1//
2// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
3// All rights reserved.
4//
5// Redistribution and use in source and binary forms, with or without
6// modification, are permitted provided that the following conditions
7// are met:
8//
9// Redistributions of source code must retain the above copyright
10// notice, this list of conditions and the following disclaimer.
11//
12// Redistributions in binary form must reproduce the above
13// copyright notice, this list of conditions and the following
14// disclaimer in the documentation and/or other materials provided
15// with the distribution.
16//
17// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
18// contributors may be used to endorse or promote products derived
19// from this software without specific prior written permission.
20//
21// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
22// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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24// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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33//
34#ifndef __INITIALIZEDLL_H
35#define __INITIALIZEDLL_H
36
37#include "../glslang/OSDependent/osinclude.h"
38
39namespace QtShaderTools {
40namespace glslang {
41
42bool InitProcess();
43bool InitThread();
44bool DetachThread(); // not called from standalone, perhaps other tools rely on parts of it
45bool DetachProcess(); // not called from standalone, perhaps other tools rely on parts of it
46
47} // end namespace glslang
48} // namespace QtShaderTools
49
50#endif // __INITIALIZEDLL_H
51
52

source code of qtshadertools/src/3rdparty/glslang/OGLCompilersDLL/InitializeDll.h