1 | /////////////////////////////////////////////////////////////////////////// |
2 | // |
3 | // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas |
4 | // Digital Ltd. LLC |
5 | // |
6 | // All rights reserved. |
7 | // |
8 | // Redistribution and use in source and binary forms, with or without |
9 | // modification, are permitted provided that the following conditions are |
10 | // met: |
11 | // * Redistributions of source code must retain the above copyright |
12 | // notice, this list of conditions and the following disclaimer. |
13 | // * Redistributions in binary form must reproduce the above |
14 | // copyright notice, this list of conditions and the following disclaimer |
15 | // in the documentation and/or other materials provided with the |
16 | // distribution. |
17 | // * Neither the name of Industrial Light & Magic nor the names of |
18 | // its contributors may be used to endorse or promote products derived |
19 | // from this software without specific prior written permission. |
20 | // |
21 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
22 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
23 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
24 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
25 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
26 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
27 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
28 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
29 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
30 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
31 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
32 | // |
33 | /////////////////////////////////////////////////////////////////////////// |
34 | |
35 | |
36 | #ifndef INCLUDED_IMF_CONVERT_H |
37 | #define INCLUDED_IMF_CONVERT_H |
38 | |
39 | //----------------------------------------------------------------------------- |
40 | // |
41 | // Routines for converting between pixel data types, |
42 | // with well-defined behavior for exceptional cases, |
43 | // without depending on how hardware and operating |
44 | // system handle integer overflows and floating-point |
45 | // exceptions. |
46 | // |
47 | //----------------------------------------------------------------------------- |
48 | |
49 | #include "half.h" |
50 | #include "ImfExport.h" |
51 | #include "ImfNamespace.h" |
52 | |
53 | OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER |
54 | |
55 | |
56 | //--------------------------------------------------------- |
57 | // Conversion from half or float to unsigned int: |
58 | // |
59 | // input result |
60 | // --------------------------------------------------- |
61 | // |
62 | // finite, >= 0 input, cast to unsigned int |
63 | // (rounds towards zero) |
64 | // |
65 | // finite, < 0 0 |
66 | // |
67 | // NaN 0 |
68 | // |
69 | // +infinity UINT_MAX |
70 | // |
71 | // -infinity 0 |
72 | // |
73 | //--------------------------------------------------------- |
74 | |
75 | IMF_EXPORT unsigned int halfToUint (half h); |
76 | IMF_EXPORT unsigned int floatToUint (float f); |
77 | |
78 | |
79 | //--------------------------------------------------------- |
80 | // Conversion from unsigned int or float to half: |
81 | // |
82 | // input result |
83 | // --------------------------------------------------- |
84 | // |
85 | // finite, closest possible half |
86 | // magnitude <= HALF_MAX |
87 | // |
88 | // finite, > HALF_MAX +infinity |
89 | // |
90 | // finite, < -HALF_MAX -infinity |
91 | // |
92 | // NaN NaN |
93 | // |
94 | // +infinity +infinity |
95 | // |
96 | // -infinity -infinity |
97 | // |
98 | //--------------------------------------------------------- |
99 | |
100 | IMF_EXPORT half uintToHalf (unsigned int ui); |
101 | IMF_EXPORT half floatToHalf (float f); |
102 | |
103 | |
104 | OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT |
105 | |
106 | |
107 | #endif |
108 | |