| 1 | // Copyright 2006 The Android Open Source Project |
| 2 | // Copyright 2020 Yevhenii Reizner |
| 3 | // |
| 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | |
| 7 | use tiny_skia_path::NormalizedF32; |
| 8 | |
| 9 | use crate::{BlendMode, PixmapRef, Shader, SpreadMode, Transform}; |
| 10 | |
| 11 | use crate::pipeline; |
| 12 | use crate::pipeline::RasterPipelineBuilder; |
| 13 | |
| 14 | #[cfg (all(not(feature = "std" ), feature = "no-std-float" ))] |
| 15 | use tiny_skia_path::NoStdFloat; |
| 16 | |
| 17 | /// Controls how much filtering to be done when transforming images. |
| 18 | #[derive (Copy, Clone, PartialEq, Debug)] |
| 19 | pub enum FilterQuality { |
| 20 | /// Nearest-neighbor. Low quality, but fastest. |
| 21 | Nearest, |
| 22 | /// Bilinear. |
| 23 | Bilinear, |
| 24 | /// Bicubic. High quality, but slow. |
| 25 | Bicubic, |
| 26 | } |
| 27 | |
| 28 | /// Controls how a pixmap should be blended. |
| 29 | /// |
| 30 | /// Like `Paint`, but for `Pixmap`. |
| 31 | #[derive (Copy, Clone, PartialEq, Debug)] |
| 32 | pub struct PixmapPaint { |
| 33 | /// Pixmap opacity. |
| 34 | /// |
| 35 | /// Must be in 0..=1 range. |
| 36 | /// |
| 37 | /// Default: 1.0 |
| 38 | pub opacity: f32, |
| 39 | |
| 40 | /// Pixmap blending mode. |
| 41 | /// |
| 42 | /// Default: SourceOver |
| 43 | pub blend_mode: BlendMode, |
| 44 | |
| 45 | /// Specifies how much filtering to be done when transforming images. |
| 46 | /// |
| 47 | /// Default: Nearest |
| 48 | pub quality: FilterQuality, |
| 49 | } |
| 50 | |
| 51 | impl Default for PixmapPaint { |
| 52 | fn default() -> Self { |
| 53 | PixmapPaint { |
| 54 | opacity: 1.0, |
| 55 | blend_mode: BlendMode::default(), |
| 56 | quality: FilterQuality::Nearest, |
| 57 | } |
| 58 | } |
| 59 | } |
| 60 | |
| 61 | /// A pattern shader. |
| 62 | /// |
| 63 | /// Essentially a `SkImageShader`. |
| 64 | /// |
| 65 | /// Unlike Skia, we do not support FilterQuality::Medium, because it involves |
| 66 | /// mipmap generation, which adds too much complexity. |
| 67 | #[derive (Clone, PartialEq, Debug)] |
| 68 | pub struct Pattern<'a> { |
| 69 | pub(crate) pixmap: PixmapRef<'a>, |
| 70 | quality: FilterQuality, |
| 71 | spread_mode: SpreadMode, |
| 72 | pub(crate) opacity: NormalizedF32, |
| 73 | pub(crate) transform: Transform, |
| 74 | } |
| 75 | |
| 76 | impl<'a> Pattern<'a> { |
| 77 | /// Creates a new pattern shader. |
| 78 | /// |
| 79 | /// `opacity` will be clamped to the 0..=1 range. |
| 80 | #[allow (clippy::new_ret_no_self)] |
| 81 | pub fn new( |
| 82 | pixmap: PixmapRef<'a>, |
| 83 | spread_mode: SpreadMode, |
| 84 | quality: FilterQuality, |
| 85 | opacity: f32, |
| 86 | transform: Transform, |
| 87 | ) -> Shader { |
| 88 | Shader::Pattern(Pattern { |
| 89 | pixmap, |
| 90 | spread_mode, |
| 91 | quality, |
| 92 | opacity: NormalizedF32::new_clamped(opacity), |
| 93 | transform, |
| 94 | }) |
| 95 | } |
| 96 | |
| 97 | pub(crate) fn push_stages(&self, p: &mut RasterPipelineBuilder) -> bool { |
| 98 | let ts = match self.transform.invert() { |
| 99 | Some(v) => v, |
| 100 | None => { |
| 101 | log::warn!("failed to invert a pattern transform. Nothing will be rendered" ); |
| 102 | return false; |
| 103 | } |
| 104 | }; |
| 105 | |
| 106 | p.push(pipeline::Stage::SeedShader); |
| 107 | |
| 108 | p.push_transform(ts); |
| 109 | |
| 110 | let mut quality = self.quality; |
| 111 | |
| 112 | if ts.is_identity() || ts.is_translate() { |
| 113 | quality = FilterQuality::Nearest; |
| 114 | } |
| 115 | |
| 116 | if quality == FilterQuality::Bilinear { |
| 117 | if ts.is_translate() { |
| 118 | if ts.tx == ts.tx.trunc() && ts.ty == ts.ty.trunc() { |
| 119 | // When the matrix is just an integer translate, bilerp == nearest neighbor. |
| 120 | quality = FilterQuality::Nearest; |
| 121 | } |
| 122 | } |
| 123 | } |
| 124 | |
| 125 | // TODO: minimizing scale via mipmap |
| 126 | |
| 127 | match quality { |
| 128 | FilterQuality::Nearest => { |
| 129 | p.ctx.limit_x = pipeline::TileCtx { |
| 130 | scale: self.pixmap.width() as f32, |
| 131 | inv_scale: 1.0 / self.pixmap.width() as f32, |
| 132 | }; |
| 133 | |
| 134 | p.ctx.limit_y = pipeline::TileCtx { |
| 135 | scale: self.pixmap.height() as f32, |
| 136 | inv_scale: 1.0 / self.pixmap.height() as f32, |
| 137 | }; |
| 138 | |
| 139 | match self.spread_mode { |
| 140 | SpreadMode::Pad => { /* The gather() stage will clamp for us. */ } |
| 141 | SpreadMode::Repeat => p.push(pipeline::Stage::Repeat), |
| 142 | SpreadMode::Reflect => p.push(pipeline::Stage::Reflect), |
| 143 | } |
| 144 | |
| 145 | p.push(pipeline::Stage::Gather); |
| 146 | } |
| 147 | FilterQuality::Bilinear => { |
| 148 | p.ctx.sampler = pipeline::SamplerCtx { |
| 149 | spread_mode: self.spread_mode, |
| 150 | inv_width: 1.0 / self.pixmap.width() as f32, |
| 151 | inv_height: 1.0 / self.pixmap.height() as f32, |
| 152 | }; |
| 153 | p.push(pipeline::Stage::Bilinear); |
| 154 | } |
| 155 | FilterQuality::Bicubic => { |
| 156 | p.ctx.sampler = pipeline::SamplerCtx { |
| 157 | spread_mode: self.spread_mode, |
| 158 | inv_width: 1.0 / self.pixmap.width() as f32, |
| 159 | inv_height: 1.0 / self.pixmap.height() as f32, |
| 160 | }; |
| 161 | p.push(pipeline::Stage::Bicubic); |
| 162 | |
| 163 | // Bicubic filtering naturally produces out of range values on both sides of [0,1]. |
| 164 | p.push(pipeline::Stage::Clamp0); |
| 165 | p.push(pipeline::Stage::ClampA); |
| 166 | } |
| 167 | } |
| 168 | |
| 169 | // Unlike Skia, we do not support global opacity and only Pattern allows it. |
| 170 | if self.opacity != NormalizedF32::ONE { |
| 171 | debug_assert_eq!( |
| 172 | core::mem::size_of_val(&self.opacity), |
| 173 | 4, |
| 174 | "alpha must be f32" |
| 175 | ); |
| 176 | p.ctx.current_coverage = self.opacity.get(); |
| 177 | p.push(pipeline::Stage::Scale1Float); |
| 178 | } |
| 179 | |
| 180 | true |
| 181 | } |
| 182 | } |
| 183 | |