1 | use core::fmt; |
2 | use core::mem; |
3 | |
4 | use crate::atomic::Shared; |
5 | use crate::collector::Collector; |
6 | use crate::deferred::Deferred; |
7 | use crate::internal::Local; |
8 | |
9 | /// A guard that keeps the current thread pinned. |
10 | /// |
11 | /// # Pinning |
12 | /// |
13 | /// The current thread is pinned by calling [`pin`], which returns a new guard: |
14 | /// |
15 | /// ``` |
16 | /// use crossbeam_epoch as epoch; |
17 | /// |
18 | /// // It is often convenient to prefix a call to `pin` with a `&` in order to create a reference. |
19 | /// // This is not really necessary, but makes passing references to the guard a bit easier. |
20 | /// let guard = &epoch::pin(); |
21 | /// ``` |
22 | /// |
23 | /// When a guard gets dropped, the current thread is automatically unpinned. |
24 | /// |
25 | /// # Pointers on the stack |
26 | /// |
27 | /// Having a guard allows us to create pointers on the stack to heap-allocated objects. |
28 | /// For example: |
29 | /// |
30 | /// ``` |
31 | /// use crossbeam_epoch::{self as epoch, Atomic}; |
32 | /// use std::sync::atomic::Ordering::SeqCst; |
33 | /// |
34 | /// // Create a heap-allocated number. |
35 | /// let a = Atomic::new(777); |
36 | /// |
37 | /// // Pin the current thread. |
38 | /// let guard = &epoch::pin(); |
39 | /// |
40 | /// // Load the heap-allocated object and create pointer `p` on the stack. |
41 | /// let p = a.load(SeqCst, guard); |
42 | /// |
43 | /// // Dereference the pointer and print the value: |
44 | /// if let Some(num) = unsafe { p.as_ref() } { |
45 | /// println!("The number is {}." , num); |
46 | /// } |
47 | /// # unsafe { drop(a.into_owned()); } // avoid leak |
48 | /// ``` |
49 | /// |
50 | /// # Multiple guards |
51 | /// |
52 | /// Pinning is reentrant and it is perfectly legal to create multiple guards. In that case, the |
53 | /// thread will actually be pinned only when the first guard is created and unpinned when the last |
54 | /// one is dropped: |
55 | /// |
56 | /// ``` |
57 | /// use crossbeam_epoch as epoch; |
58 | /// |
59 | /// let guard1 = epoch::pin(); |
60 | /// let guard2 = epoch::pin(); |
61 | /// assert!(epoch::is_pinned()); |
62 | /// drop(guard1); |
63 | /// assert!(epoch::is_pinned()); |
64 | /// drop(guard2); |
65 | /// assert!(!epoch::is_pinned()); |
66 | /// ``` |
67 | /// |
68 | /// [`pin`]: super::pin |
69 | pub struct Guard { |
70 | pub(crate) local: *const Local, |
71 | } |
72 | |
73 | impl Guard { |
74 | /// Stores a function so that it can be executed at some point after all currently pinned |
75 | /// threads get unpinned. |
76 | /// |
77 | /// This method first stores `f` into the thread-local (or handle-local) cache. If this cache |
78 | /// becomes full, some functions are moved into the global cache. At the same time, some |
79 | /// functions from both local and global caches may get executed in order to incrementally |
80 | /// clean up the caches as they fill up. |
81 | /// |
82 | /// There is no guarantee when exactly `f` will be executed. The only guarantee is that it |
83 | /// won't be executed until all currently pinned threads get unpinned. In theory, `f` might |
84 | /// never run, but the epoch-based garbage collection will make an effort to execute it |
85 | /// reasonably soon. |
86 | /// |
87 | /// If this method is called from an [`unprotected`] guard, the function will simply be |
88 | /// executed immediately. |
89 | pub fn defer<F, R>(&self, f: F) |
90 | where |
91 | F: FnOnce() -> R, |
92 | F: Send + 'static, |
93 | { |
94 | unsafe { |
95 | self.defer_unchecked(f); |
96 | } |
97 | } |
98 | |
99 | /// Stores a function so that it can be executed at some point after all currently pinned |
100 | /// threads get unpinned. |
101 | /// |
102 | /// This method first stores `f` into the thread-local (or handle-local) cache. If this cache |
103 | /// becomes full, some functions are moved into the global cache. At the same time, some |
104 | /// functions from both local and global caches may get executed in order to incrementally |
105 | /// clean up the caches as they fill up. |
106 | /// |
107 | /// There is no guarantee when exactly `f` will be executed. The only guarantee is that it |
108 | /// won't be executed until all currently pinned threads get unpinned. In theory, `f` might |
109 | /// never run, but the epoch-based garbage collection will make an effort to execute it |
110 | /// reasonably soon. |
111 | /// |
112 | /// If this method is called from an [`unprotected`] guard, the function will simply be |
113 | /// executed immediately. |
114 | /// |
115 | /// # Safety |
116 | /// |
117 | /// The given function must not hold reference onto the stack. It is highly recommended that |
118 | /// the passed function is **always** marked with `move` in order to prevent accidental |
119 | /// borrows. |
120 | /// |
121 | /// ``` |
122 | /// use crossbeam_epoch as epoch; |
123 | /// |
124 | /// let guard = &epoch::pin(); |
125 | /// let message = "Hello!" ; |
126 | /// unsafe { |
127 | /// // ALWAYS use `move` when sending a closure into `defer_unchecked`. |
128 | /// guard.defer_unchecked(move || { |
129 | /// println!("{}" , message); |
130 | /// }); |
131 | /// } |
132 | /// ``` |
133 | /// |
134 | /// Apart from that, keep in mind that another thread may execute `f`, so anything accessed by |
135 | /// the closure must be `Send`. |
136 | /// |
137 | /// We intentionally didn't require `F: Send`, because Rust's type systems usually cannot prove |
138 | /// `F: Send` for typical use cases. For example, consider the following code snippet, which |
139 | /// exemplifies the typical use case of deferring the deallocation of a shared reference: |
140 | /// |
141 | /// ```ignore |
142 | /// let shared = Owned::new(7i32).into_shared(guard); |
143 | /// guard.defer_unchecked(move || shared.into_owned()); // `Shared` is not `Send`! |
144 | /// ``` |
145 | /// |
146 | /// While `Shared` is not `Send`, it's safe for another thread to call the deferred function, |
147 | /// because it's called only after the grace period and `shared` is no longer shared with other |
148 | /// threads. But we don't expect type systems to prove this. |
149 | /// |
150 | /// # Examples |
151 | /// |
152 | /// When a heap-allocated object in a data structure becomes unreachable, it has to be |
153 | /// deallocated. However, the current thread and other threads may be still holding references |
154 | /// on the stack to that same object. Therefore it cannot be deallocated before those references |
155 | /// get dropped. This method can defer deallocation until all those threads get unpinned and |
156 | /// consequently drop all their references on the stack. |
157 | /// |
158 | /// ``` |
159 | /// use crossbeam_epoch::{self as epoch, Atomic, Owned}; |
160 | /// use std::sync::atomic::Ordering::SeqCst; |
161 | /// |
162 | /// let a = Atomic::new("foo" ); |
163 | /// |
164 | /// // Now suppose that `a` is shared among multiple threads and concurrently |
165 | /// // accessed and modified... |
166 | /// |
167 | /// // Pin the current thread. |
168 | /// let guard = &epoch::pin(); |
169 | /// |
170 | /// // Steal the object currently stored in `a` and swap it with another one. |
171 | /// let p = a.swap(Owned::new("bar" ).into_shared(guard), SeqCst, guard); |
172 | /// |
173 | /// if !p.is_null() { |
174 | /// // The object `p` is pointing to is now unreachable. |
175 | /// // Defer its deallocation until all currently pinned threads get unpinned. |
176 | /// unsafe { |
177 | /// // ALWAYS use `move` when sending a closure into `defer_unchecked`. |
178 | /// guard.defer_unchecked(move || { |
179 | /// println!("{} is now being deallocated." , p.deref()); |
180 | /// // Now we have unique access to the object pointed to by `p` and can turn it |
181 | /// // into an `Owned`. Dropping the `Owned` will deallocate the object. |
182 | /// drop(p.into_owned()); |
183 | /// }); |
184 | /// } |
185 | /// } |
186 | /// # unsafe { drop(a.into_owned()); } // avoid leak |
187 | /// ``` |
188 | pub unsafe fn defer_unchecked<F, R>(&self, f: F) |
189 | where |
190 | F: FnOnce() -> R, |
191 | { |
192 | if let Some(local) = self.local.as_ref() { |
193 | local.defer(Deferred::new(move || drop(f())), self); |
194 | } else { |
195 | drop(f()); |
196 | } |
197 | } |
198 | |
199 | /// Stores a destructor for an object so that it can be deallocated and dropped at some point |
200 | /// after all currently pinned threads get unpinned. |
201 | /// |
202 | /// This method first stores the destructor into the thread-local (or handle-local) cache. If |
203 | /// this cache becomes full, some destructors are moved into the global cache. At the same |
204 | /// time, some destructors from both local and global caches may get executed in order to |
205 | /// incrementally clean up the caches as they fill up. |
206 | /// |
207 | /// There is no guarantee when exactly the destructor will be executed. The only guarantee is |
208 | /// that it won't be executed until all currently pinned threads get unpinned. In theory, the |
209 | /// destructor might never run, but the epoch-based garbage collection will make an effort to |
210 | /// execute it reasonably soon. |
211 | /// |
212 | /// If this method is called from an [`unprotected`] guard, the destructor will simply be |
213 | /// executed immediately. |
214 | /// |
215 | /// # Safety |
216 | /// |
217 | /// The object must not be reachable by other threads anymore, otherwise it might be still in |
218 | /// use when the destructor runs. |
219 | /// |
220 | /// Apart from that, keep in mind that another thread may execute the destructor, so the object |
221 | /// must be sendable to other threads. |
222 | /// |
223 | /// We intentionally didn't require `T: Send`, because Rust's type systems usually cannot prove |
224 | /// `T: Send` for typical use cases. For example, consider the following code snippet, which |
225 | /// exemplifies the typical use case of deferring the deallocation of a shared reference: |
226 | /// |
227 | /// ```ignore |
228 | /// let shared = Owned::new(7i32).into_shared(guard); |
229 | /// guard.defer_destroy(shared); // `Shared` is not `Send`! |
230 | /// ``` |
231 | /// |
232 | /// While `Shared` is not `Send`, it's safe for another thread to call the destructor, because |
233 | /// it's called only after the grace period and `shared` is no longer shared with other |
234 | /// threads. But we don't expect type systems to prove this. |
235 | /// |
236 | /// # Examples |
237 | /// |
238 | /// When a heap-allocated object in a data structure becomes unreachable, it has to be |
239 | /// deallocated. However, the current thread and other threads may be still holding references |
240 | /// on the stack to that same object. Therefore it cannot be deallocated before those references |
241 | /// get dropped. This method can defer deallocation until all those threads get unpinned and |
242 | /// consequently drop all their references on the stack. |
243 | /// |
244 | /// ``` |
245 | /// use crossbeam_epoch::{self as epoch, Atomic, Owned}; |
246 | /// use std::sync::atomic::Ordering::SeqCst; |
247 | /// |
248 | /// let a = Atomic::new("foo" ); |
249 | /// |
250 | /// // Now suppose that `a` is shared among multiple threads and concurrently |
251 | /// // accessed and modified... |
252 | /// |
253 | /// // Pin the current thread. |
254 | /// let guard = &epoch::pin(); |
255 | /// |
256 | /// // Steal the object currently stored in `a` and swap it with another one. |
257 | /// let p = a.swap(Owned::new("bar" ).into_shared(guard), SeqCst, guard); |
258 | /// |
259 | /// if !p.is_null() { |
260 | /// // The object `p` is pointing to is now unreachable. |
261 | /// // Defer its deallocation until all currently pinned threads get unpinned. |
262 | /// unsafe { |
263 | /// guard.defer_destroy(p); |
264 | /// } |
265 | /// } |
266 | /// # unsafe { drop(a.into_owned()); } // avoid leak |
267 | /// ``` |
268 | pub unsafe fn defer_destroy<T>(&self, ptr: Shared<'_, T>) { |
269 | self.defer_unchecked(move || ptr.into_owned()); |
270 | } |
271 | |
272 | /// Clears up the thread-local cache of deferred functions by executing them or moving into the |
273 | /// global cache. |
274 | /// |
275 | /// Call this method after deferring execution of a function if you want to get it executed as |
276 | /// soon as possible. Flushing will make sure it is residing in in the global cache, so that |
277 | /// any thread has a chance of taking the function and executing it. |
278 | /// |
279 | /// If this method is called from an [`unprotected`] guard, it is a no-op (nothing happens). |
280 | /// |
281 | /// # Examples |
282 | /// |
283 | /// ``` |
284 | /// use crossbeam_epoch as epoch; |
285 | /// |
286 | /// let guard = &epoch::pin(); |
287 | /// guard.defer(move || { |
288 | /// println!("This better be printed as soon as possible!" ); |
289 | /// }); |
290 | /// guard.flush(); |
291 | /// ``` |
292 | pub fn flush(&self) { |
293 | if let Some(local) = unsafe { self.local.as_ref() } { |
294 | local.flush(self); |
295 | } |
296 | } |
297 | |
298 | /// Unpins and then immediately re-pins the thread. |
299 | /// |
300 | /// This method is useful when you don't want delay the advancement of the global epoch by |
301 | /// holding an old epoch. For safety, you should not maintain any guard-based reference across |
302 | /// the call (the latter is enforced by `&mut self`). The thread will only be repinned if this |
303 | /// is the only active guard for the current thread. |
304 | /// |
305 | /// If this method is called from an [`unprotected`] guard, then the call will be just no-op. |
306 | /// |
307 | /// # Examples |
308 | /// |
309 | /// ``` |
310 | /// use crossbeam_epoch::{self as epoch, Atomic}; |
311 | /// use std::sync::atomic::Ordering::SeqCst; |
312 | /// |
313 | /// let a = Atomic::new(777); |
314 | /// let mut guard = epoch::pin(); |
315 | /// { |
316 | /// let p = a.load(SeqCst, &guard); |
317 | /// assert_eq!(unsafe { p.as_ref() }, Some(&777)); |
318 | /// } |
319 | /// guard.repin(); |
320 | /// { |
321 | /// let p = a.load(SeqCst, &guard); |
322 | /// assert_eq!(unsafe { p.as_ref() }, Some(&777)); |
323 | /// } |
324 | /// # unsafe { drop(a.into_owned()); } // avoid leak |
325 | /// ``` |
326 | pub fn repin(&mut self) { |
327 | if let Some(local) = unsafe { self.local.as_ref() } { |
328 | local.repin(); |
329 | } |
330 | } |
331 | |
332 | /// Temporarily unpins the thread, executes the given function and then re-pins the thread. |
333 | /// |
334 | /// This method is useful when you need to perform a long-running operation (e.g. sleeping) |
335 | /// and don't need to maintain any guard-based reference across the call (the latter is enforced |
336 | /// by `&mut self`). The thread will only be unpinned if this is the only active guard for the |
337 | /// current thread. |
338 | /// |
339 | /// If this method is called from an [`unprotected`] guard, then the passed function is called |
340 | /// directly without unpinning the thread. |
341 | /// |
342 | /// # Examples |
343 | /// |
344 | /// ``` |
345 | /// use crossbeam_epoch::{self as epoch, Atomic}; |
346 | /// use std::sync::atomic::Ordering::SeqCst; |
347 | /// use std::thread; |
348 | /// use std::time::Duration; |
349 | /// |
350 | /// let a = Atomic::new(777); |
351 | /// let mut guard = epoch::pin(); |
352 | /// { |
353 | /// let p = a.load(SeqCst, &guard); |
354 | /// assert_eq!(unsafe { p.as_ref() }, Some(&777)); |
355 | /// } |
356 | /// guard.repin_after(|| thread::sleep(Duration::from_millis(50))); |
357 | /// { |
358 | /// let p = a.load(SeqCst, &guard); |
359 | /// assert_eq!(unsafe { p.as_ref() }, Some(&777)); |
360 | /// } |
361 | /// # unsafe { drop(a.into_owned()); } // avoid leak |
362 | /// ``` |
363 | pub fn repin_after<F, R>(&mut self, f: F) -> R |
364 | where |
365 | F: FnOnce() -> R, |
366 | { |
367 | // Ensure the Guard is re-pinned even if the function panics |
368 | struct ScopeGuard(*const Local); |
369 | impl Drop for ScopeGuard { |
370 | fn drop(&mut self) { |
371 | if let Some(local) = unsafe { self.0.as_ref() } { |
372 | mem::forget(local.pin()); |
373 | local.release_handle(); |
374 | } |
375 | } |
376 | } |
377 | |
378 | if let Some(local) = unsafe { self.local.as_ref() } { |
379 | // We need to acquire a handle here to ensure the Local doesn't |
380 | // disappear from under us. |
381 | local.acquire_handle(); |
382 | local.unpin(); |
383 | } |
384 | |
385 | let _guard = ScopeGuard(self.local); |
386 | |
387 | f() |
388 | } |
389 | |
390 | /// Returns the `Collector` associated with this guard. |
391 | /// |
392 | /// This method is useful when you need to ensure that all guards used with |
393 | /// a data structure come from the same collector. |
394 | /// |
395 | /// If this method is called from an [`unprotected`] guard, then `None` is returned. |
396 | /// |
397 | /// # Examples |
398 | /// |
399 | /// ``` |
400 | /// use crossbeam_epoch as epoch; |
401 | /// |
402 | /// let guard1 = epoch::pin(); |
403 | /// let guard2 = epoch::pin(); |
404 | /// assert!(guard1.collector() == guard2.collector()); |
405 | /// ``` |
406 | pub fn collector(&self) -> Option<&Collector> { |
407 | unsafe { self.local.as_ref().map(|local| local.collector()) } |
408 | } |
409 | } |
410 | |
411 | impl Drop for Guard { |
412 | #[inline ] |
413 | fn drop(&mut self) { |
414 | if let Some(local: &Local) = unsafe { self.local.as_ref() } { |
415 | local.unpin(); |
416 | } |
417 | } |
418 | } |
419 | |
420 | impl fmt::Debug for Guard { |
421 | fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { |
422 | f.pad("Guard { .. }" ) |
423 | } |
424 | } |
425 | |
426 | /// Returns a reference to a dummy guard that allows unprotected access to [`Atomic`]s. |
427 | /// |
428 | /// This guard should be used in special occasions only. Note that it doesn't actually keep any |
429 | /// thread pinned - it's just a fake guard that allows loading from [`Atomic`]s unsafely. |
430 | /// |
431 | /// Note that calling [`defer`] with a dummy guard will not defer the function - it will just |
432 | /// execute the function immediately. |
433 | /// |
434 | /// If necessary, it's possible to create more dummy guards by cloning: `unprotected().clone()`. |
435 | /// |
436 | /// # Safety |
437 | /// |
438 | /// Loading and dereferencing data from an [`Atomic`] using this guard is safe only if the |
439 | /// [`Atomic`] is not being concurrently modified by other threads. |
440 | /// |
441 | /// # Examples |
442 | /// |
443 | /// ``` |
444 | /// use crossbeam_epoch::{self as epoch, Atomic}; |
445 | /// use std::sync::atomic::Ordering::Relaxed; |
446 | /// |
447 | /// let a = Atomic::new(7); |
448 | /// |
449 | /// unsafe { |
450 | /// // Load `a` without pinning the current thread. |
451 | /// a.load(Relaxed, epoch::unprotected()); |
452 | /// |
453 | /// // It's possible to create more dummy guards. |
454 | /// let dummy = epoch::unprotected(); |
455 | /// |
456 | /// dummy.defer(move || { |
457 | /// println!("This gets executed immediately." ); |
458 | /// }); |
459 | /// |
460 | /// // Dropping `dummy` doesn't affect the current thread - it's just a noop. |
461 | /// } |
462 | /// # unsafe { drop(a.into_owned()); } // avoid leak |
463 | /// ``` |
464 | /// |
465 | /// The most common use of this function is when constructing or destructing a data structure. |
466 | /// |
467 | /// For example, we can use a dummy guard in the destructor of a Treiber stack because at that |
468 | /// point no other thread could concurrently modify the [`Atomic`]s we are accessing. |
469 | /// |
470 | /// If we were to actually pin the current thread during destruction, that would just unnecessarily |
471 | /// delay garbage collection and incur some performance cost, so in cases like these `unprotected` |
472 | /// is very helpful. |
473 | /// |
474 | /// ``` |
475 | /// use crossbeam_epoch::{self as epoch, Atomic}; |
476 | /// use std::mem::ManuallyDrop; |
477 | /// use std::sync::atomic::Ordering::Relaxed; |
478 | /// |
479 | /// struct Stack<T> { |
480 | /// head: Atomic<Node<T>>, |
481 | /// } |
482 | /// |
483 | /// struct Node<T> { |
484 | /// data: ManuallyDrop<T>, |
485 | /// next: Atomic<Node<T>>, |
486 | /// } |
487 | /// |
488 | /// impl<T> Drop for Stack<T> { |
489 | /// fn drop(&mut self) { |
490 | /// unsafe { |
491 | /// // Unprotected load. |
492 | /// let mut node = self.head.load(Relaxed, epoch::unprotected()); |
493 | /// |
494 | /// while let Some(n) = node.as_ref() { |
495 | /// // Unprotected load. |
496 | /// let next = n.next.load(Relaxed, epoch::unprotected()); |
497 | /// |
498 | /// // Take ownership of the node, then drop its data and deallocate it. |
499 | /// let mut o = node.into_owned(); |
500 | /// ManuallyDrop::drop(&mut o.data); |
501 | /// drop(o); |
502 | /// |
503 | /// node = next; |
504 | /// } |
505 | /// } |
506 | /// } |
507 | /// } |
508 | /// ``` |
509 | /// |
510 | /// [`Atomic`]: super::Atomic |
511 | /// [`defer`]: Guard::defer |
512 | #[inline ] |
513 | pub unsafe fn unprotected() -> &'static Guard { |
514 | // An unprotected guard is just a `Guard` with its field `local` set to null. |
515 | // We make a newtype over `Guard` because `Guard` isn't `Sync`, so can't be directly stored in |
516 | // a `static` |
517 | struct GuardWrapper(Guard); |
518 | unsafe impl Sync for GuardWrapper {} |
519 | static UNPROTECTED: GuardWrapper = GuardWrapper(Guard { |
520 | local: core::ptr::null(), |
521 | }); |
522 | &UNPROTECTED.0 |
523 | } |
524 | |