1 | /* |
2 | ** Copyright (c) 2014-2016 The Khronos Group Inc. |
3 | ** |
4 | ** Permission is hereby granted, free of charge, to any person obtaining a copy |
5 | ** of this software and/or associated documentation files (the "Materials"), |
6 | ** to deal in the Materials without restriction, including without limitation |
7 | ** the rights to use, copy, modify, merge, publish, distribute, sublicense, |
8 | ** and/or sell copies of the Materials, and to permit persons to whom the |
9 | ** Materials are furnished to do so, subject to the following conditions: |
10 | ** |
11 | ** The above copyright notice and this permission notice shall be included in |
12 | ** all copies or substantial portions of the Materials. |
13 | ** |
14 | ** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS |
15 | ** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND |
16 | ** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/ |
17 | ** |
18 | ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
19 | ** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
20 | ** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
21 | ** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
22 | ** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
23 | ** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS |
24 | ** IN THE MATERIALS. |
25 | */ |
26 | |
27 | #ifndef GLSLextAMD_H |
28 | #define GLSLextAMD_H |
29 | |
30 | static const int GLSLextAMDVersion = 100; |
31 | static const int GLSLextAMDRevision = 7; |
32 | |
33 | // SPV_AMD_shader_ballot |
34 | static const char* const E_SPV_AMD_shader_ballot = "SPV_AMD_shader_ballot" ; |
35 | |
36 | enum ShaderBallotAMD { |
37 | ShaderBallotBadAMD = 0, // Don't use |
38 | |
39 | SwizzleInvocationsAMD = 1, |
40 | SwizzleInvocationsMaskedAMD = 2, |
41 | WriteInvocationAMD = 3, |
42 | MbcntAMD = 4, |
43 | |
44 | ShaderBallotCountAMD |
45 | }; |
46 | |
47 | // SPV_AMD_shader_trinary_minmax |
48 | static const char* const E_SPV_AMD_shader_trinary_minmax = "SPV_AMD_shader_trinary_minmax" ; |
49 | |
50 | enum ShaderTrinaryMinMaxAMD { |
51 | ShaderTrinaryMinMaxBadAMD = 0, // Don't use |
52 | |
53 | FMin3AMD = 1, |
54 | UMin3AMD = 2, |
55 | SMin3AMD = 3, |
56 | FMax3AMD = 4, |
57 | UMax3AMD = 5, |
58 | SMax3AMD = 6, |
59 | FMid3AMD = 7, |
60 | UMid3AMD = 8, |
61 | SMid3AMD = 9, |
62 | |
63 | ShaderTrinaryMinMaxCountAMD |
64 | }; |
65 | |
66 | // SPV_AMD_shader_explicit_vertex_parameter |
67 | static const char* const E_SPV_AMD_shader_explicit_vertex_parameter = "SPV_AMD_shader_explicit_vertex_parameter" ; |
68 | |
69 | enum ShaderExplicitVertexParameterAMD { |
70 | ShaderExplicitVertexParameterBadAMD = 0, // Don't use |
71 | |
72 | InterpolateAtVertexAMD = 1, |
73 | |
74 | ShaderExplicitVertexParameterCountAMD |
75 | }; |
76 | |
77 | // SPV_AMD_gcn_shader |
78 | static const char* const E_SPV_AMD_gcn_shader = "SPV_AMD_gcn_shader" ; |
79 | |
80 | enum GcnShaderAMD { |
81 | GcnShaderBadAMD = 0, // Don't use |
82 | |
83 | CubeFaceIndexAMD = 1, |
84 | CubeFaceCoordAMD = 2, |
85 | TimeAMD = 3, |
86 | |
87 | GcnShaderCountAMD |
88 | }; |
89 | |
90 | // SPV_AMD_gpu_shader_half_float |
91 | static const char* const E_SPV_AMD_gpu_shader_half_float = "SPV_AMD_gpu_shader_half_float" ; |
92 | |
93 | // SPV_AMD_texture_gather_bias_lod |
94 | static const char* const E_SPV_AMD_texture_gather_bias_lod = "SPV_AMD_texture_gather_bias_lod" ; |
95 | |
96 | // SPV_AMD_gpu_shader_int16 |
97 | static const char* const E_SPV_AMD_gpu_shader_int16 = "SPV_AMD_gpu_shader_int16" ; |
98 | |
99 | // SPV_AMD_shader_image_load_store_lod |
100 | static const char* const E_SPV_AMD_shader_image_load_store_lod = "SPV_AMD_shader_image_load_store_lod" ; |
101 | |
102 | // SPV_AMD_shader_fragment_mask |
103 | static const char* const E_SPV_AMD_shader_fragment_mask = "SPV_AMD_shader_fragment_mask" ; |
104 | |
105 | // SPV_AMD_gpu_shader_half_float_fetch |
106 | static const char* const E_SPV_AMD_gpu_shader_half_float_fetch = "SPV_AMD_gpu_shader_half_float_fetch" ; |
107 | |
108 | #endif // #ifndef GLSLextAMD_H |
109 | |