; |
| 143 | else if (second.isNull()) |
| 144 | return first; |
| 145 | |
| 146 | const QMetaType type = first.metaType(); |
| 147 | switch (type.id()) { |
| 148 | case QMetaType::Bool: |
| 149 | return QVariant((1.0f - weight) * first.toBool() + weight * second.toBool() >= 0.5f); |
| 150 | case QMetaType::Int: |
| 151 | return QVariant((1.0f - weight) * first.toInt() + weight * second.toInt()); |
| 152 | case QMetaType::Float: |
| 153 | return QVariant((1.0f - weight) * first.toFloat() + weight * second.toFloat()); |
| 154 | case QMetaType::Double: |
| 155 | return QVariant((1.0 - weight) * first.toDouble() + weight * second.toDouble()); |
| 156 | case QMetaType::QVector2D: { |
| 157 | QVector2D firstVec = first.value<QVector2D>(); |
| 158 | QVector2D secondVec = second.value<QVector2D>(); |
| 159 | return QVariant::fromValue<QVector2D>(value: firstVec * (1.0f - weight) + secondVec * weight); |
| 160 | } |
| 161 | case QMetaType::QVector3D: { |
| 162 | QVector3D firstVec = first.value<QVector3D>(); |
| 163 | QVector3D secondVec = second.value<QVector3D>(); |
| 164 | return QVariant::fromValue<QVector3D>(value: firstVec * (1.0f - weight) + secondVec * weight); |
| 165 | } |
| 166 | case QMetaType::QVector4D: { |
| 167 | QVector4D firstVec = first.value<QVector4D>(); |
| 168 | QVector4D secondVec = second.value<QVector4D>(); |
| 169 | return QVariant::fromValue<QVector4D>(value: firstVec * (1.0f - weight) + secondVec * weight); |
| 170 | } |
| 171 | case QMetaType::QQuaternion: { |
| 172 | QQuaternion firstQuat = first.value<QQuaternion>(); |
| 173 | QQuaternion secondQuat = second.value<QQuaternion>(); |
| 174 | return QVariant::fromValue<QQuaternion>(value: QQuaternion::nlerp(q1: firstQuat, q2: secondQuat, t: weight)); |
| 175 | } |
| 176 | case QMetaType::QColor: { |
| 177 | QColor firstColor = first.value<QColor>(); |
| 178 | QColor secondColor = second.value<QColor>(); |
| 179 | int r = (1.0f - weight) * firstColor.red() + weight * secondColor.red(); |
| 180 | int g = (1.0f - weight) * firstColor.green() + weight * secondColor.green(); |
| 181 | int b = (1.0f - weight) * firstColor.blue() + weight * secondColor.blue(); |
| 182 | int a = (1.0f - weight) * firstColor.alpha() + weight * secondColor.alpha(); |
| 183 | return QVariant::fromValue<QColor>(value: QColor(r, g, b, a)); |
| 184 | } |
| 185 | case QMetaType::QRect: { |
| 186 | QRect firstRect = first.value<QRect>(); |
| 187 | QRect secondRect = second.value<QRect>(); |
| 188 | int x = (1.0f - weight) * firstRect.x() + weight * secondRect.x(); |
| 189 | int y = (1.0f - weight) * firstRect.y() + weight * secondRect.y(); |
| 190 | int width = (1.0f - weight) * firstRect.width() + weight * secondRect.width(); |
| 191 | int height = (1.0f - weight) * firstRect.height() + weight * secondRect.height(); |
| 192 | return QVariant::fromValue<QRect>(value: QRect(x, y, width, height)); |
| 193 | } |
| 194 | case QMetaType::QRectF: { |
| 195 | QRectF firstRectF = first.value<QRectF>(); |
| 196 | QRectF secondRectF = second.value<QRectF>(); |
| 197 | qreal x = (1.0 - weight) * firstRectF.x() + weight * secondRectF.x(); |
| 198 | qreal y = (1.0 - weight) * firstRectF.y() + weight * secondRectF.y(); |
| 199 | qreal width = (1.0 - weight) * firstRectF.width() + weight * secondRectF.width(); |
| 200 | qreal height = (1.0 - weight) * firstRectF.height() + weight * secondRectF.height(); |
| 201 | return QVariant::fromValue<QRectF>(value: QRectF(x, y, width, height)); |
| 202 | } |
| 203 | default: |
| 204 | // Unsupported type, return an invalid QVariant |
| 205 | return QVariant(); |
| 206 | } |
| 207 | |
| 208 | } |
| 209 | |
| 210 | void QBlendAnimationNode::handleInputFrameDataChanged() |
| 211 | { |
| 212 | const QHash<QQmlProperty, QVariant> &frameData1 = m_source1 ? m_source1->frameData() : QHash<QQmlProperty, QVariant>(); |
| 213 | const QHash<QQmlProperty, QVariant> &frameData2 = m_source2 ? m_source2->frameData() : QHash<QQmlProperty, QVariant>(); |
| 214 | |
| 215 | // Do the LERP blending here |
| 216 | if (m_weight <= 0.0) { |
| 217 | // all source1 |
| 218 | m_frameData = frameData1; |
| 219 | } else if (m_weight >= 1.0) { |
| 220 | // all source2 |
| 221 | m_frameData = frameData2; |
| 222 | } else { |
| 223 | // is a mix |
| 224 | QHash<QQmlProperty, QPair<QVariant, QVariant>> allData; |
| 225 | const auto &keys1 = frameData1.keys(); |
| 226 | for (const auto &property : keys1) |
| 227 | allData.insert(key: property, value: QPair<QVariant, QVariant>(frameData1[property], QVariant())); |
| 228 | const auto &keys2 = frameData2.keys(); |
| 229 | for (const auto &property : keys2) { |
| 230 | // first check if property is already in all data, and if so modify the pair to include this value |
| 231 | if (allData.contains(key: property)) { |
| 232 | allData[property].second = frameData2[property]; |
| 233 | } else { |
| 234 | allData.insert(key: property, value: QPair<QVariant, QVariant>(QVariant(), frameData2[property])); |
| 235 | } |
| 236 | } |
| 237 | |
| 238 | QHash<QQmlProperty, QVariant> newFrameData; |
| 239 | |
| 240 | const auto &keys = allData.keys(); |
| 241 | for (const auto &property : keys) { |
| 242 | const auto &dataPair = allData[property]; |
| 243 | newFrameData.insert(key: property, value: lerp(first: dataPair.first, second: dataPair.second, weight: m_weight)); |
| 244 | } |
| 245 | m_frameData = newFrameData; |
| 246 | } |
| 247 | |
| 248 | Q_EMIT frameDataChanged(); |
| 249 | } |
| 250 | |
| 251 | QT_END_NAMESPACE |
| 252 | |