| 1 | //! This example leverages `BytesCodec` to create a UDP client and server which |
| 2 | //! speak a custom protocol. |
| 3 | //! |
| 4 | //! Here we're using the codec from `tokio-codec` to convert a UDP socket to a stream of |
| 5 | //! client messages. These messages are then processed and returned back as a |
| 6 | //! new message with a new destination. Overall, we then use this to construct a |
| 7 | //! "ping pong" pair where two sockets are sending messages back and forth. |
| 8 | |
| 9 | #![warn (rust_2018_idioms)] |
| 10 | |
| 11 | use tokio::net::UdpSocket; |
| 12 | use tokio::{io, time}; |
| 13 | use tokio_stream::StreamExt; |
| 14 | use tokio_util::codec::BytesCodec; |
| 15 | use tokio_util::udp::UdpFramed; |
| 16 | |
| 17 | use bytes::Bytes; |
| 18 | use futures::{FutureExt, SinkExt}; |
| 19 | use std::env; |
| 20 | use std::error::Error; |
| 21 | use std::net::SocketAddr; |
| 22 | use std::time::Duration; |
| 23 | |
| 24 | #[tokio::main] |
| 25 | async fn main() -> Result<(), Box<dyn Error>> { |
| 26 | let addr = env::args() |
| 27 | .nth(1) |
| 28 | .unwrap_or_else(|| "127.0.0.1:0" .to_string()); |
| 29 | |
| 30 | // Bind both our sockets and then figure out what ports we got. |
| 31 | let a = UdpSocket::bind(&addr).await?; |
| 32 | let b = UdpSocket::bind(&addr).await?; |
| 33 | |
| 34 | let b_addr = b.local_addr()?; |
| 35 | |
| 36 | let mut a = UdpFramed::new(a, BytesCodec::new()); |
| 37 | let mut b = UdpFramed::new(b, BytesCodec::new()); |
| 38 | |
| 39 | // Start off by sending a ping from a to b, afterwards we just print out |
| 40 | // what they send us and continually send pings |
| 41 | let a = ping(&mut a, b_addr); |
| 42 | |
| 43 | // The second client we have will receive the pings from `a` and then send |
| 44 | // back pongs. |
| 45 | let b = pong(&mut b); |
| 46 | |
| 47 | // Run both futures simultaneously of `a` and `b` sending messages back and forth. |
| 48 | match tokio::try_join!(a, b) { |
| 49 | Err(e) => println!("an error occurred; error = {:?}" , e), |
| 50 | _ => println!("done!" ), |
| 51 | } |
| 52 | |
| 53 | Ok(()) |
| 54 | } |
| 55 | |
| 56 | async fn ping(socket: &mut UdpFramed<BytesCodec>, b_addr: SocketAddr) -> Result<(), io::Error> { |
| 57 | socket.send((Bytes::from(&b"PING" [..]), b_addr)).await?; |
| 58 | |
| 59 | for _ in 0..4usize { |
| 60 | let (bytes, addr) = socket.next().map(|e| e.unwrap()).await?; |
| 61 | |
| 62 | println!("[a] recv: {}" , String::from_utf8_lossy(&bytes)); |
| 63 | |
| 64 | socket.send((Bytes::from(&b"PING" [..]), addr)).await?; |
| 65 | } |
| 66 | |
| 67 | Ok(()) |
| 68 | } |
| 69 | |
| 70 | async fn pong(socket: &mut UdpFramed<BytesCodec>) -> Result<(), io::Error> { |
| 71 | let timeout = Duration::from_millis(200); |
| 72 | |
| 73 | while let Ok(Some(Ok((bytes, addr)))) = time::timeout(timeout, socket.next()).await { |
| 74 | println!("[b] recv: {}" , String::from_utf8_lossy(&bytes)); |
| 75 | |
| 76 | socket.send((Bytes::from(&b"PONG" [..]), addr)).await?; |
| 77 | } |
| 78 | |
| 79 | Ok(()) |
| 80 | } |
| 81 | |