| 1 | // Copyright 2016 Amanieu d'Antras |
| 2 | // |
| 3 | // Licensed under the Apache License, Version 2.0, <LICENSE-APACHE or |
| 4 | // http://apache.org/licenses/LICENSE-2.0> or the MIT license <LICENSE-MIT or |
| 5 | // http://opensource.org/licenses/MIT>, at your option. This file may not be |
| 6 | // copied, modified, or distributed except according to those terms. |
| 7 | |
| 8 | use crate::{deadlock, util}; |
| 9 | use core::{ |
| 10 | sync::atomic::{AtomicU8, Ordering}, |
| 11 | time::Duration, |
| 12 | }; |
| 13 | use lock_api::RawMutex as RawMutex_; |
| 14 | use parking_lot_core::{self, ParkResult, SpinWait, UnparkResult, UnparkToken, DEFAULT_PARK_TOKEN}; |
| 15 | use std::time::Instant; |
| 16 | |
| 17 | // UnparkToken used to indicate that that the target thread should attempt to |
| 18 | // lock the mutex again as soon as it is unparked. |
| 19 | pub(crate) const TOKEN_NORMAL: UnparkToken = UnparkToken(0); |
| 20 | |
| 21 | // UnparkToken used to indicate that the mutex is being handed off to the target |
| 22 | // thread directly without unlocking it. |
| 23 | pub(crate) const TOKEN_HANDOFF: UnparkToken = UnparkToken(1); |
| 24 | |
| 25 | /// This bit is set in the `state` of a `RawMutex` when that mutex is locked by some thread. |
| 26 | const LOCKED_BIT: u8 = 0b01; |
| 27 | /// This bit is set in the `state` of a `RawMutex` just before parking a thread. A thread is being |
| 28 | /// parked if it wants to lock the mutex, but it is currently being held by some other thread. |
| 29 | const PARKED_BIT: u8 = 0b10; |
| 30 | |
| 31 | /// Raw mutex type backed by the parking lot. |
| 32 | pub struct RawMutex { |
| 33 | /// This atomic integer holds the current state of the mutex instance. Only the two lowest bits |
| 34 | /// are used. See `LOCKED_BIT` and `PARKED_BIT` for the bitmask for these bits. |
| 35 | /// |
| 36 | /// # State table: |
| 37 | /// |
| 38 | /// PARKED_BIT | LOCKED_BIT | Description |
| 39 | /// 0 | 0 | The mutex is not locked, nor is anyone waiting for it. |
| 40 | /// -----------+------------+------------------------------------------------------------------ |
| 41 | /// 0 | 1 | The mutex is locked by exactly one thread. No other thread is |
| 42 | /// | | waiting for it. |
| 43 | /// -----------+------------+------------------------------------------------------------------ |
| 44 | /// 1 | 0 | The mutex is not locked. One or more thread is parked or about to |
| 45 | /// | | park. At least one of the parked threads are just about to be |
| 46 | /// | | unparked, or a thread heading for parking might abort the park. |
| 47 | /// -----------+------------+------------------------------------------------------------------ |
| 48 | /// 1 | 1 | The mutex is locked by exactly one thread. One or more thread is |
| 49 | /// | | parked or about to park, waiting for the lock to become available. |
| 50 | /// | | In this state, PARKED_BIT is only ever cleared when a bucket lock |
| 51 | /// | | is held (i.e. in a parking_lot_core callback). This ensures that |
| 52 | /// | | we never end up in a situation where there are parked threads but |
| 53 | /// | | PARKED_BIT is not set (which would result in those threads |
| 54 | /// | | potentially never getting woken up). |
| 55 | state: AtomicU8, |
| 56 | } |
| 57 | |
| 58 | unsafe impl lock_api::RawMutex for RawMutex { |
| 59 | const INIT: RawMutex = RawMutex { |
| 60 | state: AtomicU8::new(0), |
| 61 | }; |
| 62 | |
| 63 | type GuardMarker = crate::GuardMarker; |
| 64 | |
| 65 | #[inline ] |
| 66 | fn lock(&self) { |
| 67 | if self |
| 68 | .state |
| 69 | .compare_exchange_weak(0, LOCKED_BIT, Ordering::Acquire, Ordering::Relaxed) |
| 70 | .is_err() |
| 71 | { |
| 72 | self.lock_slow(None); |
| 73 | } |
| 74 | unsafe { deadlock::acquire_resource(self as *const _ as usize) }; |
| 75 | } |
| 76 | |
| 77 | #[inline ] |
| 78 | fn try_lock(&self) -> bool { |
| 79 | let mut state = self.state.load(Ordering::Relaxed); |
| 80 | loop { |
| 81 | if state & LOCKED_BIT != 0 { |
| 82 | return false; |
| 83 | } |
| 84 | match self.state.compare_exchange_weak( |
| 85 | state, |
| 86 | state | LOCKED_BIT, |
| 87 | Ordering::Acquire, |
| 88 | Ordering::Relaxed, |
| 89 | ) { |
| 90 | Ok(_) => { |
| 91 | unsafe { deadlock::acquire_resource(self as *const _ as usize) }; |
| 92 | return true; |
| 93 | } |
| 94 | Err(x) => state = x, |
| 95 | } |
| 96 | } |
| 97 | } |
| 98 | |
| 99 | #[inline ] |
| 100 | unsafe fn unlock(&self) { |
| 101 | deadlock::release_resource(self as *const _ as usize); |
| 102 | if self |
| 103 | .state |
| 104 | .compare_exchange(LOCKED_BIT, 0, Ordering::Release, Ordering::Relaxed) |
| 105 | .is_ok() |
| 106 | { |
| 107 | return; |
| 108 | } |
| 109 | self.unlock_slow(false); |
| 110 | } |
| 111 | |
| 112 | #[inline ] |
| 113 | fn is_locked(&self) -> bool { |
| 114 | let state = self.state.load(Ordering::Relaxed); |
| 115 | state & LOCKED_BIT != 0 |
| 116 | } |
| 117 | } |
| 118 | |
| 119 | unsafe impl lock_api::RawMutexFair for RawMutex { |
| 120 | #[inline ] |
| 121 | unsafe fn unlock_fair(&self) { |
| 122 | deadlock::release_resource(self as *const _ as usize); |
| 123 | if self |
| 124 | .state |
| 125 | .compare_exchange(LOCKED_BIT, new:0, success:Ordering::Release, failure:Ordering::Relaxed) |
| 126 | .is_ok() |
| 127 | { |
| 128 | return; |
| 129 | } |
| 130 | self.unlock_slow(force_fair:true); |
| 131 | } |
| 132 | |
| 133 | #[inline ] |
| 134 | unsafe fn bump(&self) { |
| 135 | if self.state.load(order:Ordering::Relaxed) & PARKED_BIT != 0 { |
| 136 | self.bump_slow(); |
| 137 | } |
| 138 | } |
| 139 | } |
| 140 | |
| 141 | unsafe impl lock_api::RawMutexTimed for RawMutex { |
| 142 | type Duration = Duration; |
| 143 | type Instant = Instant; |
| 144 | |
| 145 | #[inline ] |
| 146 | fn try_lock_until(&self, timeout: Instant) -> bool { |
| 147 | let result = if self |
| 148 | .state |
| 149 | .compare_exchange_weak(0, LOCKED_BIT, Ordering::Acquire, Ordering::Relaxed) |
| 150 | .is_ok() |
| 151 | { |
| 152 | true |
| 153 | } else { |
| 154 | self.lock_slow(Some(timeout)) |
| 155 | }; |
| 156 | if result { |
| 157 | unsafe { deadlock::acquire_resource(self as *const _ as usize) }; |
| 158 | } |
| 159 | result |
| 160 | } |
| 161 | |
| 162 | #[inline ] |
| 163 | fn try_lock_for(&self, timeout: Duration) -> bool { |
| 164 | let result = if self |
| 165 | .state |
| 166 | .compare_exchange_weak(0, LOCKED_BIT, Ordering::Acquire, Ordering::Relaxed) |
| 167 | .is_ok() |
| 168 | { |
| 169 | true |
| 170 | } else { |
| 171 | self.lock_slow(util::to_deadline(timeout)) |
| 172 | }; |
| 173 | if result { |
| 174 | unsafe { deadlock::acquire_resource(self as *const _ as usize) }; |
| 175 | } |
| 176 | result |
| 177 | } |
| 178 | } |
| 179 | |
| 180 | impl RawMutex { |
| 181 | // Used by Condvar when requeuing threads to us, must be called while |
| 182 | // holding the queue lock. |
| 183 | #[inline ] |
| 184 | pub(crate) fn mark_parked_if_locked(&self) -> bool { |
| 185 | let mut state = self.state.load(Ordering::Relaxed); |
| 186 | loop { |
| 187 | if state & LOCKED_BIT == 0 { |
| 188 | return false; |
| 189 | } |
| 190 | match self.state.compare_exchange_weak( |
| 191 | state, |
| 192 | state | PARKED_BIT, |
| 193 | Ordering::Relaxed, |
| 194 | Ordering::Relaxed, |
| 195 | ) { |
| 196 | Ok(_) => return true, |
| 197 | Err(x) => state = x, |
| 198 | } |
| 199 | } |
| 200 | } |
| 201 | |
| 202 | // Used by Condvar when requeuing threads to us, must be called while |
| 203 | // holding the queue lock. |
| 204 | #[inline ] |
| 205 | pub(crate) fn mark_parked(&self) { |
| 206 | self.state.fetch_or(PARKED_BIT, Ordering::Relaxed); |
| 207 | } |
| 208 | |
| 209 | #[cold ] |
| 210 | fn lock_slow(&self, timeout: Option<Instant>) -> bool { |
| 211 | let mut spinwait = SpinWait::new(); |
| 212 | let mut state = self.state.load(Ordering::Relaxed); |
| 213 | loop { |
| 214 | // Grab the lock if it isn't locked, even if there is a queue on it |
| 215 | if state & LOCKED_BIT == 0 { |
| 216 | match self.state.compare_exchange_weak( |
| 217 | state, |
| 218 | state | LOCKED_BIT, |
| 219 | Ordering::Acquire, |
| 220 | Ordering::Relaxed, |
| 221 | ) { |
| 222 | Ok(_) => return true, |
| 223 | Err(x) => state = x, |
| 224 | } |
| 225 | continue; |
| 226 | } |
| 227 | |
| 228 | // If there is no queue, try spinning a few times |
| 229 | if state & PARKED_BIT == 0 && spinwait.spin() { |
| 230 | state = self.state.load(Ordering::Relaxed); |
| 231 | continue; |
| 232 | } |
| 233 | |
| 234 | // Set the parked bit |
| 235 | if state & PARKED_BIT == 0 { |
| 236 | if let Err(x) = self.state.compare_exchange_weak( |
| 237 | state, |
| 238 | state | PARKED_BIT, |
| 239 | Ordering::Relaxed, |
| 240 | Ordering::Relaxed, |
| 241 | ) { |
| 242 | state = x; |
| 243 | continue; |
| 244 | } |
| 245 | } |
| 246 | |
| 247 | // Park our thread until we are woken up by an unlock |
| 248 | let addr = self as *const _ as usize; |
| 249 | let validate = || self.state.load(Ordering::Relaxed) == LOCKED_BIT | PARKED_BIT; |
| 250 | let before_sleep = || {}; |
| 251 | let timed_out = |_, was_last_thread| { |
| 252 | // Clear the parked bit if we were the last parked thread |
| 253 | if was_last_thread { |
| 254 | self.state.fetch_and(!PARKED_BIT, Ordering::Relaxed); |
| 255 | } |
| 256 | }; |
| 257 | // SAFETY: |
| 258 | // * `addr` is an address we control. |
| 259 | // * `validate`/`timed_out` does not panic or call into any function of `parking_lot`. |
| 260 | // * `before_sleep` does not call `park`, nor does it panic. |
| 261 | match unsafe { |
| 262 | parking_lot_core::park( |
| 263 | addr, |
| 264 | validate, |
| 265 | before_sleep, |
| 266 | timed_out, |
| 267 | DEFAULT_PARK_TOKEN, |
| 268 | timeout, |
| 269 | ) |
| 270 | } { |
| 271 | // The thread that unparked us passed the lock on to us |
| 272 | // directly without unlocking it. |
| 273 | ParkResult::Unparked(TOKEN_HANDOFF) => return true, |
| 274 | |
| 275 | // We were unparked normally, try acquiring the lock again |
| 276 | ParkResult::Unparked(_) => (), |
| 277 | |
| 278 | // The validation function failed, try locking again |
| 279 | ParkResult::Invalid => (), |
| 280 | |
| 281 | // Timeout expired |
| 282 | ParkResult::TimedOut => return false, |
| 283 | } |
| 284 | |
| 285 | // Loop back and try locking again |
| 286 | spinwait.reset(); |
| 287 | state = self.state.load(Ordering::Relaxed); |
| 288 | } |
| 289 | } |
| 290 | |
| 291 | #[cold ] |
| 292 | fn unlock_slow(&self, force_fair: bool) { |
| 293 | // Unpark one thread and leave the parked bit set if there might |
| 294 | // still be parked threads on this address. |
| 295 | let addr = self as *const _ as usize; |
| 296 | let callback = |result: UnparkResult| { |
| 297 | // If we are using a fair unlock then we should keep the |
| 298 | // mutex locked and hand it off to the unparked thread. |
| 299 | if result.unparked_threads != 0 && (force_fair || result.be_fair) { |
| 300 | // Clear the parked bit if there are no more parked |
| 301 | // threads. |
| 302 | if !result.have_more_threads { |
| 303 | self.state.store(LOCKED_BIT, Ordering::Relaxed); |
| 304 | } |
| 305 | return TOKEN_HANDOFF; |
| 306 | } |
| 307 | |
| 308 | // Clear the locked bit, and the parked bit as well if there |
| 309 | // are no more parked threads. |
| 310 | if result.have_more_threads { |
| 311 | self.state.store(PARKED_BIT, Ordering::Release); |
| 312 | } else { |
| 313 | self.state.store(0, Ordering::Release); |
| 314 | } |
| 315 | TOKEN_NORMAL |
| 316 | }; |
| 317 | // SAFETY: |
| 318 | // * `addr` is an address we control. |
| 319 | // * `callback` does not panic or call into any function of `parking_lot`. |
| 320 | unsafe { |
| 321 | parking_lot_core::unpark_one(addr, callback); |
| 322 | } |
| 323 | } |
| 324 | |
| 325 | #[cold ] |
| 326 | fn bump_slow(&self) { |
| 327 | unsafe { deadlock::release_resource(self as *const _ as usize) }; |
| 328 | self.unlock_slow(true); |
| 329 | self.lock(); |
| 330 | } |
| 331 | } |
| 332 | |