| 1 | // Copyright 2018 Developers of the Rand project. |
| 2 | // Copyright 2013-2017 The Rust Project Developers. |
| 3 | // |
| 4 | // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or |
| 5 | // https://www.apache.org/licenses/LICENSE-2.0> or the MIT license |
| 6 | // <LICENSE-MIT or https://opensource.org/licenses/MIT>, at your |
| 7 | // option. This file may not be copied, modified, or distributed |
| 8 | // except according to those terms. |
| 9 | |
| 10 | //! Generating random samples from probability distributions |
| 11 | //! |
| 12 | //! This module is the home of the [`Distribution`] trait and several of its |
| 13 | //! implementations. It is the workhorse behind some of the convenient |
| 14 | //! functionality of the [`Rng`] trait, e.g. [`Rng::random`] and of course |
| 15 | //! [`Rng::sample`]. |
| 16 | //! |
| 17 | //! Abstractly, a [probability distribution] describes the probability of |
| 18 | //! occurrence of each value in its sample space. |
| 19 | //! |
| 20 | //! More concretely, an implementation of `Distribution<T>` for type `X` is an |
| 21 | //! algorithm for choosing values from the sample space (a subset of `T`) |
| 22 | //! according to the distribution `X` represents, using an external source of |
| 23 | //! randomness (an RNG supplied to the `sample` function). |
| 24 | //! |
| 25 | //! A type `X` may implement `Distribution<T>` for multiple types `T`. |
| 26 | //! Any type implementing [`Distribution`] is stateless (i.e. immutable), |
| 27 | //! but it may have internal parameters set at construction time (for example, |
| 28 | //! [`Uniform`] allows specification of its sample space as a range within `T`). |
| 29 | //! |
| 30 | //! |
| 31 | //! # The Standard Uniform distribution |
| 32 | //! |
| 33 | //! The [`StandardUniform`] distribution is important to mention. This is the |
| 34 | //! distribution used by [`Rng::random`] and represents the "default" way to |
| 35 | //! produce a random value for many different types, including most primitive |
| 36 | //! types, tuples, arrays, and a few derived types. See the documentation of |
| 37 | //! [`StandardUniform`] for more details. |
| 38 | //! |
| 39 | //! Implementing [`Distribution<T>`] for [`StandardUniform`] for user types `T` makes it |
| 40 | //! possible to generate type `T` with [`Rng::random`], and by extension also |
| 41 | //! with the [`random`] function. |
| 42 | //! |
| 43 | //! ## Other standard uniform distributions |
| 44 | //! |
| 45 | //! [`Alphanumeric`] is a simple distribution to sample random letters and |
| 46 | //! numbers of the `char` type; in contrast [`StandardUniform`] may sample any valid |
| 47 | //! `char`. |
| 48 | //! |
| 49 | //! For floats (`f32`, `f64`), [`StandardUniform`] samples from `[0, 1)`. Also |
| 50 | //! provided are [`Open01`] (samples from `(0, 1)`) and [`OpenClosed01`] |
| 51 | //! (samples from `(0, 1]`). No option is provided to sample from `[0, 1]`; it |
| 52 | //! is suggested to use one of the above half-open ranges since the failure to |
| 53 | //! sample a value which would have a low chance of being sampled anyway is |
| 54 | //! rarely an issue in practice. |
| 55 | //! |
| 56 | //! # Parameterized Uniform distributions |
| 57 | //! |
| 58 | //! The [`Uniform`] distribution provides uniform sampling over a specified |
| 59 | //! range on a subset of the types supported by the above distributions. |
| 60 | //! |
| 61 | //! Implementations support single-value-sampling via |
| 62 | //! [`Rng::random_range(Range)`](Rng::random_range). |
| 63 | //! Where a fixed (non-`const`) range will be sampled many times, it is likely |
| 64 | //! faster to pre-construct a [`Distribution`] object using |
| 65 | //! [`Uniform::new`], [`Uniform::new_inclusive`] or `From<Range>`. |
| 66 | //! |
| 67 | //! # Non-uniform sampling |
| 68 | //! |
| 69 | //! Sampling a simple true/false outcome with a given probability has a name: |
| 70 | //! the [`Bernoulli`] distribution (this is used by [`Rng::random_bool`]). |
| 71 | //! |
| 72 | //! For weighted sampling of discrete values see the [`weighted`] module. |
| 73 | //! |
| 74 | //! This crate no longer includes other non-uniform distributions; instead |
| 75 | //! it is recommended that you use either [`rand_distr`] or [`statrs`]. |
| 76 | //! |
| 77 | //! |
| 78 | //! [probability distribution]: https://en.wikipedia.org/wiki/Probability_distribution |
| 79 | //! [`rand_distr`]: https://crates.io/crates/rand_distr |
| 80 | //! [`statrs`]: https://crates.io/crates/statrs |
| 81 | |
| 82 | //! [`random`]: crate::random |
| 83 | //! [`rand_distr`]: https://crates.io/crates/rand_distr |
| 84 | //! [`statrs`]: https://crates.io/crates/statrs |
| 85 | |
| 86 | mod bernoulli; |
| 87 | mod distribution; |
| 88 | mod float; |
| 89 | mod integer; |
| 90 | mod other; |
| 91 | mod utils; |
| 92 | |
| 93 | #[doc (hidden)] |
| 94 | pub mod hidden_export { |
| 95 | pub use super::float::IntoFloat; // used by rand_distr |
| 96 | } |
| 97 | pub mod slice; |
| 98 | pub mod uniform; |
| 99 | #[cfg (feature = "alloc" )] |
| 100 | pub mod weighted; |
| 101 | |
| 102 | pub use self::bernoulli::{Bernoulli, BernoulliError}; |
| 103 | #[cfg (feature = "alloc" )] |
| 104 | pub use self::distribution::SampleString; |
| 105 | pub use self::distribution::{Distribution, Iter, Map}; |
| 106 | pub use self::float::{Open01, OpenClosed01}; |
| 107 | pub use self::other::Alphanumeric; |
| 108 | #[doc (inline)] |
| 109 | pub use self::uniform::Uniform; |
| 110 | |
| 111 | #[allow (unused)] |
| 112 | use crate::Rng; |
| 113 | |
| 114 | /// The Standard Uniform distribution |
| 115 | /// |
| 116 | /// This [`Distribution`] is the *standard* parameterization of [`Uniform`]. Bounds |
| 117 | /// are selected according to the output type. |
| 118 | /// |
| 119 | /// Assuming the provided `Rng` is well-behaved, these implementations |
| 120 | /// generate values with the following ranges and distributions: |
| 121 | /// |
| 122 | /// * Integers (`i8`, `i32`, `u64`, etc.) are uniformly distributed |
| 123 | /// over the whole range of the type (thus each possible value may be sampled |
| 124 | /// with equal probability). |
| 125 | /// * `char` is uniformly distributed over all Unicode scalar values, i.e. all |
| 126 | /// code points in the range `0...0x10_FFFF`, except for the range |
| 127 | /// `0xD800...0xDFFF` (the surrogate code points). This includes |
| 128 | /// unassigned/reserved code points. |
| 129 | /// For some uses, the [`Alphanumeric`] distribution will be more appropriate. |
| 130 | /// * `bool` samples `false` or `true`, each with probability 0.5. |
| 131 | /// * Floating point types (`f32` and `f64`) are uniformly distributed in the |
| 132 | /// half-open range `[0, 1)`. See also the [notes below](#floating-point-implementation). |
| 133 | /// * Wrapping integers ([`Wrapping<T>`]), besides the type identical to their |
| 134 | /// normal integer variants. |
| 135 | /// * Non-zero integers ([`NonZeroU8`]), which are like their normal integer |
| 136 | /// variants but cannot sample zero. |
| 137 | /// |
| 138 | /// The `StandardUniform` distribution also supports generation of the following |
| 139 | /// compound types where all component types are supported: |
| 140 | /// |
| 141 | /// * Tuples (up to 12 elements): each element is sampled sequentially and |
| 142 | /// independently (thus, assuming a well-behaved RNG, there is no correlation |
| 143 | /// between elements). |
| 144 | /// * Arrays `[T; n]` where `T` is supported. Each element is sampled |
| 145 | /// sequentially and independently. Note that for small `T` this usually |
| 146 | /// results in the RNG discarding random bits; see also [`Rng::fill`] which |
| 147 | /// offers a more efficient approach to filling an array of integer types |
| 148 | /// with random data. |
| 149 | /// * SIMD types (requires [`simd_support`] feature) like x86's [`__m128i`] |
| 150 | /// and `std::simd`'s [`u32x4`], [`f32x4`] and [`mask32x4`] types are |
| 151 | /// effectively arrays of integer or floating-point types. Each lane is |
| 152 | /// sampled independently, potentially with more efficient random-bit-usage |
| 153 | /// (and a different resulting value) than would be achieved with sequential |
| 154 | /// sampling (as with the array types above). |
| 155 | /// |
| 156 | /// ## Custom implementations |
| 157 | /// |
| 158 | /// The [`StandardUniform`] distribution may be implemented for user types as follows: |
| 159 | /// |
| 160 | /// ``` |
| 161 | /// # #![allow (dead_code)] |
| 162 | /// use rand::Rng; |
| 163 | /// use rand::distr::{Distribution, StandardUniform}; |
| 164 | /// |
| 165 | /// struct MyF32 { |
| 166 | /// x: f32, |
| 167 | /// } |
| 168 | /// |
| 169 | /// impl Distribution<MyF32> for StandardUniform { |
| 170 | /// fn sample<R: Rng + ?Sized>(&self, rng: &mut R) -> MyF32 { |
| 171 | /// MyF32 { x: rng.random() } |
| 172 | /// } |
| 173 | /// } |
| 174 | /// ``` |
| 175 | /// |
| 176 | /// ## Example usage |
| 177 | /// ``` |
| 178 | /// use rand::prelude::*; |
| 179 | /// use rand::distr::StandardUniform; |
| 180 | /// |
| 181 | /// let val: f32 = rand::rng().sample(StandardUniform); |
| 182 | /// println!("f32 from [0, 1): {}" , val); |
| 183 | /// ``` |
| 184 | /// |
| 185 | /// # Floating point implementation |
| 186 | /// The floating point implementations for `StandardUniform` generate a random value in |
| 187 | /// the half-open interval `[0, 1)`, i.e. including 0 but not 1. |
| 188 | /// |
| 189 | /// All values that can be generated are of the form `n * ε/2`. For `f32` |
| 190 | /// the 24 most significant random bits of a `u32` are used and for `f64` the |
| 191 | /// 53 most significant bits of a `u64` are used. The conversion uses the |
| 192 | /// multiplicative method: `(rng.gen::<$uty>() >> N) as $ty * (ε/2)`. |
| 193 | /// |
| 194 | /// See also: [`Open01`] which samples from `(0, 1)`, [`OpenClosed01`] which |
| 195 | /// samples from `(0, 1]` and `Rng::random_range(0..1)` which also samples from |
| 196 | /// `[0, 1)`. Note that `Open01` uses transmute-based methods which yield 1 bit |
| 197 | /// less precision but may perform faster on some architectures (on modern Intel |
| 198 | /// CPUs all methods have approximately equal performance). |
| 199 | /// |
| 200 | /// [`Uniform`]: uniform::Uniform |
| 201 | /// [`Wrapping<T>`]: std::num::Wrapping |
| 202 | /// [`NonZeroU8`]: std::num::NonZeroU8 |
| 203 | /// [`__m128i`]: https://doc.rust-lang.org/core/arch/x86/struct.__m128i.html |
| 204 | /// [`u32x4`]: std::simd::u32x4 |
| 205 | /// [`f32x4`]: std::simd::f32x4 |
| 206 | /// [`mask32x4`]: std::simd::mask32x4 |
| 207 | /// [`simd_support`]: https://github.com/rust-random/rand#crate-features |
| 208 | #[derive (Clone, Copy, Debug, Default)] |
| 209 | #[cfg_attr (feature = "serde" , derive(serde::Serialize, serde::Deserialize))] |
| 210 | pub struct StandardUniform; |
| 211 | |