1 | /* |
---|---|
2 | * Copyright 2023 Google LLC |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | #ifndef SkRuntimeShader_DEFINED |
8 | #define SkRuntimeShader_DEFINED |
9 | |
10 | #include "include/core/SkData.h" |
11 | #include "include/core/SkFlattenable.h" |
12 | #include "include/core/SkRefCnt.h" |
13 | #include "include/core/SkSpan.h" |
14 | #include "include/effects/SkRuntimeEffect.h" |
15 | #include "include/private/base/SkDebug.h" |
16 | #include "src/core/SkRuntimeEffectPriv.h" |
17 | #include "src/shaders/SkShaderBase.h" |
18 | #include "src/sksl/tracing/SkSLDebugTracePriv.h" |
19 | |
20 | #include <vector> |
21 | |
22 | class SkColorSpace; |
23 | class SkReadBuffer; |
24 | class SkWriteBuffer; |
25 | struct SkIPoint; |
26 | struct SkStageRec; |
27 | |
28 | using UniformsCallback = SkRuntimeEffectPriv::UniformsCallback; |
29 | |
30 | class SkRuntimeShader : public SkShaderBase { |
31 | public: |
32 | SkRuntimeShader(sk_sp<SkRuntimeEffect> effect, |
33 | sk_sp<SkSL::DebugTracePriv> debugTrace, |
34 | sk_sp<const SkData> uniforms, |
35 | SkSpan<const SkRuntimeEffect::ChildPtr> children); |
36 | |
37 | SkRuntimeShader(sk_sp<SkRuntimeEffect> effect, |
38 | sk_sp<SkSL::DebugTracePriv> debugTrace, |
39 | UniformsCallback uniformsCallback, |
40 | SkSpan<const SkRuntimeEffect::ChildPtr> children); |
41 | |
42 | SkRuntimeEffect::TracedShader makeTracedClone(const SkIPoint& coord); |
43 | |
44 | bool isOpaque() const override { return fEffect->alwaysOpaque(); } |
45 | |
46 | ShaderType type() const override { return ShaderType::kRuntime; } |
47 | |
48 | bool appendStages(const SkStageRec& rec, const SkShaders::MatrixRec& mRec) const override; |
49 | |
50 | void flatten(SkWriteBuffer& buffer) const override; |
51 | |
52 | SkRuntimeEffect* asRuntimeEffect() const override { return fEffect.get(); } |
53 | |
54 | sk_sp<SkRuntimeEffect> effect() const { return fEffect; } |
55 | SkSpan<const SkRuntimeEffect::ChildPtr> children() const { return fChildren; } |
56 | |
57 | sk_sp<const SkData> uniformData(const SkColorSpace* dstCS) const; |
58 | |
59 | SK_FLATTENABLE_HOOKS(SkRuntimeShader) |
60 | |
61 | private: |
62 | enum Flags { |
63 | kHasLegacyLocalMatrix_Flag = 1 << 1, |
64 | }; |
65 | |
66 | sk_sp<SkRuntimeEffect> fEffect; |
67 | sk_sp<SkSL::DebugTracePriv> fDebugTrace; |
68 | sk_sp<const SkData> fUniformData; |
69 | UniformsCallback fUniformsCallback; |
70 | std::vector<SkRuntimeEffect::ChildPtr> fChildren; |
71 | }; |
72 | |
73 | #endif |
74 |