| 1 | /* |
| 2 | * SPDX-FileCopyrightText: 2011 Marco Martin <mart@kde.org> |
| 3 | * SPDX-FileCopyrightText: 2014 Aleix Pol Gonzalez <aleixpol@blue-systems.com> |
| 4 | * SPDX-FileCopyrightText: 2020 Carson Black <uhhadd@gmail.com> |
| 5 | * |
| 6 | * SPDX-License-Identifier: LGPL-2.0-or-later |
| 7 | */ |
| 8 | |
| 9 | #include <QSGTexture> |
| 10 | |
| 11 | class TextureCache |
| 12 | { |
| 13 | public: |
| 14 | TextureCache() |
| 15 | { |
| 16 | } |
| 17 | |
| 18 | /** |
| 19 | * @returns the texture for a given @p window and @p image. |
| 20 | * |
| 21 | * If an @p image id is the same as one already provided before, we won't create |
| 22 | * a new texture and return a shared pointer to the existing texture. |
| 23 | */ |
| 24 | static std::shared_ptr<QSGTexture> loadTexture(QQuickWindow *window, const QImage &image, QQuickWindow::CreateTextureOptions options); |
| 25 | static std::shared_ptr<QSGTexture> loadTexture(QQuickWindow *window, const QImage &image); |
| 26 | |
| 27 | private: |
| 28 | inline static QHash<QPair<qint64, QWindow *>, std::weak_ptr<QSGTexture>> s_cache; |
| 29 | }; |
| 30 | |