1 | // Copyright (C) 2016 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #include <QtVirtualKeyboard/private/desktopinputselectioncontrol_p.h> |
5 | #include <QtVirtualKeyboard/qvirtualkeyboardinputcontext.h> |
6 | #include <QtVirtualKeyboard/private/qvirtualkeyboardinputcontext_p.h> |
7 | #include <QtVirtualKeyboard/private/inputselectionhandle_p.h> |
8 | #include <QtVirtualKeyboard/private/settings_p.h> |
9 | #include <QtVirtualKeyboard/private/platforminputcontext_p.h> |
10 | |
11 | #include <QtCore/qpropertyanimation.h> |
12 | #include <QtGui/qguiapplication.h> |
13 | #include <QtGui/qstylehints.h> |
14 | #include <QtGui/qimagereader.h> |
15 | |
16 | QT_BEGIN_NAMESPACE |
17 | namespace QtVirtualKeyboard { |
18 | |
19 | DesktopInputSelectionControl::DesktopInputSelectionControl(QObject *parent, QVirtualKeyboardInputContext *inputContext) |
20 | : QObject(parent), |
21 | m_inputContext(inputContext), |
22 | m_anchorSelectionHandle(), |
23 | m_cursorSelectionHandle(), |
24 | m_handleState(HandleIsReleased), |
25 | m_enabled(false), |
26 | m_anchorHandleVisible(false), |
27 | m_cursorHandleVisible(false), |
28 | m_eventFilterEnabled(true), |
29 | m_handleWindowSize(40, 40*1.12) // because a finger patch is slightly taller than its width |
30 | { |
31 | QWindow *focusWindow = QGuiApplication::focusWindow(); |
32 | Q_ASSERT(focusWindow); |
33 | connect(sender: m_inputContext, signal: &QVirtualKeyboardInputContext::selectionControlVisibleChanged, context: this, slot: &DesktopInputSelectionControl::updateVisibility); |
34 | } |
35 | |
36 | /* |
37 | * Includes the hit area surrounding the visual handle |
38 | */ |
39 | QRect DesktopInputSelectionControl::handleRectForCursorRect(const QRectF &cursorRect) const |
40 | { |
41 | const int topMargin = (m_handleWindowSize.height() - m_handleImage.size().height())/2; |
42 | const QPoint pos(int(cursorRect.x() + (cursorRect.width() - m_handleWindowSize.width())/2), |
43 | int(cursorRect.bottom()) - topMargin); |
44 | return QRect(pos, m_handleWindowSize); |
45 | } |
46 | |
47 | /* |
48 | * Includes the hit area surrounding the visual handle |
49 | */ |
50 | QRect DesktopInputSelectionControl::anchorHandleRect() const |
51 | { |
52 | return handleRectForCursorRect(cursorRect: m_inputContext->anchorRectangle()); |
53 | } |
54 | |
55 | /* |
56 | * Includes the hit area surrounding the visual handle |
57 | */ |
58 | QRect DesktopInputSelectionControl::cursorHandleRect() const |
59 | { |
60 | return handleRectForCursorRect(cursorRect: m_inputContext->cursorRectangle()); |
61 | } |
62 | |
63 | void DesktopInputSelectionControl::updateAnchorHandlePosition() |
64 | { |
65 | if (QWindow *focusWindow = QGuiApplication::focusWindow()) { |
66 | const QPoint pos = focusWindow->mapToGlobal(pos: anchorHandleRect().topLeft()); |
67 | m_anchorSelectionHandle->setPosition(pos); |
68 | } |
69 | } |
70 | |
71 | void DesktopInputSelectionControl::updateCursorHandlePosition() |
72 | { |
73 | if (QWindow *focusWindow = QGuiApplication::focusWindow()) { |
74 | const QPoint pos = focusWindow->mapToGlobal(pos: cursorHandleRect().topLeft()); |
75 | m_cursorSelectionHandle->setPosition(pos); |
76 | } |
77 | } |
78 | |
79 | void DesktopInputSelectionControl::updateVisibility() |
80 | { |
81 | if (!m_enabled) { |
82 | // if VKB is hidden, we must hide the selection handles immediately, |
83 | // because it might mean that the application is shutting down. |
84 | m_anchorSelectionHandle->hide(); |
85 | m_cursorSelectionHandle->hide(); |
86 | m_anchorHandleVisible = false; |
87 | m_cursorHandleVisible = false; |
88 | return; |
89 | } |
90 | const bool wasAnchorVisible = m_anchorHandleVisible; |
91 | const bool wasCursorVisible = m_cursorHandleVisible; |
92 | const bool makeVisible = (m_inputContext->isSelectionControlVisible() || m_handleState == HandleIsMoving) && m_enabled; |
93 | |
94 | m_anchorHandleVisible = makeVisible; |
95 | if (QWindow *focusWindow = QGuiApplication::focusWindow()) { |
96 | QRectF globalAnchorRectangle = m_inputContext->anchorRectangle(); |
97 | QPoint tl = focusWindow->mapToGlobal(pos: globalAnchorRectangle.toRect().topLeft()); |
98 | globalAnchorRectangle.moveTopLeft(p: tl); |
99 | m_anchorHandleVisible = m_anchorHandleVisible |
100 | && m_inputContext->anchorRectIntersectsClipRect() |
101 | && !(m_inputContext->priv()->keyboardRectangle().intersects(r: globalAnchorRectangle)); |
102 | } |
103 | |
104 | if (wasAnchorVisible != m_anchorHandleVisible) { |
105 | const qreal end = m_anchorHandleVisible ? 1 : 0; |
106 | if (m_anchorHandleVisible) |
107 | m_anchorSelectionHandle->show(); |
108 | QPropertyAnimation *anim = new QPropertyAnimation(m_anchorSelectionHandle.data(), "opacity" ); |
109 | anim->setEndValue(end); |
110 | anim->start(policy: QAbstractAnimation::DeleteWhenStopped); |
111 | } |
112 | |
113 | m_cursorHandleVisible = makeVisible; |
114 | if (QWindow *focusWindow = QGuiApplication::focusWindow()) { |
115 | QRectF globalCursorRectangle = m_inputContext->cursorRectangle(); |
116 | QPoint tl = focusWindow->mapToGlobal(pos: globalCursorRectangle.toRect().topLeft()); |
117 | globalCursorRectangle.moveTopLeft(p: tl); |
118 | m_cursorHandleVisible = m_cursorHandleVisible |
119 | && m_inputContext->cursorRectIntersectsClipRect() |
120 | && !(m_inputContext->priv()->keyboardRectangle().intersects(r: globalCursorRectangle)); |
121 | |
122 | } |
123 | |
124 | if (wasCursorVisible != m_cursorHandleVisible) { |
125 | const qreal end = m_cursorHandleVisible ? 1 : 0; |
126 | if (m_cursorHandleVisible) |
127 | m_cursorSelectionHandle->show(); |
128 | QPropertyAnimation *anim = new QPropertyAnimation(m_cursorSelectionHandle.data(), "opacity" ); |
129 | anim->setEndValue(end); |
130 | anim->start(policy: QAbstractAnimation::DeleteWhenStopped); |
131 | } |
132 | } |
133 | |
134 | void DesktopInputSelectionControl::reloadGraphics() |
135 | { |
136 | Settings *settings = Settings::instance(); |
137 | const QString stylePath = QString::fromLatin1(ba: ":/qt-project.org/imports/QtQuick/VirtualKeyboard/Styles/Builtin/%1/images/selectionhandle-bottom.svg" ) |
138 | .arg(a: settings->styleName()); |
139 | QImageReader imageReader(stylePath); |
140 | QSize sz = imageReader.size(); // SVG handler will return default size |
141 | sz.scale(w: 20, h: 20, mode: Qt::KeepAspectRatioByExpanding); |
142 | imageReader.setScaledSize(sz); |
143 | m_handleImage = imageReader.read(); |
144 | |
145 | m_anchorSelectionHandle->applyImage(windowSize: m_handleWindowSize); // applies m_handleImage for both selection handles |
146 | m_cursorSelectionHandle->applyImage(windowSize: m_handleWindowSize); |
147 | } |
148 | |
149 | void DesktopInputSelectionControl::createHandles() |
150 | { |
151 | if (QWindow *focusWindow = QGuiApplication::focusWindow()) { |
152 | Settings *settings = Settings::instance(); |
153 | connect(sender: settings, signal: &Settings::styleChanged, context: this, slot: &DesktopInputSelectionControl::reloadGraphics); |
154 | |
155 | m_anchorSelectionHandle = QSharedPointer<InputSelectionHandle>::create(arguments: this, arguments&: focusWindow); |
156 | m_cursorSelectionHandle = QSharedPointer<InputSelectionHandle>::create(arguments: this, arguments&: focusWindow); |
157 | |
158 | reloadGraphics(); |
159 | if (QCoreApplication *app = QCoreApplication::instance()) { |
160 | connect(sender: app, signal: &QCoreApplication::aboutToQuit, |
161 | context: this, slot: &DesktopInputSelectionControl::destroyHandles); |
162 | } |
163 | } |
164 | } |
165 | |
166 | void DesktopInputSelectionControl::destroyHandles() |
167 | { |
168 | m_anchorSelectionHandle.reset(); |
169 | m_cursorSelectionHandle.reset(); |
170 | } |
171 | |
172 | void DesktopInputSelectionControl::setEnabled(bool enable) |
173 | { |
174 | // setEnabled(true) just means that the handles _can_ be made visible |
175 | // This will typically be set when a input field gets focus (and having selection). |
176 | m_enabled = enable; |
177 | QWindow *focusWindow = QGuiApplication::focusWindow(); |
178 | if (enable) { |
179 | connect(sender: m_inputContext, signal: &QVirtualKeyboardInputContext::anchorRectangleChanged, context: this, slot: &DesktopInputSelectionControl::updateAnchorHandlePosition); |
180 | connect(sender: m_inputContext, signal: &QVirtualKeyboardInputContext::cursorRectangleChanged, context: this, slot: &DesktopInputSelectionControl::updateCursorHandlePosition); |
181 | connect(sender: m_inputContext, signal: &QVirtualKeyboardInputContext::anchorRectIntersectsClipRectChanged, context: this, slot: &DesktopInputSelectionControl::updateVisibility); |
182 | connect(sender: m_inputContext, signal: &QVirtualKeyboardInputContext::cursorRectIntersectsClipRectChanged, context: this, slot: &DesktopInputSelectionControl::updateVisibility); |
183 | updateAnchorHandlePosition(); |
184 | updateCursorHandlePosition(); |
185 | if (focusWindow) |
186 | focusWindow->installEventFilter(filterObj: this); |
187 | } else { |
188 | if (focusWindow) |
189 | focusWindow->removeEventFilter(obj: this); |
190 | disconnect(sender: m_inputContext, signal: &QVirtualKeyboardInputContext::cursorRectIntersectsClipRectChanged, receiver: this, slot: &DesktopInputSelectionControl::updateVisibility); |
191 | disconnect(sender: m_inputContext, signal: &QVirtualKeyboardInputContext::anchorRectIntersectsClipRectChanged, receiver: this, slot: &DesktopInputSelectionControl::updateVisibility); |
192 | disconnect(sender: m_inputContext, signal: &QVirtualKeyboardInputContext::anchorRectangleChanged, receiver: this, slot: &DesktopInputSelectionControl::updateAnchorHandlePosition); |
193 | disconnect(sender: m_inputContext, signal: &QVirtualKeyboardInputContext::cursorRectangleChanged, receiver: this, slot: &DesktopInputSelectionControl::updateCursorHandlePosition); |
194 | } |
195 | updateVisibility(); |
196 | } |
197 | |
198 | QImage *DesktopInputSelectionControl::handleImage() |
199 | { |
200 | return &m_handleImage; |
201 | } |
202 | |
203 | bool DesktopInputSelectionControl::eventFilter(QObject *object, QEvent *event) |
204 | { |
205 | QWindow *focusWindow = QGuiApplication::focusWindow(); |
206 | if (!m_cursorSelectionHandle || !m_eventFilterEnabled || object != focusWindow) |
207 | return false; |
208 | const bool windowMoved = event->type() == QEvent::Move; |
209 | const bool windowResized = event->type() == QEvent::Resize; |
210 | if (windowMoved || windowResized) { |
211 | if (m_enabled) { |
212 | if (windowMoved) { |
213 | updateAnchorHandlePosition(); |
214 | updateCursorHandlePosition(); |
215 | } |
216 | updateVisibility(); |
217 | } |
218 | } else if (event->type() == QEvent::MouseButtonPress) { |
219 | QMouseEvent *me = static_cast<QMouseEvent*>(event); |
220 | const QPoint mousePos = me->globalPosition().toPoint(); |
221 | |
222 | // calculate distances from mouse pos to each handle, |
223 | // then choose to interact with the nearest handle |
224 | struct SelectionHandleInfo { |
225 | qreal squaredDistance; |
226 | QPoint delta; |
227 | QRect rect; |
228 | }; |
229 | SelectionHandleInfo handles[2]; |
230 | handles[AnchorHandle].rect = anchorHandleRect(); |
231 | handles[CursorHandle].rect = cursorHandleRect(); |
232 | |
233 | for (int i = 0; i <= CursorHandle; ++i) { |
234 | SelectionHandleInfo &h = handles[i]; |
235 | QPoint curHandleTopCenter = focusWindow->mapToGlobal(pos: QPoint(h.rect.x() + qRound(d: (qreal)h.rect.width() / 2), h.rect.top())); // ### map to desktoppanel |
236 | const QPoint delta = mousePos - curHandleTopCenter; |
237 | h.delta = delta; |
238 | h.squaredDistance = QPoint::dotProduct(p1: delta, p2: delta); |
239 | } |
240 | |
241 | // (squared) distances calculated, pick the closest handle |
242 | HandleType closestHandle = (handles[AnchorHandle].squaredDistance < handles[CursorHandle].squaredDistance ? AnchorHandle : CursorHandle); |
243 | |
244 | // Can not be replaced with me->scenePosition(); because the event might be forwarded from the window of the handle |
245 | const QPoint windowPos = focusWindow->mapFromGlobal(pos: mousePos); |
246 | if (m_anchorHandleVisible && handles[closestHandle].rect.contains(p: windowPos)) { |
247 | m_currentDragHandle = closestHandle; |
248 | m_distanceBetweenMouseAndCursor = handles[closestHandle].delta; |
249 | m_handleState = HandleIsHeld; |
250 | m_handleDragStartedPosition = mousePos; |
251 | const QRect otherRect = handles[1 - closestHandle].rect; |
252 | m_otherSelectionPoint = QPoint(otherRect.x() + otherRect.width()/2, otherRect.top() - 4); |
253 | |
254 | QMouseEvent *mouseEvent = new QMouseEvent(me->type(), me->position(), me->scenePosition(), me->globalPosition(), |
255 | me->button(), me->buttons(), me->modifiers(), me->source()); |
256 | m_eventQueue.append(t: mouseEvent); |
257 | return true; |
258 | } |
259 | } else if (event->type() == QEvent::MouseMove) { |
260 | QMouseEvent *me = static_cast<QMouseEvent*>(event); |
261 | QPoint mousePos = me->globalPosition().toPoint(); |
262 | if (m_handleState == HandleIsHeld) { |
263 | QPoint delta = m_handleDragStartedPosition - mousePos; |
264 | const int startDragDistance = QGuiApplication::styleHints()->startDragDistance(); |
265 | if (QPoint::dotProduct(p1: delta, p2: delta) > startDragDistance * startDragDistance) |
266 | m_handleState = HandleIsMoving; |
267 | } |
268 | if (m_handleState == HandleIsMoving) { |
269 | QPoint cursorPos = mousePos - m_distanceBetweenMouseAndCursor; |
270 | cursorPos = focusWindow->mapFromGlobal(pos: cursorPos); |
271 | if (m_currentDragHandle == CursorHandle) |
272 | m_inputContext->setSelectionOnFocusObject(anchorPos: m_otherSelectionPoint, cursorPos); |
273 | else |
274 | m_inputContext->setSelectionOnFocusObject(anchorPos: cursorPos, cursorPos: m_otherSelectionPoint); |
275 | qDeleteAll(c: m_eventQueue); |
276 | m_eventQueue.clear(); |
277 | return true; |
278 | } |
279 | } else if (event->type() == QEvent::MouseButtonRelease) { |
280 | if (m_handleState == HandleIsMoving) { |
281 | m_handleState = HandleIsReleased; |
282 | qDeleteAll(c: m_eventQueue); |
283 | m_eventQueue.clear(); |
284 | return true; |
285 | } else { |
286 | if (QWindow *focusWindow = QGuiApplication::focusWindow()) { |
287 | // playback event queue. These are events that were not designated |
288 | // for the handles in hindsight. |
289 | // This is typically MousePress and MouseRelease (not interleaved with MouseMove) |
290 | // that should instead go through to the underlying input editor |
291 | m_eventFilterEnabled = false; |
292 | while (!m_eventQueue.isEmpty()) { |
293 | QMouseEvent *e = m_eventQueue.takeFirst(); |
294 | QCoreApplication::sendEvent(receiver: focusWindow, event: e); |
295 | delete e; |
296 | } |
297 | m_eventFilterEnabled = true; |
298 | } |
299 | m_handleState = HandleIsReleased; |
300 | } |
301 | } |
302 | return false; |
303 | } |
304 | |
305 | } // namespace QtVirtualKeyboard |
306 | QT_END_NAMESPACE |
307 | |