1 | /* -*- c++ -*- |
2 | gimp.h: Header for a Qt 3 plug-in for reading GIMP XCF image files |
3 | SPDX-FileCopyrightText: 2001 lignum Computing Inc. <allen@lignumcomputing.com> |
4 | SPDX-FileCopyrightText: 2004 Melchior FRANZ <mfranz@kde.org> |
5 | |
6 | SPDX-License-Identifier: LGPL-2.1-or-later |
7 | */ |
8 | |
9 | #ifndef GIMP_H |
10 | #define GIMP_H |
11 | |
12 | typedef unsigned char uchar; |
13 | |
14 | /* |
15 | * These are the constants and functions I extracted from The GIMP source |
16 | * code. If the reader fails to work, this is probably the place to start |
17 | * looking for discontinuities. |
18 | */ |
19 | |
20 | // From GIMP "tile.h" v1.2 |
21 | |
22 | const uint TILE_WIDTH = 64; //!< Width of a tile in the XCF file. |
23 | const uint TILE_HEIGHT = 64; //!< Height of a tile in the XCF file. |
24 | |
25 | // From GIMP "paint_funcs.c" v1.2 |
26 | |
27 | const int RANDOM_TABLE_SIZE = 4096; //!< Size of dissolve random number table. |
28 | const int RANDOM_SEED = 314159265; //!< Seed for dissolve random number table. |
29 | const double EPSILON = 0.0001; //!< Roundup in alpha blending. |
30 | |
31 | // From GIMP "paint_funcs.h" v1.2 |
32 | |
33 | const uchar OPAQUE_OPACITY = 255; //!< Opaque value for 8-bit alpha component. |
34 | |
35 | // From GIMP "apptypes.h" v1.2 |
36 | |
37 | //! Basic GIMP image type. QImage converter may produce a deeper image |
38 | //! than is specified here. For example, a grayscale image with an |
39 | //! alpha channel must (currently) use a 32-bit Qt image. |
40 | |
41 | typedef enum { |
42 | RGB, |
43 | GRAY, |
44 | INDEXED, |
45 | } GimpImageBaseType; |
46 | |
47 | // From GIMP "libgimp/gimpenums.h" v2.4 |
48 | |
49 | // From GIMP "paint_funcs.c" v1.2 |
50 | |
51 | /*! |
52 | * Multiply two color components. Really expects the arguments to be |
53 | * 8-bit quantities. |
54 | * \param a first minuend. |
55 | * \param b second minuend. |
56 | * \return product of arguments. |
57 | */ |
58 | inline int INT_MULT(int a, int b) |
59 | { |
60 | int c = a * b + 0x80; |
61 | return ((c >> 8) + c) >> 8; |
62 | } |
63 | |
64 | /*! |
65 | * Blend the two color components in the proportion alpha: |
66 | * |
67 | * result = alpha a + ( 1 - alpha ) b |
68 | * |
69 | * \param a first component. |
70 | * \param b second component. |
71 | * \param alpha blend proportion. |
72 | * \return blended color components. |
73 | */ |
74 | |
75 | inline int INT_BLEND(int a, int b, int alpha) |
76 | { |
77 | return INT_MULT(a: a - b, b: alpha) + b; |
78 | } |
79 | |
80 | // From GIMP "gimpcolorspace.c" v1.2 |
81 | |
82 | /*! |
83 | * Convert a color in RGB space to HSV space (Hue, Saturation, Value). |
84 | * \param red the red component (modified in place). |
85 | * \param green the green component (modified in place). |
86 | * \param blue the blue component (modified in place). |
87 | */ |
88 | static void RGBTOHSV(uchar &red, uchar &green, uchar &blue) |
89 | { |
90 | int r, g, b; |
91 | double h, s, v; |
92 | int min, max; |
93 | |
94 | h = 0.; |
95 | |
96 | r = red; |
97 | g = green; |
98 | b = blue; |
99 | |
100 | if (r > g) { |
101 | max = qMax(a: r, b); |
102 | min = qMin(a: g, b); |
103 | } else { |
104 | max = qMax(a: g, b); |
105 | min = qMin(a: r, b); |
106 | } |
107 | |
108 | v = max; |
109 | |
110 | if (max != 0) { |
111 | s = ((max - min) * 255) / (double)max; |
112 | } else { |
113 | s = 0; |
114 | } |
115 | |
116 | if (s == 0) { |
117 | h = 0; |
118 | } else { |
119 | int delta = max - min; |
120 | if (r == max) { |
121 | h = (g - b) / (double)delta; |
122 | } else if (g == max) { |
123 | h = 2 + (b - r) / (double)delta; |
124 | } else if (b == max) { |
125 | h = 4 + (r - g) / (double)delta; |
126 | } |
127 | h *= 42.5; |
128 | |
129 | if (h < 0) { |
130 | h += 255; |
131 | } |
132 | if (h > 255) { |
133 | h -= 255; |
134 | } |
135 | } |
136 | |
137 | red = (uchar)h; |
138 | green = (uchar)s; |
139 | blue = (uchar)v; |
140 | } |
141 | |
142 | /*! |
143 | * Convert a color in HSV space to RGB space. |
144 | * \param hue the hue component (modified in place). |
145 | * \param saturation the saturation component (modified in place). |
146 | * \param value the value component (modified in place). |
147 | */ |
148 | static void HSVTORGB(uchar &hue, uchar &saturation, uchar &value) |
149 | { |
150 | if (saturation == 0) { |
151 | hue = value; |
152 | saturation = value; |
153 | // value = value; |
154 | } else { |
155 | double h = hue * 6. / 255.; |
156 | double s = saturation / 255.; |
157 | double v = value / 255.; |
158 | |
159 | double f = h - (int)h; |
160 | double p = v * (1. - s); |
161 | double q = v * (1. - (s * f)); |
162 | double t = v * (1. - (s * (1. - f))); |
163 | |
164 | // Worth a note here that gcc 2.96 will generate different results |
165 | // depending on optimization mode on i386. |
166 | |
167 | switch ((int)h) { |
168 | case 0: |
169 | hue = (uchar)(v * 255); |
170 | saturation = (uchar)(t * 255); |
171 | value = (uchar)(p * 255); |
172 | break; |
173 | case 1: |
174 | hue = (uchar)(q * 255); |
175 | saturation = (uchar)(v * 255); |
176 | value = (uchar)(p * 255); |
177 | break; |
178 | case 2: |
179 | hue = (uchar)(p * 255); |
180 | saturation = (uchar)(v * 255); |
181 | value = (uchar)(t * 255); |
182 | break; |
183 | case 3: |
184 | hue = (uchar)(p * 255); |
185 | saturation = (uchar)(q * 255); |
186 | value = (uchar)(v * 255); |
187 | break; |
188 | case 4: |
189 | hue = (uchar)(t * 255); |
190 | saturation = (uchar)(p * 255); |
191 | value = (uchar)(v * 255); |
192 | break; |
193 | case 5: |
194 | hue = (uchar)(v * 255); |
195 | saturation = (uchar)(p * 255); |
196 | value = (uchar)(q * 255); |
197 | } |
198 | } |
199 | } |
200 | |
201 | /*! |
202 | * Convert a color in RGB space to HLS space (Hue, Lightness, Saturation). |
203 | * \param red the red component (modified in place). |
204 | * \param green the green component (modified in place). |
205 | * \param blue the blue component (modified in place). |
206 | */ |
207 | static void RGBTOHLS(uchar &red, uchar &green, uchar &blue) |
208 | { |
209 | int r = red; |
210 | int g = green; |
211 | int b = blue; |
212 | |
213 | int min, max; |
214 | |
215 | if (r > g) { |
216 | max = qMax(a: r, b); |
217 | min = qMin(a: g, b); |
218 | } else { |
219 | max = qMax(a: g, b); |
220 | min = qMin(a: r, b); |
221 | } |
222 | |
223 | double h; |
224 | double l = (max + min) / 2.; |
225 | double s; |
226 | |
227 | if (max == min) { |
228 | s = 0.; |
229 | h = 0.; |
230 | } else { |
231 | int delta = max - min; |
232 | |
233 | if (l < 128) { |
234 | s = 255 * (double)delta / (double)(max + min); |
235 | } else { |
236 | s = 255 * (double)delta / (double)(511 - max - min); |
237 | } |
238 | |
239 | if (r == max) { |
240 | h = (g - b) / (double)delta; |
241 | } else if (g == max) { |
242 | h = 2 + (b - r) / (double)delta; |
243 | } else { |
244 | h = 4 + (r - g) / (double)delta; |
245 | } |
246 | |
247 | h *= 42.5; |
248 | |
249 | if (h < 0) { |
250 | h += 255; |
251 | } else if (h > 255) { |
252 | h -= 255; |
253 | } |
254 | } |
255 | |
256 | red = (uchar)h; |
257 | green = (uchar)l; |
258 | blue = (uchar)s; |
259 | } |
260 | |
261 | /*! |
262 | * Implement the HLS "double hex-cone". |
263 | * \param n1 lightness fraction (?) |
264 | * \param n2 saturation fraction (?) |
265 | * \param hue hue "angle". |
266 | * \return HLS value. |
267 | */ |
268 | static int HLSVALUE(double n1, double n2, double hue) |
269 | { |
270 | double value; |
271 | |
272 | if (hue > 255) { |
273 | hue -= 255; |
274 | } else if (hue < 0) { |
275 | hue += 255; |
276 | } |
277 | |
278 | if (hue < 42.5) { |
279 | value = n1 + (n2 - n1) * (hue / 42.5); |
280 | } else if (hue < 127.5) { |
281 | value = n2; |
282 | } else if (hue < 170) { |
283 | value = n1 + (n2 - n1) * ((170 - hue) / 42.5); |
284 | } else { |
285 | value = n1; |
286 | } |
287 | |
288 | return (int)(value * 255); |
289 | } |
290 | |
291 | /*! |
292 | * Convert a color in HLS space to RGB space. |
293 | * \param hue the hue component (modified in place). |
294 | * \param lightness the lightness component (modified in place). |
295 | * \param saturation the saturation component (modified in place). |
296 | */ |
297 | static void HLSTORGB(uchar &hue, uchar &lightness, uchar &saturation) |
298 | { |
299 | double h = hue; |
300 | double l = lightness; |
301 | double s = saturation; |
302 | |
303 | if (s == 0) { |
304 | hue = (uchar)l; |
305 | lightness = (uchar)l; |
306 | saturation = (uchar)l; |
307 | } else { |
308 | double m1, m2; |
309 | |
310 | if (l < 128) { |
311 | m2 = (l * (255 + s)) / 65025.; |
312 | } else { |
313 | m2 = (l + s - (l * s) / 255.) / 255.; |
314 | } |
315 | |
316 | m1 = (l / 127.5) - m2; |
317 | |
318 | hue = HLSVALUE(n1: m1, n2: m2, hue: h + 85); |
319 | lightness = HLSVALUE(n1: m1, n2: m2, hue: h); |
320 | saturation = HLSVALUE(n1: m1, n2: m2, hue: h - 85); |
321 | } |
322 | } |
323 | #endif |
324 | |