1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 2017, Mark Callow |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | |
22 | /** |
23 | * \file SDL_vulkan.h |
24 | * |
25 | * Header file for functions to creating Vulkan surfaces on SDL windows. |
26 | */ |
27 | |
28 | #ifndef SDL_vulkan_h_ |
29 | #define SDL_vulkan_h_ |
30 | |
31 | #include "SDL_video.h" |
32 | |
33 | #include "begin_code.h" |
34 | /* Set up for C function definitions, even when using C++ */ |
35 | #ifdef __cplusplus |
36 | extern "C" { |
37 | #endif |
38 | |
39 | /* Avoid including vulkan.h, don't define VkInstance if it's already included */ |
40 | #ifdef VULKAN_H_ |
41 | #define NO_SDL_VULKAN_TYPEDEFS |
42 | #endif |
43 | #ifndef NO_SDL_VULKAN_TYPEDEFS |
44 | #define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; |
45 | |
46 | #if defined(__LP64__) || defined(_WIN64) || defined(__x86_64__) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__) |
47 | #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object; |
48 | #else |
49 | #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object; |
50 | #endif |
51 | |
52 | VK_DEFINE_HANDLE(VkInstance) |
53 | VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR) |
54 | |
55 | #endif /* !NO_SDL_VULKAN_TYPEDEFS */ |
56 | |
57 | typedef VkInstance SDL_vulkanInstance; |
58 | typedef VkSurfaceKHR SDL_vulkanSurface; /* for compatibility with Tizen */ |
59 | |
60 | /** |
61 | * \name Vulkan support functions |
62 | * |
63 | * \note SDL_Vulkan_GetInstanceExtensions & SDL_Vulkan_CreateSurface API |
64 | * is compatable with Tizen's implementation of Vulkan in SDL. |
65 | */ |
66 | /* @{ */ |
67 | |
68 | /** |
69 | * Dynamically load the Vulkan loader library. |
70 | * |
71 | * This should be called after initializing the video driver, but before |
72 | * creating any Vulkan windows. If no Vulkan loader library is loaded, the |
73 | * default library will be loaded upon creation of the first Vulkan window. |
74 | * |
75 | * It is fairly common for Vulkan applications to link with libvulkan instead |
76 | * of explicitly loading it at run time. This will work with SDL provided the |
77 | * application links to a dynamic library and both it and SDL use the same |
78 | * search path. |
79 | * |
80 | * If you specify a non-NULL `path`, an application should retrieve all of the |
81 | * Vulkan functions it uses from the dynamic library using |
82 | * SDL_Vulkan_GetVkGetInstanceProcAddr unless you can guarantee `path` points |
83 | * to the same vulkan loader library the application linked to. |
84 | * |
85 | * On Apple devices, if `path` is NULL, SDL will attempt to find the |
86 | * `vkGetInstanceProcAddr` address within all the Mach-O images of the current |
87 | * process. This is because it is fairly common for Vulkan applications to |
88 | * link with libvulkan (and historically MoltenVK was provided as a static |
89 | * library). If it is not found, on macOS, SDL will attempt to load |
90 | * `vulkan.framework/vulkan`, `libvulkan.1.dylib`, |
91 | * `MoltenVK.framework/MoltenVK`, and `libMoltenVK.dylib`, in that order. On |
92 | * iOS, SDL will attempt to load `libMoltenVK.dylib`. Applications using a |
93 | * dynamic framework or .dylib must ensure it is included in its application |
94 | * bundle. |
95 | * |
96 | * On non-Apple devices, application linking with a static libvulkan is not |
97 | * supported. Either do not link to the Vulkan loader or link to a dynamic |
98 | * library version. |
99 | * |
100 | * \param path The platform dependent Vulkan loader library name or NULL |
101 | * \returns 0 on success or -1 if the library couldn't be loaded; call |
102 | * SDL_GetError() for more information. |
103 | * |
104 | * \since This function is available since SDL 2.0.6. |
105 | * |
106 | * \sa SDL_Vulkan_GetVkInstanceProcAddr |
107 | * \sa SDL_Vulkan_UnloadLibrary |
108 | */ |
109 | extern DECLSPEC int SDLCALL SDL_Vulkan_LoadLibrary(const char *path); |
110 | |
111 | /** |
112 | * Get the address of the `vkGetInstanceProcAddr` function. |
113 | * |
114 | * This should be called after either calling SDL_Vulkan_LoadLibrary() or |
115 | * creating an SDL_Window with the `SDL_WINDOW_VULKAN` flag. |
116 | * |
117 | * \returns the function pointer for `vkGetInstanceProcAddr` or NULL on error. |
118 | * |
119 | * \since This function is available since SDL 2.0.6. |
120 | */ |
121 | extern DECLSPEC void *SDLCALL SDL_Vulkan_GetVkGetInstanceProcAddr(void); |
122 | |
123 | /** |
124 | * Unload the Vulkan library previously loaded by SDL_Vulkan_LoadLibrary() |
125 | * |
126 | * \since This function is available since SDL 2.0.6. |
127 | * |
128 | * \sa SDL_Vulkan_LoadLibrary |
129 | */ |
130 | extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void); |
131 | |
132 | /** |
133 | * Get the names of the Vulkan instance extensions needed to create a surface |
134 | * with SDL_Vulkan_CreateSurface. |
135 | * |
136 | * If `pNames` is NULL, then the number of required Vulkan instance extensions |
137 | * is returned in `pCount`. Otherwise, `pCount` must point to a variable set |
138 | * to the number of elements in the `pNames` array, and on return the variable |
139 | * is overwritten with the number of names actually written to `pNames`. If |
140 | * `pCount` is less than the number of required extensions, at most `pCount` |
141 | * structures will be written. If `pCount` is smaller than the number of |
142 | * required extensions, SDL_FALSE will be returned instead of SDL_TRUE, to |
143 | * indicate that not all the required extensions were returned. |
144 | * |
145 | * The `window` parameter is currently needed to be valid as of SDL 2.0.8, |
146 | * however, this parameter will likely be removed in future releases |
147 | * |
148 | * \param window A window for which the required Vulkan instance extensions |
149 | * should be retrieved (will be deprecated in a future release) |
150 | * \param pCount A pointer to an unsigned int corresponding to the number of |
151 | * extensions to be returned |
152 | * \param pNames NULL or a pointer to an array to be filled with required |
153 | * Vulkan instance extensions |
154 | * \returns SDL_TRUE on success, SDL_FALSE on error. |
155 | * |
156 | * \since This function is available since SDL 2.0.6. |
157 | * |
158 | * \sa SDL_Vulkan_CreateSurface |
159 | */ |
160 | extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions(SDL_Window *window, |
161 | unsigned int *pCount, |
162 | const char **pNames); |
163 | |
164 | /** |
165 | * Create a Vulkan rendering surface for a window. |
166 | * |
167 | * The `window` must have been created with the `SDL_WINDOW_VULKAN` flag and |
168 | * `instance` must have been created with extensions returned by |
169 | * SDL_Vulkan_GetInstanceExtensions() enabled. |
170 | * |
171 | * \param window The window to which to attach the Vulkan surface |
172 | * \param instance The Vulkan instance handle |
173 | * \param surface A pointer to a VkSurfaceKHR handle to output the newly |
174 | * created surface |
175 | * \returns SDL_TRUE on success, SDL_FALSE on error. |
176 | * |
177 | * \since This function is available since SDL 2.0.6. |
178 | * |
179 | * \sa SDL_Vulkan_GetInstanceExtensions |
180 | * \sa SDL_Vulkan_GetDrawableSize |
181 | */ |
182 | extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_CreateSurface(SDL_Window *window, |
183 | VkInstance instance, |
184 | VkSurfaceKHR* surface); |
185 | |
186 | /** |
187 | * Get the size of the window's underlying drawable dimensions in pixels. |
188 | * |
189 | * This may differ from SDL_GetWindowSize() if we're rendering to a high-DPI |
190 | * drawable, i.e. the window was created with `SDL_WINDOW_ALLOW_HIGHDPI` on a |
191 | * platform with high-DPI support (Apple calls this "Retina"), and not |
192 | * disabled by the `SDL_HINT_VIDEO_HIGHDPI_DISABLED` hint. |
193 | * |
194 | * \param window an SDL_Window for which the size is to be queried |
195 | * \param w Pointer to the variable to write the width to or NULL |
196 | * \param h Pointer to the variable to write the height to or NULL |
197 | * |
198 | * \since This function is available since SDL 2.0.6. |
199 | * |
200 | * \sa SDL_GetWindowSize |
201 | * \sa SDL_CreateWindow |
202 | * \sa SDL_Vulkan_CreateSurface |
203 | */ |
204 | extern DECLSPEC void SDLCALL SDL_Vulkan_GetDrawableSize(SDL_Window * window, |
205 | int *w, int *h); |
206 | |
207 | /* @} *//* Vulkan support functions */ |
208 | |
209 | /* Ends C function definitions when using C++ */ |
210 | #ifdef __cplusplus |
211 | } |
212 | #endif |
213 | #include "close_code.h" |
214 | |
215 | #endif /* SDL_vulkan_h_ */ |
216 | |