1 | // ----------------------------------------------------------- |
2 | // |
3 | // Copyright (c) 2001-2002 Chuck Allison and Jeremy Siek |
4 | // Copyright (c) 2003-2004 Gennaro Prota |
5 | // |
6 | // Distributed under the Boost Software License, Version 1.0. |
7 | // (See accompanying file LICENSE_1_0.txt or copy at |
8 | // http://www.boost.org/LICENSE_1_0.txt) |
9 | // |
10 | // ----------------------------------------------------------- |
11 | |
12 | #ifndef BOOST_DYNAMIC_BITSET_FWD_HPP |
13 | #define BOOST_DYNAMIC_BITSET_FWD_HPP |
14 | |
15 | #include <memory> |
16 | |
17 | namespace boost { |
18 | |
19 | template <typename Block = unsigned long, |
20 | typename Allocator = std::allocator<Block> > |
21 | class dynamic_bitset; |
22 | |
23 | } |
24 | |
25 | #endif // include guard |
26 | |