1 | #[cfg (all( |
2 | test, |
3 | not(any( |
4 | target_os = "emscripten" , |
5 | all(target_os = "wasi" , target_env = "p1" ), |
6 | target_env = "sgx" , |
7 | target_os = "xous" , |
8 | target_os = "trusty" , |
9 | )) |
10 | ))] |
11 | mod tests; |
12 | |
13 | use crate::fmt; |
14 | use crate::io::{self, ErrorKind}; |
15 | use crate::net::{Ipv4Addr, Ipv6Addr, SocketAddr, ToSocketAddrs}; |
16 | use crate::sys::net as net_imp; |
17 | use crate::sys_common::{AsInner, FromInner, IntoInner}; |
18 | use crate::time::Duration; |
19 | |
20 | /// A UDP socket. |
21 | /// |
22 | /// After creating a `UdpSocket` by [`bind`]ing it to a socket address, data can be |
23 | /// [sent to] and [received from] any other socket address. |
24 | /// |
25 | /// Although UDP is a connectionless protocol, this implementation provides an interface |
26 | /// to set an address where data should be sent and received from. After setting a remote |
27 | /// address with [`connect`], data can be sent to and received from that address with |
28 | /// [`send`] and [`recv`]. |
29 | /// |
30 | /// As stated in the User Datagram Protocol's specification in [IETF RFC 768], UDP is |
31 | /// an unordered, unreliable protocol; refer to [`TcpListener`] and [`TcpStream`] for TCP |
32 | /// primitives. |
33 | /// |
34 | /// [`bind`]: UdpSocket::bind |
35 | /// [`connect`]: UdpSocket::connect |
36 | /// [IETF RFC 768]: https://tools.ietf.org/html/rfc768 |
37 | /// [`recv`]: UdpSocket::recv |
38 | /// [received from]: UdpSocket::recv_from |
39 | /// [`send`]: UdpSocket::send |
40 | /// [sent to]: UdpSocket::send_to |
41 | /// [`TcpListener`]: crate::net::TcpListener |
42 | /// [`TcpStream`]: crate::net::TcpStream |
43 | /// |
44 | /// # Examples |
45 | /// |
46 | /// ```no_run |
47 | /// use std::net::UdpSocket; |
48 | /// |
49 | /// fn main() -> std::io::Result<()> { |
50 | /// { |
51 | /// let socket = UdpSocket::bind("127.0.0.1:34254" )?; |
52 | /// |
53 | /// // Receives a single datagram message on the socket. If `buf` is too small to hold |
54 | /// // the message, it will be cut off. |
55 | /// let mut buf = [0; 10]; |
56 | /// let (amt, src) = socket.recv_from(&mut buf)?; |
57 | /// |
58 | /// // Redeclare `buf` as slice of the received data and send reverse data back to origin. |
59 | /// let buf = &mut buf[..amt]; |
60 | /// buf.reverse(); |
61 | /// socket.send_to(buf, &src)?; |
62 | /// } // the socket is closed here |
63 | /// Ok(()) |
64 | /// } |
65 | /// ``` |
66 | #[stable (feature = "rust1" , since = "1.0.0" )] |
67 | pub struct UdpSocket(net_imp::UdpSocket); |
68 | |
69 | impl UdpSocket { |
70 | /// Creates a UDP socket from the given address. |
71 | /// |
72 | /// The address type can be any implementor of [`ToSocketAddrs`] trait. See |
73 | /// its documentation for concrete examples. |
74 | /// |
75 | /// If `addr` yields multiple addresses, `bind` will be attempted with |
76 | /// each of the addresses until one succeeds and returns the socket. If none |
77 | /// of the addresses succeed in creating a socket, the error returned from |
78 | /// the last attempt (the last address) is returned. |
79 | /// |
80 | /// # Examples |
81 | /// |
82 | /// Creates a UDP socket bound to `127.0.0.1:3400`: |
83 | /// |
84 | /// ```no_run |
85 | /// use std::net::UdpSocket; |
86 | /// |
87 | /// let socket = UdpSocket::bind("127.0.0.1:3400" ).expect("couldn't bind to address" ); |
88 | /// ``` |
89 | /// |
90 | /// Creates a UDP socket bound to `127.0.0.1:3400`. If the socket cannot be |
91 | /// bound to that address, create a UDP socket bound to `127.0.0.1:3401`: |
92 | /// |
93 | /// ```no_run |
94 | /// use std::net::{SocketAddr, UdpSocket}; |
95 | /// |
96 | /// let addrs = [ |
97 | /// SocketAddr::from(([127, 0, 0, 1], 3400)), |
98 | /// SocketAddr::from(([127, 0, 0, 1], 3401)), |
99 | /// ]; |
100 | /// let socket = UdpSocket::bind(&addrs[..]).expect("couldn't bind to address" ); |
101 | /// ``` |
102 | /// |
103 | /// Creates a UDP socket bound to a port assigned by the operating system |
104 | /// at `127.0.0.1`. |
105 | /// |
106 | /// ```no_run |
107 | /// use std::net::UdpSocket; |
108 | /// |
109 | /// let socket = UdpSocket::bind("127.0.0.1:0" ).unwrap(); |
110 | /// ``` |
111 | /// |
112 | /// Note that `bind` declares the scope of your network connection. |
113 | /// You can only receive datagrams from and send datagrams to |
114 | /// participants in that view of the network. |
115 | /// For instance, binding to a loopback address as in the example |
116 | /// above will prevent you from sending datagrams to another device |
117 | /// in your local network. |
118 | /// |
119 | /// In order to limit your view of the network the least, `bind` to |
120 | /// [`Ipv4Addr::UNSPECIFIED`] or [`Ipv6Addr::UNSPECIFIED`]. |
121 | #[stable (feature = "rust1" , since = "1.0.0" )] |
122 | pub fn bind<A: ToSocketAddrs>(addr: A) -> io::Result<UdpSocket> { |
123 | super::each_addr(addr, net_imp::UdpSocket::bind).map(UdpSocket) |
124 | } |
125 | |
126 | /// Receives a single datagram message on the socket. On success, returns the number |
127 | /// of bytes read and the origin. |
128 | /// |
129 | /// The function must be called with valid byte array `buf` of sufficient size to |
130 | /// hold the message bytes. If a message is too long to fit in the supplied buffer, |
131 | /// excess bytes may be discarded. |
132 | /// |
133 | /// # Examples |
134 | /// |
135 | /// ```no_run |
136 | /// use std::net::UdpSocket; |
137 | /// |
138 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).expect("couldn't bind to address" ); |
139 | /// let mut buf = [0; 10]; |
140 | /// let (number_of_bytes, src_addr) = socket.recv_from(&mut buf) |
141 | /// .expect("Didn't receive data" ); |
142 | /// let filled_buf = &mut buf[..number_of_bytes]; |
143 | /// ``` |
144 | #[stable (feature = "rust1" , since = "1.0.0" )] |
145 | pub fn recv_from(&self, buf: &mut [u8]) -> io::Result<(usize, SocketAddr)> { |
146 | self.0.recv_from(buf) |
147 | } |
148 | |
149 | /// Receives a single datagram message on the socket, without removing it from the |
150 | /// queue. On success, returns the number of bytes read and the origin. |
151 | /// |
152 | /// The function must be called with valid byte array `buf` of sufficient size to |
153 | /// hold the message bytes. If a message is too long to fit in the supplied buffer, |
154 | /// excess bytes may be discarded. |
155 | /// |
156 | /// Successive calls return the same data. This is accomplished by passing |
157 | /// `MSG_PEEK` as a flag to the underlying `recvfrom` system call. |
158 | /// |
159 | /// Do not use this function to implement busy waiting, instead use `libc::poll` to |
160 | /// synchronize IO events on one or more sockets. |
161 | /// |
162 | /// # Examples |
163 | /// |
164 | /// ```no_run |
165 | /// use std::net::UdpSocket; |
166 | /// |
167 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).expect("couldn't bind to address" ); |
168 | /// let mut buf = [0; 10]; |
169 | /// let (number_of_bytes, src_addr) = socket.peek_from(&mut buf) |
170 | /// .expect("Didn't receive data" ); |
171 | /// let filled_buf = &mut buf[..number_of_bytes]; |
172 | /// ``` |
173 | #[stable (feature = "peek" , since = "1.18.0" )] |
174 | pub fn peek_from(&self, buf: &mut [u8]) -> io::Result<(usize, SocketAddr)> { |
175 | self.0.peek_from(buf) |
176 | } |
177 | |
178 | /// Sends data on the socket to the given address. On success, returns the |
179 | /// number of bytes written. Note that the operating system may refuse |
180 | /// buffers larger than 65507. However, partial writes are not possible |
181 | /// until buffer sizes above `i32::MAX`. |
182 | /// |
183 | /// Address type can be any implementor of [`ToSocketAddrs`] trait. See its |
184 | /// documentation for concrete examples. |
185 | /// |
186 | /// It is possible for `addr` to yield multiple addresses, but `send_to` |
187 | /// will only send data to the first address yielded by `addr`. |
188 | /// |
189 | /// This will return an error when the IP version of the local socket |
190 | /// does not match that returned from [`ToSocketAddrs`]. |
191 | /// |
192 | /// See [Issue #34202] for more details. |
193 | /// |
194 | /// # Examples |
195 | /// |
196 | /// ```no_run |
197 | /// use std::net::UdpSocket; |
198 | /// |
199 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).expect("couldn't bind to address" ); |
200 | /// socket.send_to(&[0; 10], "127.0.0.1:4242" ).expect("couldn't send data" ); |
201 | /// ``` |
202 | /// |
203 | /// [Issue #34202]: https://github.com/rust-lang/rust/issues/34202 |
204 | #[stable (feature = "rust1" , since = "1.0.0" )] |
205 | pub fn send_to<A: ToSocketAddrs>(&self, buf: &[u8], addr: A) -> io::Result<usize> { |
206 | match addr.to_socket_addrs()?.next() { |
207 | Some(addr) => self.0.send_to(buf, &addr), |
208 | None => Err(io::const_error!(ErrorKind::InvalidInput, "no addresses to send data to" )), |
209 | } |
210 | } |
211 | |
212 | /// Returns the socket address of the remote peer this socket was connected to. |
213 | /// |
214 | /// # Examples |
215 | /// |
216 | /// ```no_run |
217 | /// use std::net::{Ipv4Addr, SocketAddr, SocketAddrV4, UdpSocket}; |
218 | /// |
219 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).expect("couldn't bind to address" ); |
220 | /// socket.connect("192.168.0.1:41203" ).expect("couldn't connect to address" ); |
221 | /// assert_eq!(socket.peer_addr().unwrap(), |
222 | /// SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(192, 168, 0, 1), 41203))); |
223 | /// ``` |
224 | /// |
225 | /// If the socket isn't connected, it will return a [`NotConnected`] error. |
226 | /// |
227 | /// [`NotConnected`]: io::ErrorKind::NotConnected |
228 | /// |
229 | /// ```no_run |
230 | /// use std::net::UdpSocket; |
231 | /// |
232 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).expect("couldn't bind to address" ); |
233 | /// assert_eq!(socket.peer_addr().unwrap_err().kind(), |
234 | /// std::io::ErrorKind::NotConnected); |
235 | /// ``` |
236 | #[stable (feature = "udp_peer_addr" , since = "1.40.0" )] |
237 | pub fn peer_addr(&self) -> io::Result<SocketAddr> { |
238 | self.0.peer_addr() |
239 | } |
240 | |
241 | /// Returns the socket address that this socket was created from. |
242 | /// |
243 | /// # Examples |
244 | /// |
245 | /// ```no_run |
246 | /// use std::net::{Ipv4Addr, SocketAddr, SocketAddrV4, UdpSocket}; |
247 | /// |
248 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).expect("couldn't bind to address" ); |
249 | /// assert_eq!(socket.local_addr().unwrap(), |
250 | /// SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(127, 0, 0, 1), 34254))); |
251 | /// ``` |
252 | #[stable (feature = "rust1" , since = "1.0.0" )] |
253 | pub fn local_addr(&self) -> io::Result<SocketAddr> { |
254 | self.0.socket_addr() |
255 | } |
256 | |
257 | /// Creates a new independently owned handle to the underlying socket. |
258 | /// |
259 | /// The returned `UdpSocket` is a reference to the same socket that this |
260 | /// object references. Both handles will read and write the same port, and |
261 | /// options set on one socket will be propagated to the other. |
262 | /// |
263 | /// # Examples |
264 | /// |
265 | /// ```no_run |
266 | /// use std::net::UdpSocket; |
267 | /// |
268 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).expect("couldn't bind to address" ); |
269 | /// let socket_clone = socket.try_clone().expect("couldn't clone the socket" ); |
270 | /// ``` |
271 | #[stable (feature = "rust1" , since = "1.0.0" )] |
272 | pub fn try_clone(&self) -> io::Result<UdpSocket> { |
273 | self.0.duplicate().map(UdpSocket) |
274 | } |
275 | |
276 | /// Sets the read timeout to the timeout specified. |
277 | /// |
278 | /// If the value specified is [`None`], then [`read`] calls will block |
279 | /// indefinitely. An [`Err`] is returned if the zero [`Duration`] is |
280 | /// passed to this method. |
281 | /// |
282 | /// # Platform-specific behavior |
283 | /// |
284 | /// Platforms may return a different error code whenever a read times out as |
285 | /// a result of setting this option. For example Unix typically returns an |
286 | /// error of the kind [`WouldBlock`], but Windows may return [`TimedOut`]. |
287 | /// |
288 | /// [`read`]: io::Read::read |
289 | /// [`WouldBlock`]: io::ErrorKind::WouldBlock |
290 | /// [`TimedOut`]: io::ErrorKind::TimedOut |
291 | /// |
292 | /// # Examples |
293 | /// |
294 | /// ```no_run |
295 | /// use std::net::UdpSocket; |
296 | /// |
297 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).expect("couldn't bind to address" ); |
298 | /// socket.set_read_timeout(None).expect("set_read_timeout call failed" ); |
299 | /// ``` |
300 | /// |
301 | /// An [`Err`] is returned if the zero [`Duration`] is passed to this |
302 | /// method: |
303 | /// |
304 | /// ```no_run |
305 | /// use std::io; |
306 | /// use std::net::UdpSocket; |
307 | /// use std::time::Duration; |
308 | /// |
309 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).unwrap(); |
310 | /// let result = socket.set_read_timeout(Some(Duration::new(0, 0))); |
311 | /// let err = result.unwrap_err(); |
312 | /// assert_eq!(err.kind(), io::ErrorKind::InvalidInput) |
313 | /// ``` |
314 | #[stable (feature = "socket_timeout" , since = "1.4.0" )] |
315 | pub fn set_read_timeout(&self, dur: Option<Duration>) -> io::Result<()> { |
316 | self.0.set_read_timeout(dur) |
317 | } |
318 | |
319 | /// Sets the write timeout to the timeout specified. |
320 | /// |
321 | /// If the value specified is [`None`], then [`write`] calls will block |
322 | /// indefinitely. An [`Err`] is returned if the zero [`Duration`] is |
323 | /// passed to this method. |
324 | /// |
325 | /// # Platform-specific behavior |
326 | /// |
327 | /// Platforms may return a different error code whenever a write times out |
328 | /// as a result of setting this option. For example Unix typically returns |
329 | /// an error of the kind [`WouldBlock`], but Windows may return [`TimedOut`]. |
330 | /// |
331 | /// [`write`]: io::Write::write |
332 | /// [`WouldBlock`]: io::ErrorKind::WouldBlock |
333 | /// [`TimedOut`]: io::ErrorKind::TimedOut |
334 | /// |
335 | /// # Examples |
336 | /// |
337 | /// ```no_run |
338 | /// use std::net::UdpSocket; |
339 | /// |
340 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).expect("couldn't bind to address" ); |
341 | /// socket.set_write_timeout(None).expect("set_write_timeout call failed" ); |
342 | /// ``` |
343 | /// |
344 | /// An [`Err`] is returned if the zero [`Duration`] is passed to this |
345 | /// method: |
346 | /// |
347 | /// ```no_run |
348 | /// use std::io; |
349 | /// use std::net::UdpSocket; |
350 | /// use std::time::Duration; |
351 | /// |
352 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).unwrap(); |
353 | /// let result = socket.set_write_timeout(Some(Duration::new(0, 0))); |
354 | /// let err = result.unwrap_err(); |
355 | /// assert_eq!(err.kind(), io::ErrorKind::InvalidInput) |
356 | /// ``` |
357 | #[stable (feature = "socket_timeout" , since = "1.4.0" )] |
358 | pub fn set_write_timeout(&self, dur: Option<Duration>) -> io::Result<()> { |
359 | self.0.set_write_timeout(dur) |
360 | } |
361 | |
362 | /// Returns the read timeout of this socket. |
363 | /// |
364 | /// If the timeout is [`None`], then [`read`] calls will block indefinitely. |
365 | /// |
366 | /// [`read`]: io::Read::read |
367 | /// |
368 | /// # Examples |
369 | /// |
370 | /// ```no_run |
371 | /// use std::net::UdpSocket; |
372 | /// |
373 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).expect("couldn't bind to address" ); |
374 | /// socket.set_read_timeout(None).expect("set_read_timeout call failed" ); |
375 | /// assert_eq!(socket.read_timeout().unwrap(), None); |
376 | /// ``` |
377 | #[stable (feature = "socket_timeout" , since = "1.4.0" )] |
378 | pub fn read_timeout(&self) -> io::Result<Option<Duration>> { |
379 | self.0.read_timeout() |
380 | } |
381 | |
382 | /// Returns the write timeout of this socket. |
383 | /// |
384 | /// If the timeout is [`None`], then [`write`] calls will block indefinitely. |
385 | /// |
386 | /// [`write`]: io::Write::write |
387 | /// |
388 | /// # Examples |
389 | /// |
390 | /// ```no_run |
391 | /// use std::net::UdpSocket; |
392 | /// |
393 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).expect("couldn't bind to address" ); |
394 | /// socket.set_write_timeout(None).expect("set_write_timeout call failed" ); |
395 | /// assert_eq!(socket.write_timeout().unwrap(), None); |
396 | /// ``` |
397 | #[stable (feature = "socket_timeout" , since = "1.4.0" )] |
398 | pub fn write_timeout(&self) -> io::Result<Option<Duration>> { |
399 | self.0.write_timeout() |
400 | } |
401 | |
402 | /// Sets the value of the `SO_BROADCAST` option for this socket. |
403 | /// |
404 | /// When enabled, this socket is allowed to send packets to a broadcast |
405 | /// address. |
406 | /// |
407 | /// # Examples |
408 | /// |
409 | /// ```no_run |
410 | /// use std::net::UdpSocket; |
411 | /// |
412 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).expect("couldn't bind to address" ); |
413 | /// socket.set_broadcast(false).expect("set_broadcast call failed" ); |
414 | /// ``` |
415 | #[stable (feature = "net2_mutators" , since = "1.9.0" )] |
416 | pub fn set_broadcast(&self, broadcast: bool) -> io::Result<()> { |
417 | self.0.set_broadcast(broadcast) |
418 | } |
419 | |
420 | /// Gets the value of the `SO_BROADCAST` option for this socket. |
421 | /// |
422 | /// For more information about this option, see [`UdpSocket::set_broadcast`]. |
423 | /// |
424 | /// # Examples |
425 | /// |
426 | /// ```no_run |
427 | /// use std::net::UdpSocket; |
428 | /// |
429 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).expect("couldn't bind to address" ); |
430 | /// socket.set_broadcast(false).expect("set_broadcast call failed" ); |
431 | /// assert_eq!(socket.broadcast().unwrap(), false); |
432 | /// ``` |
433 | #[stable (feature = "net2_mutators" , since = "1.9.0" )] |
434 | pub fn broadcast(&self) -> io::Result<bool> { |
435 | self.0.broadcast() |
436 | } |
437 | |
438 | /// Sets the value of the `IP_MULTICAST_LOOP` option for this socket. |
439 | /// |
440 | /// If enabled, multicast packets will be looped back to the local socket. |
441 | /// Note that this might not have any effect on IPv6 sockets. |
442 | /// |
443 | /// # Examples |
444 | /// |
445 | /// ```no_run |
446 | /// use std::net::UdpSocket; |
447 | /// |
448 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).expect("couldn't bind to address" ); |
449 | /// socket.set_multicast_loop_v4(false).expect("set_multicast_loop_v4 call failed" ); |
450 | /// ``` |
451 | #[stable (feature = "net2_mutators" , since = "1.9.0" )] |
452 | pub fn set_multicast_loop_v4(&self, multicast_loop_v4: bool) -> io::Result<()> { |
453 | self.0.set_multicast_loop_v4(multicast_loop_v4) |
454 | } |
455 | |
456 | /// Gets the value of the `IP_MULTICAST_LOOP` option for this socket. |
457 | /// |
458 | /// For more information about this option, see [`UdpSocket::set_multicast_loop_v4`]. |
459 | /// |
460 | /// # Examples |
461 | /// |
462 | /// ```no_run |
463 | /// use std::net::UdpSocket; |
464 | /// |
465 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).expect("couldn't bind to address" ); |
466 | /// socket.set_multicast_loop_v4(false).expect("set_multicast_loop_v4 call failed" ); |
467 | /// assert_eq!(socket.multicast_loop_v4().unwrap(), false); |
468 | /// ``` |
469 | #[stable (feature = "net2_mutators" , since = "1.9.0" )] |
470 | pub fn multicast_loop_v4(&self) -> io::Result<bool> { |
471 | self.0.multicast_loop_v4() |
472 | } |
473 | |
474 | /// Sets the value of the `IP_MULTICAST_TTL` option for this socket. |
475 | /// |
476 | /// Indicates the time-to-live value of outgoing multicast packets for |
477 | /// this socket. The default value is 1 which means that multicast packets |
478 | /// don't leave the local network unless explicitly requested. |
479 | /// |
480 | /// Note that this might not have any effect on IPv6 sockets. |
481 | /// |
482 | /// # Examples |
483 | /// |
484 | /// ```no_run |
485 | /// use std::net::UdpSocket; |
486 | /// |
487 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).expect("couldn't bind to address" ); |
488 | /// socket.set_multicast_ttl_v4(42).expect("set_multicast_ttl_v4 call failed" ); |
489 | /// ``` |
490 | #[stable (feature = "net2_mutators" , since = "1.9.0" )] |
491 | pub fn set_multicast_ttl_v4(&self, multicast_ttl_v4: u32) -> io::Result<()> { |
492 | self.0.set_multicast_ttl_v4(multicast_ttl_v4) |
493 | } |
494 | |
495 | /// Gets the value of the `IP_MULTICAST_TTL` option for this socket. |
496 | /// |
497 | /// For more information about this option, see [`UdpSocket::set_multicast_ttl_v4`]. |
498 | /// |
499 | /// # Examples |
500 | /// |
501 | /// ```no_run |
502 | /// use std::net::UdpSocket; |
503 | /// |
504 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).expect("couldn't bind to address" ); |
505 | /// socket.set_multicast_ttl_v4(42).expect("set_multicast_ttl_v4 call failed" ); |
506 | /// assert_eq!(socket.multicast_ttl_v4().unwrap(), 42); |
507 | /// ``` |
508 | #[stable (feature = "net2_mutators" , since = "1.9.0" )] |
509 | pub fn multicast_ttl_v4(&self) -> io::Result<u32> { |
510 | self.0.multicast_ttl_v4() |
511 | } |
512 | |
513 | /// Sets the value of the `IPV6_MULTICAST_LOOP` option for this socket. |
514 | /// |
515 | /// Controls whether this socket sees the multicast packets it sends itself. |
516 | /// Note that this might not have any affect on IPv4 sockets. |
517 | /// |
518 | /// # Examples |
519 | /// |
520 | /// ```no_run |
521 | /// use std::net::UdpSocket; |
522 | /// |
523 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).expect("couldn't bind to address" ); |
524 | /// socket.set_multicast_loop_v6(false).expect("set_multicast_loop_v6 call failed" ); |
525 | /// ``` |
526 | #[stable (feature = "net2_mutators" , since = "1.9.0" )] |
527 | pub fn set_multicast_loop_v6(&self, multicast_loop_v6: bool) -> io::Result<()> { |
528 | self.0.set_multicast_loop_v6(multicast_loop_v6) |
529 | } |
530 | |
531 | /// Gets the value of the `IPV6_MULTICAST_LOOP` option for this socket. |
532 | /// |
533 | /// For more information about this option, see [`UdpSocket::set_multicast_loop_v6`]. |
534 | /// |
535 | /// # Examples |
536 | /// |
537 | /// ```no_run |
538 | /// use std::net::UdpSocket; |
539 | /// |
540 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).expect("couldn't bind to address" ); |
541 | /// socket.set_multicast_loop_v6(false).expect("set_multicast_loop_v6 call failed" ); |
542 | /// assert_eq!(socket.multicast_loop_v6().unwrap(), false); |
543 | /// ``` |
544 | #[stable (feature = "net2_mutators" , since = "1.9.0" )] |
545 | pub fn multicast_loop_v6(&self) -> io::Result<bool> { |
546 | self.0.multicast_loop_v6() |
547 | } |
548 | |
549 | /// Sets the value for the `IP_TTL` option on this socket. |
550 | /// |
551 | /// This value sets the time-to-live field that is used in every packet sent |
552 | /// from this socket. |
553 | /// |
554 | /// # Examples |
555 | /// |
556 | /// ```no_run |
557 | /// use std::net::UdpSocket; |
558 | /// |
559 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).expect("couldn't bind to address" ); |
560 | /// socket.set_ttl(42).expect("set_ttl call failed" ); |
561 | /// ``` |
562 | #[stable (feature = "net2_mutators" , since = "1.9.0" )] |
563 | pub fn set_ttl(&self, ttl: u32) -> io::Result<()> { |
564 | self.0.set_ttl(ttl) |
565 | } |
566 | |
567 | /// Gets the value of the `IP_TTL` option for this socket. |
568 | /// |
569 | /// For more information about this option, see [`UdpSocket::set_ttl`]. |
570 | /// |
571 | /// # Examples |
572 | /// |
573 | /// ```no_run |
574 | /// use std::net::UdpSocket; |
575 | /// |
576 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).expect("couldn't bind to address" ); |
577 | /// socket.set_ttl(42).expect("set_ttl call failed" ); |
578 | /// assert_eq!(socket.ttl().unwrap(), 42); |
579 | /// ``` |
580 | #[stable (feature = "net2_mutators" , since = "1.9.0" )] |
581 | pub fn ttl(&self) -> io::Result<u32> { |
582 | self.0.ttl() |
583 | } |
584 | |
585 | /// Executes an operation of the `IP_ADD_MEMBERSHIP` type. |
586 | /// |
587 | /// This function specifies a new multicast group for this socket to join. |
588 | /// The address must be a valid multicast address, and `interface` is the |
589 | /// address of the local interface with which the system should join the |
590 | /// multicast group. If it's equal to [`UNSPECIFIED`](Ipv4Addr::UNSPECIFIED) |
591 | /// then an appropriate interface is chosen by the system. |
592 | #[stable (feature = "net2_mutators" , since = "1.9.0" )] |
593 | pub fn join_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> { |
594 | self.0.join_multicast_v4(multiaddr, interface) |
595 | } |
596 | |
597 | /// Executes an operation of the `IPV6_ADD_MEMBERSHIP` type. |
598 | /// |
599 | /// This function specifies a new multicast group for this socket to join. |
600 | /// The address must be a valid multicast address, and `interface` is the |
601 | /// index of the interface to join/leave (or 0 to indicate any interface). |
602 | #[stable (feature = "net2_mutators" , since = "1.9.0" )] |
603 | pub fn join_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> { |
604 | self.0.join_multicast_v6(multiaddr, interface) |
605 | } |
606 | |
607 | /// Executes an operation of the `IP_DROP_MEMBERSHIP` type. |
608 | /// |
609 | /// For more information about this option, see [`UdpSocket::join_multicast_v4`]. |
610 | #[stable (feature = "net2_mutators" , since = "1.9.0" )] |
611 | pub fn leave_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> { |
612 | self.0.leave_multicast_v4(multiaddr, interface) |
613 | } |
614 | |
615 | /// Executes an operation of the `IPV6_DROP_MEMBERSHIP` type. |
616 | /// |
617 | /// For more information about this option, see [`UdpSocket::join_multicast_v6`]. |
618 | #[stable (feature = "net2_mutators" , since = "1.9.0" )] |
619 | pub fn leave_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> { |
620 | self.0.leave_multicast_v6(multiaddr, interface) |
621 | } |
622 | |
623 | /// Gets the value of the `SO_ERROR` option on this socket. |
624 | /// |
625 | /// This will retrieve the stored error in the underlying socket, clearing |
626 | /// the field in the process. This can be useful for checking errors between |
627 | /// calls. |
628 | /// |
629 | /// # Examples |
630 | /// |
631 | /// ```no_run |
632 | /// use std::net::UdpSocket; |
633 | /// |
634 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).expect("couldn't bind to address" ); |
635 | /// match socket.take_error() { |
636 | /// Ok(Some(error)) => println!("UdpSocket error: {error:?}" ), |
637 | /// Ok(None) => println!("No error" ), |
638 | /// Err(error) => println!("UdpSocket.take_error failed: {error:?}" ), |
639 | /// } |
640 | /// ``` |
641 | #[stable (feature = "net2_mutators" , since = "1.9.0" )] |
642 | pub fn take_error(&self) -> io::Result<Option<io::Error>> { |
643 | self.0.take_error() |
644 | } |
645 | |
646 | /// Connects this UDP socket to a remote address, allowing the `send` and |
647 | /// `recv` syscalls to be used to send data and also applies filters to only |
648 | /// receive data from the specified address. |
649 | /// |
650 | /// If `addr` yields multiple addresses, `connect` will be attempted with |
651 | /// each of the addresses until the underlying OS function returns no |
652 | /// error. Note that usually, a successful `connect` call does not specify |
653 | /// that there is a remote server listening on the port, rather, such an |
654 | /// error would only be detected after the first send. If the OS returns an |
655 | /// error for each of the specified addresses, the error returned from the |
656 | /// last connection attempt (the last address) is returned. |
657 | /// |
658 | /// # Examples |
659 | /// |
660 | /// Creates a UDP socket bound to `127.0.0.1:3400` and connect the socket to |
661 | /// `127.0.0.1:8080`: |
662 | /// |
663 | /// ```no_run |
664 | /// use std::net::UdpSocket; |
665 | /// |
666 | /// let socket = UdpSocket::bind("127.0.0.1:3400" ).expect("couldn't bind to address" ); |
667 | /// socket.connect("127.0.0.1:8080" ).expect("connect function failed" ); |
668 | /// ``` |
669 | /// |
670 | /// Unlike in the TCP case, passing an array of addresses to the `connect` |
671 | /// function of a UDP socket is not a useful thing to do: The OS will be |
672 | /// unable to determine whether something is listening on the remote |
673 | /// address without the application sending data. |
674 | /// |
675 | /// If your first `connect` is to a loopback address, subsequent |
676 | /// `connect`s to non-loopback addresses might fail, depending |
677 | /// on the platform. |
678 | #[stable (feature = "net2_mutators" , since = "1.9.0" )] |
679 | pub fn connect<A: ToSocketAddrs>(&self, addr: A) -> io::Result<()> { |
680 | super::each_addr(addr, |addr| self.0.connect(addr)) |
681 | } |
682 | |
683 | /// Sends data on the socket to the remote address to which it is connected. |
684 | /// On success, returns the number of bytes written. Note that the operating |
685 | /// system may refuse buffers larger than 65507. However, partial writes are |
686 | /// not possible until buffer sizes above `i32::MAX`. |
687 | /// |
688 | /// [`UdpSocket::connect`] will connect this socket to a remote address. This |
689 | /// method will fail if the socket is not connected. |
690 | /// |
691 | /// # Examples |
692 | /// |
693 | /// ```no_run |
694 | /// use std::net::UdpSocket; |
695 | /// |
696 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).expect("couldn't bind to address" ); |
697 | /// socket.connect("127.0.0.1:8080" ).expect("connect function failed" ); |
698 | /// socket.send(&[0, 1, 2]).expect("couldn't send message" ); |
699 | /// ``` |
700 | #[stable (feature = "net2_mutators" , since = "1.9.0" )] |
701 | pub fn send(&self, buf: &[u8]) -> io::Result<usize> { |
702 | self.0.send(buf) |
703 | } |
704 | |
705 | /// Receives a single datagram message on the socket from the remote address to |
706 | /// which it is connected. On success, returns the number of bytes read. |
707 | /// |
708 | /// The function must be called with valid byte array `buf` of sufficient size to |
709 | /// hold the message bytes. If a message is too long to fit in the supplied buffer, |
710 | /// excess bytes may be discarded. |
711 | /// |
712 | /// [`UdpSocket::connect`] will connect this socket to a remote address. This |
713 | /// method will fail if the socket is not connected. |
714 | /// |
715 | /// # Examples |
716 | /// |
717 | /// ```no_run |
718 | /// use std::net::UdpSocket; |
719 | /// |
720 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).expect("couldn't bind to address" ); |
721 | /// socket.connect("127.0.0.1:8080" ).expect("connect function failed" ); |
722 | /// let mut buf = [0; 10]; |
723 | /// match socket.recv(&mut buf) { |
724 | /// Ok(received) => println!("received {received} bytes {:?}" , &buf[..received]), |
725 | /// Err(e) => println!("recv function failed: {e:?}" ), |
726 | /// } |
727 | /// ``` |
728 | #[stable (feature = "net2_mutators" , since = "1.9.0" )] |
729 | pub fn recv(&self, buf: &mut [u8]) -> io::Result<usize> { |
730 | self.0.recv(buf) |
731 | } |
732 | |
733 | /// Receives single datagram on the socket from the remote address to which it is |
734 | /// connected, without removing the message from input queue. On success, returns |
735 | /// the number of bytes peeked. |
736 | /// |
737 | /// The function must be called with valid byte array `buf` of sufficient size to |
738 | /// hold the message bytes. If a message is too long to fit in the supplied buffer, |
739 | /// excess bytes may be discarded. |
740 | /// |
741 | /// Successive calls return the same data. This is accomplished by passing |
742 | /// `MSG_PEEK` as a flag to the underlying `recv` system call. |
743 | /// |
744 | /// Do not use this function to implement busy waiting, instead use `libc::poll` to |
745 | /// synchronize IO events on one or more sockets. |
746 | /// |
747 | /// [`UdpSocket::connect`] will connect this socket to a remote address. This |
748 | /// method will fail if the socket is not connected. |
749 | /// |
750 | /// # Errors |
751 | /// |
752 | /// This method will fail if the socket is not connected. The `connect` method |
753 | /// will connect this socket to a remote address. |
754 | /// |
755 | /// # Examples |
756 | /// |
757 | /// ```no_run |
758 | /// use std::net::UdpSocket; |
759 | /// |
760 | /// let socket = UdpSocket::bind("127.0.0.1:34254" ).expect("couldn't bind to address" ); |
761 | /// socket.connect("127.0.0.1:8080" ).expect("connect function failed" ); |
762 | /// let mut buf = [0; 10]; |
763 | /// match socket.peek(&mut buf) { |
764 | /// Ok(received) => println!("received {received} bytes" ), |
765 | /// Err(e) => println!("peek function failed: {e:?}" ), |
766 | /// } |
767 | /// ``` |
768 | #[stable (feature = "peek" , since = "1.18.0" )] |
769 | pub fn peek(&self, buf: &mut [u8]) -> io::Result<usize> { |
770 | self.0.peek(buf) |
771 | } |
772 | |
773 | /// Moves this UDP socket into or out of nonblocking mode. |
774 | /// |
775 | /// This will result in `recv`, `recv_from`, `send`, and `send_to` system |
776 | /// operations becoming nonblocking, i.e., immediately returning from their |
777 | /// calls. If the IO operation is successful, `Ok` is returned and no |
778 | /// further action is required. If the IO operation could not be completed |
779 | /// and needs to be retried, an error with kind |
780 | /// [`io::ErrorKind::WouldBlock`] is returned. |
781 | /// |
782 | /// On Unix platforms, calling this method corresponds to calling `fcntl` |
783 | /// `FIONBIO`. On Windows calling this method corresponds to calling |
784 | /// `ioctlsocket` `FIONBIO`. |
785 | /// |
786 | /// # Examples |
787 | /// |
788 | /// Creates a UDP socket bound to `127.0.0.1:7878` and read bytes in |
789 | /// nonblocking mode: |
790 | /// |
791 | /// ```no_run |
792 | /// use std::io; |
793 | /// use std::net::UdpSocket; |
794 | /// |
795 | /// let socket = UdpSocket::bind("127.0.0.1:7878" ).unwrap(); |
796 | /// socket.set_nonblocking(true).unwrap(); |
797 | /// |
798 | /// # fn wait_for_fd() { unimplemented!() } |
799 | /// let mut buf = [0; 10]; |
800 | /// let (num_bytes_read, _) = loop { |
801 | /// match socket.recv_from(&mut buf) { |
802 | /// Ok(n) => break n, |
803 | /// Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => { |
804 | /// // wait until network socket is ready, typically implemented |
805 | /// // via platform-specific APIs such as epoll or IOCP |
806 | /// wait_for_fd(); |
807 | /// } |
808 | /// Err(e) => panic!("encountered IO error: {e}" ), |
809 | /// } |
810 | /// }; |
811 | /// println!("bytes: {:?}" , &buf[..num_bytes_read]); |
812 | /// ``` |
813 | #[stable (feature = "net2_mutators" , since = "1.9.0" )] |
814 | pub fn set_nonblocking(&self, nonblocking: bool) -> io::Result<()> { |
815 | self.0.set_nonblocking(nonblocking) |
816 | } |
817 | } |
818 | |
819 | // In addition to the `impl`s here, `UdpSocket` also has `impl`s for |
820 | // `AsFd`/`From<OwnedFd>`/`Into<OwnedFd>` and |
821 | // `AsRawFd`/`IntoRawFd`/`FromRawFd`, on Unix and WASI, and |
822 | // `AsSocket`/`From<OwnedSocket>`/`Into<OwnedSocket>` and |
823 | // `AsRawSocket`/`IntoRawSocket`/`FromRawSocket` on Windows. |
824 | |
825 | impl AsInner<net_imp::UdpSocket> for UdpSocket { |
826 | #[inline ] |
827 | fn as_inner(&self) -> &net_imp::UdpSocket { |
828 | &self.0 |
829 | } |
830 | } |
831 | |
832 | impl FromInner<net_imp::UdpSocket> for UdpSocket { |
833 | fn from_inner(inner: net_imp::UdpSocket) -> UdpSocket { |
834 | UdpSocket(inner) |
835 | } |
836 | } |
837 | |
838 | impl IntoInner<net_imp::UdpSocket> for UdpSocket { |
839 | fn into_inner(self) -> net_imp::UdpSocket { |
840 | self.0 |
841 | } |
842 | } |
843 | |
844 | #[stable (feature = "rust1" , since = "1.0.0" )] |
845 | impl fmt::Debug for UdpSocket { |
846 | fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { |
847 | self.0.fmt(f) |
848 | } |
849 | } |
850 | |