| 1 | //! The rounded rectangle primitive. |
| 2 | |
| 3 | use core::ops::Range; |
| 4 | |
| 5 | use crate::{ |
| 6 | geometry::{Dimensions, Point, Size}, |
| 7 | primitives::{rectangle::Rectangle, ContainsPoint, OffsetOutline, PointsIter, Primitive}, |
| 8 | transform::Transform, |
| 9 | }; |
| 10 | |
| 11 | mod corner_radii; |
| 12 | mod ellipse_quadrant; |
| 13 | mod points; |
| 14 | mod styled; |
| 15 | |
| 16 | pub use corner_radii::{CornerRadii, CornerRadiiBuilder}; |
| 17 | use ellipse_quadrant::{EllipseQuadrant, Quadrant}; |
| 18 | pub use points::Points; |
| 19 | pub use styled::StyledPixelsIterator; |
| 20 | |
| 21 | /// Rounded rectangle primitive. |
| 22 | /// |
| 23 | /// Creates a rectangle with rounded corners. Corners can be circular or elliptical in shape, and |
| 24 | /// each corner may have a separate radius applied to it. To create a rounded rectangle with the same |
| 25 | /// radius for each corner, use the [`with_equal_corners`](RoundedRectangle::with_equal_corners()) method. |
| 26 | /// |
| 27 | /// Rounded rectangles with different radii for each corner can be created by passing a |
| 28 | /// [`CornerRadii`](super::CornerRadii) configuration struct to the [`new`](RoundedRectangle::new()) |
| 29 | /// method. |
| 30 | /// |
| 31 | /// # Overlapping corners |
| 32 | /// |
| 33 | /// It is possible to create a `RoundedRectangle` with corner radii too large to be contained within |
| 34 | /// its edges. When this happens, the corner radii will be confined to fit within the rounded |
| 35 | /// rectangle before use by other parts of embedded-graphics. |
| 36 | /// |
| 37 | /// This is similar but not identical to |
| 38 | /// [how the CSS specification works](https://www.w3.org/TR/css-backgrounds-3/#corner-overlap) as it |
| 39 | /// relies on floating point calculations. |
| 40 | /// |
| 41 | /// # Examples |
| 42 | /// |
| 43 | /// ## Create a uniform rounded rectangle |
| 44 | /// |
| 45 | /// This example creates a rounded rectangle 50px wide by 60px tall. Using |
| 46 | /// [`with_equal_corners`](RoundedRectangle::with_equal_corners()), all corners are given the same 10px circular |
| 47 | /// radius. The rectangle is drawn using a solid green fill with a 5px red stroke. |
| 48 | /// |
| 49 | /// ```rust |
| 50 | /// use embedded_graphics::{ |
| 51 | /// pixelcolor::Rgb565, |
| 52 | /// prelude::*, |
| 53 | /// primitives::{Rectangle, RoundedRectangle, PrimitiveStyle, PrimitiveStyleBuilder}, |
| 54 | /// }; |
| 55 | /// # use embedded_graphics::mock_display::MockDisplay; |
| 56 | /// # let mut display = MockDisplay::default(); |
| 57 | /// |
| 58 | /// let style = PrimitiveStyleBuilder::new() |
| 59 | /// .stroke_width(5) |
| 60 | /// .stroke_color(Rgb565::RED) |
| 61 | /// .fill_color(Rgb565::GREEN) |
| 62 | /// .build(); |
| 63 | /// |
| 64 | /// RoundedRectangle::with_equal_corners( |
| 65 | /// Rectangle::new(Point::new(5, 5), Size::new(40, 50)), |
| 66 | /// Size::new(10, 10), |
| 67 | /// ) |
| 68 | /// .into_styled(style) |
| 69 | /// .draw(&mut display)?; |
| 70 | /// # Ok::<(), core::convert::Infallible>(()) |
| 71 | /// ``` |
| 72 | /// |
| 73 | /// ## Different corner radii |
| 74 | /// |
| 75 | /// This example creates a rounded rectangle 50px wide by 60px tall. Each corner is given a distinct |
| 76 | /// radius in the x and y direction by creating a [`CornerRadii`](super::CornerRadii) |
| 77 | /// object and passing that to [`RoundedRectangle::new`](RoundedRectangle::new()). |
| 78 | /// |
| 79 | /// ```rust |
| 80 | /// use embedded_graphics::{ |
| 81 | /// pixelcolor::Rgb565, |
| 82 | /// prelude::*, |
| 83 | /// primitives::{CornerRadiiBuilder, Rectangle, RoundedRectangle, PrimitiveStyle, PrimitiveStyleBuilder}, |
| 84 | /// }; |
| 85 | /// # use embedded_graphics::mock_display::MockDisplay; |
| 86 | /// # let mut display = MockDisplay::default(); |
| 87 | /// |
| 88 | /// let style = PrimitiveStyleBuilder::new() |
| 89 | /// .stroke_width(5) |
| 90 | /// .stroke_color(Rgb565::RED) |
| 91 | /// .fill_color(Rgb565::GREEN) |
| 92 | /// .build(); |
| 93 | /// |
| 94 | /// let radii = CornerRadiiBuilder::new() |
| 95 | /// .top_left(Size::new(5, 6)) |
| 96 | /// .top_right(Size::new(7, 8)) |
| 97 | /// .bottom_right(Size::new(9, 10)) |
| 98 | /// .bottom_left(Size::new(11, 12)) |
| 99 | /// .build(); |
| 100 | /// |
| 101 | /// RoundedRectangle::new(Rectangle::new(Point::new(5, 5), Size::new(40, 50)), radii) |
| 102 | /// .into_styled(style) |
| 103 | /// .draw(&mut display)?; |
| 104 | /// # Ok::<(), core::convert::Infallible>(()) |
| 105 | /// ``` |
| 106 | /// |
| 107 | /// ## Using `CornerRadiiBuilder` |
| 108 | /// |
| 109 | /// This example creates a rounded rectangle 50px wide by 60px tall. Corner radii are set using the |
| 110 | /// [`CornerRadiiBuilder`](super::CornerRadiiBuilder) builder. |
| 111 | /// |
| 112 | /// ```rust |
| 113 | /// use embedded_graphics::{ |
| 114 | /// pixelcolor::Rgb565, |
| 115 | /// prelude::*, |
| 116 | /// primitives::{CornerRadii, CornerRadiiBuilder, Rectangle, RoundedRectangle, PrimitiveStyle, PrimitiveStyleBuilder}, |
| 117 | /// }; |
| 118 | /// # use embedded_graphics::mock_display::MockDisplay; |
| 119 | /// # let mut display = MockDisplay::default(); |
| 120 | /// |
| 121 | /// let style = PrimitiveStyleBuilder::new() |
| 122 | /// .stroke_width(5) |
| 123 | /// .stroke_color(Rgb565::RED) |
| 124 | /// .fill_color(Rgb565::GREEN) |
| 125 | /// .build(); |
| 126 | /// |
| 127 | /// let radii = CornerRadiiBuilder::new() |
| 128 | /// // Set the top left and top right corner radii to 10 x 20px |
| 129 | /// .top(Size::new(10, 20)) |
| 130 | /// // Set the bottom right corner radius to 5 x 8px |
| 131 | /// .bottom_right(Size::new(5, 8)) |
| 132 | /// .build(); |
| 133 | /// |
| 134 | /// RoundedRectangle::new(Rectangle::new(Point::new(5, 5), Size::new(40, 50)), radii) |
| 135 | /// .into_styled(style) |
| 136 | /// .draw(&mut display)?; |
| 137 | /// # Ok::<(), core::convert::Infallible>(()) |
| 138 | /// ``` |
| 139 | #[derive (Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Hash, Debug)] |
| 140 | #[cfg_attr (feature = "defmt" , derive(::defmt::Format))] |
| 141 | pub struct RoundedRectangle { |
| 142 | /// The base rectangle |
| 143 | pub rectangle: Rectangle, |
| 144 | |
| 145 | /// The radius of each corner |
| 146 | pub corners: CornerRadii, |
| 147 | } |
| 148 | |
| 149 | impl RoundedRectangle { |
| 150 | /// Creates a new rounded rectangle with the given corner radii. |
| 151 | /// |
| 152 | /// The size and position of the rounded rectangle is determined by the given base |
| 153 | /// rectangle. |
| 154 | pub const fn new(rectangle: Rectangle, corners: CornerRadii) -> Self { |
| 155 | Self { rectangle, corners } |
| 156 | } |
| 157 | |
| 158 | /// Creates a new rounded rectangle with equal corner radius for all corners. |
| 159 | /// |
| 160 | /// The size and position of the rounded rectangle is determined by the given base |
| 161 | /// rectangle. |
| 162 | pub const fn with_equal_corners(rectangle: Rectangle, corner_radius: Size) -> Self { |
| 163 | Self::new(rectangle, CornerRadii::new(corner_radius)) |
| 164 | } |
| 165 | |
| 166 | /// Return the rounded rectangle with confined corner radii. |
| 167 | /// |
| 168 | /// This method will return a rounded rectangle of the same width and height, but with all |
| 169 | /// corner radii confined to fit within its base rectangle. |
| 170 | /// |
| 171 | /// Calling this method is not necessary when using operations provided by embedded-graphics |
| 172 | /// (`.into_styled()`, `.contains()`, etc) as these confine the corner radii internally. |
| 173 | /// |
| 174 | /// # Examples |
| 175 | /// |
| 176 | /// ## Confine corner radii that are too large |
| 177 | /// |
| 178 | /// This example creates a rounded rectangle 50px x 60px in size. Each corner is set to an equal |
| 179 | /// radius of 40px x 40px. Each edge of the rectangle would thus need to be at least 80px long |
| 180 | /// to contain all corner radii completely. By using `confine_radii`, the corner radii are |
| 181 | /// reduced to 25px x 25px so that they fit within the 50px x 60px base rectangle. |
| 182 | /// |
| 183 | /// ```rust |
| 184 | /// use embedded_graphics::{ |
| 185 | /// geometry::{Point, Size}, |
| 186 | /// primitives::{CornerRadii, CornerRadiiBuilder, Rectangle, RoundedRectangle}, |
| 187 | /// }; |
| 188 | /// |
| 189 | /// let radii = CornerRadiiBuilder::new().all(Size::new(40, 40)).build(); |
| 190 | /// |
| 191 | /// let base_rectangle = Rectangle::new(Point::zero(), Size::new(50, 60)); |
| 192 | /// |
| 193 | /// let rounded_rectangle = RoundedRectangle::new(base_rectangle, radii); |
| 194 | /// |
| 195 | /// let confined = rounded_rectangle.confine_radii(); |
| 196 | /// |
| 197 | /// assert_eq!( |
| 198 | /// confined.corners, |
| 199 | /// CornerRadii { |
| 200 | /// top_left: Size::new(25, 25), |
| 201 | /// top_right: Size::new(25, 25), |
| 202 | /// bottom_right: Size::new(25, 25), |
| 203 | /// bottom_left: Size::new(25, 25), |
| 204 | /// } |
| 205 | /// ); |
| 206 | /// ``` |
| 207 | pub fn confine_radii(&self) -> Self { |
| 208 | Self::new(self.rectangle, self.corners.confine(self.rectangle.size)) |
| 209 | } |
| 210 | |
| 211 | fn get_confined_corner_quadrant(&self, quadrant: Quadrant) -> EllipseQuadrant { |
| 212 | let Self { |
| 213 | rectangle, corners, .. |
| 214 | } = self; |
| 215 | |
| 216 | let Rectangle { top_left, size, .. } = *rectangle; |
| 217 | |
| 218 | let corners = corners.confine(size); |
| 219 | |
| 220 | match quadrant { |
| 221 | Quadrant::TopLeft => { |
| 222 | EllipseQuadrant::new(top_left, corners.top_left, Quadrant::TopLeft) |
| 223 | } |
| 224 | Quadrant::TopRight => EllipseQuadrant::new( |
| 225 | top_left + size.x_axis() - corners.top_right.x_axis(), |
| 226 | corners.top_right, |
| 227 | Quadrant::TopRight, |
| 228 | ), |
| 229 | Quadrant::BottomRight => EllipseQuadrant::new( |
| 230 | top_left + size - corners.bottom_right, |
| 231 | corners.bottom_right, |
| 232 | Quadrant::BottomRight, |
| 233 | ), |
| 234 | Quadrant::BottomLeft => EllipseQuadrant::new( |
| 235 | top_left + size.y_axis() - corners.bottom_left.y_axis(), |
| 236 | corners.bottom_left, |
| 237 | Quadrant::BottomLeft, |
| 238 | ), |
| 239 | } |
| 240 | } |
| 241 | } |
| 242 | |
| 243 | impl OffsetOutline for RoundedRectangle { |
| 244 | fn offset(&self, offset: i32) -> Self { |
| 245 | let rectangle = self.rectangle.offset(offset); |
| 246 | |
| 247 | let corners = if offset >= 0 { |
| 248 | let corner_offset = Size::new_equal(offset as u32); |
| 249 | |
| 250 | CornerRadii { |
| 251 | top_left: self.corners.top_left.saturating_add(corner_offset), |
| 252 | top_right: self.corners.top_right.saturating_add(corner_offset), |
| 253 | bottom_right: self.corners.bottom_right.saturating_add(corner_offset), |
| 254 | bottom_left: self.corners.bottom_left.saturating_add(corner_offset), |
| 255 | } |
| 256 | } else { |
| 257 | let corner_offset = Size::new_equal((-offset) as u32); |
| 258 | |
| 259 | CornerRadii { |
| 260 | top_left: self.corners.top_left.saturating_sub(corner_offset), |
| 261 | top_right: self.corners.top_right.saturating_sub(corner_offset), |
| 262 | bottom_right: self.corners.bottom_right.saturating_sub(corner_offset), |
| 263 | bottom_left: self.corners.bottom_left.saturating_sub(corner_offset), |
| 264 | } |
| 265 | }; |
| 266 | |
| 267 | Self::new(rectangle, corners) |
| 268 | } |
| 269 | } |
| 270 | |
| 271 | impl Primitive for RoundedRectangle {} |
| 272 | |
| 273 | impl PointsIter for RoundedRectangle { |
| 274 | type Iter = Points; |
| 275 | |
| 276 | fn points(&self) -> Self::Iter { |
| 277 | Points::new(self) |
| 278 | } |
| 279 | } |
| 280 | |
| 281 | impl ContainsPoint for RoundedRectangle { |
| 282 | fn contains(&self, point: Point) -> bool { |
| 283 | let rounded_rectangle_contains: RoundedRectangleContains = RoundedRectangleContains::new(self); |
| 284 | rounded_rectangle_contains.contains(point) |
| 285 | } |
| 286 | } |
| 287 | |
| 288 | impl Dimensions for RoundedRectangle { |
| 289 | fn bounding_box(&self) -> Rectangle { |
| 290 | self.rectangle |
| 291 | } |
| 292 | } |
| 293 | |
| 294 | impl Transform for RoundedRectangle { |
| 295 | /// Translate the rounded rectangle from its current position to a new position by (x, y) |
| 296 | /// pixels, returning a new `RoundedRectangle`. For a mutating transform, see `translate_mut`. |
| 297 | /// |
| 298 | /// ``` |
| 299 | /// # use embedded_graphics::prelude::*; |
| 300 | /// use embedded_graphics::primitives::{Rectangle, RoundedRectangle}; |
| 301 | /// |
| 302 | /// let original = RoundedRectangle::with_equal_corners( |
| 303 | /// Rectangle::new(Point::new(5, 10), Size::new(20, 30)), |
| 304 | /// Size::new(10, 15), |
| 305 | /// ); |
| 306 | /// let moved = original.translate(Point::new(10, 12)); |
| 307 | /// |
| 308 | /// assert_eq!(original.bounding_box().top_left, Point::new(5, 10)); |
| 309 | /// assert_eq!(moved.bounding_box().top_left, Point::new(15, 22)); |
| 310 | /// ``` |
| 311 | fn translate(&self, by: Point) -> Self { |
| 312 | Self { |
| 313 | rectangle: self.rectangle.translate(by), |
| 314 | ..*self |
| 315 | } |
| 316 | } |
| 317 | |
| 318 | /// Translate the rounded rectangle from its current position to a new position by (x, y) pixels. |
| 319 | /// |
| 320 | /// ``` |
| 321 | /// # use embedded_graphics::prelude::*; |
| 322 | /// use embedded_graphics::primitives::{Rectangle, RoundedRectangle}; |
| 323 | /// |
| 324 | /// let mut shape = RoundedRectangle::with_equal_corners( |
| 325 | /// Rectangle::new(Point::new(5, 10), Size::new(20, 30)), |
| 326 | /// Size::new(10, 15), |
| 327 | /// ); |
| 328 | /// |
| 329 | /// shape.translate_mut(Point::new(10, 12)); |
| 330 | /// |
| 331 | /// assert_eq!(shape.bounding_box().top_left, Point::new(15, 22)); |
| 332 | /// ``` |
| 333 | fn translate_mut(&mut self, by: Point) -> &mut Self { |
| 334 | self.rectangle.translate_mut(by); |
| 335 | |
| 336 | self |
| 337 | } |
| 338 | } |
| 339 | |
| 340 | #[derive (Clone, PartialEq, Eq, Hash, Debug)] |
| 341 | #[cfg_attr (feature = "defmt" , derive(::defmt::Format))] |
| 342 | pub(in crate::primitives) struct RoundedRectangleContains { |
| 343 | /// Bounding box rows. |
| 344 | rows: Range<i32>, |
| 345 | /// Bounding box columns. |
| 346 | columns: Range<i32>, |
| 347 | |
| 348 | /// Rows that don't belong to a corner radius on the left side. |
| 349 | straight_rows_left: Range<i32>, |
| 350 | /// Rows that don't belong to a corner radius on the right side. |
| 351 | straight_rows_right: Range<i32>, |
| 352 | |
| 353 | /// Confined top left corner ellipse. |
| 354 | top_left: EllipseQuadrant, |
| 355 | /// Confined top right corner ellipse. |
| 356 | top_right: EllipseQuadrant, |
| 357 | /// Confined bottom left corner ellipse. |
| 358 | bottom_left: EllipseQuadrant, |
| 359 | /// Confined bottom right corner ellipse. |
| 360 | bottom_right: EllipseQuadrant, |
| 361 | } |
| 362 | |
| 363 | impl RoundedRectangleContains { |
| 364 | pub fn new(rounded_rectangle: &RoundedRectangle) -> Self { |
| 365 | let top_left = rounded_rectangle.get_confined_corner_quadrant(Quadrant::TopLeft); |
| 366 | let top_right = rounded_rectangle.get_confined_corner_quadrant(Quadrant::TopRight); |
| 367 | let bottom_left = rounded_rectangle.get_confined_corner_quadrant(Quadrant::BottomLeft); |
| 368 | let bottom_right = rounded_rectangle.get_confined_corner_quadrant(Quadrant::BottomRight); |
| 369 | |
| 370 | let rows = rounded_rectangle.rectangle.rows(); |
| 371 | let columns = rounded_rectangle.rectangle.columns(); |
| 372 | |
| 373 | let straight_rows_left = (rows.start + top_left.bounding_box().size.height as i32) |
| 374 | ..(rows.end - bottom_left.bounding_box().size.height as i32); |
| 375 | let straight_rows_right = (rows.start + top_right.bounding_box().size.height as i32) |
| 376 | ..(rows.end - bottom_right.bounding_box().size.height as i32); |
| 377 | |
| 378 | Self { |
| 379 | rows, |
| 380 | columns, |
| 381 | |
| 382 | straight_rows_left, |
| 383 | straight_rows_right, |
| 384 | |
| 385 | top_left, |
| 386 | top_right, |
| 387 | bottom_left, |
| 388 | bottom_right, |
| 389 | } |
| 390 | } |
| 391 | |
| 392 | pub fn contains(&self, point: Point) -> bool { |
| 393 | if !(self.rows.contains(&point.y) && self.columns.contains(&point.x)) { |
| 394 | return false; |
| 395 | } |
| 396 | |
| 397 | if point.y < self.straight_rows_left.start |
| 398 | && point.x < self.top_left.bounding_box().columns().end |
| 399 | { |
| 400 | return self.top_left.contains(point); |
| 401 | } |
| 402 | |
| 403 | if point.y < self.straight_rows_right.start |
| 404 | && point.x >= self.top_right.bounding_box().columns().start |
| 405 | { |
| 406 | return self.top_right.contains(point); |
| 407 | } |
| 408 | |
| 409 | if point.y >= self.straight_rows_left.end |
| 410 | && point.x < self.bottom_left.bounding_box().columns().end |
| 411 | { |
| 412 | return self.bottom_left.contains(point); |
| 413 | } |
| 414 | |
| 415 | if point.y >= self.straight_rows_right.end |
| 416 | && point.x >= self.bottom_right.bounding_box().columns().start |
| 417 | { |
| 418 | return self.bottom_right.contains(point); |
| 419 | } |
| 420 | |
| 421 | true |
| 422 | } |
| 423 | } |
| 424 | |
| 425 | #[cfg (test)] |
| 426 | mod tests { |
| 427 | use super::*; |
| 428 | use crate::{ |
| 429 | geometry::{Point, Size}, |
| 430 | mock_display::MockDisplay, |
| 431 | pixelcolor::BinaryColor, |
| 432 | primitives::CornerRadiiBuilder, |
| 433 | }; |
| 434 | |
| 435 | #[test ] |
| 436 | fn clamp_radius_at_rect_size() { |
| 437 | let clamped = RoundedRectangle::with_equal_corners( |
| 438 | Rectangle::new(Point::zero(), Size::new(20, 30)), |
| 439 | Size::new_equal(50), |
| 440 | ) |
| 441 | .points(); |
| 442 | |
| 443 | let expected = RoundedRectangle::with_equal_corners( |
| 444 | Rectangle::new(Point::zero(), Size::new(20, 30)), |
| 445 | Size::new_equal(10), |
| 446 | ) |
| 447 | .points(); |
| 448 | |
| 449 | assert!(clamped.eq(expected)); |
| 450 | } |
| 451 | |
| 452 | #[test ] |
| 453 | fn large_bottom_right_corner() { |
| 454 | let radii = CornerRadiiBuilder::new() |
| 455 | .all(Size::new_equal(20)) |
| 456 | .bottom_right(Size::new(200, 200)) |
| 457 | .build(); |
| 458 | |
| 459 | let base_rectangle = Rectangle::with_corners(Point::new_equal(20), Point::new_equal(100)); |
| 460 | |
| 461 | let rounded_rectangle = RoundedRectangle::new(base_rectangle, radii); |
| 462 | |
| 463 | let confined = rounded_rectangle.confine_radii(); |
| 464 | |
| 465 | assert_eq!( |
| 466 | confined, |
| 467 | RoundedRectangle { |
| 468 | rectangle: base_rectangle, |
| 469 | corners: CornerRadii { |
| 470 | top_left: Size::new_equal(7), |
| 471 | top_right: Size::new_equal(7), |
| 472 | bottom_right: Size::new_equal(73), |
| 473 | bottom_left: Size::new_equal(7), |
| 474 | } |
| 475 | } |
| 476 | ); |
| 477 | } |
| 478 | |
| 479 | #[test ] |
| 480 | fn offset() { |
| 481 | let center = Point::new(10, 20); |
| 482 | let rect = Rectangle::with_center(center, Size::new(3, 4)); |
| 483 | let rounded = RoundedRectangle::with_equal_corners(rect, Size::new(2, 3)); |
| 484 | |
| 485 | assert_eq!(rounded.offset(0), rounded); |
| 486 | |
| 487 | assert_eq!( |
| 488 | rounded.offset(1), |
| 489 | RoundedRectangle::with_equal_corners( |
| 490 | Rectangle::with_center(center, Size::new(5, 6)), |
| 491 | Size::new(3, 4) |
| 492 | ), |
| 493 | ); |
| 494 | assert_eq!( |
| 495 | rounded.offset(2), |
| 496 | RoundedRectangle::with_equal_corners( |
| 497 | Rectangle::with_center(center, Size::new(7, 8)), |
| 498 | Size::new(4, 5) |
| 499 | ), |
| 500 | ); |
| 501 | |
| 502 | assert_eq!( |
| 503 | rounded.offset(-1), |
| 504 | RoundedRectangle::with_equal_corners( |
| 505 | Rectangle::with_center(center, Size::new(1, 2)), |
| 506 | Size::new(1, 2) |
| 507 | ), |
| 508 | ); |
| 509 | assert_eq!( |
| 510 | rounded.offset(-2), |
| 511 | RoundedRectangle::with_equal_corners( |
| 512 | Rectangle::with_center(center, Size::new(0, 0)), |
| 513 | Size::new(0, 1) |
| 514 | ), |
| 515 | ); |
| 516 | assert_eq!( |
| 517 | rounded.offset(-3), |
| 518 | RoundedRectangle::with_equal_corners( |
| 519 | Rectangle::with_center(center, Size::new(0, 0)), |
| 520 | Size::new(0, 0) |
| 521 | ), |
| 522 | ); |
| 523 | } |
| 524 | |
| 525 | #[test ] |
| 526 | fn contains_equal_corners() { |
| 527 | let rounded_rectangle = RoundedRectangle::with_equal_corners( |
| 528 | Rectangle::new(Point::new(1, 2), Size::new(20, 10)), |
| 529 | Size::new(8, 4), |
| 530 | ); |
| 531 | |
| 532 | let expected = MockDisplay::from_points(rounded_rectangle.points(), BinaryColor::On); |
| 533 | |
| 534 | let display = MockDisplay::from_points( |
| 535 | rounded_rectangle |
| 536 | .rectangle |
| 537 | .offset(10) |
| 538 | .points() |
| 539 | .filter(|p| rounded_rectangle.contains(*p)), |
| 540 | BinaryColor::On, |
| 541 | ); |
| 542 | display.assert_eq(&expected); |
| 543 | } |
| 544 | |
| 545 | #[test ] |
| 546 | fn contains_different_corners() { |
| 547 | let rounded_rectangle = RoundedRectangle::new( |
| 548 | Rectangle::new(Point::new(1, 2), Size::new(25, 10)), |
| 549 | CornerRadiiBuilder::new() |
| 550 | .top_left(Size::new_equal(10)) |
| 551 | .bottom_right(Size::new_equal(10)) |
| 552 | .build(), |
| 553 | ); |
| 554 | |
| 555 | let expected = MockDisplay::from_points(rounded_rectangle.points(), BinaryColor::On); |
| 556 | |
| 557 | let display = MockDisplay::from_points( |
| 558 | rounded_rectangle |
| 559 | .rectangle |
| 560 | .offset(10) |
| 561 | .points() |
| 562 | .filter(|p| rounded_rectangle.contains(*p)), |
| 563 | BinaryColor::On, |
| 564 | ); |
| 565 | display.assert_eq(&expected); |
| 566 | } |
| 567 | } |
| 568 | |