1 | use super::*; |
2 | |
3 | impl Matrix3x2 { |
4 | pub const fn identity() -> Self { |
5 | Self { |
6 | M11: 1.0, |
7 | M12: 0.0, |
8 | M21: 0.0, |
9 | M22: 1.0, |
10 | M31: 0.0, |
11 | M32: 0.0, |
12 | } |
13 | } |
14 | pub const fn translation(x: f32, y: f32) -> Self { |
15 | Self { |
16 | M11: 1.0, |
17 | M12: 0.0, |
18 | M21: 0.0, |
19 | M22: 1.0, |
20 | M31: x, |
21 | M32: y, |
22 | } |
23 | } |
24 | pub fn rotation(angle: f32) -> Self { |
25 | Self::rotation_around(angle, Vector2::zero()) |
26 | } |
27 | pub fn rotation_around(angle: f32, center: Vector2) -> Self { |
28 | windows_link::link!("d2d1.dll" "system" fn D2D1MakeRotateMatrix(angle: f32, center: Vector2, matrix: *mut Matrix3x2)); |
29 | let mut matrix = Self::default(); |
30 | unsafe { |
31 | D2D1MakeRotateMatrix(angle, center, &mut matrix); |
32 | } |
33 | matrix |
34 | } |
35 | pub fn scale(scale_x: f32, scale_y: f32) -> Self { |
36 | Self::scale_around(scale_x, scale_y, Vector2::zero()) |
37 | } |
38 | pub fn scale_around(scale_x: f32, scale_y: f32, center: Vector2) -> Self { |
39 | Self { |
40 | M11: scale_x, |
41 | M12: 0.0, |
42 | M21: 0.0, |
43 | M22: scale_y, |
44 | M31: center.X - scale_x * center.X, |
45 | M32: center.Y - scale_y * center.Y, |
46 | } |
47 | } |
48 | pub fn skew(angle_x: f32, angle_y: f32) -> Self { |
49 | Self::skew_around(angle_x, angle_y, Vector2::zero()) |
50 | } |
51 | pub fn skew_around(angle_x: f32, angle_y: f32, center: Vector2) -> Self { |
52 | windows_link::link!("d2d1.dll" "system" fn D2D1MakeSkewMatrix(angle_x: f32, angle_y: f32, center: Vector2, matrix: *mut Matrix3x2)); |
53 | let mut matrix = Self::default(); |
54 | unsafe { |
55 | D2D1MakeSkewMatrix(angle_x, angle_y, center, &mut matrix); |
56 | } |
57 | matrix |
58 | } |
59 | fn impl_add(&self, rhs: &Self) -> Self { |
60 | Self { |
61 | M11: self.M11 + rhs.M11, |
62 | M12: self.M12 + rhs.M12, |
63 | M21: self.M21 + rhs.M21, |
64 | M22: self.M22 + rhs.M22, |
65 | M31: self.M31 + rhs.M31, |
66 | M32: self.M32 + rhs.M32, |
67 | } |
68 | } |
69 | fn impl_sub(&self, rhs: &Self) -> Self { |
70 | Self { |
71 | M11: self.M11 - rhs.M11, |
72 | M12: self.M12 - rhs.M12, |
73 | M21: self.M21 - rhs.M21, |
74 | M22: self.M22 - rhs.M22, |
75 | M31: self.M31 - rhs.M31, |
76 | M32: self.M32 - rhs.M32, |
77 | } |
78 | } |
79 | fn impl_mul(&self, rhs: &Self) -> Self { |
80 | Self { |
81 | M11: self.M11 * rhs.M11 + self.M12 * rhs.M21, |
82 | M12: self.M11 * rhs.M12 + self.M12 * rhs.M22, |
83 | M21: self.M21 * rhs.M11 + self.M22 * rhs.M21, |
84 | M22: self.M21 * rhs.M12 + self.M22 * rhs.M22, |
85 | M31: self.M31 * rhs.M11 + self.M32 * rhs.M21 + rhs.M31, |
86 | M32: self.M31 * rhs.M12 + self.M32 * rhs.M22 + rhs.M32, |
87 | } |
88 | } |
89 | fn impl_mul_f32(&self, rhs: f32) -> Self { |
90 | Self { |
91 | M11: self.M11 * rhs, |
92 | M12: self.M12 * rhs, |
93 | M21: self.M21 * rhs, |
94 | M22: self.M22 * rhs, |
95 | M31: self.M31 * rhs, |
96 | M32: self.M32 * rhs, |
97 | } |
98 | } |
99 | } |
100 | |
101 | impl core::ops::Add<Matrix3x2> for Matrix3x2 { |
102 | type Output = Matrix3x2; |
103 | fn add(self, rhs: Matrix3x2) -> Matrix3x2 { |
104 | self.impl_add(&rhs) |
105 | } |
106 | } |
107 | impl core::ops::Add<&Matrix3x2> for Matrix3x2 { |
108 | type Output = Matrix3x2; |
109 | fn add(self, rhs: &Matrix3x2) -> Matrix3x2 { |
110 | self.impl_add(rhs) |
111 | } |
112 | } |
113 | impl core::ops::Add<Matrix3x2> for &Matrix3x2 { |
114 | type Output = Matrix3x2; |
115 | fn add(self, rhs: Matrix3x2) -> Matrix3x2 { |
116 | self.impl_add(&rhs) |
117 | } |
118 | } |
119 | impl core::ops::Add<&Matrix3x2> for &Matrix3x2 { |
120 | type Output = Matrix3x2; |
121 | fn add(self, rhs: &Matrix3x2) -> Matrix3x2 { |
122 | self.impl_add(rhs) |
123 | } |
124 | } |
125 | impl core::ops::Sub<Matrix3x2> for Matrix3x2 { |
126 | type Output = Matrix3x2; |
127 | fn sub(self, rhs: Matrix3x2) -> Matrix3x2 { |
128 | self.impl_sub(&rhs) |
129 | } |
130 | } |
131 | impl core::ops::Sub<&Matrix3x2> for Matrix3x2 { |
132 | type Output = Matrix3x2; |
133 | fn sub(self, rhs: &Matrix3x2) -> Matrix3x2 { |
134 | self.impl_sub(rhs) |
135 | } |
136 | } |
137 | impl core::ops::Sub<Matrix3x2> for &Matrix3x2 { |
138 | type Output = Matrix3x2; |
139 | fn sub(self, rhs: Matrix3x2) -> Matrix3x2 { |
140 | self.impl_sub(&rhs) |
141 | } |
142 | } |
143 | impl core::ops::Sub<&Matrix3x2> for &Matrix3x2 { |
144 | type Output = Matrix3x2; |
145 | fn sub(self, rhs: &Matrix3x2) -> Matrix3x2 { |
146 | self.impl_sub(rhs) |
147 | } |
148 | } |
149 | impl core::ops::Mul<Matrix3x2> for Matrix3x2 { |
150 | type Output = Matrix3x2; |
151 | fn mul(self, rhs: Matrix3x2) -> Matrix3x2 { |
152 | self.impl_mul(&rhs) |
153 | } |
154 | } |
155 | impl core::ops::Mul<&Matrix3x2> for Matrix3x2 { |
156 | type Output = Matrix3x2; |
157 | fn mul(self, rhs: &Matrix3x2) -> Matrix3x2 { |
158 | self.impl_mul(rhs) |
159 | } |
160 | } |
161 | impl core::ops::Mul<Matrix3x2> for &Matrix3x2 { |
162 | type Output = Matrix3x2; |
163 | fn mul(self, rhs: Matrix3x2) -> Matrix3x2 { |
164 | self.impl_mul(&rhs) |
165 | } |
166 | } |
167 | impl core::ops::Mul<&Matrix3x2> for &Matrix3x2 { |
168 | type Output = Matrix3x2; |
169 | fn mul(self, rhs: &Matrix3x2) -> Matrix3x2 { |
170 | self.impl_mul(rhs) |
171 | } |
172 | } |
173 | impl core::ops::Mul<f32> for Matrix3x2 { |
174 | type Output = Matrix3x2; |
175 | fn mul(self, rhs: f32) -> Matrix3x2 { |
176 | self.impl_mul_f32(rhs) |
177 | } |
178 | } |
179 | impl core::ops::Mul<f32> for &Matrix3x2 { |
180 | type Output = Matrix3x2; |
181 | fn mul(self, rhs: f32) -> Matrix3x2 { |
182 | self.impl_mul_f32(rhs) |
183 | } |
184 | } |
185 | |