| 1 | // Copyright 2006 The Android Open Source Project |
| 2 | // Copyright 2020 Yevhenii Reizner |
| 3 | // |
| 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | |
| 7 | use tiny_skia_path::{NormalizedF32, Scalar}; |
| 8 | |
| 9 | /// 8-bit type for an alpha value. 255 is 100% opaque, zero is 100% transparent. |
| 10 | pub type AlphaU8 = u8; |
| 11 | |
| 12 | /// Represents fully transparent AlphaU8 value. |
| 13 | pub const ALPHA_U8_TRANSPARENT: AlphaU8 = 0x00; |
| 14 | |
| 15 | /// Represents fully opaque AlphaU8 value. |
| 16 | pub const ALPHA_U8_OPAQUE: AlphaU8 = 0xFF; |
| 17 | |
| 18 | /// Represents fully transparent Alpha value. |
| 19 | pub const ALPHA_TRANSPARENT: NormalizedF32 = NormalizedF32::ZERO; |
| 20 | |
| 21 | /// Represents fully opaque Alpha value. |
| 22 | pub const ALPHA_OPAQUE: NormalizedF32 = NormalizedF32::ONE; |
| 23 | |
| 24 | /// A 32-bit RGBA color value. |
| 25 | /// |
| 26 | /// Byteorder: RGBA (relevant for bytemuck casts) |
| 27 | #[repr (transparent)] |
| 28 | #[derive (Copy, Clone, PartialEq)] |
| 29 | pub struct ColorU8([u8; 4]); |
| 30 | |
| 31 | impl ColorU8 { |
| 32 | /// Creates a new color. |
| 33 | pub const fn from_rgba(r: u8, g: u8, b: u8, a: u8) -> Self { |
| 34 | ColorU8([r, g, b, a]) |
| 35 | } |
| 36 | |
| 37 | /// Returns color's red component. |
| 38 | pub const fn red(self) -> u8 { |
| 39 | self.0[0] |
| 40 | } |
| 41 | |
| 42 | /// Returns color's green component. |
| 43 | pub const fn green(self) -> u8 { |
| 44 | self.0[1] |
| 45 | } |
| 46 | |
| 47 | /// Returns color's blue component. |
| 48 | pub const fn blue(self) -> u8 { |
| 49 | self.0[2] |
| 50 | } |
| 51 | |
| 52 | /// Returns color's alpha component. |
| 53 | pub const fn alpha(self) -> u8 { |
| 54 | self.0[3] |
| 55 | } |
| 56 | |
| 57 | /// Check that color is opaque. |
| 58 | /// |
| 59 | /// Alpha == 255 |
| 60 | pub fn is_opaque(&self) -> bool { |
| 61 | self.alpha() == ALPHA_U8_OPAQUE |
| 62 | } |
| 63 | |
| 64 | /// Converts into a premultiplied color. |
| 65 | pub fn premultiply(&self) -> PremultipliedColorU8 { |
| 66 | let a = self.alpha(); |
| 67 | if a != ALPHA_U8_OPAQUE { |
| 68 | PremultipliedColorU8::from_rgba_unchecked( |
| 69 | premultiply_u8(self.red(), a), |
| 70 | premultiply_u8(self.green(), a), |
| 71 | premultiply_u8(self.blue(), a), |
| 72 | a, |
| 73 | ) |
| 74 | } else { |
| 75 | PremultipliedColorU8::from_rgba_unchecked(self.red(), self.green(), self.blue(), a) |
| 76 | } |
| 77 | } |
| 78 | } |
| 79 | |
| 80 | impl core::fmt::Debug for ColorU8 { |
| 81 | fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result { |
| 82 | f&mut DebugStruct<'_, '_>.debug_struct("ColorU8" ) |
| 83 | .field("r" , &self.red()) |
| 84 | .field("g" , &self.green()) |
| 85 | .field("b" , &self.blue()) |
| 86 | .field(name:"a" , &self.alpha()) |
| 87 | .finish() |
| 88 | } |
| 89 | } |
| 90 | |
| 91 | /// A 32-bit premultiplied RGBA color value. |
| 92 | /// |
| 93 | /// Byteorder: RGBA (relevant for bytemuck casts) |
| 94 | #[repr (transparent)] |
| 95 | #[derive (Copy, Clone, PartialEq)] |
| 96 | pub struct PremultipliedColorU8([u8; 4]); |
| 97 | |
| 98 | // Perfectly safe, since [u8; 4] is already Pod. |
| 99 | unsafe impl bytemuck::Zeroable for PremultipliedColorU8 {} |
| 100 | unsafe impl bytemuck::Pod for PremultipliedColorU8 {} |
| 101 | |
| 102 | impl PremultipliedColorU8 { |
| 103 | /// A transparent color. |
| 104 | pub const TRANSPARENT: Self = PremultipliedColorU8::from_rgba_unchecked(0, 0, 0, 0); |
| 105 | |
| 106 | /// Creates a new premultiplied color. |
| 107 | /// |
| 108 | /// RGB components must be <= alpha. |
| 109 | pub fn from_rgba(r: u8, g: u8, b: u8, a: u8) -> Option<Self> { |
| 110 | if r <= a && g <= a && b <= a { |
| 111 | Some(PremultipliedColorU8([r, g, b, a])) |
| 112 | } else { |
| 113 | None |
| 114 | } |
| 115 | } |
| 116 | |
| 117 | /// Creates a new color. |
| 118 | pub(crate) const fn from_rgba_unchecked(r: u8, g: u8, b: u8, a: u8) -> Self { |
| 119 | PremultipliedColorU8([r, g, b, a]) |
| 120 | } |
| 121 | |
| 122 | /// Returns color's red component. |
| 123 | /// |
| 124 | /// The value is <= alpha. |
| 125 | pub const fn red(self) -> u8 { |
| 126 | self.0[0] |
| 127 | } |
| 128 | |
| 129 | /// Returns color's green component. |
| 130 | /// |
| 131 | /// The value is <= alpha. |
| 132 | pub const fn green(self) -> u8 { |
| 133 | self.0[1] |
| 134 | } |
| 135 | |
| 136 | /// Returns color's blue component. |
| 137 | /// |
| 138 | /// The value is <= alpha. |
| 139 | pub const fn blue(self) -> u8 { |
| 140 | self.0[2] |
| 141 | } |
| 142 | |
| 143 | /// Returns color's alpha component. |
| 144 | pub const fn alpha(self) -> u8 { |
| 145 | self.0[3] |
| 146 | } |
| 147 | |
| 148 | /// Check that color is opaque. |
| 149 | /// |
| 150 | /// Alpha == 255 |
| 151 | pub fn is_opaque(&self) -> bool { |
| 152 | self.alpha() == ALPHA_U8_OPAQUE |
| 153 | } |
| 154 | |
| 155 | /// Returns a demultiplied color. |
| 156 | pub fn demultiply(&self) -> ColorU8 { |
| 157 | let alpha = self.alpha(); |
| 158 | if alpha == ALPHA_U8_OPAQUE { |
| 159 | ColorU8(self.0) |
| 160 | } else { |
| 161 | let a = alpha as f64 / 255.0; |
| 162 | ColorU8::from_rgba( |
| 163 | (self.red() as f64 / a + 0.5) as u8, |
| 164 | (self.green() as f64 / a + 0.5) as u8, |
| 165 | (self.blue() as f64 / a + 0.5) as u8, |
| 166 | alpha, |
| 167 | ) |
| 168 | } |
| 169 | } |
| 170 | } |
| 171 | |
| 172 | impl core::fmt::Debug for PremultipliedColorU8 { |
| 173 | fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result { |
| 174 | f&mut DebugStruct<'_, '_>.debug_struct("PremultipliedColorU8" ) |
| 175 | .field("r" , &self.red()) |
| 176 | .field("g" , &self.green()) |
| 177 | .field("b" , &self.blue()) |
| 178 | .field(name:"a" , &self.alpha()) |
| 179 | .finish() |
| 180 | } |
| 181 | } |
| 182 | |
| 183 | /// An RGBA color value, holding four floating point components. |
| 184 | /// |
| 185 | /// # Guarantees |
| 186 | /// |
| 187 | /// - All values are in 0..=1 range. |
| 188 | #[derive (Copy, Clone, PartialEq, Debug)] |
| 189 | pub struct Color { |
| 190 | r: NormalizedF32, |
| 191 | g: NormalizedF32, |
| 192 | b: NormalizedF32, |
| 193 | a: NormalizedF32, |
| 194 | } |
| 195 | |
| 196 | const NV_ZERO: NormalizedF32 = NormalizedF32::ZERO; |
| 197 | const NV_ONE: NormalizedF32 = NormalizedF32::ONE; |
| 198 | |
| 199 | impl Color { |
| 200 | /// A transparent color. |
| 201 | pub const TRANSPARENT: Color = Color { |
| 202 | r: NV_ZERO, |
| 203 | g: NV_ZERO, |
| 204 | b: NV_ZERO, |
| 205 | a: NV_ZERO, |
| 206 | }; |
| 207 | /// A black color. |
| 208 | pub const BLACK: Color = Color { |
| 209 | r: NV_ZERO, |
| 210 | g: NV_ZERO, |
| 211 | b: NV_ZERO, |
| 212 | a: NV_ONE, |
| 213 | }; |
| 214 | /// A white color. |
| 215 | pub const WHITE: Color = Color { |
| 216 | r: NV_ONE, |
| 217 | g: NV_ONE, |
| 218 | b: NV_ONE, |
| 219 | a: NV_ONE, |
| 220 | }; |
| 221 | |
| 222 | /// Creates a new color from 4 components. |
| 223 | /// |
| 224 | /// All values must be in 0..=1 range. |
| 225 | pub fn from_rgba(r: f32, g: f32, b: f32, a: f32) -> Option<Self> { |
| 226 | Some(Color { |
| 227 | r: NormalizedF32::new(r)?, |
| 228 | g: NormalizedF32::new(g)?, |
| 229 | b: NormalizedF32::new(b)?, |
| 230 | a: NormalizedF32::new(a)?, |
| 231 | }) |
| 232 | } |
| 233 | |
| 234 | /// Creates a new color from 4 components. |
| 235 | /// |
| 236 | /// u8 will be divided by 255 to get the float component. |
| 237 | pub fn from_rgba8(r: u8, g: u8, b: u8, a: u8) -> Self { |
| 238 | Color { |
| 239 | r: NormalizedF32::new_u8(r), |
| 240 | g: NormalizedF32::new_u8(g), |
| 241 | b: NormalizedF32::new_u8(b), |
| 242 | a: NormalizedF32::new_u8(a), |
| 243 | } |
| 244 | } |
| 245 | |
| 246 | /// Returns color's red component. |
| 247 | /// |
| 248 | /// The value is guarantee to be in a 0..=1 range. |
| 249 | pub fn red(&self) -> f32 { |
| 250 | self.r.get() |
| 251 | } |
| 252 | |
| 253 | /// Returns color's green component. |
| 254 | /// |
| 255 | /// The value is guarantee to be in a 0..=1 range. |
| 256 | pub fn green(&self) -> f32 { |
| 257 | self.g.get() |
| 258 | } |
| 259 | |
| 260 | /// Returns color's blue component. |
| 261 | /// |
| 262 | /// The value is guarantee to be in a 0..=1 range. |
| 263 | pub fn blue(&self) -> f32 { |
| 264 | self.b.get() |
| 265 | } |
| 266 | |
| 267 | /// Returns color's alpha component. |
| 268 | /// |
| 269 | /// The value is guarantee to be in a 0..=1 range. |
| 270 | pub fn alpha(&self) -> f32 { |
| 271 | self.a.get() |
| 272 | } |
| 273 | |
| 274 | /// Sets the red component value. |
| 275 | /// |
| 276 | /// The new value will be clipped to the 0..=1 range. |
| 277 | pub fn set_red(&mut self, c: f32) { |
| 278 | self.r = NormalizedF32::new_clamped(c); |
| 279 | } |
| 280 | |
| 281 | /// Sets the green component value. |
| 282 | /// |
| 283 | /// The new value will be clipped to the 0..=1 range. |
| 284 | pub fn set_green(&mut self, c: f32) { |
| 285 | self.g = NormalizedF32::new_clamped(c); |
| 286 | } |
| 287 | |
| 288 | /// Sets the blue component value. |
| 289 | /// |
| 290 | /// The new value will be clipped to the 0..=1 range. |
| 291 | pub fn set_blue(&mut self, c: f32) { |
| 292 | self.b = NormalizedF32::new_clamped(c); |
| 293 | } |
| 294 | |
| 295 | /// Sets the alpha component value. |
| 296 | /// |
| 297 | /// The new value will be clipped to the 0..=1 range. |
| 298 | pub fn set_alpha(&mut self, c: f32) { |
| 299 | self.a = NormalizedF32::new_clamped(c); |
| 300 | } |
| 301 | |
| 302 | /// Shifts color's opacity. |
| 303 | /// |
| 304 | /// Essentially, multiplies color's alpha by opacity. |
| 305 | /// |
| 306 | /// `opacity` will be clamped to the 0..=1 range first. |
| 307 | /// The final alpha will also be clamped. |
| 308 | pub fn apply_opacity(&mut self, opacity: f32) { |
| 309 | self.a = NormalizedF32::new_clamped(self.a.get() * opacity.bound(0.0, 1.0)); |
| 310 | } |
| 311 | |
| 312 | /// Check that color is opaque. |
| 313 | /// |
| 314 | /// Alpha == 1.0 |
| 315 | pub fn is_opaque(&self) -> bool { |
| 316 | self.a == ALPHA_OPAQUE |
| 317 | } |
| 318 | |
| 319 | /// Converts into a premultiplied color. |
| 320 | pub fn premultiply(&self) -> PremultipliedColor { |
| 321 | if self.is_opaque() { |
| 322 | PremultipliedColor { |
| 323 | r: self.r, |
| 324 | g: self.g, |
| 325 | b: self.b, |
| 326 | a: self.a, |
| 327 | } |
| 328 | } else { |
| 329 | PremultipliedColor { |
| 330 | r: NormalizedF32::new_clamped(self.r.get() * self.a.get()), |
| 331 | g: NormalizedF32::new_clamped(self.g.get() * self.a.get()), |
| 332 | b: NormalizedF32::new_clamped(self.b.get() * self.a.get()), |
| 333 | a: self.a, |
| 334 | } |
| 335 | } |
| 336 | } |
| 337 | |
| 338 | /// Converts into `ColorU8`. |
| 339 | pub fn to_color_u8(&self) -> ColorU8 { |
| 340 | let c = color_f32_to_u8(self.r, self.g, self.b, self.a); |
| 341 | ColorU8::from_rgba(c[0], c[1], c[2], c[3]) |
| 342 | } |
| 343 | } |
| 344 | |
| 345 | /// A premultiplied RGBA color value, holding four floating point components. |
| 346 | /// |
| 347 | /// # Guarantees |
| 348 | /// |
| 349 | /// - All values are in 0..=1 range. |
| 350 | /// - RGB components are <= A. |
| 351 | #[derive (Copy, Clone, PartialEq, Debug)] |
| 352 | pub struct PremultipliedColor { |
| 353 | r: NormalizedF32, |
| 354 | g: NormalizedF32, |
| 355 | b: NormalizedF32, |
| 356 | a: NormalizedF32, |
| 357 | } |
| 358 | |
| 359 | impl PremultipliedColor { |
| 360 | /// Returns color's red component. |
| 361 | /// |
| 362 | /// - The value is guarantee to be in a 0..=1 range. |
| 363 | /// - The value is <= alpha. |
| 364 | pub fn red(&self) -> f32 { |
| 365 | self.r.get() |
| 366 | } |
| 367 | |
| 368 | /// Returns color's green component. |
| 369 | /// |
| 370 | /// - The value is guarantee to be in a 0..=1 range. |
| 371 | /// - The value is <= alpha. |
| 372 | pub fn green(&self) -> f32 { |
| 373 | self.g.get() |
| 374 | } |
| 375 | |
| 376 | /// Returns color's blue component. |
| 377 | /// |
| 378 | /// - The value is guarantee to be in a 0..=1 range. |
| 379 | /// - The value is <= alpha. |
| 380 | pub fn blue(&self) -> f32 { |
| 381 | self.b.get() |
| 382 | } |
| 383 | |
| 384 | /// Returns color's alpha component. |
| 385 | /// |
| 386 | /// - The value is guarantee to be in a 0..=1 range. |
| 387 | pub fn alpha(&self) -> f32 { |
| 388 | self.a.get() |
| 389 | } |
| 390 | |
| 391 | /// Returns a demultiplied color. |
| 392 | pub fn demultiply(&self) -> Color { |
| 393 | let a = self.a.get(); |
| 394 | if a == 0.0 { |
| 395 | Color::TRANSPARENT |
| 396 | } else { |
| 397 | Color { |
| 398 | r: NormalizedF32::new_clamped(self.r.get() / a), |
| 399 | g: NormalizedF32::new_clamped(self.g.get() / a), |
| 400 | b: NormalizedF32::new_clamped(self.b.get() / a), |
| 401 | a: self.a, |
| 402 | } |
| 403 | } |
| 404 | } |
| 405 | |
| 406 | /// Converts into `PremultipliedColorU8`. |
| 407 | pub fn to_color_u8(&self) -> PremultipliedColorU8 { |
| 408 | let c = color_f32_to_u8(self.r, self.g, self.b, self.a); |
| 409 | PremultipliedColorU8::from_rgba_unchecked(c[0], c[1], c[2], c[3]) |
| 410 | } |
| 411 | } |
| 412 | |
| 413 | /// Return a*b/255, rounding any fractional bits. |
| 414 | pub fn premultiply_u8(c: u8, a: u8) -> u8 { |
| 415 | let prod: u32 = u32::from(c) * u32::from(a) + 128; |
| 416 | ((prod + (prod >> 8)) >> 8) as u8 |
| 417 | } |
| 418 | |
| 419 | fn color_f32_to_u8( |
| 420 | r: NormalizedF32, |
| 421 | g: NormalizedF32, |
| 422 | b: NormalizedF32, |
| 423 | a: NormalizedF32, |
| 424 | ) -> [u8; 4] { |
| 425 | [ |
| 426 | (r.get() * 255.0 + 0.5) as u8, |
| 427 | (g.get() * 255.0 + 0.5) as u8, |
| 428 | (b.get() * 255.0 + 0.5) as u8, |
| 429 | (a.get() * 255.0 + 0.5) as u8, |
| 430 | ] |
| 431 | } |
| 432 | |
| 433 | #[cfg (test)] |
| 434 | mod tests { |
| 435 | use super::*; |
| 436 | |
| 437 | #[test ] |
| 438 | fn premultiply_u8() { |
| 439 | assert_eq!( |
| 440 | ColorU8::from_rgba(10, 20, 30, 40).premultiply(), |
| 441 | PremultipliedColorU8::from_rgba_unchecked(2, 3, 5, 40) |
| 442 | ); |
| 443 | } |
| 444 | |
| 445 | #[test ] |
| 446 | fn premultiply_u8_opaque() { |
| 447 | assert_eq!( |
| 448 | ColorU8::from_rgba(10, 20, 30, 255).premultiply(), |
| 449 | PremultipliedColorU8::from_rgba_unchecked(10, 20, 30, 255) |
| 450 | ); |
| 451 | } |
| 452 | |
| 453 | #[test ] |
| 454 | fn demultiply_u8_1() { |
| 455 | assert_eq!( |
| 456 | PremultipliedColorU8::from_rgba_unchecked(2, 3, 5, 40).demultiply(), |
| 457 | ColorU8::from_rgba(13, 19, 32, 40) |
| 458 | ); |
| 459 | } |
| 460 | |
| 461 | #[test ] |
| 462 | fn demultiply_u8_2() { |
| 463 | assert_eq!( |
| 464 | PremultipliedColorU8::from_rgba_unchecked(10, 20, 30, 255).demultiply(), |
| 465 | ColorU8::from_rgba(10, 20, 30, 255) |
| 466 | ); |
| 467 | } |
| 468 | |
| 469 | #[test ] |
| 470 | fn demultiply_u8_3() { |
| 471 | assert_eq!( |
| 472 | PremultipliedColorU8::from_rgba_unchecked(153, 99, 54, 180).demultiply(), |
| 473 | ColorU8::from_rgba(217, 140, 77, 180) |
| 474 | ); |
| 475 | } |
| 476 | |
| 477 | #[test ] |
| 478 | fn bytemuck_casts_rgba() { |
| 479 | let slice = &[ |
| 480 | PremultipliedColorU8::from_rgba_unchecked(0, 1, 2, 3), |
| 481 | PremultipliedColorU8::from_rgba_unchecked(10, 11, 12, 13), |
| 482 | ]; |
| 483 | let bytes: &[u8] = bytemuck::cast_slice(slice); |
| 484 | assert_eq!(bytes, &[0, 1, 2, 3, 10, 11, 12, 13]); |
| 485 | } |
| 486 | } |
| 487 | |