| 1 | // ----------------------------------------------------------- |
| 2 | // |
| 3 | // Copyright (c) 2001-2002 Chuck Allison and Jeremy Siek |
| 4 | // Copyright (c) 2003-2004 Gennaro Prota |
| 5 | // |
| 6 | // Distributed under the Boost Software License, Version 1.0. |
| 7 | // (See accompanying file LICENSE_1_0.txt or copy at |
| 8 | // http://www.boost.org/LICENSE_1_0.txt) |
| 9 | // |
| 10 | // ----------------------------------------------------------- |
| 11 | |
| 12 | #ifndef BOOST_DYNAMIC_BITSET_FWD_HPP |
| 13 | #define BOOST_DYNAMIC_BITSET_FWD_HPP |
| 14 | |
| 15 | #include <memory> |
| 16 | |
| 17 | namespace boost { |
| 18 | |
| 19 | template <typename Block = unsigned long, |
| 20 | typename Allocator = std::allocator<Block> > |
| 21 | class dynamic_bitset; |
| 22 | |
| 23 | } |
| 24 | |
| 25 | #endif // include guard |
| 26 | |