| 1 | /// These functions compute the integer logarithm of their type, assuming |
| 2 | /// that someone has already checked that the value is strictly positive. |
| 3 | |
| 4 | // 0 < val <= u8::MAX |
| 5 | #[inline ] |
| 6 | pub(super) const fn u8(val: u8) -> u32 { |
| 7 | let val: u32 = val as u32; |
| 8 | |
| 9 | // For better performance, avoid branches by assembling the solution |
| 10 | // in the bits above the low 8 bits. |
| 11 | |
| 12 | // Adding c1 to val gives 10 in the top bits for val < 10, 11 for val >= 10 |
| 13 | const C1: u32 = 0b11_00000000 - 10; // 758 |
| 14 | // Adding c2 to val gives 01 in the top bits for val < 100, 10 for val >= 100 |
| 15 | const C2: u32 = 0b10_00000000 - 100; // 412 |
| 16 | |
| 17 | // Value of top bits: |
| 18 | // +c1 +c2 1&2 |
| 19 | // 0..=9 10 01 00 = 0 |
| 20 | // 10..=99 11 01 01 = 1 |
| 21 | // 100..=255 11 10 10 = 2 |
| 22 | ((val + C1) & (val + C2)) >> 8 |
| 23 | } |
| 24 | |
| 25 | // 0 < val < 100_000 |
| 26 | #[inline ] |
| 27 | const fn less_than_5(val: u32) -> u32 { |
| 28 | // Similar to u8, when adding one of these constants to val, |
| 29 | // we get two possible bit patterns above the low 17 bits, |
| 30 | // depending on whether val is below or above the threshold. |
| 31 | const C1: u32 = 0b011_00000000000000000 - 10; // 393206 |
| 32 | const C2: u32 = 0b100_00000000000000000 - 100; // 524188 |
| 33 | const C3: u32 = 0b111_00000000000000000 - 1000; // 916504 |
| 34 | const C4: u32 = 0b100_00000000000000000 - 10000; // 514288 |
| 35 | |
| 36 | // Value of top bits: |
| 37 | // +c1 +c2 1&2 +c3 +c4 3&4 ^ |
| 38 | // 0..=9 010 011 010 110 011 010 000 = 0 |
| 39 | // 10..=99 011 011 011 110 011 010 001 = 1 |
| 40 | // 100..=999 011 100 000 110 011 010 010 = 2 |
| 41 | // 1000..=9999 011 100 000 111 011 011 011 = 3 |
| 42 | // 10000..=99999 011 100 000 111 100 100 100 = 4 |
| 43 | (((val + C1) & (val + C2)) ^ ((val + C3) & (val + C4))) >> 17 |
| 44 | } |
| 45 | |
| 46 | // 0 < val <= u16::MAX |
| 47 | #[inline ] |
| 48 | pub(super) const fn u16(val: u16) -> u32 { |
| 49 | less_than_5(val as u32) |
| 50 | } |
| 51 | |
| 52 | // 0 < val <= u32::MAX |
| 53 | #[inline ] |
| 54 | pub(super) const fn u32(mut val: u32) -> u32 { |
| 55 | let mut log: u32 = 0; |
| 56 | if val >= 100_000 { |
| 57 | val /= 100_000; |
| 58 | log += 5; |
| 59 | } |
| 60 | log + less_than_5(val) |
| 61 | } |
| 62 | |
| 63 | // 0 < val <= u64::MAX |
| 64 | #[inline ] |
| 65 | pub(super) const fn u64(mut val: u64) -> u32 { |
| 66 | let mut log: u32 = 0; |
| 67 | if val >= 10_000_000_000 { |
| 68 | val /= 10_000_000_000; |
| 69 | log += 10; |
| 70 | } |
| 71 | if val >= 100_000 { |
| 72 | val /= 100_000; |
| 73 | log += 5; |
| 74 | } |
| 75 | log + less_than_5(val as u32) |
| 76 | } |
| 77 | |
| 78 | // 0 < val <= u128::MAX |
| 79 | #[inline ] |
| 80 | pub(super) const fn u128(mut val: u128) -> u32 { |
| 81 | let mut log: u32 = 0; |
| 82 | if val >= 100_000_000_000_000_000_000_000_000_000_000 { |
| 83 | val /= 100_000_000_000_000_000_000_000_000_000_000; |
| 84 | log += 32; |
| 85 | return log + u32(val as u32); |
| 86 | } |
| 87 | if val >= 10_000_000_000_000_000 { |
| 88 | val /= 10_000_000_000_000_000; |
| 89 | log += 16; |
| 90 | } |
| 91 | log + u64(val as u64) |
| 92 | } |
| 93 | |
| 94 | #[cfg (target_pointer_width = "16" )] |
| 95 | #[inline ] |
| 96 | pub(super) const fn usize(val: usize) -> u32 { |
| 97 | u16(val as _) |
| 98 | } |
| 99 | |
| 100 | #[cfg (target_pointer_width = "32" )] |
| 101 | #[inline ] |
| 102 | pub(super) const fn usize(val: usize) -> u32 { |
| 103 | u32(val as _) |
| 104 | } |
| 105 | |
| 106 | #[cfg (target_pointer_width = "64" )] |
| 107 | #[inline ] |
| 108 | pub(super) const fn usize(val: usize) -> u32 { |
| 109 | u64(val as _) |
| 110 | } |
| 111 | |
| 112 | // 0 < val <= i8::MAX |
| 113 | #[inline ] |
| 114 | pub(super) const fn i8(val: i8) -> u32 { |
| 115 | u8(val as u8) |
| 116 | } |
| 117 | |
| 118 | // 0 < val <= i16::MAX |
| 119 | #[inline ] |
| 120 | pub(super) const fn i16(val: i16) -> u32 { |
| 121 | u16(val as u16) |
| 122 | } |
| 123 | |
| 124 | // 0 < val <= i32::MAX |
| 125 | #[inline ] |
| 126 | pub(super) const fn i32(val: i32) -> u32 { |
| 127 | u32(val as u32) |
| 128 | } |
| 129 | |
| 130 | // 0 < val <= i64::MAX |
| 131 | #[inline ] |
| 132 | pub(super) const fn i64(val: i64) -> u32 { |
| 133 | u64(val as u64) |
| 134 | } |
| 135 | |
| 136 | // 0 < val <= i128::MAX |
| 137 | #[inline ] |
| 138 | pub(super) const fn i128(val: i128) -> u32 { |
| 139 | u128(val as u128) |
| 140 | } |
| 141 | |
| 142 | /// Instantiate this panic logic once, rather than for all the ilog methods |
| 143 | /// on every single primitive type. |
| 144 | #[cold ] |
| 145 | #[track_caller ] |
| 146 | pub(super) const fn panic_for_nonpositive_argument() -> ! { |
| 147 | panic!("argument of integer logarithm must be positive" ) |
| 148 | } |
| 149 | |