| 1 | //! This module contains a [`Shadow`] option for a [`Table`]. |
| 2 | //! |
| 3 | //! # Example |
| 4 | //! |
| 5 | //! ``` |
| 6 | //! use tabled::{Table, settings::{Shadow, Style}}; |
| 7 | //! |
| 8 | //! let data = vec!["Hello" , "World" , "!" ]; |
| 9 | //! |
| 10 | //! let table = Table::new(data) |
| 11 | //! .with(Style::markdown()) |
| 12 | //! .with(Shadow::new(1)) |
| 13 | //! .to_string(); |
| 14 | //! |
| 15 | //! assert_eq!( |
| 16 | //! table, |
| 17 | //! concat!( |
| 18 | //! "| &str | \n" , |
| 19 | //! "|-------|▒ \n" , |
| 20 | //! "| Hello |▒ \n" , |
| 21 | //! "| World |▒ \n" , |
| 22 | //! "| ! |▒ \n" , |
| 23 | //! " ▒▒▒▒▒▒▒▒▒" , |
| 24 | //! ) |
| 25 | //! ); |
| 26 | //! ``` |
| 27 | //! |
| 28 | //! [`Table`]: crate::Table |
| 29 | |
| 30 | use crate::{ |
| 31 | grid::ansi::ANSIBuf, |
| 32 | grid::config::{ColoredConfig, Indent, Offset, Sides}, |
| 33 | settings::{color::Color, TableOption}, |
| 34 | }; |
| 35 | |
| 36 | /// The structure represents a shadow of a table. |
| 37 | /// |
| 38 | /// NOTICE: It uses [`Margin`] therefore it often can't be combined. |
| 39 | /// |
| 40 | /// [`Margin`]: crate::settings::Margin |
| 41 | #[derive (Debug, Clone, PartialEq, Eq, PartialOrd, Ord)] |
| 42 | pub struct Shadow { |
| 43 | c: char, |
| 44 | size: usize, |
| 45 | size_offset: usize, |
| 46 | direction: Sides<bool>, |
| 47 | color: Option<Color>, |
| 48 | } |
| 49 | |
| 50 | impl Shadow { |
| 51 | /// A default fill character to be used. |
| 52 | pub const DEFAULT_FILL: char = '▒' ; |
| 53 | |
| 54 | /// Construct's an [`Shadow`] object with default fill [`Shadow::DEFAULT_FILL`]. |
| 55 | /// |
| 56 | /// It uses space(' ') as a default fill character. |
| 57 | /// To set a custom character you can use [`Self::set_fill`] function. |
| 58 | pub fn new(size: usize) -> Self { |
| 59 | Self { |
| 60 | c: Self::DEFAULT_FILL, |
| 61 | size, |
| 62 | size_offset: 1, |
| 63 | direction: Sides::new(false, true, false, true), |
| 64 | color: None, |
| 65 | } |
| 66 | } |
| 67 | |
| 68 | /// The function, sets a characters for the [`Shadow`] to be used. |
| 69 | pub fn set_fill(mut self, c: char) -> Self { |
| 70 | self.c = c; |
| 71 | self |
| 72 | } |
| 73 | |
| 74 | /// Set an offset value (default is '1'). |
| 75 | pub fn set_offset(mut self, size: usize) -> Self { |
| 76 | self.size_offset = size; |
| 77 | self |
| 78 | } |
| 79 | |
| 80 | /// Switch shadow to top. |
| 81 | pub fn set_top(mut self) -> Self { |
| 82 | self.direction.top = true; |
| 83 | self.direction.bottom = false; |
| 84 | self |
| 85 | } |
| 86 | |
| 87 | /// Switch shadow to bottom. |
| 88 | pub fn set_bottom(mut self) -> Self { |
| 89 | self.direction.bottom = true; |
| 90 | self.direction.top = false; |
| 91 | self |
| 92 | } |
| 93 | |
| 94 | /// Switch shadow to left. |
| 95 | pub fn set_left(mut self) -> Self { |
| 96 | self.direction.left = true; |
| 97 | self.direction.right = false; |
| 98 | self |
| 99 | } |
| 100 | |
| 101 | /// Switch shadow to right. |
| 102 | pub fn set_right(mut self) -> Self { |
| 103 | self.direction.right = true; |
| 104 | self.direction.left = false; |
| 105 | self |
| 106 | } |
| 107 | |
| 108 | /// Sets a color for a shadow. |
| 109 | pub fn set_color(mut self, color: Color) -> Self { |
| 110 | self.color = Some(color); |
| 111 | self |
| 112 | } |
| 113 | } |
| 114 | |
| 115 | impl<R, D> TableOption<R, ColoredConfig, D> for Shadow { |
| 116 | fn change(self, _: &mut R, cfg: &mut ColoredConfig, _: &mut D) { |
| 117 | set_margin(cfg, self.size, self.c, &self.direction); |
| 118 | set_margin_offset(cfg, self.size_offset, &self.direction); |
| 119 | |
| 120 | if let Some(color: &Color) = &self.color { |
| 121 | set_margin_color(cfg, color.clone().into(), &self.direction); |
| 122 | } |
| 123 | } |
| 124 | } |
| 125 | |
| 126 | fn set_margin(cfg: &mut ColoredConfig, size: usize, c: char, direction: &Sides<bool>) { |
| 127 | let mut margin: Sides<Indent> = Sides::default(); |
| 128 | if direction.top { |
| 129 | margin.top.size = size; |
| 130 | margin.top.fill = c; |
| 131 | } |
| 132 | |
| 133 | if direction.bottom { |
| 134 | margin.bottom.size = size; |
| 135 | margin.bottom.fill = c; |
| 136 | } |
| 137 | |
| 138 | if direction.left { |
| 139 | margin.left.size = size; |
| 140 | margin.left.fill = c; |
| 141 | } |
| 142 | |
| 143 | if direction.right { |
| 144 | margin.right.size = size; |
| 145 | margin.right.fill = c; |
| 146 | } |
| 147 | |
| 148 | cfg.set_margin(margin); |
| 149 | } |
| 150 | |
| 151 | fn set_margin_offset(cfg: &mut ColoredConfig, size: usize, direction: &Sides<bool>) { |
| 152 | let mut margin: Sides = Sides::filled(Offset::Begin(0)); |
| 153 | if direction.right && direction.bottom { |
| 154 | margin.bottom = Offset::Begin(size); |
| 155 | margin.right = Offset::Begin(size); |
| 156 | } |
| 157 | |
| 158 | if direction.right && direction.top { |
| 159 | margin.top = Offset::Begin(size); |
| 160 | margin.right = Offset::End(size); |
| 161 | } |
| 162 | |
| 163 | if direction.left && direction.bottom { |
| 164 | margin.bottom = Offset::End(size); |
| 165 | margin.left = Offset::Begin(size); |
| 166 | } |
| 167 | |
| 168 | if direction.left && direction.top { |
| 169 | margin.top = Offset::End(size); |
| 170 | margin.left = Offset::End(size); |
| 171 | } |
| 172 | |
| 173 | cfg.set_margin_offset(margin); |
| 174 | } |
| 175 | |
| 176 | fn set_margin_color(cfg: &mut ColoredConfig, color: ANSIBuf, direction: &Sides<bool>) { |
| 177 | let mut margin: Sides<Option<ANSIBuf>> = Sides::default(); |
| 178 | if direction.right { |
| 179 | margin.right = Some(color.clone()); |
| 180 | } |
| 181 | |
| 182 | if direction.top { |
| 183 | margin.top = Some(color.clone()); |
| 184 | } |
| 185 | |
| 186 | if direction.left { |
| 187 | margin.left = Some(color.clone()); |
| 188 | } |
| 189 | |
| 190 | if direction.bottom { |
| 191 | margin.bottom = Some(color.clone()); |
| 192 | } |
| 193 | |
| 194 | cfg.set_margin_color(margin); |
| 195 | } |
| 196 | |