| 1 | /* |
| 2 | * SPDX-FileCopyrightText: 2025 Arjen Hiemstra <ahiemstra@heimr.nl> |
| 3 | * |
| 4 | * SPDX-License-Identifier: LGPL-2.0-or-later |
| 5 | */ |
| 6 | |
| 7 | #pragma once |
| 8 | |
| 9 | #include <QImage> |
| 10 | #include <QQuickWindow> |
| 11 | #include <QSGRenderNode> |
| 12 | |
| 13 | #include "shadernode.h" |
| 14 | |
| 15 | class ShaderMaterial; |
| 16 | |
| 17 | /*! |
| 18 | * A scene graph node that implements rendering a rectangle with a color and |
| 19 | * texture for the software renderer. |
| 20 | */ |
| 21 | class SoftwareRectangleNode : public QSGRenderNode |
| 22 | { |
| 23 | public: |
| 24 | SoftwareRectangleNode(); |
| 25 | |
| 26 | void setWindow(QQuickWindow *window); |
| 27 | |
| 28 | QRectF rect() const override; |
| 29 | void setRect(const QRectF &rect); |
| 30 | void setColor(const QColor &color); |
| 31 | void setImage(const QImage &image); |
| 32 | void setTextureProvider(QSGTextureProvider *provider); |
| 33 | void setRadius(qreal radius); |
| 34 | void setBorderWidth(qreal width); |
| 35 | void setBorderColor(const QColor &color); |
| 36 | |
| 37 | RenderingFlags flags() const override; |
| 38 | void preprocess() override; |
| 39 | void render(const RenderState *state) override; |
| 40 | |
| 41 | private: |
| 42 | void cleanupImageNode(); |
| 43 | |
| 44 | QQuickWindow *m_window = nullptr; |
| 45 | |
| 46 | QSGImageNode *m_imageNode = nullptr; |
| 47 | ShaderNode::TextureInfo m_textureInfo; |
| 48 | |
| 49 | QRectF m_rect; |
| 50 | // QImage m_image; |
| 51 | qreal m_radius = 0.0; |
| 52 | qreal m_borderWidth = 0.0; |
| 53 | QColor m_color = Qt::transparent; |
| 54 | QColor m_borderColor = Qt::transparent; |
| 55 | }; |
| 56 | |