1 | /////////////////////////////////////////////////////////////////////////// |
2 | // |
3 | // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas |
4 | // Digital Ltd. LLC |
5 | // |
6 | // All rights reserved. |
7 | // |
8 | // Redistribution and use in source and binary forms, with or without |
9 | // modification, are permitted provided that the following conditions are |
10 | // met: |
11 | // * Redistributions of source code must retain the above copyright |
12 | // notice, this list of conditions and the following disclaimer. |
13 | // * Redistributions in binary form must reproduce the above |
14 | // copyright notice, this list of conditions and the following disclaimer |
15 | // in the documentation and/or other materials provided with the |
16 | // distribution. |
17 | // * Neither the name of Industrial Light & Magic nor the names of |
18 | // its contributors may be used to endorse or promote products derived |
19 | // from this software without specific prior written permission. |
20 | // |
21 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
22 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
23 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
24 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
25 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
26 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
27 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
28 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
29 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
30 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
31 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
32 | // |
33 | /////////////////////////////////////////////////////////////////////////// |
34 | |
35 | |
36 | |
37 | #ifndef INCLUDED_IMF_LINE_ORDER_H |
38 | #define INCLUDED_IMF_LINE_ORDER_H |
39 | |
40 | //----------------------------------------------------------------------------- |
41 | // |
42 | // enum LineOrder |
43 | // |
44 | //----------------------------------------------------------------------------- |
45 | #include "ImfNamespace.h" |
46 | |
47 | OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER |
48 | |
49 | |
50 | enum LineOrder |
51 | { |
52 | INCREASING_Y = 0, // first scan line has lowest y coordinate |
53 | |
54 | DECREASING_Y = 1, // first scan line has highest y coordinate |
55 | |
56 | RANDOM_Y = 2, // only for tiled files; tiles are written |
57 | // in random order |
58 | |
59 | NUM_LINEORDERS // number of different line orders |
60 | }; |
61 | |
62 | |
63 | OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT |
64 | |
65 | |
66 | |
67 | |
68 | |
69 | #endif |
70 | |