1 | //! Bindings around the platform's dynamic library loading primitives with greatly improved memory safety. |
2 | //! |
3 | //! Using this library allows the loading of [dynamic libraries](struct.Library.html), also known as |
4 | //! shared libraries, and the use of the functions and static variables they contain. |
5 | //! |
6 | //! The `libloading` crate exposes a cross-platform interface to load a library and make use of its |
7 | //! contents, but little is done to hide the differences in behaviour between platforms. |
8 | //! The API documentation strives to document such differences as much as possible. |
9 | //! |
10 | //! Platform-specific APIs are also available in the [`os`](crate::os) module. These APIs are more |
11 | //! flexible, but less safe. |
12 | //! |
13 | //! # Installation |
14 | //! |
15 | //! Add the `libloading` library to your dependencies in `Cargo.toml`: |
16 | //! |
17 | //! ```toml |
18 | //! [dependencies] |
19 | //! libloading = "0.7" |
20 | //! ``` |
21 | //! |
22 | //! # Usage |
23 | //! |
24 | //! In your code, run the following: |
25 | //! |
26 | //! ```no_run |
27 | //! fn call_dynamic() -> Result<u32, Box<dyn std::error::Error>> { |
28 | //! unsafe { |
29 | //! let lib = libloading::Library::new("/path/to/liblibrary.so" )?; |
30 | //! let func: libloading::Symbol<unsafe extern fn() -> u32> = lib.get(b"my_func" )?; |
31 | //! Ok(func()) |
32 | //! } |
33 | //! } |
34 | //! ``` |
35 | //! |
36 | //! The compiler will ensure that the loaded function will not outlive the `Library` from which it comes, |
37 | //! preventing the most common memory-safety issues. |
38 | #![cfg_attr (any(unix, windows), deny(missing_docs, clippy::all, unreachable_pub, unused))] |
39 | #![cfg_attr (libloading_docs, feature(doc_cfg))] |
40 | |
41 | pub mod changelog; |
42 | pub mod os; |
43 | mod util; |
44 | |
45 | mod error; |
46 | pub use self::error::Error; |
47 | |
48 | #[cfg (any(unix, windows, libloading_docs))] |
49 | mod safe; |
50 | #[cfg (any(unix, windows, libloading_docs))] |
51 | pub use self::safe::{Library, Symbol}; |
52 | |
53 | use std::env::consts::{DLL_PREFIX, DLL_SUFFIX}; |
54 | use std::ffi::{OsStr, OsString}; |
55 | |
56 | /// Converts a library name to a filename generally appropriate for use on the system. |
57 | /// |
58 | /// This function will prepend prefixes (such as `lib`) and suffixes (such as `.so`) to the library |
59 | /// `name` to construct the filename. |
60 | /// |
61 | /// # Examples |
62 | /// |
63 | /// It can be used to load global libraries in a platform independent manner: |
64 | /// |
65 | /// ``` |
66 | /// use libloading::{Library, library_filename}; |
67 | /// // Will attempt to load `libLLVM.so` on Linux, `libLLVM.dylib` on macOS and `LLVM.dll` on |
68 | /// // Windows. |
69 | /// let library = unsafe { |
70 | /// Library::new(library_filename("LLVM" )) |
71 | /// }; |
72 | /// ``` |
73 | pub fn library_filename<S: AsRef<OsStr>>(name: S) -> OsString { |
74 | let name: &OsStr = name.as_ref(); |
75 | let mut string: OsString = OsString::with_capacity(name.len() + DLL_PREFIX.len() + DLL_SUFFIX.len()); |
76 | string.push(DLL_PREFIX); |
77 | string.push(name); |
78 | string.push(DLL_SUFFIX); |
79 | string |
80 | } |
81 | |