| 1 | /* |
| 2 | * Copyright 2006 The Android Open Source Project |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkPoint_DEFINED |
| 9 | #define SkPoint_DEFINED |
| 10 | |
| 11 | #include "include/private/base/SkAPI.h" |
| 12 | #include "include/private/base/SkAssert.h" |
| 13 | #include "include/private/base/SkSafe32.h" |
| 14 | |
| 15 | #include <cmath> |
| 16 | #include <cstdint> |
| 17 | |
| 18 | struct SkIPoint; |
| 19 | |
| 20 | /** SkIVector provides an alternative name for SkIPoint. SkIVector and SkIPoint |
| 21 | can be used interchangeably for all purposes. |
| 22 | */ |
| 23 | typedef SkIPoint SkIVector; |
| 24 | |
| 25 | /** \struct SkIPoint |
| 26 | SkIPoint holds two 32-bit integer coordinates. |
| 27 | */ |
| 28 | struct SkIPoint { |
| 29 | int32_t fX; //!< x-axis value |
| 30 | int32_t fY; //!< y-axis value |
| 31 | |
| 32 | /** Sets fX to x, fY to y. |
| 33 | |
| 34 | @param x integer x-axis value of constructed SkIPoint |
| 35 | @param y integer y-axis value of constructed SkIPoint |
| 36 | @return SkIPoint (x, y) |
| 37 | */ |
| 38 | static constexpr SkIPoint Make(int32_t x, int32_t y) { |
| 39 | return {.fX: x, .fY: y}; |
| 40 | } |
| 41 | |
| 42 | /** Returns x-axis value of SkIPoint. |
| 43 | |
| 44 | @return fX |
| 45 | */ |
| 46 | constexpr int32_t x() const { return fX; } |
| 47 | |
| 48 | /** Returns y-axis value of SkIPoint. |
| 49 | |
| 50 | @return fY |
| 51 | */ |
| 52 | constexpr int32_t y() const { return fY; } |
| 53 | |
| 54 | /** Returns true if fX and fY are both zero. |
| 55 | |
| 56 | @return true if fX is zero and fY is zero |
| 57 | */ |
| 58 | bool isZero() const { return (fX | fY) == 0; } |
| 59 | |
| 60 | /** Sets fX to x and fY to y. |
| 61 | |
| 62 | @param x new value for fX |
| 63 | @param y new value for fY |
| 64 | */ |
| 65 | void set(int32_t x, int32_t y) { |
| 66 | fX = x; |
| 67 | fY = y; |
| 68 | } |
| 69 | |
| 70 | /** Returns SkIPoint changing the signs of fX and fY. |
| 71 | |
| 72 | @return SkIPoint as (-fX, -fY) |
| 73 | */ |
| 74 | SkIPoint operator-() const { |
| 75 | return {.fX: -fX, .fY: -fY}; |
| 76 | } |
| 77 | |
| 78 | /** Offsets SkIPoint by ivector v. Sets SkIPoint to (fX + v.fX, fY + v.fY). |
| 79 | |
| 80 | @param v ivector to add |
| 81 | */ |
| 82 | void operator+=(const SkIVector& v) { |
| 83 | fX = Sk32_sat_add(a: fX, b: v.fX); |
| 84 | fY = Sk32_sat_add(a: fY, b: v.fY); |
| 85 | } |
| 86 | |
| 87 | /** Subtracts ivector v from SkIPoint. Sets SkIPoint to: (fX - v.fX, fY - v.fY). |
| 88 | |
| 89 | @param v ivector to subtract |
| 90 | */ |
| 91 | void operator-=(const SkIVector& v) { |
| 92 | fX = Sk32_sat_sub(a: fX, b: v.fX); |
| 93 | fY = Sk32_sat_sub(a: fY, b: v.fY); |
| 94 | } |
| 95 | |
| 96 | /** Returns true if SkIPoint is equivalent to SkIPoint constructed from (x, y). |
| 97 | |
| 98 | @param x value compared with fX |
| 99 | @param y value compared with fY |
| 100 | @return true if SkIPoint equals (x, y) |
| 101 | */ |
| 102 | bool equals(int32_t x, int32_t y) const { |
| 103 | return fX == x && fY == y; |
| 104 | } |
| 105 | |
| 106 | /** Returns true if a is equivalent to b. |
| 107 | |
| 108 | @param a SkIPoint to compare |
| 109 | @param b SkIPoint to compare |
| 110 | @return true if a.fX == b.fX and a.fY == b.fY |
| 111 | */ |
| 112 | friend bool operator==(const SkIPoint& a, const SkIPoint& b) { |
| 113 | return a.fX == b.fX && a.fY == b.fY; |
| 114 | } |
| 115 | |
| 116 | /** Returns true if a is not equivalent to b. |
| 117 | |
| 118 | @param a SkIPoint to compare |
| 119 | @param b SkIPoint to compare |
| 120 | @return true if a.fX != b.fX or a.fY != b.fY |
| 121 | */ |
| 122 | friend bool operator!=(const SkIPoint& a, const SkIPoint& b) { |
| 123 | return a.fX != b.fX || a.fY != b.fY; |
| 124 | } |
| 125 | |
| 126 | /** Returns ivector from b to a; computed as (a.fX - b.fX, a.fY - b.fY). |
| 127 | |
| 128 | Can also be used to subtract ivector from ivector, returning ivector. |
| 129 | |
| 130 | @param a SkIPoint or ivector to subtract from |
| 131 | @param b ivector to subtract |
| 132 | @return ivector from b to a |
| 133 | */ |
| 134 | friend SkIVector operator-(const SkIPoint& a, const SkIPoint& b) { |
| 135 | return { .fX: Sk32_sat_sub(a: a.fX, b: b.fX), .fY: Sk32_sat_sub(a: a.fY, b: b.fY) }; |
| 136 | } |
| 137 | |
| 138 | /** Returns SkIPoint resulting from SkIPoint a offset by ivector b, computed as: |
| 139 | (a.fX + b.fX, a.fY + b.fY). |
| 140 | |
| 141 | Can also be used to offset SkIPoint b by ivector a, returning SkIPoint. |
| 142 | Can also be used to add ivector to ivector, returning ivector. |
| 143 | |
| 144 | @param a SkIPoint or ivector to add to |
| 145 | @param b SkIPoint or ivector to add |
| 146 | @return SkIPoint equal to a offset by b |
| 147 | */ |
| 148 | friend SkIPoint operator+(const SkIPoint& a, const SkIVector& b) { |
| 149 | return { .fX: Sk32_sat_add(a: a.fX, b: b.fX), .fY: Sk32_sat_add(a: a.fY, b: b.fY) }; |
| 150 | } |
| 151 | }; |
| 152 | |
| 153 | struct SkPoint; |
| 154 | |
| 155 | /** SkVector provides an alternative name for SkPoint. SkVector and SkPoint can |
| 156 | be used interchangeably for all purposes. |
| 157 | */ |
| 158 | typedef SkPoint SkVector; |
| 159 | |
| 160 | /** \struct SkPoint |
| 161 | SkPoint holds two 32-bit floating point coordinates. |
| 162 | */ |
| 163 | struct SK_API SkPoint { |
| 164 | float fX; //!< x-axis value |
| 165 | float fY; //!< y-axis value |
| 166 | |
| 167 | /** Sets fX to x, fY to y. Used both to set SkPoint and vector. |
| 168 | |
| 169 | @param x float x-axis value of constructed SkPoint or vector |
| 170 | @param y float y-axis value of constructed SkPoint or vector |
| 171 | @return SkPoint (x, y) |
| 172 | */ |
| 173 | static constexpr SkPoint Make(float x, float y) { |
| 174 | return {.fX: x, .fY: y}; |
| 175 | } |
| 176 | |
| 177 | /** Returns x-axis value of SkPoint or vector. |
| 178 | |
| 179 | @return fX |
| 180 | */ |
| 181 | constexpr float x() const { return fX; } |
| 182 | |
| 183 | /** Returns y-axis value of SkPoint or vector. |
| 184 | |
| 185 | @return fY |
| 186 | */ |
| 187 | constexpr float y() const { return fY; } |
| 188 | |
| 189 | /** Returns true if fX and fY are both zero. |
| 190 | |
| 191 | @return true if fX is zero and fY is zero |
| 192 | */ |
| 193 | bool isZero() const { return (0 == fX) & (0 == fY); } |
| 194 | |
| 195 | /** Sets fX to x and fY to y. |
| 196 | |
| 197 | @param x new value for fX |
| 198 | @param y new value for fY |
| 199 | */ |
| 200 | void set(float x, float y) { |
| 201 | fX = x; |
| 202 | fY = y; |
| 203 | } |
| 204 | |
| 205 | /** Sets fX to x and fY to y, promoting integers to float values. |
| 206 | |
| 207 | Assigning a large integer value directly to fX or fY may cause a compiler |
| 208 | error, triggered by narrowing conversion of int to float. This safely |
| 209 | casts x and y to avoid the error. |
| 210 | |
| 211 | @param x new value for fX |
| 212 | @param y new value for fY |
| 213 | */ |
| 214 | void iset(int32_t x, int32_t y) { |
| 215 | fX = static_cast<float>(x); |
| 216 | fY = static_cast<float>(y); |
| 217 | } |
| 218 | |
| 219 | /** Sets fX to p.fX and fY to p.fY, promoting integers to float values. |
| 220 | |
| 221 | Assigning an SkIPoint containing a large integer value directly to fX or fY may |
| 222 | cause a compiler error, triggered by narrowing conversion of int to float. |
| 223 | This safely casts p.fX and p.fY to avoid the error. |
| 224 | |
| 225 | @param p SkIPoint members promoted to float |
| 226 | */ |
| 227 | void iset(const SkIPoint& p) { |
| 228 | fX = static_cast<float>(p.fX); |
| 229 | fY = static_cast<float>(p.fY); |
| 230 | } |
| 231 | |
| 232 | /** Sets fX to absolute value of pt.fX; and fY to absolute value of pt.fY. |
| 233 | |
| 234 | @param pt members providing magnitude for fX and fY |
| 235 | */ |
| 236 | void setAbs(const SkPoint& pt) { |
| 237 | fX = std::abs(lcpp_x: pt.fX); |
| 238 | fY = std::abs(lcpp_x: pt.fY); |
| 239 | } |
| 240 | |
| 241 | /** Adds offset to each SkPoint in points array with count entries. |
| 242 | |
| 243 | @param points SkPoint array |
| 244 | @param count entries in array |
| 245 | @param offset vector added to points |
| 246 | */ |
| 247 | static void Offset(SkPoint points[], int count, const SkVector& offset) { |
| 248 | Offset(points, count, dx: offset.fX, dy: offset.fY); |
| 249 | } |
| 250 | |
| 251 | /** Adds offset (dx, dy) to each SkPoint in points array of length count. |
| 252 | |
| 253 | @param points SkPoint array |
| 254 | @param count entries in array |
| 255 | @param dx added to fX in points |
| 256 | @param dy added to fY in points |
| 257 | */ |
| 258 | static void Offset(SkPoint points[], int count, float dx, float dy) { |
| 259 | for (int i = 0; i < count; ++i) { |
| 260 | points[i].offset(dx, dy); |
| 261 | } |
| 262 | } |
| 263 | |
| 264 | /** Adds offset (dx, dy) to SkPoint. |
| 265 | |
| 266 | @param dx added to fX |
| 267 | @param dy added to fY |
| 268 | */ |
| 269 | void offset(float dx, float dy) { |
| 270 | fX += dx; |
| 271 | fY += dy; |
| 272 | } |
| 273 | |
| 274 | /** Returns the Euclidean distance from origin, computed as: |
| 275 | |
| 276 | sqrt(fX * fX + fY * fY) |
| 277 | |
| 278 | . |
| 279 | |
| 280 | @return straight-line distance to origin |
| 281 | */ |
| 282 | float length() const { return SkPoint::Length(x: fX, y: fY); } |
| 283 | |
| 284 | /** Returns the Euclidean distance from origin, computed as: |
| 285 | |
| 286 | sqrt(fX * fX + fY * fY) |
| 287 | |
| 288 | . |
| 289 | |
| 290 | @return straight-line distance to origin |
| 291 | */ |
| 292 | float distanceToOrigin() const { return this->length(); } |
| 293 | |
| 294 | /** Scales (fX, fY) so that length() returns one, while preserving ratio of fX to fY, |
| 295 | if possible. If prior length is nearly zero, sets vector to (0, 0) and returns |
| 296 | false; otherwise returns true. |
| 297 | |
| 298 | @return true if former length is not zero or nearly zero |
| 299 | |
| 300 | example: https://fiddle.skia.org/c/@Point_normalize_2 |
| 301 | */ |
| 302 | bool normalize(); |
| 303 | |
| 304 | /** Sets vector to (x, y) scaled so length() returns one, and so that |
| 305 | (fX, fY) is proportional to (x, y). If (x, y) length is nearly zero, |
| 306 | sets vector to (0, 0) and returns false; otherwise returns true. |
| 307 | |
| 308 | @param x proportional value for fX |
| 309 | @param y proportional value for fY |
| 310 | @return true if (x, y) length is not zero or nearly zero |
| 311 | |
| 312 | example: https://fiddle.skia.org/c/@Point_setNormalize |
| 313 | */ |
| 314 | bool setNormalize(float x, float y); |
| 315 | |
| 316 | /** Scales vector so that distanceToOrigin() returns length, if possible. If former |
| 317 | length is nearly zero, sets vector to (0, 0) and return false; otherwise returns |
| 318 | true. |
| 319 | |
| 320 | @param length straight-line distance to origin |
| 321 | @return true if former length is not zero or nearly zero |
| 322 | |
| 323 | example: https://fiddle.skia.org/c/@Point_setLength |
| 324 | */ |
| 325 | bool setLength(float length); |
| 326 | |
| 327 | /** Sets vector to (x, y) scaled to length, if possible. If former |
| 328 | length is nearly zero, sets vector to (0, 0) and return false; otherwise returns |
| 329 | true. |
| 330 | |
| 331 | @param x proportional value for fX |
| 332 | @param y proportional value for fY |
| 333 | @param length straight-line distance to origin |
| 334 | @return true if (x, y) length is not zero or nearly zero |
| 335 | |
| 336 | example: https://fiddle.skia.org/c/@Point_setLength_2 |
| 337 | */ |
| 338 | bool setLength(float x, float y, float length); |
| 339 | |
| 340 | /** Sets dst to SkPoint times scale. dst may be SkPoint to modify SkPoint in place. |
| 341 | |
| 342 | @param scale factor to multiply SkPoint by |
| 343 | @param dst storage for scaled SkPoint |
| 344 | |
| 345 | example: https://fiddle.skia.org/c/@Point_scale |
| 346 | */ |
| 347 | void scale(float scale, SkPoint* dst) const; |
| 348 | |
| 349 | /** Scales SkPoint in place by scale. |
| 350 | |
| 351 | @param value factor to multiply SkPoint by |
| 352 | */ |
| 353 | void scale(float value) { this->scale(scale: value, dst: this); } |
| 354 | |
| 355 | /** Changes the sign of fX and fY. |
| 356 | */ |
| 357 | void negate() { |
| 358 | fX = -fX; |
| 359 | fY = -fY; |
| 360 | } |
| 361 | |
| 362 | /** Returns SkPoint changing the signs of fX and fY. |
| 363 | |
| 364 | @return SkPoint as (-fX, -fY) |
| 365 | */ |
| 366 | SkPoint operator-() const { |
| 367 | return {.fX: -fX, .fY: -fY}; |
| 368 | } |
| 369 | |
| 370 | /** Adds vector v to SkPoint. Sets SkPoint to: (fX + v.fX, fY + v.fY). |
| 371 | |
| 372 | @param v vector to add |
| 373 | */ |
| 374 | void operator+=(const SkVector& v) { |
| 375 | fX += v.fX; |
| 376 | fY += v.fY; |
| 377 | } |
| 378 | |
| 379 | /** Subtracts vector v from SkPoint. Sets SkPoint to: (fX - v.fX, fY - v.fY). |
| 380 | |
| 381 | @param v vector to subtract |
| 382 | */ |
| 383 | void operator-=(const SkVector& v) { |
| 384 | fX -= v.fX; |
| 385 | fY -= v.fY; |
| 386 | } |
| 387 | |
| 388 | /** Returns SkPoint multiplied by scale. |
| 389 | |
| 390 | @param scale float to multiply by |
| 391 | @return SkPoint as (fX * scale, fY * scale) |
| 392 | */ |
| 393 | SkPoint operator*(float scale) const { |
| 394 | return {.fX: fX * scale, .fY: fY * scale}; |
| 395 | } |
| 396 | |
| 397 | /** Multiplies SkPoint by scale. Sets SkPoint to: (fX * scale, fY * scale). |
| 398 | |
| 399 | @param scale float to multiply by |
| 400 | @return reference to SkPoint |
| 401 | */ |
| 402 | SkPoint& operator*=(float scale) { |
| 403 | fX *= scale; |
| 404 | fY *= scale; |
| 405 | return *this; |
| 406 | } |
| 407 | |
| 408 | /** Returns true if both fX and fY are measurable values. |
| 409 | |
| 410 | @return true for values other than infinities and NaN |
| 411 | */ |
| 412 | bool isFinite() const { |
| 413 | float accum = 0; |
| 414 | accum *= fX; |
| 415 | accum *= fY; |
| 416 | |
| 417 | // accum is either NaN or it is finite (zero). |
| 418 | SkASSERT(0 == accum || std::isnan(accum)); |
| 419 | |
| 420 | // value==value will be true iff value is not NaN |
| 421 | // TODO: is it faster to say !accum or accum==accum? |
| 422 | return !std::isnan(lcpp_x: accum); |
| 423 | } |
| 424 | |
| 425 | /** Returns true if SkPoint is equivalent to SkPoint constructed from (x, y). |
| 426 | |
| 427 | @param x value compared with fX |
| 428 | @param y value compared with fY |
| 429 | @return true if SkPoint equals (x, y) |
| 430 | */ |
| 431 | bool equals(float x, float y) const { |
| 432 | return fX == x && fY == y; |
| 433 | } |
| 434 | |
| 435 | /** Returns true if a is equivalent to b. |
| 436 | |
| 437 | @param a SkPoint to compare |
| 438 | @param b SkPoint to compare |
| 439 | @return true if a.fX == b.fX and a.fY == b.fY |
| 440 | */ |
| 441 | friend bool operator==(const SkPoint& a, const SkPoint& b) { |
| 442 | return a.fX == b.fX && a.fY == b.fY; |
| 443 | } |
| 444 | |
| 445 | /** Returns true if a is not equivalent to b. |
| 446 | |
| 447 | @param a SkPoint to compare |
| 448 | @param b SkPoint to compare |
| 449 | @return true if a.fX != b.fX or a.fY != b.fY |
| 450 | */ |
| 451 | friend bool operator!=(const SkPoint& a, const SkPoint& b) { |
| 452 | return a.fX != b.fX || a.fY != b.fY; |
| 453 | } |
| 454 | |
| 455 | /** Returns vector from b to a, computed as (a.fX - b.fX, a.fY - b.fY). |
| 456 | |
| 457 | Can also be used to subtract vector from SkPoint, returning SkPoint. |
| 458 | Can also be used to subtract vector from vector, returning vector. |
| 459 | |
| 460 | @param a SkPoint to subtract from |
| 461 | @param b SkPoint to subtract |
| 462 | @return vector from b to a |
| 463 | */ |
| 464 | friend SkVector operator-(const SkPoint& a, const SkPoint& b) { |
| 465 | return {.fX: a.fX - b.fX, .fY: a.fY - b.fY}; |
| 466 | } |
| 467 | |
| 468 | /** Returns SkPoint resulting from SkPoint a offset by vector b, computed as: |
| 469 | (a.fX + b.fX, a.fY + b.fY). |
| 470 | |
| 471 | Can also be used to offset SkPoint b by vector a, returning SkPoint. |
| 472 | Can also be used to add vector to vector, returning vector. |
| 473 | |
| 474 | @param a SkPoint or vector to add to |
| 475 | @param b SkPoint or vector to add |
| 476 | @return SkPoint equal to a offset by b |
| 477 | */ |
| 478 | friend SkPoint operator+(const SkPoint& a, const SkVector& b) { |
| 479 | return {.fX: a.fX + b.fX, .fY: a.fY + b.fY}; |
| 480 | } |
| 481 | |
| 482 | /** Returns the Euclidean distance from origin, computed as: |
| 483 | |
| 484 | sqrt(x * x + y * y) |
| 485 | |
| 486 | . |
| 487 | |
| 488 | @param x component of length |
| 489 | @param y component of length |
| 490 | @return straight-line distance to origin |
| 491 | |
| 492 | example: https://fiddle.skia.org/c/@Point_Length |
| 493 | */ |
| 494 | static float Length(float x, float y); |
| 495 | |
| 496 | /** Scales (vec->fX, vec->fY) so that length() returns one, while preserving ratio of vec->fX |
| 497 | to vec->fY, if possible. If original length is nearly zero, sets vec to (0, 0) and returns |
| 498 | zero; otherwise, returns length of vec before vec is scaled. |
| 499 | |
| 500 | Returned prior length may be INFINITY if it can not be represented by float. |
| 501 | |
| 502 | Note that normalize() is faster if prior length is not required. |
| 503 | |
| 504 | @param vec normalized to unit length |
| 505 | @return original vec length |
| 506 | |
| 507 | example: https://fiddle.skia.org/c/@Point_Normalize |
| 508 | */ |
| 509 | static float Normalize(SkVector* vec); |
| 510 | |
| 511 | /** Returns the Euclidean distance between a and b. |
| 512 | |
| 513 | @param a line end point |
| 514 | @param b line end point |
| 515 | @return straight-line distance from a to b |
| 516 | */ |
| 517 | static float Distance(const SkPoint& a, const SkPoint& b) { |
| 518 | return Length(x: a.fX - b.fX, y: a.fY - b.fY); |
| 519 | } |
| 520 | |
| 521 | /** Returns the dot product of vector a and vector b. |
| 522 | |
| 523 | @param a left side of dot product |
| 524 | @param b right side of dot product |
| 525 | @return product of input magnitudes and cosine of the angle between them |
| 526 | */ |
| 527 | static float DotProduct(const SkVector& a, const SkVector& b) { |
| 528 | return a.fX * b.fX + a.fY * b.fY; |
| 529 | } |
| 530 | |
| 531 | /** Returns the cross product of vector a and vector b. |
| 532 | |
| 533 | a and b form three-dimensional vectors with z-axis value equal to zero. The |
| 534 | cross product is a three-dimensional vector with x-axis and y-axis values equal |
| 535 | to zero. The cross product z-axis component is returned. |
| 536 | |
| 537 | @param a left side of cross product |
| 538 | @param b right side of cross product |
| 539 | @return area spanned by vectors signed by angle direction |
| 540 | */ |
| 541 | static float CrossProduct(const SkVector& a, const SkVector& b) { |
| 542 | return a.fX * b.fY - a.fY * b.fX; |
| 543 | } |
| 544 | |
| 545 | /** Returns the cross product of vector and vec. |
| 546 | |
| 547 | Vector and vec form three-dimensional vectors with z-axis value equal to zero. |
| 548 | The cross product is a three-dimensional vector with x-axis and y-axis values |
| 549 | equal to zero. The cross product z-axis component is returned. |
| 550 | |
| 551 | @param vec right side of cross product |
| 552 | @return area spanned by vectors signed by angle direction |
| 553 | */ |
| 554 | float cross(const SkVector& vec) const { |
| 555 | return CrossProduct(a: *this, b: vec); |
| 556 | } |
| 557 | |
| 558 | /** Returns the dot product of vector and vector vec. |
| 559 | |
| 560 | @param vec right side of dot product |
| 561 | @return product of input magnitudes and cosine of the angle between them |
| 562 | */ |
| 563 | float dot(const SkVector& vec) const { |
| 564 | return DotProduct(a: *this, b: vec); |
| 565 | } |
| 566 | |
| 567 | }; |
| 568 | |
| 569 | #endif |
| 570 | |