1 | /* |
2 | * SPDX-FileCopyrightText: 2011 Marco Martin <mart@kde.org> |
3 | * SPDX-FileCopyrightText: 2014 Aleix Pol Gonzalez <aleixpol@blue-systems.com> |
4 | * SPDX-FileCopyrightText: 2020 Carson Black <uhhadd@gmail.com> |
5 | * |
6 | * SPDX-License-Identifier: LGPL-2.0-or-later |
7 | */ |
8 | |
9 | #include <QSGTexture> |
10 | |
11 | class TextureCache |
12 | { |
13 | public: |
14 | TextureCache() |
15 | { |
16 | } |
17 | |
18 | /** |
19 | * @returns the texture for a given @p window and @p image. |
20 | * |
21 | * If an @p image id is the same as one already provided before, we won't create |
22 | * a new texture and return a shared pointer to the existing texture. |
23 | */ |
24 | static std::shared_ptr<QSGTexture> loadTexture(QQuickWindow *window, const QImage &image, QQuickWindow::CreateTextureOptions options); |
25 | static std::shared_ptr<QSGTexture> loadTexture(QQuickWindow *window, const QImage &image); |
26 | |
27 | private: |
28 | inline static QHash<QPair<qint64, QWindow *>, std::weak_ptr<QSGTexture>> s_cache; |
29 | }; |
30 | |