1 | /* |
2 | Copyright (c) Microsoft Corporation 2014 |
3 | Copyright Rene Rivera 2015 |
4 | Distributed under the Boost Software License, Version 1.0. |
5 | (See accompanying file LICENSE_1_0.txt or copy at |
6 | http://www.boost.org/LICENSE_1_0.txt) |
7 | */ |
8 | |
9 | #ifndef BOOST_PREDEF_PLAT_WINDOWS_STORE_H |
10 | #define BOOST_PREDEF_PLAT_WINDOWS_STORE_H |
11 | |
12 | #include <boost/predef/make.h> |
13 | #include <boost/predef/os/windows.h> |
14 | #include <boost/predef/platform/windows_uwp.h> |
15 | #include <boost/predef/version_number.h> |
16 | |
17 | /* tag::reference[] |
18 | = `BOOST_PLAT_WINDOWS_STORE` |
19 | |
20 | https://docs.microsoft.com/en-us/windows/uwp/get-started/universal-application-platform-guide[UWP] |
21 | for Windows Store development. |
22 | |
23 | [options="header"] |
24 | |=== |
25 | | {predef_symbol} | {predef_version} |
26 | |
27 | | `WINAPI_FAMILY == WINAPI_FAMILY_PC_APP` | {predef_detection} |
28 | | `WINAPI_FAMILY == WINAPI_FAMILY_APP` (deprecated) | {predef_detection} |
29 | |=== |
30 | */ // end::reference[] |
31 | |
32 | #define BOOST_PLAT_WINDOWS_STORE BOOST_VERSION_NUMBER_NOT_AVAILABLE |
33 | |
34 | #if BOOST_OS_WINDOWS && \ |
35 | ((defined(WINAPI_FAMILY_PC_APP) && WINAPI_FAMILY == WINAPI_FAMILY_PC_APP) || \ |
36 | (defined(WINAPI_FAMILY_APP) && WINAPI_FAMILY == WINAPI_FAMILY_APP)) |
37 | # undef BOOST_PLAT_WINDOWS_STORE |
38 | # define BOOST_PLAT_WINDOWS_STORE BOOST_VERSION_NUMBER_AVAILABLE |
39 | #endif |
40 | |
41 | #if BOOST_PLAT_WINDOWS_STORE |
42 | # define BOOST_PLAT_WINDOWS_STORE_AVAILABLE |
43 | # include <boost/predef/detail/platform_detected.h> |
44 | #endif |
45 | |
46 | #define BOOST_PLAT_WINDOWS_STORE_NAME "Windows Store" |
47 | |
48 | #endif |
49 | |
50 | #include <boost/predef/detail/test.h> |
51 | BOOST_PREDEF_DECLARE_TEST(BOOST_PLAT_WINDOWS_STORE,BOOST_PLAT_WINDOWS_STORE_NAME) |
52 | |