1 | /* |
2 | Copyright (c) Microsoft Corporation 2014 |
3 | Copyright Rene Rivera 2015 |
4 | Distributed under the Boost Software License, Version 1.0. |
5 | (See accompanying file LICENSE_1_0.txt or copy at |
6 | http://www.boost.org/LICENSE_1_0.txt) |
7 | */ |
8 | |
9 | #ifndef BOOST_PREDEF_PLAT_WINDOWS_PHONE_H |
10 | #define BOOST_PREDEF_PLAT_WINDOWS_PHONE_H |
11 | |
12 | #include <boost/predef/make.h> |
13 | #include <boost/predef/os/windows.h> |
14 | #include <boost/predef/platform/windows_uwp.h> |
15 | #include <boost/predef/version_number.h> |
16 | |
17 | /* tag::reference[] |
18 | = `BOOST_PLAT_WINDOWS_PHONE` |
19 | |
20 | https://docs.microsoft.com/en-us/windows/uwp/get-started/universal-application-platform-guide[UWP] |
21 | for Windows Phone development. |
22 | |
23 | [options="header"] |
24 | |=== |
25 | | {predef_symbol} | {predef_version} |
26 | |
27 | | `WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP` | {predef_detection} |
28 | |=== |
29 | */ // end::reference[] |
30 | |
31 | #define BOOST_PLAT_WINDOWS_PHONE BOOST_VERSION_NUMBER_NOT_AVAILABLE |
32 | |
33 | #if BOOST_OS_WINDOWS && \ |
34 | defined(WINAPI_FAMILY_PHONE_APP) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP |
35 | # undef BOOST_PLAT_WINDOWS_PHONE |
36 | # define BOOST_PLAT_WINDOWS_PHONE BOOST_VERSION_NUMBER_AVAILABLE |
37 | #endif |
38 | |
39 | #if BOOST_PLAT_WINDOWS_PHONE |
40 | # define BOOST_PLAT_WINDOWS_PHONE_AVAILABLE |
41 | # include <boost/predef/detail/platform_detected.h> |
42 | #endif |
43 | |
44 | #define BOOST_PLAT_WINDOWS_PHONE_NAME "Windows Phone" |
45 | |
46 | #endif |
47 | |
48 | #include <boost/predef/detail/test.h> |
49 | BOOST_PREDEF_DECLARE_TEST(BOOST_PLAT_WINDOWS_PHONE,BOOST_PLAT_WINDOWS_PHONE_NAME) |
50 | |