1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | |
22 | /** |
23 | * \file SDL_touch.h |
24 | * |
25 | * Include file for SDL touch event handling. |
26 | */ |
27 | |
28 | #ifndef SDL_touch_h_ |
29 | #define SDL_touch_h_ |
30 | |
31 | #include "SDL_stdinc.h" |
32 | #include "SDL_error.h" |
33 | #include "SDL_video.h" |
34 | |
35 | #include "begin_code.h" |
36 | /* Set up for C function definitions, even when using C++ */ |
37 | #ifdef __cplusplus |
38 | extern "C" { |
39 | #endif |
40 | |
41 | typedef Sint64 SDL_TouchID; |
42 | typedef Sint64 SDL_FingerID; |
43 | |
44 | typedef enum |
45 | { |
46 | SDL_TOUCH_DEVICE_INVALID = -1, |
47 | SDL_TOUCH_DEVICE_DIRECT, /* touch screen with window-relative coordinates */ |
48 | SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE, /* trackpad with absolute device coordinates */ |
49 | SDL_TOUCH_DEVICE_INDIRECT_RELATIVE /* trackpad with screen cursor-relative coordinates */ |
50 | } SDL_TouchDeviceType; |
51 | |
52 | typedef struct SDL_Finger |
53 | { |
54 | SDL_FingerID id; |
55 | float x; |
56 | float y; |
57 | float pressure; |
58 | } SDL_Finger; |
59 | |
60 | /* Used as the device ID for mouse events simulated with touch input */ |
61 | #define SDL_TOUCH_MOUSEID ((Uint32)-1) |
62 | |
63 | /* Used as the SDL_TouchID for touch events simulated with mouse input */ |
64 | #define SDL_MOUSE_TOUCHID ((Sint64)-1) |
65 | |
66 | |
67 | /** |
68 | * Get the number of registered touch devices. |
69 | * |
70 | * On some platforms SDL first sees the touch device if it was actually used. |
71 | * Therefore SDL_GetNumTouchDevices() may return 0 although devices are |
72 | * available. After using all devices at least once the number will be |
73 | * correct. |
74 | * |
75 | * This was fixed for Android in SDL 2.0.1. |
76 | * |
77 | * \returns the number of registered touch devices. |
78 | * |
79 | * \since This function is available since SDL 2.0.0. |
80 | * |
81 | * \sa SDL_GetTouchDevice |
82 | */ |
83 | extern DECLSPEC int SDLCALL SDL_GetNumTouchDevices(void); |
84 | |
85 | /** |
86 | * Get the touch ID with the given index. |
87 | * |
88 | * \param index the touch device index |
89 | * \returns the touch ID with the given index on success or 0 if the index is |
90 | * invalid; call SDL_GetError() for more information. |
91 | * |
92 | * \since This function is available since SDL 2.0.0. |
93 | * |
94 | * \sa SDL_GetNumTouchDevices |
95 | */ |
96 | extern DECLSPEC SDL_TouchID SDLCALL SDL_GetTouchDevice(int index); |
97 | |
98 | /** |
99 | * Get the type of the given touch device. |
100 | * |
101 | * \since This function is available since SDL 2.0.10. |
102 | */ |
103 | extern DECLSPEC SDL_TouchDeviceType SDLCALL SDL_GetTouchDeviceType(SDL_TouchID touchID); |
104 | |
105 | /** |
106 | * Get the number of active fingers for a given touch device. |
107 | * |
108 | * \param touchID the ID of a touch device |
109 | * \returns the number of active fingers for a given touch device on success |
110 | * or 0 on failure; call SDL_GetError() for more information. |
111 | * |
112 | * \since This function is available since SDL 2.0.0. |
113 | * |
114 | * \sa SDL_GetTouchFinger |
115 | */ |
116 | extern DECLSPEC int SDLCALL SDL_GetNumTouchFingers(SDL_TouchID touchID); |
117 | |
118 | /** |
119 | * Get the finger object for specified touch device ID and finger index. |
120 | * |
121 | * The returned resource is owned by SDL and should not be deallocated. |
122 | * |
123 | * \param touchID the ID of the requested touch device |
124 | * \param index the index of the requested finger |
125 | * \returns a pointer to the SDL_Finger object or NULL if no object at the |
126 | * given ID and index could be found. |
127 | * |
128 | * \since This function is available since SDL 2.0.0. |
129 | * |
130 | * \sa SDL_RecordGesture |
131 | */ |
132 | extern DECLSPEC SDL_Finger * SDLCALL SDL_GetTouchFinger(SDL_TouchID touchID, int index); |
133 | |
134 | /* Ends C function definitions when using C++ */ |
135 | #ifdef __cplusplus |
136 | } |
137 | #endif |
138 | #include "close_code.h" |
139 | |
140 | #endif /* SDL_touch_h_ */ |
141 | |
142 | /* vi: set ts=4 sw=4 expandtab: */ |
143 | |