1 | // Copyright 2013 The Flutter Authors. All rights reserved. |
---|---|
2 | // Use of this source code is governed by a BSD-style license that can be |
3 | // found in the LICENSE file. |
4 | |
5 | #ifndef FLUTTER_FML_NATIVE_LIBRARY_H_ |
6 | #define FLUTTER_FML_NATIVE_LIBRARY_H_ |
7 | |
8 | #include <optional> |
9 | |
10 | #include "flutter/fml/build_config.h" |
11 | #include "flutter/fml/macros.h" |
12 | #include "flutter/fml/memory/ref_counted.h" |
13 | #include "flutter/fml/memory/ref_ptr.h" |
14 | |
15 | #if defined(FML_OS_WIN) |
16 | #include <windows.h> |
17 | #endif // defined(FML_OS_WIN) |
18 | |
19 | namespace fml { |
20 | class NativeLibrary : public fml::RefCountedThreadSafe<NativeLibrary> { |
21 | public: |
22 | #if FML_OS_WIN |
23 | using Handle = HMODULE; |
24 | using SymbolHandle = FARPROC; |
25 | #else // FML_OS_WIN |
26 | using Handle = void*; |
27 | using SymbolHandle = void*; |
28 | #endif // FML_OS_WIN |
29 | |
30 | static fml::RefPtr<NativeLibrary> Create(const char* path); |
31 | |
32 | static fml::RefPtr<NativeLibrary> CreateWithHandle( |
33 | Handle handle, |
34 | bool close_handle_when_done); |
35 | |
36 | static fml::RefPtr<NativeLibrary> CreateForCurrentProcess(); |
37 | |
38 | template <typename T> |
39 | const std::optional<T> ResolveFunction(const char* symbol) { |
40 | auto* resolved_symbol = Resolve(symbol); |
41 | if (!resolved_symbol) { |
42 | return std::nullopt; |
43 | } |
44 | return std::optional<T>(reinterpret_cast<T>(resolved_symbol)); |
45 | } |
46 | |
47 | const uint8_t* ResolveSymbol(const char* symbol) { |
48 | auto* resolved_symbol = reinterpret_cast<const uint8_t*>(Resolve(symbol)); |
49 | if (resolved_symbol == nullptr) { |
50 | FML_DLOG(INFO) << "Could not resolve symbol in library: "<< symbol; |
51 | } |
52 | return resolved_symbol; |
53 | } |
54 | |
55 | private: |
56 | Handle handle_ = nullptr; |
57 | bool close_handle_ = true; |
58 | |
59 | explicit NativeLibrary(const char* path); |
60 | |
61 | NativeLibrary(Handle handle, bool close_handle); |
62 | |
63 | ~NativeLibrary(); |
64 | |
65 | Handle GetHandle() const; |
66 | SymbolHandle Resolve(const char* symbol) const; |
67 | |
68 | FML_DISALLOW_COPY_AND_ASSIGN(NativeLibrary); |
69 | FML_FRIEND_REF_COUNTED_THREAD_SAFE(NativeLibrary); |
70 | FML_FRIEND_MAKE_REF_COUNTED(NativeLibrary); |
71 | }; |
72 | |
73 | } // namespace fml |
74 | |
75 | #endif // FLUTTER_FML_NATIVE_LIBRARY_H_ |
76 |